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cargo fmt; changelog
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@ -17,7 +17,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Eyebrows and shapes can now be selected
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- Eyebrows and shapes can now be selected
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- Character name and level information to chat, social tab and `/players` command
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- Character name and level information to chat, social tab and `/players` command
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- Added inventory, armour and weapon saving
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- Added inventory, armour and weapon saving
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- Show where screenshots are saved to in the chat
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- Show where screenshots are saved in the chat
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- Added basic auto walk
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- Added basic auto walk
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- Added weapon/attack sound effects
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- Added weapon/attack sound effects
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- M2 attack for bow
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- M2 attack for bow
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@ -26,6 +26,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Server whitelist
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- Server whitelist
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- Optional server-side maximum view distance
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- Optional server-side maximum view distance
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- MOTD on login
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- MOTD on login
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- Added group chat `/join_group` `/group`
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- Added faction chat `/join_faction` `/faction`
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- Added regional, local, and global chat (`/region`, `/say`, and `/world`, respectively)
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- Added command shortcuts for each of the above chat modes (`/g`, `/f`, `/r`, `/s`, and `/w`, respectively and `/t` for `/tell`)
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### Changed
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### Changed
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@ -764,7 +764,8 @@ impl Client {
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player_info.is_admin = admin;
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player_info.is_admin = admin;
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} else {
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} else {
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warn!(
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warn!(
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"Received msg to update admin status of uid {}, but they were not in the list.",
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"Received msg to update admin status of uid {}, but they were not \
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in the list.",
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uid
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uid
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);
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);
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}
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}
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@ -959,7 +959,11 @@ fn handle_adminify(
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.map(|(entity, _)| entity);
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.map(|(entity, _)| entity);
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match opt_player {
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match opt_player {
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Some(player) => {
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Some(player) => {
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let is_admin = if server.state.read_component_cloned::<comp::Admin>(player).is_some() {
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let is_admin = if server
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.state
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.read_component_cloned::<comp::Admin>(player)
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.is_some()
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{
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ecs.write_storage::<comp::Admin>().remove(player);
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ecs.write_storage::<comp::Admin>().remove(player);
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false
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false
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} else {
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} else {
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@ -40,7 +40,8 @@ pub fn add_server_systems(dispatch_builder: &mut DispatcherBuilder) {
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dispatch_builder.add(terrain::Sys, TERRAIN_SYS, &[]);
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dispatch_builder.add(terrain::Sys, TERRAIN_SYS, &[]);
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dispatch_builder.add(waypoint::Sys, WAYPOINT_SYS, &[]);
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dispatch_builder.add(waypoint::Sys, WAYPOINT_SYS, &[]);
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dispatch_builder.add(persistence::Sys, PERSISTENCE_SYS, &[]);
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dispatch_builder.add(persistence::Sys, PERSISTENCE_SYS, &[]);
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//dispatch_builder.add(persistence::stats::Sys, STATS_PERSISTENCE_SYS, &[]);
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//dispatch_builder.add(persistence::stats::Sys, STATS_PERSISTENCE_SYS,
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// &[]);
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}
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}
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pub fn run_sync_systems(ecs: &mut specs::World) {
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pub fn run_sync_systems(ecs: &mut specs::World) {
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