Added 1h hammers.

Fixed audio tests.
This commit is contained in:
Sam
2021-02-15 00:07:00 -05:00
parent 18309fe4c6
commit 411b4083b1
39 changed files with 485 additions and 22 deletions

View File

@ -412,7 +412,11 @@ pub fn handle_ability1_input(data: &JoinData, update: &mut StateUpdate) {
})
.filter(|ability| ability.requirements_paid(data, update))
{
update.character = (&ability, AbilityInfo::from_key(data, AbilityKey::Mouse1, false)).into();
update.character = (
&ability,
AbilityInfo::from_key(data, AbilityKey::Mouse1, false),
)
.into();
}
}
}
@ -455,7 +459,15 @@ pub fn handle_ability2_input(data: &JoinData, update: &mut StateUpdate) {
})
.filter(|ability| ability.requirements_paid(data, update))
{
update.character = (&ability, AbilityInfo::from_key(data, AbilityKey::Mouse2, matches!(equip_slot, EquipSlot::Offhand))).into();
update.character = (
&ability,
AbilityInfo::from_key(
data,
AbilityKey::Mouse2,
matches!(equip_slot, EquipSlot::Offhand),
),
)
.into();
}
}
}
@ -477,7 +489,11 @@ pub fn handle_ability3_input(data: &JoinData, update: &mut StateUpdate) {
})
.filter(|ability| ability.requirements_paid(data, update))
{
update.character = (&ability, AbilityInfo::from_key(data, AbilityKey::Skill1, false)).into();
update.character = (
&ability,
AbilityInfo::from_key(data, AbilityKey::Skill1, false),
)
.into();
}
}
}
@ -524,7 +540,15 @@ pub fn handle_ability4_input(data: &JoinData, update: &mut StateUpdate) {
})
.filter(|ability| ability.requirements_paid(data, update))
{
update.character = (&ability, AbilityInfo::from_key(data, AbilityKey::Skill2, matches!(equip_slot, EquipSlot::Offhand))).into();
update.character = (
&ability,
AbilityInfo::from_key(
data,
AbilityKey::Skill2,
matches!(equip_slot, EquipSlot::Offhand),
),
)
.into();
}
}
}
@ -546,28 +570,36 @@ pub fn handle_dodge_input(data: &JoinData, update: &mut StateUpdate) {
.filter(|ability| ability.requirements_paid(data, update))
{
if data.character.is_wield() {
update.character = (&ability, AbilityInfo::from_key(data, AbilityKey::Dodge, false)).into();
update.character = (
&ability,
AbilityInfo::from_key(data, AbilityKey::Dodge, false),
)
.into();
if let CharacterState::Roll(roll) = &mut update.character {
roll.was_wielded = true;
}
} else if data.character.is_stealthy() {
update.character = (&ability, AbilityInfo::from_key(data, AbilityKey::Dodge, false)).into();
update.character = (
&ability,
AbilityInfo::from_key(data, AbilityKey::Dodge, false),
)
.into();
if let CharacterState::Roll(roll) = &mut update.character {
roll.was_sneak = true;
}
} else {
update.character = (&ability, AbilityInfo::from_key(data, AbilityKey::Dodge, false)).into();
update.character = (
&ability,
AbilityInfo::from_key(data, AbilityKey::Dodge, false),
)
.into();
}
}
}
}
pub fn unwrap_tool_data<'a>(data: &'a JoinData, equip_slot: EquipSlot) -> Option<&'a Tool> {
if let Some(ItemKind::Tool(tool)) = data
.inventory
.equipped(equip_slot)
.map(|i| i.kind())
{
if let Some(ItemKind::Tool(tool)) = data.inventory.equipped(equip_slot).map(|i| i.kind()) {
Some(&tool)
} else {
None
@ -676,13 +708,21 @@ impl AbilityInfo {
let (tool, hand) = if from_offhand {
(tool_data.map(|t| t.kind), Some(HandInfo::OffHand))
} else {
(tool_data.map(|t| t.kind), tool_data.map(|t| HandInfo::from_main_tool(t)))
(
tool_data.map(|t| t.kind),
tool_data.map(|t| HandInfo::from_main_tool(t)),
)
};
Self { tool, hand, key }
}
/// For audio sfx test
pub fn empty_info() -> Self {
Self {
tool,
hand,
key,
tool: None,
hand: None,
key: AbilityKey::Mouse1,
}
}
}