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updated bed sprite height
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@ -423,7 +423,7 @@ impl SpriteKind {
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SpriteKind::Carrot => 0.18,
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SpriteKind::Radish => 0.18,
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SpriteKind::FireBowlGround => 0.55,
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SpriteKind::Bed => 1.54,
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SpriteKind::Bed => 0.72,
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SpriteKind::Bench => 0.5,
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SpriteKind::ChairSingle => 0.5,
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SpriteKind::ChairDouble => 0.5,
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