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Minotaur and cultist dungeons now offer roughly equiovalent loot.
Minotaur now drops tier 5 weapons and armor instead of tier 4 Mindflayer now drops cultist weapons and armor instead of tier 5 Melee legendaries moved to minotaur Mindflayer now lonly drops ranged legendaries
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assets/common/loot_tables/armor/cultist.ron
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9
assets/common/loot_tables/armor/cultist.ron
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[
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(1.0, Item("common.items.armor.cultist.belt")),
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(1.0, Item("common.items.armor.cultist.chest")),
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(1.0, Item("common.items.armor.cultist.foot")),
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(1.0, Item("common.items.armor.cultist.hand")),
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(1.0, Item("common.items.armor.cultist.pants")),
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(1.0, Item("common.items.armor.cultist.shoulder")),
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(1.0, Item("common.items.armor.misc.back.dungeon_purple")),
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]
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@ -1,4 +1,11 @@
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[
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(1.0, LootTable("common.loot_tables.weapons.tier-4")),
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(1.0, LootTable("common.loot_tables.armor.tier-4")),
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// tier equipment
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(10.0, LootTable("common.loot_tables.weapons.tier-5")),
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(10.0, LootTable("common.loot_tables.armor.tier-5")),
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// Legendary weapons
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(1.0, LootTable("common.loot_tables.weapons.legendary_melee")),
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// Crafting material
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(1.0, ItemQuantity("common.items.crafting_ing.cloth.sunsilk", 3, 10)),
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(1.0, ItemQuantity("common.items.crafting_ing.hide.dragon_scale", 3, 10)),
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(1.0, ItemQuantity("common.items.mineral.ingot.orichalcum", 3, 10)),
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]
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@ -1,16 +1,17 @@
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[
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// TODO: Make this loot table less cluttered
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// tier equipment (technically worse than other weapons here until modular weapons)
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(10.0, LootTable("common.loot_tables.weapons.tier-5")),
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(10.0, LootTable("common.loot_tables.armor.tier-5")),
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// weapons (find somewhere better to put these)
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(1.0, LootTable("common.loot_tables.weapons.cultist")),
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(1.0, LootTable("common.loot_tables.weapons.cave")),
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(5.0, LootTable("common.loot_tables.weapons.cultist")),
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(5.0, LootTable("common.loot_tables.weapons.cave")),
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(10.0, LootTable("common.loot_tables.armor.cultist")),
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// Rare misc items
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(1.0, Item("common.items.boss_drops.lantern")),
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(1.0, Item("common.items.glider.skullgrin")),
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// Legendary weapons
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(1.0, LootTable("common.loot_tables.weapons.legendary")),
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(1.0, LootTable("common.loot_tables.weapons.legendary_ranged")),
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// Crafting material
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(1.0, Item("common.items.crafting_ing.mindflayer_bag_damaged")),
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(1.0, ItemQuantity("common.items.crafting_ing.cloth.sunsilk", 3, 10)),
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(1.0, ItemQuantity("common.items.crafting_ing.hide.dragon_scale", 3, 10)),
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(1.0, ItemQuantity("common.items.mineral.ingot.orichalcum", 3, 10)),
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]
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@ -1,13 +1,13 @@
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[
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// Gear
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(1.0, LootTable("common.loot_tables.weapons.tier-5")),
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(1.0, LootTable("common.loot_tables.armor.tier-5")),
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(1.0, LootTable("common.loot_tables.weapons.tier-4")),
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(1.0, LootTable("common.loot_tables.armor.tier-4")),
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// Currency
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(3.0, ItemQuantity("common.items.utility.coins", 500, 1000)),
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(3.0, ItemQuantity("common.items.utility.coins", 200, 500)),
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// Materials
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(1.0, ItemQuantity("common.items.crafting_ing.cloth.sunsilk", 3, 10)),
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(1.0, ItemQuantity("common.items.crafting_ing.hide.dragon_scale", 3, 10)),
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(1.0, ItemQuantity("common.items.mineral.ingot.orichalcum", 3, 10)),
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(1.0, ItemQuantity("common.items.crafting_ing.cloth.moonweave", 3, 10)),
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(1.0, ItemQuantity("common.items.crafting_ing.hide.plate", 3, 10)),
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(1.0, ItemQuantity("common.items.mineral.ingot.bloodsteel", 3, 10)),
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// Consumables
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(2.0, LootTable("common.loot_tables.consumable.good")),
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]
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@ -1,10 +1,4 @@
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[
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(1.0, Item("common.items.weapons.sword.caladbolg")),
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(1.0, Item("common.items.weapons.hammer.mjolnir")),
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(1.0, Item("common.items.weapons.axe.parashu")),
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(1.0, Item("common.items.weapons.bow.sagitta")),
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(0.5, Item("common.items.weapons.staff.phoenix")),
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(0.5, Item("common.items.weapons.staff.laevateinn")),
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(0.5, Item("common.items.weapons.sceptre.root_evil")),
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(0.5, Item("common.items.weapons.sceptre.caduceus")),
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(1.0, LootTable("common.loot_tables.weapons.legendary_melee")),
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(1.0, LootTable("common.loot_tables.weapons.legendary_ranged")),
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]
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5
assets/common/loot_tables/weapons/legendary_melee.ron
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5
assets/common/loot_tables/weapons/legendary_melee.ron
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[
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(1.0, Item("common.items.weapons.sword.caladbolg")),
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(1.0, Item("common.items.weapons.hammer.mjolnir")),
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(1.0, Item("common.items.weapons.axe.parashu")),
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]
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7
assets/common/loot_tables/weapons/legendary_ranged.ron
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7
assets/common/loot_tables/weapons/legendary_ranged.ron
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[
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(1.0, Item("common.items.weapons.bow.sagitta")),
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(0.5, Item("common.items.weapons.staff.phoenix")),
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(0.5, Item("common.items.weapons.staff.laevateinn")),
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(0.5, Item("common.items.weapons.sceptre.root_evil")),
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(0.5, Item("common.items.weapons.sceptre.caduceus")),
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]
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