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Removed /home, replaced with /respawn
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parent
c0723c659e
commit
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@ -272,7 +272,6 @@ pub enum ServerChatCommand {
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GroupPromote,
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GroupPromote,
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Health,
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Health,
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Help,
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Help,
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Home,
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JoinFaction,
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JoinFaction,
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Jump,
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Jump,
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Kick,
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Kick,
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@ -294,6 +293,7 @@ pub enum ServerChatCommand {
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Region,
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Region,
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ReloadChunks,
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ReloadChunks,
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RemoveLights,
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RemoveLights,
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Respawn,
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RevokeBuild,
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RevokeBuild,
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RevokeBuildAll,
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RevokeBuildAll,
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Safezone,
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Safezone,
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@ -487,7 +487,7 @@ impl ServerChatCommand {
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"Display information about commands",
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"Display information about commands",
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None,
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None,
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),
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),
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ServerChatCommand::Home => cmd(vec![], "Return to the home town", Some(Moderator)),
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ServerChatCommand::Respawn => cmd(vec![], "Teleport to your waypoint", Some(Moderator)),
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ServerChatCommand::JoinFaction => ChatCommandData::new(
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ServerChatCommand::JoinFaction => ChatCommandData::new(
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vec![Any("faction", Optional)],
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vec![Any("faction", Optional)],
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"Join/leave the specified faction",
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"Join/leave the specified faction",
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@ -762,7 +762,7 @@ impl ServerChatCommand {
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ServerChatCommand::GroupLeave => "group_leave",
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ServerChatCommand::GroupLeave => "group_leave",
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ServerChatCommand::Health => "health",
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ServerChatCommand::Health => "health",
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ServerChatCommand::Help => "help",
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ServerChatCommand::Help => "help",
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ServerChatCommand::Home => "home",
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ServerChatCommand::Respawn => "respawn",
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ServerChatCommand::JoinFaction => "join_faction",
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ServerChatCommand::JoinFaction => "join_faction",
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ServerChatCommand::Jump => "jump",
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ServerChatCommand::Jump => "jump",
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ServerChatCommand::Kick => "kick",
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ServerChatCommand::Kick => "kick",
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@ -13,7 +13,7 @@ use crate::{
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weather::WeatherSim,
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weather::WeatherSim,
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wiring,
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wiring,
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wiring::OutputFormula,
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wiring::OutputFormula,
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Server, Settings, SpawnPoint, StateExt,
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Server, Settings, StateExt,
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};
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};
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use assets::AssetExt;
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use assets::AssetExt;
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use authc::Uuid;
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use authc::Uuid;
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@ -150,7 +150,7 @@ fn do_command(
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ServerChatCommand::GroupPromote => handle_group_promote,
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ServerChatCommand::GroupPromote => handle_group_promote,
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ServerChatCommand::Health => handle_health,
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ServerChatCommand::Health => handle_health,
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ServerChatCommand::Help => handle_help,
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ServerChatCommand::Help => handle_help,
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ServerChatCommand::Home => handle_home,
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ServerChatCommand::Respawn => handle_respawn,
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ServerChatCommand::JoinFaction => handle_join_faction,
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ServerChatCommand::JoinFaction => handle_join_faction,
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ServerChatCommand::Jump => handle_jump,
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ServerChatCommand::Jump => handle_jump,
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ServerChatCommand::Kick => handle_kick,
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ServerChatCommand::Kick => handle_kick,
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@ -874,25 +874,23 @@ fn handle_site(
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Ok(())
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Ok(())
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}
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}
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fn handle_home(
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fn handle_respawn(
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server: &mut Server,
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server: &mut Server,
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_client: EcsEntity,
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_client: EcsEntity,
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target: EcsEntity,
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target: EcsEntity,
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_args: Vec<String>,
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_args: Vec<String>,
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_action: &ServerChatCommand,
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_action: &ServerChatCommand,
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) -> CmdResult<()> {
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) -> CmdResult<()> {
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let home_pos = server.state.mut_resource::<SpawnPoint>().0;
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let waypoint = server
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let time = *server.state.mut_resource::<Time>();
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.state
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.read_storage::<comp::Waypoint>()
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.get(target)
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.ok_or_else(|| format!("No waypoint set"))?
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.get_pos();
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position_mut(server, target, "target", |current_pos| {
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position_mut(server, target, "target", |current_pos| {
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current_pos.0 = home_pos
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current_pos.0 = waypoint;
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})?;
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})
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insert_or_replace_component(
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server,
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target,
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comp::Waypoint::temp_new(home_pos, time),
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"target",
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)
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}
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}
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fn handle_kill(
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fn handle_kill(
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