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Tweak
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cdaf9e5c0e
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 9,
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damage: 8,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -11,7 +11,7 @@ ComboMelee2(
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range: 3.0,
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angle: 60.0,
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),
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buildup_duration: 0.05,
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buildup_duration: 0.1,
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swing_duration: 0.05,
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hit_timing: 0.5,
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recover_duration: 0.1,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 12,
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damage: 10,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 18,
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damage: 16,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -11,7 +11,7 @@ ComboMelee2(
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range: 3.0,
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angle: 60.0,
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),
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buildup_duration: 0.1,
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buildup_duration: 0.2,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 0.2,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 24,
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damage: 20,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 18,
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damage: 16,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -12,7 +12,7 @@ ComboMelee2(
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angle: 60.0,
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multi_target: Some(Normal),
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),
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buildup_duration: 0.15,
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buildup_duration: 0.25,
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swing_duration: 0.15,
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hit_timing: 0.5,
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recover_duration: 0.25,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 24,
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damage: 20,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 15,
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damage: 13,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -17,7 +17,7 @@ ComboMelee2(
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chance: 1.0,
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))),
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),
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buildup_duration: 0.1,
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buildup_duration: 0.2,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 0.2,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 20,
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damage: 17,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 13,
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damage: 11,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -12,7 +12,7 @@ ComboMelee2(
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angle: 60.0,
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damage_effect: Some(BuffsVulnerable(0.5, Parried)),
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),
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buildup_duration: 0.1,
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buildup_duration: 0.2,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 0.2,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 18,
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damage: 15,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 23,
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damage: 20,
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poise: 15,
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knockback: 0,
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energy_regen: 0,
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@ -12,7 +12,7 @@ ComboMelee2(
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angle: 60.0,
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damage_effect: Some(StunnedVulnerable(0.5)),
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),
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buildup_duration: 0.15,
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buildup_duration: 0.25,
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swing_duration: 0.15,
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hit_timing: 0.5,
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recover_duration: 0.25,
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@ -3,7 +3,7 @@ ComboMelee2(
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(
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melee_constructor: (
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kind: Slash(
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damage: 30,
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damage: 25,
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poise: 15,
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knockback: 0,
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energy_regen: 0,
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@ -7,13 +7,13 @@ DiveMelee(
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recover_duration: 0.3,
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melee_constructor: (
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kind: Slash(
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damage: 20,
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damage: 30,
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poise: 40,
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knockback: 0,
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energy_regen: 0,
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),
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scaled: Some(Slash(
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damage: 5,
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damage: 10,
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poise: 10,
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knockback: 0,
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energy_regen: 0,
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@ -23,7 +23,7 @@ DiveMelee(
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multi_target: Some(Normal),
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damage_effect: Some(StunnedVulnerable(0.5)),
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),
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max_scaling: 6,
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max_scaling: 3,
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meta: (
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requirements: (stance: Some(Sword(Heavy))),
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),
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@ -5,14 +5,14 @@ ItemDef(
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kind: Sword,
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hands: Two,
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stats: (
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equip_time_secs: 1.0,
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power: 4.0,
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effect_power: 1.0,
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speed: 0.5,
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crit_chance: 0.3,
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equip_time_secs: 3.0,
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power: 3.0,
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effect_power: 1.5,
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speed: 0.6,
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crit_chance: 0.05,
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range: 1.0,
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energy_efficiency: 0.5,
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buff_strength: 1.0,
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energy_efficiency: 0.8,
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buff_strength: 1.5,
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),
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)),
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quality: Legendary,
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