Changed tooltips to take iterator. Tooltips also show original item as well as salvage output.

This commit is contained in:
Sam 2021-10-13 22:54:59 -04:00
parent 154dec2b4f
commit 430c34b462
7 changed files with 86 additions and 50 deletions

View File

@ -21,7 +21,7 @@ use common::{
combat::{combat_rating, Damage},
comp::{
inventory::InventorySortOrder,
item::{Item, ItemDef, ItemDesc, MaterialStatManifest, Quality},
item::{ItemDef, ItemDesc, MaterialStatManifest, Quality},
Body, Energy, Health, Inventory, Poise, SkillSet, Stats,
},
};
@ -34,7 +34,7 @@ use i18n::Localization;
use crate::hud::slots::SlotKind;
use specs::Entity as EcsEntity;
use std::sync::Arc;
use std::{borrow::Borrow, sync::Arc};
use vek::Vec2;
widget_ids! {
@ -383,29 +383,40 @@ impl<'a> InventoryScroller<'a> {
.as_ref()
.and_then(|(_, _, prices)| prices.clone());
let salvage_result: Vec<Item> = item
.salvage_output()
.map(|asset| Item::new_from_asset_expect(asset))
.collect();
if self.show_salvage && item.is_salvageable() {
let salvage_result: Vec<_> = item
.salvage_output()
.map(|asset| Arc::<ItemDef>::load_expect_cloned(asset))
.map(|item| item as Arc<dyn ItemDesc>)
.collect();
let item: Vec<&dyn ItemDesc> = if self.show_salvage {
salvage_result
// let items = core::iter::once(item as &dyn ItemDesc)
// .chain(salvage_result.iter().map(|item| item.borrow()));
let items = salvage_result
.iter()
.map(|item| item as &dyn ItemDesc)
.collect()
} else {
vec![item]
};
.map(|item| item.borrow())
.chain(core::iter::once(item as &dyn ItemDesc));
slot_widget
.filled_slot(quality_col_img)
.with_item_tooltip(
self.item_tooltip_manager,
item,
&prices_info,
self.item_tooltip,
)
.set(state.ids.inv_slots[i], ui);
slot_widget
.filled_slot(quality_col_img)
.with_item_tooltip(
self.item_tooltip_manager,
items,
&prices_info,
self.item_tooltip,
)
.set(state.ids.inv_slots[i], ui);
} else {
slot_widget
.filled_slot(quality_col_img)
.with_item_tooltip(
self.item_tooltip_manager,
core::iter::once(item as &dyn ItemDesc),
&prices_info,
self.item_tooltip,
)
.set(state.ids.inv_slots[i], ui);
}
} else {
slot_widget.set(state.ids.inv_slots[i], ui);
}
@ -865,7 +876,12 @@ impl<'a> Widget for Bag<'a> {
if let Some(item) = inventory.equipped($slot) {
let manager = &mut *self.item_tooltip_manager;
$slot_maker
.with_item_tooltip(manager, vec![item], &None, &item_tooltip)
.with_item_tooltip(
manager,
core::iter::once(item as &dyn ItemDesc),
&None,
&item_tooltip,
)
.set($slot_id, ui)
} else {
let manager = &mut *self.tooltip_manager;

View File

@ -724,7 +724,7 @@ impl<'a> Widget for Crafting<'a> {
.middle_of(state.ids.output_img_frame)
.with_item_tooltip(
self.item_tooltip_manager,
vec![&*recipe.output.0],
core::iter::once(&*recipe.output.0 as &dyn ItemDesc),
&None,
&item_tooltip,
)
@ -970,7 +970,7 @@ impl<'a> Widget for Crafting<'a> {
.graphics_for(state.ids.ingredient_btn[i])
.with_item_tooltip(
self.item_tooltip_manager,
vec![&*item_def],
core::iter::once(&*item_def as &dyn ItemDesc),
&None,
&item_tooltip,
)

View File

@ -6,7 +6,7 @@ use super::{
};
use crate::ui::{fonts::Fonts, ImageFrame, ItemTooltip, ItemTooltipManager, ItemTooltipable};
use client::Client;
use common::comp::inventory::item::{ItemDef, MaterialStatManifest, Quality};
use common::comp::inventory::item::{ItemDef, ItemDesc, MaterialStatManifest, Quality};
use conrod_core::{
color,
position::Dimension,
@ -335,7 +335,7 @@ impl<'a> Widget for LootScroller<'a> {
.middle_of(state.ids.message_icon_bgs[i])
.with_item_tooltip(
self.item_tooltip_manager,
vec![&**item],
core::iter::once(&**item as &dyn ItemDesc),
&None,
&item_tooltip,
)

View File

@ -728,7 +728,8 @@ impl Show {
self.selected_crafting_tab(tab);
self.crafting(true);
self.craft_sprite = self.craft_sprite.or(craft_sprite);
self.salvage = matches!(craft_sprite, Some((_, SpriteKind::SalvagingBench)));
self.salvage = matches!(self.craft_sprite, Some((_, SpriteKind::SalvagingBench)))
&& matches!(tab, CraftingTab::Dismantle);
}
fn diary(&mut self, open: bool) {

View File

@ -24,7 +24,7 @@ use common::comp::{
inventory::slot::EquipSlot,
item::{
tool::{Tool, ToolKind},
Hands, Item, ItemKind, MaterialStatManifest,
Hands, Item, ItemDesc, ItemKind, MaterialStatManifest,
},
Energy, Health, Inventory, SkillSet,
};
@ -645,8 +645,13 @@ impl<'a> Skillbar<'a> {
.position(entry.position);
// if there is an item attached, show item tooltip
if let Some(item) = slot_content(entry.slot) {
slot.with_item_tooltip(self.item_tooltip_manager, vec![item], &None, &item_tooltip)
.set(entry.widget_id, ui);
slot.with_item_tooltip(
self.item_tooltip_manager,
core::iter::once(item as &dyn ItemDesc),
&None,
&item_tooltip,
)
.set(entry.widget_id, ui);
// if we can gather some text to display, show it
} else if let Some((title, desc)) = tooltip_text(entry.slot) {
slot.with_tooltip(self.tooltip_manager, title, desc, &tooltip, TEXT_COLOR)

View File

@ -10,7 +10,7 @@ use vek::*;
use client::Client;
use common::{
comp::{
inventory::item::{MaterialStatManifest, Quality},
inventory::item::{ItemDesc, MaterialStatManifest, Quality},
Inventory, Stats,
},
trade::{PendingTrade, SitePrices, TradeAction, TradePhase},
@ -393,7 +393,12 @@ impl<'a> Trade<'a> {
slot_widget
.filled_slot(quality_col_img)
.with_item_tooltip(self.item_tooltip_manager, vec![item], prices, &item_tooltip)
.with_item_tooltip(
self.item_tooltip_manager,
core::iter::once(item as &dyn ItemDesc),
prices,
&item_tooltip,
)
.set(slot_id, ui);
} else {
slot_widget.set(slot_id, ui);

View File

@ -24,7 +24,10 @@ use conrod_core::{
};
use i18n::Localization;
use lazy_static::lazy_static;
use std::time::{Duration, Instant};
use std::{
borrow::Borrow,
time::{Duration, Instant},
};
#[derive(Copy, Clone)]
struct Hover(widget::Id, [f64; 2]);
@ -105,16 +108,18 @@ impl ItemTooltipManager {
}
#[allow(clippy::too_many_arguments)] // TODO: Pending review in #587
fn set_tooltip(
fn set_tooltip<'a, I>(
&mut self,
tooltip: &ItemTooltip,
items: Vec<&dyn ItemDesc>,
prices: &Option<SitePrices>,
tooltip: &'a ItemTooltip,
items: impl Iterator<Item = I>,
prices: &'a Option<SitePrices>,
img_id: Option<image::Id>,
image_dims: Option<(f64, f64)>,
src_id: widget::Id,
ui: &mut UiCell,
) {
) where
I: Borrow<dyn ItemDesc>,
{
let mut y_offset = 0.0;
let mp_h = MOUSE_PAD_Y / self.logical_scale_factor;
for item in items {
@ -125,7 +130,7 @@ impl ItemTooltipManager {
// spacing
let tooltip = tooltip
.clone()
.item(item)
.item(item.borrow())
.prices(prices)
.image(img_id)
.image_dims(image_dims);
@ -178,17 +183,18 @@ impl ItemTooltipManager {
}
}
pub struct ItemTooltipped<'a, W> {
pub struct ItemTooltipped<'a, W, I> {
inner: W,
tooltip_manager: &'a mut ItemTooltipManager,
items: Vec<&'a dyn ItemDesc>,
items: I,
prices: &'a Option<SitePrices>,
img_id: Option<image::Id>,
image_dims: Option<(f64, f64)>,
tooltip: &'a ItemTooltip<'a>,
}
impl<'a, W: Widget> ItemTooltipped<'a, W> {
impl<'a, W: Widget, I: Iterator> ItemTooltipped<'a, W, I> {
pub fn tooltip_image(mut self, img_id: image::Id) -> Self {
self.img_id = Some(img_id);
self
@ -199,7 +205,10 @@ impl<'a, W: Widget> ItemTooltipped<'a, W> {
self
}
pub fn set(self, id: widget::Id, ui: &mut UiCell) -> W::Event {
pub fn set(self, id: widget::Id, ui: &mut UiCell) -> W::Event
where
<I as Iterator>::Item: Borrow<dyn ItemDesc>,
{
let event = self.inner.set(id, ui);
self.tooltip_manager.set_tooltip(
self.tooltip,
@ -216,27 +225,27 @@ impl<'a, W: Widget> ItemTooltipped<'a, W> {
pub trait ItemTooltipable {
// If `Tooltip` is expensive to construct accept a closure here instead.
fn with_item_tooltip<'a>(
fn with_item_tooltip<'a, I>(
self,
tooltip_manager: &'a mut ItemTooltipManager,
items: Vec<&'a dyn ItemDesc>,
items: I,
prices: &'a Option<SitePrices>,
tooltip: &'a ItemTooltip<'a>,
) -> ItemTooltipped<'a, Self>
) -> ItemTooltipped<'a, Self, I>
where
Self: std::marker::Sized;
}
impl<W: Widget> ItemTooltipable for W {
fn with_item_tooltip<'a>(
fn with_item_tooltip<'a, I>(
self,
tooltip_manager: &'a mut ItemTooltipManager,
items: Vec<&'a dyn ItemDesc>,
items: I,
prices: &'a Option<SitePrices>,
tooltip: &'a ItemTooltip<'a>,
) -> ItemTooltipped<'a, W> {
) -> ItemTooltipped<'a, W, I> {
ItemTooltipped {
inner: self,
tooltip_manager,