copy interpolation function to terrain

This commit is contained in:
laundmo 2023-06-17 17:30:05 +02:00 committed by juliancoffee
parent 91c718b931
commit 432be97a97

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@ -6,6 +6,8 @@ pub mod site;
pub mod sprite;
pub mod structure;
use std::ops::{Add, Mul};
// Reexports
pub use self::{
biome::BiomeKind,
@ -301,6 +303,39 @@ impl TerrainGrid {
&& self.is_space(*pos)
})
}
pub fn get_interpolated<T, F>(&self, pos: Vec2<i32>, mut f: F) -> Option<T>
where
T: Copy + Default + Add<Output = T> + Mul<f32, Output = T>,
F: FnMut(&TerrainChunk) -> T,
{
let pos = pos.as_::<f64>().wpos_to_cpos();
let cubic = |a: T, b: T, c: T, d: T, x: f32| -> T {
let x2 = x * x;
// Catmull-Rom splines
let co0 = a * -0.5 + b * 1.5 + c * -1.5 + d * 0.5;
let co1 = a + b * -2.5 + c * 2.0 + d * -0.5;
let co2 = a * -0.5 + c * 0.5;
let co3 = b;
co0 * x2 * x + co1 * x2 + co2 * x + co3
};
let mut x = [T::default(); 4];
for (x_idx, j) in (-1..3).enumerate() {
let y0 = f(self.get_key(pos.map2(Vec2::new(j, -1), |e, q| e.max(0.0) as i32 + q))?);
let y1 = f(self.get_key(pos.map2(Vec2::new(j, 0), |e, q| e.max(0.0) as i32 + q))?);
let y2 = f(self.get_key(pos.map2(Vec2::new(j, 1), |e, q| e.max(0.0) as i32 + q))?);
let y3 = f(self.get_key(pos.map2(Vec2::new(j, 2), |e, q| e.max(0.0) as i32 + q))?);
x[x_idx] = cubic(y0, y1, y2, y3, pos.y.fract() as f32);
}
Some(cubic(x[0], x[1], x[2], x[3], pos.x.fract() as f32))
}
}
impl TerrainChunk {