Update and fix zh_CN

This commit is contained in:
law4x 2021-04-11 22:55:59 +00:00 committed by Marcel
parent dab2a59e05
commit 4403cd71a5
20 changed files with 1117 additions and 453 deletions

View File

@ -1,18 +1,6 @@
/// 本地化文件说明 /// WARNING: Localization files shall be saved in UTF-8 format without BOM
///
/// 为了使本地化文档可读,请遵循以下步骤
/// 规则:
/// - 使用说明下一部分目的的注释来分隔字符串映射部分
/// - 中文本地化标点符号请统一使用 英文标点符号,例如',.?!:'
/// - 在多行字符串前加上注释
/// - 在多行字符串之后追加一个空白行,在两个节之后追加
///
/// 要在Veloren中添加新语言,只需增加对应语言文化代码的`.ron`文件
/// 在游戏根目录下的 `assets/voxygen/i18n` 添加文件!
///
/// 注意: 本地化文件应以 UTF-8无BOM 格式保存
/// "全局"本地化 Simplified Chinese-简体中文 /// 本地化 "Simplified Chinese" 简体中文
( (
metadata: ( metadata: (
language_name: "Simplified Chinese", language_name: "Simplified Chinese",
@ -22,467 +10,139 @@
fonts: { fonts: {
"opensans": Font ( "opensans": Font (
asset_key: "voxygen.font.WenQuanYiZenHei", asset_key: "voxygen.font.WenQuanYiZenHei",
scale_ratio: 0.75, scale_ratio: 1.0,
), ),
"metamorph": Font ( "metamorph": Font (
asset_key: "voxygen.font.WenQuanYiZenHei", asset_key: "voxygen.font.WenQuanYiZenHei",
scale_ratio: 0.75, scale_ratio: 1.0,
), ),
"alkhemi": Font ( "alkhemi": Font (
asset_key: "voxygen.font.WenQuanYiZenHei", asset_key: "voxygen.font.WenQuanYiZenHei",
scale_ratio: 0.75, scale_ratio: 1.0,
), ),
"wizard": Font ( "wizard": Font (
asset_key: "voxygen.font.WenQuanYiZenHei", asset_key: "voxygen.font.WenQuanYiZenHei",
scale_ratio: 0.75, scale_ratio: 1.0,
), ),
"cyri": Font ( "cyri": Font (
asset_key: "voxygen.font.WenQuanYiZenHei", asset_key: "voxygen.font.WenQuanYiZenHei",
scale_ratio: 0.75, scale_ratio: 1.0,
), ),
}, },
sub_directories: [], sub_directories: [
"hud"
],
string_map: { string_map: {
/// Start Common section
// Texts used in multiple locations with the same formatting
"common.username": "用户名",
"common.singleplayer": "单人游戏",
"common.multiplayer": "多人游戏",
"common.servers": "服务器",
"common.quit": "退出",
"common.settings": "设置",
"common.languages": "语言",
"common.interface": "界面",
"common.gameplay": "游戏",
"common.controls": "控制",
"common.video": "图像",
"common.sound": "声音",
"common.resume": "继续",
"common.characters": "角色",
"common.close": "关闭",
"common.yes": "是",
"common.no": "否",
"common.back": "返回",
"common.create": "创建",
"common.okay": "好",
"common.accept": "同意",
"common.decline": "拒绝",
"common.disclaimer": "免责声明",
"common.cancel": "返回",
"common.none": "无",
"common.error": "错误",
"common.fatal_error": "致命错误",
"common.you": "你",
"common.automatic": "自动",
// Message when connection to the server is lost
"common.connection_lost": r#"连接丢失!
服务器是否重启?
客户端是否更新?"#,
"common.species.orc": "兽人",
"common.species.human": "人类",
"common.species.dwarf": "矮人",
"common.species.elf": "精灵",
"common.species.undead": "不死族",
"common.species.danari": "丹那利",
"common.weapons.axe": "斧",
"common.weapons.sword": "剑",
"common.weapons.staff": "法杖",
"common.weapons.bow": "弓",
"common.weapons.hammer": "锤",
/// End Common section
/// Start Main screen section
"main.connecting": "连接中",
"main.creating_world": "生成世界中",
"main.tip": "小贴士:",
// Welcome notice that appears the first time Veloren is started
"main.notice": r#"欢迎加入 Veloren Alpha版 !
在您开始享受游戏之前,请注意一些事情:
- 这是非常前期的 alpha 版本,您会遇到不少错误、未完成的游戏模式、未完善的游戏机制以及缺失的功能.
- 如果有建设性的意见反馈或是错误汇报,可以通过 Reddit、GitLab 或者我们的 Discord 服务器联系我们.
- Veloren 的授权条款是GPL3. 意思是你可以免费游玩,
修改并重新发布游戏衍生内容也必须是GPL3
- Veloren 是一个非营利的社区项目, 参与该项目的都是志愿者.
如果你想在项目中看到你的身影,欢迎加入开发或艺术团队!
感谢您抽出宝贵的时间阅读此通知,希望您喜欢这款游戏!
~ Veloren 的开发团队"#,
// Login process description
"main.login_process": r#"有关登录的信息:
请注意,您现在需要一个账户,
在启用身份验证的服务器上游玩.
你可以通过下面的网站创建用户.
https://veloren.net/account/."#,
"main.login.server_not_found": "找不到服务器",
"main.login.authentication_error": "服务器验证错误",
"main.login.server_full": "服务器已满",
"main.login.untrusted_auth_server": "认证服务器不可信",
"main.login.outdated_client_or_server": "服务器与客户端可能版本不兼容,请检查更新.",
"main.login.timeout": "超时: 服务器无法及时响应.",
"main.login.server_shut_down": "服务器已关闭",
"main.login.network_error": "网络错误",
"main.login.failed_sending_request": "认证服务器请求失败",
"main.login.invalid_character": "选择的角色无效",
"main.login.client_crashed": "客户端崩溃",
"main.login.not_on_whitelist": "您需要在管理员的白名单里才可以加入",
"main.login.select_language": "选择一种语言 ",
/// End Main screen section
/// Start HUD Section
"hud.do_not_show_on_startup": "启动时不显示这个",
"hud.show_tips": "显示提示",
"hud.quests": "任务",
"hud.you_died": "你死了",
"hud.waypoint_saved": "标记已保存",
"hud.press_key_to_show_keybindings_fmt": "按下 {key} 显示快捷键设置",
"hud.press_key_to_show_debug_info_fmt": "按下 {key} 显示调试信息",
"hud.press_key_to_toggle_keybindings_fmt": "按下 {key} 切换显示快捷键设置",
"hud.press_key_to_toggle_debug_info_fmt": "按下 {key} 切换显示调试信息",
// Chat outputs
"hud.chat.online_msg": "[{name}] 正在线上.",
"hud.chat.offline_msg": "[{name}] 下线了.",
"hud.chat.loot_msg": "你捡起了 [{item}]",
"hud.chat.loot_fail": "你的背包已满!",
"hud.chat.goodbye": "再见!",
"hud.chat.connection_lost": "连接已断开. {time} 秒内将被踢出.",
// SCT outputs
"hud.sct.experience": "{amount} 经验",
"hud.sct.block": "格挡",
// Respawn message
"hud.press_key_to_respawn": r#"按下 {key} 您可以在上一个复活点重生."#,
// Welcome message
"hud.welcome": r#"欢迎来到 Veloren Alpha版!
开始前的一些提示:
按 F1 查看可用的键位信息.
输入 /help 在聊天栏以查看聊天命令
世界上会随机生成箱子以及其他物品!
右键单击以收集它们.
按 B 打开库存可以看到您在这些箱子中获取到的物品.
双击背包中的物品以使用或装备它们.
单击并坨拽到背包外可以将物品移除
Veloren 的夜晚会变得非常的黑.
按下 G 可以点亮你的提灯.
按下 Tab 可以释放鼠标指针用于关闭窗口!
祝你在Veloren世界玩的愉快."#,
"hud.temp_quest_headline": r#"请帮助我们,旅行者!"#,
"hud.temp_quest_text": r#"在我们宁静的城镇周围
遍布地下城,里面充满了邪恶的信徒!
组织队伍, 带上食物
击败他们邪恶的领袖和同伙.
或许你可以获得注入了
他们魔力的物品?"#,
// Inventory
"hud.bag.inventory": "{playername} 的物品栏",
"hud.bag.stats_title": "{playername} 的状态",
"hud.bag.exp": "经验",
"hud.bag.armor": "护甲",
"hud.bag.stats": "状态",
"hud.bag.head": "头部",
"hud.bag.neck": "颈部",
"hud.bag.tabard": "披风",
"hud.bag.shoulders": "肩膀",
"hud.bag.chest": "胸部",
"hud.bag.hands": "手部",
"hud.bag.lantern": "提灯",
"hud.bag.belt": "腰带",
"hud.bag.ring": "戒指",
"hud.bag.back": "背部",
"hud.bag.legs": "腿部",
"hud.bag.feet": "脚部",
"hud.bag.mainhand": "主手",
"hud.bag.offhand": "副手",
// Map and Questlog
"hud.map.map_title": "地图",
"hud.map.qlog_title": "任务",
// Settings
"hud.settings.general": "一般",
"hud.settings.none": "无",
"hud.settings.press_behavior.toggle": "切换",
"hud.settings.press_behavior.hold": "按住",
"hud.settings.help_window": "帮助",
"hud.settings.debug_info": "调试信息",
"hud.settings.tips_on_startup": "开始时的提示信息",
"hud.settings.ui_scale": "UI缩放",
"hud.settings.relative_scaling": "相对缩放",
"hud.settings.custom_scaling": "自定义缩放",
"hud.settings.crosshair": "准星",
"hud.settings.transparency": "透明度",
"hud.settings.hotbar": "快捷键",
"hud.settings.toggle_shortcuts": "显示快捷键",
"hud.settings.toggle_bar_experience": "显示经验条",
"hud.settings.scrolling_combat_text": "战斗信息",
"hud.settings.single_damage_number": "单次伤害",
"hud.settings.cumulated_damage": "累计伤害",
"hud.settings.incoming_damage": "所受伤害",
"hud.settings.cumulated_incoming_damage": "累计所受伤害",
"hud.settings.speech_bubble": "对话框",
"hud.settings.speech_bubble_dark_mode": "对话框启用暗色模式",
"hud.settings.speech_bubble_icon": "对话框显示图标",
"hud.settings.energybar_numbers": "能量条",
"hud.settings.values": "数字",
"hud.settings.percentages": "百分比",
"hud.settings.chat": "聊天",
"hud.settings.background_transparency": "背景透明度",
"hud.settings.chat_character_name": "聊天显示人物名称",
"hud.settings.loading_tips": "加载过程中显示贴士",
"hud.settings.pan_sensitivity": "鼠标灵敏度",
"hud.settings.zoom_sensitivity": "缩放灵敏度",
"hud.settings.invert_scroll_zoom": "反转滚动缩放",
"hud.settings.invert_mouse_y_axis": "反转鼠标Y轴",
"hud.settings.enable_mouse_smoothing": "平滑相机",
"hud.settings.free_look_behavior": "自由视角行为",
"hud.settings.auto_walk_behavior": "自动行走行为",
"hud.settings.stop_auto_walk_on_input": "停止自动行走",
"hud.settings.view_distance": "视野距离",
"hud.settings.sprites_view_distance": "精灵视距",
"hud.settings.figures_view_distance": "实体视距",
"hud.settings.maximum_fps": "最高FPS",
"hud.settings.fov": "视野",
"hud.settings.gamma": "Gamma",
"hud.settings.antialiasing_mode": "抗锯齿模式",
"hud.settings.cloud_rendering_mode": "云朵渲染模式",
"hud.settings.fluid_rendering_mode": "流体渲染模式",
"hud.settings.fluid_rendering_mode.cheap": "简单",
"hud.settings.fluid_rendering_mode.shiny": "闪烁",
"hud.settings.cloud_rendering_mode.regular": "一般",
"hud.settings.particles": "粒子",
"hud.settings.resolution": "分辨率",
"hud.settings.bit_depth": "图像深度",
"hud.settings.refresh_rate": "刷新率",
"hud.settings.fullscreen": "全屏",
"hud.settings.save_window_size": "保存窗口大小",
"hud.settings.music_volume": "音乐音量",
"hud.settings.sound_effect_volume": "音效音量",
"hud.settings.audio_device": "声音设备",
"hud.settings.awaitingkey": "等待按键...",
"hud.settings.unbound": "无",
"hud.settings.reset_keybinds": "重置快捷键",
"hud.social": "社交",
"hud.social.online": "在线",
"hud.social.friends": "好友",
"hud.social.not_yet_available": "尚不可用",
"hud.social.faction": "阵营",
"hud.social.play_online_fmt": "{nb_player} 玩家在线",
"hud.social.name": "名称",
"hud.social.level": "等级",
"hud.social.zone": "区域",
"hud.crafting": "制作",
"hud.crafting.recipes": "食谱",
"hud.crafting.ingredients": "配方:",
"hud.crafting.craft": "制作",
"hud.crafting.tool_cata": "需要:",
"hud.group": "队伍",
"hud.group.invite_to_join": "[{name}] 邀请你加入它们的队伍!",
"hud.group.invite": "邀请",
"hud.group.kick": "踢出",
"hud.group.assign_leader": "指定队长",
"hud.group.leave": "离开队伍",
"hud.group.dead" : "死亡",
"hud.group.out_of_range": "超出范围",
"hud.group.add_friend": "添加好友",
"hud.group.link_group": "连接队伍",
"hud.group.in_menu": "菜单中",
"hud.group.members": "队伍成员",
"hud.spell": "法术",
"hud.free_look_indicator": "自由视角",
"hud.auto_walk_indicator": "自动行走",
/// End HUD section
/// Start GameInput section
"gameinput.primary": "普通攻击",
"gameinput.secondary": "特殊攻击/格挡/瞄准",
"gameinput.slot1": "技能栏 1",
"gameinput.slot2": "技能栏 2",
"gameinput.slot3": "技能栏 3",
"gameinput.slot4": "技能栏 4",
"gameinput.slot5": "技能栏 5",
"gameinput.slot6": "技能栏 6",
"gameinput.slot7": "技能栏 7",
"gameinput.slot8": "技能栏 8",
"gameinput.slot9": "技能栏 9",
"gameinput.slot10": "技能栏 10",
"gameinput.swaploadout": "切换武器",
"gameinput.togglecursor": "切换显示指针",
"gameinput.help": "切换帮助窗口",
"gameinput.toggleinterface": "切换显示界面",
"gameinput.toggledebug": "切换显示FPS和调试信息",
"gameinput.screenshot": "截图",
"gameinput.toggleingameui": "切换显示准星",
"gameinput.fullscreen": "切换全屏",
"gameinput.moveforward": "前进",
"gameinput.moveleft": "向左移动",
"gameinput.moveright": "向右移动",
"gameinput.moveback": "后退",
"gameinput.jump": "跳跃",
"gameinput.glide": "滑翔伞",
"gameinput.roll": "翻滚",
"gameinput.climb": "攀爬",
"gameinput.climbdown": "向下攀爬",
"gameinput.wallleap": "越过障碍",
"gameinput.togglelantern": "切换提灯",
"gameinput.mount": "骑乘",
"gameinput.chat": "聊天",
"gameinput.command": "指令",
"gameinput.escape": "退出",
"gameinput.map": "地图",
"gameinput.bag": "背包",
"gameinput.social": "社交",
"gameinput.sit": "坐下",
"gameinput.spellbook": "法术",
"gameinput.settings": "设置",
"gameinput.respawn": "重生",
"gameinput.charge": "冲锋",
"gameinput.togglewield": "切换手持",
"gameinput.interact": "交互",
"gameinput.freelook": "自由视角",
"gameinput.autowalk": "自动行走",
"gameinput.dance": "跳舞",
"gameinput.select": "选择实体",
"gameinput.acceptgroupinvite": "接受组队邀请",
"gameinput.declinegroupinvite": "拒绝组队邀请",
"gameinput.crafting": "制作",
"gameinput.sneak": "潜行",
"gameinput.swimdown": "下潜",
"gameinput.swimup": "上浮",
/// End GameInput section
/// Start chracter selection section
"char_selection.loading_characters": "加载人物中...",
"char_selection.delete_permanently": "确定永久删除此角色?",
"char_selection.deleting_character": "删除角色中...",
"char_selection.change_server": "切换服务器",
"char_selection.enter_world": "进入世界",
"char_selection.logout": "登出",
"char_selection.create_new_charater": "创建新的角色",
"char_selection.creating_character": "创建角色中...",
"char_selection.character_creation": "创建角色",
"char_selection.human_default": "普通人类",
"char_selection.level_fmt": "等级 {level_nb}",
"char_selection.uncanny_valley": "荒野",
"char_selection.plains_of_uncertainty": "谜之平原",
"char_selection.beard": "胡须",
"char_selection.hair_style": "发型",
"char_selection.hair_color": "发色",
"char_selection.eye_color": "眼睛颜色",
"char_selection.skin": "肤色",
"char_selection.eyeshape": "眼睛形状",
"char_selection.accessories": "配饰",
"char_selection.create_info_name": "你的角色需要一个名字!",
/// End chracter selection section
/// Start character window section
"character_window.character_name": "角色名称",
// Character stats
"character_window.character_stats": r#"耐力
生命
意志
护甲
"#,
/// End character window section
/// Start Escape Menu Section
"esc_menu.logout": "登出",
"esc_menu.quit_game": "退出游戏",
/// End Escape Menu Section
}, },
vector_map: { vector_map: {
"loading.tips": [ "loading.tips": [
"按下 'G' 来点亮提灯.", "按下 'G' 来点亮提灯.",
"按下 'F1' 查看所有默认快捷键.", "按下 'F1' 查看所有默认快捷键.",
"你可以输入 /say 或 /s 只与您周围的玩家聊天.", "你可以输入 /say 或 /s 只与您周围的玩家聊天.",
"你可以输入 /region 或 /r 只与你区域范围内的玩家聊天.", "你可以输入 /region 或 /r 只与你区域范围内的玩家聊天.",
"管理员可以输入 /build 指令来进入建造模式.",
"你可以输入 /group 或 /g 只与你的队伍的玩家聊天.", "你可以输入 /group 或 /g 只与你的队伍的玩家聊天.",
"你可以输入 /tell 玩家名称 发送私人消息.", "你可以输入 /tell 玩家名称 发送私人消息.",
"相同等级的NPC可能具有不同的难度.",
"注意地面上的食物,箱子以及其他战利品!", "注意地面上的食物,箱子以及其他战利品!",
"背包里全是食物? 尝试使用它们制作更好的食物!", "背包里全是食物? 尝试使用它们制作更好的食物!",
"不知道做什么? 地图上褐色标点区域有地牢!", "不知道做什么? 地图上褐色标点区域有地牢!",
"不要忘记调整图形设置. 按 'N' 打开设置.", "不要忘记调整图形设置. 按下 'N' 打开设置.",
"和其他人一起玩! 按 'O' 查看在线玩家.", "和其他人一起游玩时! 按下 'O' 查看在线玩家.",
"生命值下面有骷髅标识的NPC比您强大的多.",
"按下 'J' 跳舞!", "按下 'J' 跳舞!",
"按下 'LShift' 可以打开滑翔翼并立刻起飞", "按下 'L-Shift' 可以打开滑翔翼并立刻起飞",
"Veloren 处于Alpha阶段. 我们每天都在努力改善它!", "Veloren 处于Pre-Alpha阶段. 我们每天都在努力改善它!",
"如果您想加入开发团队或与我们聊天,请加入我们的Discord服务器.", "如果您想加入开发团队或与我们聊天,请加入我们的Discord服务器.",
"你可以在设置中的生命栏中切换显示你的生命状态.", "你可以在设置中的生命栏中切换显示你的生命状态.",
"查看统计信息请点击在背包界面中的'统计'按钮.", "坐在篝火旁(同时按下 'K' 键),会缓慢恢复血量.",
"需要更大的背包或更好的护甲来继续你的旅程吗? 按下 'C' 打开制作菜单!",
],
"npc.speech.villager": [
"这不是很愉快的一天吗?",
"你今天过得怎么样?",
"早上好!",
"我不知道Catoblepas吃草时会在想什么.",
"你觉得这天气怎样?",
"一想到那些地牢就会让我感到害怕. 我希望有人能把它们清除掉.",
"当我变得更强大时,我想去山洞里兜兜风.",
"你有看见我的猫吗?",
"你听说过凶猛的陆地鲨吗?我听说它们生活在沙漠中.",
"他们说在洞穴中可以找到各种闪亮的宝石.",
"我超喜欢奶酪的!",
"你不进来吗?我们正要吃奶酪呢!",
"他们说蘑菇对你的健康有益,切勿单独食用.",
"别忘了饼干的事!",
"我只是崇拜矮人奶酪,我希望我能做到.",
"我想知道山的另一边是什么.",
"我希望有一天能制做出自己的滑翔伞.",
"你想看看我的花园吗?好吧,也许还需要再等一等.",
"在树林里漫步的美好一天!",
"成败与否?我想我会成为一名农夫.",
"你不认为我们的村庄是最好的吗?",
"你认为使尸体发光的原因是什么?",
"我认为是时候吃第二顿早餐了!",
"你曾经捉住过萤火虫吗?",
"我只是不明白那些蜥蜴人从何而来.",
"我希望有人能让狼远离村子.",
"昨晚我梦见了美妙的奶酪.这意味着什么?",
"我和哥哥一起留了一些奶酪.现在我不知道它是否还在.我称它为薛定谔的奶酪.",
"我和妹妹一起留了一些奶酪.现在我不知道它是否还在.我称它为薛定谔的奶酪.",
"有人应该对那些邪教徒做些什么.最好不是我.",
"我希望快点下雨.对农作物有好处.",
"我爱蜂蜜!但我讨厌蜜蜂.",
"我希望有一天能看到外面的世界.美好的生活不仅在这村庄里.",
],
"npc.speech.villager_decline_trade": [
"抱歉,我没有什么可交易的.",
"交易?就好像我得到了你可能感兴趣的任何东西.",
"房子是我的,我不会用它换任何东西.",
],
"npc.speech.merchant_advertisement": [
"你有兴趣和我的交易吗?",
"你想和我交易吗?",
"我有很多货物,你想看看吗?"
],
"npc.speech.merchant_busy": [
"嘿,轮到你了.",
"请稍等,我只是一个人,忙不过来.",
"你看到别人在你面前吗?",
"请稍等,接下让我来就行",
"不要插队.",
"我很忙,稍后再回来."
],
"npc.speech.merchant_trade_successful": [
"谢谢您与我交易!",
"谢谢您!",
],
"npc.speech.merchant_trade_declined": [
"也许下次可以,祝你有美好的一天!",
"太遗憾了,也许下次可以!"
],
"npc.speech.villager_cultist_alarm": [
"当心!那里有一个邪教徒!",
"拿起武器!信徒们要进攻了!",
"邪教徒怎么敢攻击我们的村庄!",
"该死的邪教徒!",
"这里决不容忍邪教徒!",
"凶恶的邪教徒!",
"肮脏的邪教徒,尝尝我的剑刃!",
"你们邪教徒的手上沾满了鲜血,别想洗清你们的罪孽!",
"Billions of blistering blue barnacles! A cultist among us!",
"这个邪教徒的邪恶一生即将结束!",
"这个邪教徒是我的了!",
"准备跟你的造物主见面吧,肮脏的邪教徒!",
"我看到一个邪教徒!抓住他们!",
"我看到一个邪教徒!攻击!",
"我看到一个邪教徒!别让他跑了!",
"大多数的邪教徒都会在意死亡吗?!",
"决不原谅!永不忘记!忏悔吧,邪教徒!",
"去死吧,邪教徒!",
"你的恐怖统治即将终结!",
"你所做的这一切,罪有应得!",
"我们这里很不欢迎你这种家伙.",
"你应该下地狱!",
], ],
"npc.speech.villager_under_attack": [ "npc.speech.villager_under_attack": [
"救命, 我们受到攻击!", "救命, 我们受到攻击!",
@ -546,15 +206,15 @@ Veloren 的夜晚会变得非常的黑.
"喂, 别打我!", "喂, 别打我!",
"诶!", "诶!",
"真没礼貌!", "真没礼貌!",
"拜托, 求求你了!", "停手, 求求你!",
"你有病啊!", "你有病啊!",
"这不好玩.", "这不好玩.",
"你怎么敢?!", "你怎么敢?!",
"你会为此复出代价的!", "你会为此复出代价的!",
"坚持下去你会后悔的!", "坚持下去你会后悔的!",
"不要让我伤害你!", "不要让我伤害你!",
"一定有误会!", "这肯定有什么误会!",
"你不需要这样做!", "你没必要这样对我吧!",
"再见吧, 恶魔!", "再见吧, 恶魔!",
"真的好疼!", "真的好疼!",
"为什么要这么做?", "为什么要这么做?",
@ -564,6 +224,12 @@ Veloren 的夜晚会变得非常的黑.
"请不要再这样做.", "请不要再这样做.",
"守卫, 把这个怪物扔进湖里!", "守卫, 把这个怪物扔进湖里!",
"我会把怪兽放在你身上!", "我会把怪兽放在你身上!",
"为什么是我...?",
], ],
"npc.speech.villager_enemy_killed": [
"我消灭了我的敌人!",
"终于和平了!",
"...现在我在做什么?",
]
} }
) )

View File

@ -0,0 +1,40 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
// Buffs
"buff.remove": "点击删除",
"buff.title.missing": "缺少标题",
"buff.desc.missing": "缺少说明",
"buff.title.heal": "治愈",
"buff.desc.heal": "一定时间内生命值随缓慢恢复.",
"buff.title.potion": "药水",
"buff.desc.potion": "吨吨吨...",
"buff.title.saturation": "饱腹",
"buff.desc.saturation": "吃饱喝足后,一定时间内生命值随缓慢恢复.",
"buff.title.campfire_heal": "篝火疗愈",
"buff.desc.campfire_heal": "在篝火旁休息每秒可治愈1%生命.",
"buff.title.invulnerability": "无敌",
"buff.desc.invulnerability": "你不会受到任何攻击的伤害.",
"buff.title.protectingward": "守护领域",
"buff.desc.protectingward": "有股力量在守护着你,一定时间内防御得到显著提升.",
// Debuffs
"buff.title.bleed": "流血",
"buff.desc.bleed": "造成定期伤害.",
"buff.title.cursed": "诅咒",
"buff.desc.cursed": "你被诅咒了.",
// Buffs stats
"buff.stat.health": "总共恢复 {str_total} 点生命值",
"buff.stat.increase_max_stamina": "提高{strength}点耐力值上限 ",
"buff.stat.increase_max_health": "提高{strength}点生命值上限",
"buff.stat.invulnerability": "获得无敌状态",
// Text
"buff.text.over_seconds": "{dur_secs} 秒后结束",
"buff.text.for_seconds": "持续 {dur_secs} 秒",
},
vector_map: {
}
)

View File

@ -0,0 +1,31 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"char_selection.loading_characters": "加载人物中...",
"char_selection.delete_permanently": "确定永久删除此角色?",
"char_selection.deleting_character": "删除角色中...",
"char_selection.change_server": "切换服务器",
"char_selection.enter_world": "进入世界",
"char_selection.logout": "登出",
"char_selection.create_new_character": "创建新的角色",
"char_selection.creating_character": "创建角色中...",
"char_selection.character_creation": "创建角色",
"char_selection.human_default": "普通人类",
"char_selection.level_fmt": "等级 {level_nb}",
"char_selection.uncanny_valley": "荒野",
"char_selection.plains_of_uncertainty": "谜之平原",
"char_selection.beard": "胡须",
"char_selection.hair_style": "发型",
"char_selection.hair_color": "发色",
"char_selection.eye_color": "眼睛颜色",
"char_selection.skin": "肤色",
"char_selection.eyeshape": "眼睛形状",
"char_selection.accessories": "配饰",
"char_selection.create_info_name": "你的角色需要一个名字!",
},
vector_map: {
}
)

View File

@ -0,0 +1,106 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
// Texts used in multiple locations with the same formatting
"common.username": "用户名",
"common.singleplayer": "单人游戏",
"common.multiplayer": "多人游戏",
"common.servers": "服务器",
"common.quit": "退出",
"common.settings": "设置",
"common.languages": "语言",
"common.interface": "界面",
"common.gameplay": "游戏",
"common.controls": "控制",
"common.video": "图像",
"common.sound": "声音",
"common.resume": "继续",
"common.characters": "角色",
"common.close": "关闭",
"common.yes": "是",
"common.no": "否",
"common.back": "返回",
"common.create": "创建",
"common.okay": "好",
"common.add": "添加",
"common.accept": "同意",
"common.decline": "拒绝",
"common.disclaimer": "免责声明",
"common.cancel": "返回",
"common.none": "无",
"common.error": "错误",
"common.fatal_error": "致命错误",
"common.you": "你",
"common.automatic": "自动",
"common.random": "随机",
"common.empty": "空的",
// Settings Window title
"common.interface_settings": "界面设置",
"common.gameplay_settings": "游戏设置",
"common.controls_settings": "控制设置",
"common.video_settings": "图像设置",
"common.sound_settings": "声音设置",
"common.language_settings": "语言设置",
// Message when connection to the server is lost
"common.connection_lost": r#"连接丢失!
服务器是否重启?
客户端是否更新?"#,
"common.species.orc": "兽人",
"common.species.human": "人类",
"common.species.dwarf": "矮人",
"common.species.elf": "精灵",
"common.species.undead": "亡灵",
"common.species.danari": "丹那利",
"common.weapons.axe": "斧",
"common.weapons.sword": "剑",
"common.weapons.staff": "法杖",
"common.weapons.bow": "弓",
"common.weapons.hammer": "锤",
"common.weapons.general": "通用",
"common.weapons.sceptre": "权杖",
"common.weapons.shield": "盾",
"common.weapons.spear": "矛",
"common.weapons.hammer_simple": "简易锤",
"common.weapons.sword_simple": "简易剑",
"common.weapons.staff_simple": "简易法杖",
"common.weapons.axe_simple": "简易斧",
"common.weapons.bow_simple": "简易弓",
"common.weapons.unique": "独特",
"common.tool.debug": "Debug",
"common.tool.faming": "农具",
"common.tool.pick": "镐子",
"common.kind.modular_component": "模块化组件",
"common.kind.glider": "滑翔伞",
"common.kind.consumable": "消耗品",
"common.kind.throwable": "垃圾",
"common.kind.utility": "道具",
"common.kind.ingredient": "配料",
"common.kind.lantern": "提灯",
"common.hands.one": "单手",
"common.hands.two": "双手",
"common.rand_appearance": "随机外观",
"common.rand_name": "随机名称",
"common.stats.combat_rating": "战力",
"common.stats.power": "威力",
"common.stats.speed": "速度",
"common.stats.poise": "法力/耐力回复",
"common.stats.crit_chance": "暴击率",
"common.stats.crit_mult": "暴击倍率",
"common.stats.armor": "护甲",
"common.stats.poise_res": "韧性",
"common.stats.slots": "栏位",
},
vector_map: {
}
)

View File

@ -0,0 +1,13 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"esc_menu.logout": "登出",
"esc_menu.quit_game": "退出游戏",
},
vector_map: {
}
)

View File

@ -0,0 +1,70 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"gameinput.primary": "普通攻击",
"gameinput.secondary": "特殊攻击/格挡/瞄准",
"gameinput.slot1": "快捷栏 1",
"gameinput.slot2": "快捷栏 2",
"gameinput.slot3": "快捷栏 3",
"gameinput.slot4": "快捷栏 4",
"gameinput.slot5": "快捷栏 5",
"gameinput.slot6": "快捷栏 6",
"gameinput.slot7": "快捷栏 7",
"gameinput.slot8": "快捷栏 8",
"gameinput.slot9": "快捷栏 9",
"gameinput.slot10": "快捷栏 10",
"gameinput.swaploadout": "切换武器",
"gameinput.togglecursor": "切换显示指针",
"gameinput.help": "切换帮助窗口",
"gameinput.toggleinterface": "切换显示界面",
"gameinput.toggledebug": "切换FPS和调试信息",
"gameinput.screenshot": "截图",
"gameinput.toggleingameui": "切换名称标签",
"gameinput.fullscreen": "切换全屏",
"gameinput.moveforward": "前进",
"gameinput.moveleft": "左移",
"gameinput.moveright": "右移",
"gameinput.moveback": "后退",
"gameinput.jump": "跳跃",
"gameinput.glide": "滑翔",
"gameinput.roll": "翻滚",
"gameinput.climb": "攀爬",
"gameinput.climbdown": "爬下",
"gameinput.wallleap": "蹬墙",
"gameinput.togglelantern": "切换提灯",
"gameinput.mount": "骑乘",
"gameinput.chat": "聊天",
"gameinput.command": "指令",
"gameinput.escape": "退出",
"gameinput.map": "地图",
"gameinput.bag": "背包",
"gameinput.trade": "交易",
"gameinput.social": "社交",
"gameinput.sit": "坐下",
"gameinput.spellbook": "法术",
"gameinput.settings": "设置",
"gameinput.respawn": "重生",
"gameinput.charge": "冲锋",
"gameinput.togglewield": "切换手持",
"gameinput.interact": "交互",
"gameinput.freelook": "自由视角",
"gameinput.autowalk": "自动 行走/滑翔",
"gameinput.cameraclamp": "锁定视角",
"gameinput.dance": "跳舞",
"gameinput.select": "选择实体",
"gameinput.acceptgroupinvite": "接受队伍邀请",
"gameinput.declinegroupinvite": "拒绝队伍邀请",
"gameinput.cyclecamera": "切换视角",
"gameinput.crafting": "制作",
"gameinput.fly": "飞行",
"gameinput.sneak": "潜行",
"gameinput.swimdown": "下潜",
"gameinput.swimup": "上浮",
},
vector_map: {
}
)

View File

@ -0,0 +1,41 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
// Inventory
"hud.bag.inventory": "{playername} 的物品栏",
"hud.bag.stats_title": "{playername} 的状态",
"hud.bag.exp": "经验",
"hud.bag.armor": "护甲",
"hud.bag.stats": "状态",
"hud.bag.head": "头部",
"hud.bag.neck": "颈部",
"hud.bag.tabard": "披风",
"hud.bag.shoulders": "肩膀",
"hud.bag.chest": "胸部",
"hud.bag.hands": "手部",
"hud.bag.lantern": "提灯",
"hud.bag.glider": "滑翔伞",
"hud.bag.belt": "腰带",
"hud.bag.ring": "戒指",
"hud.bag.back": "背部",
"hud.bag.legs": "腿部",
"hud.bag.feet": "脚部",
"hud.bag.mainhand": "主手",
"hud.bag.offhand": "副手",
"hud.bag.bag": "背包",
"hud.bag.health": "血量",
"hud.bag.stamina": "耐力",
"hud.bag.combat_rating": "战力",
"hud.bag.protection": "防御",
"hud.bag.stun_res": "韧性恢复",
"hud.bag.combat_rating_desc": "根据你的装备\n和血量综合计算得出的数值.",
"hud.bag.protection_desc": "可以装备护甲来减少伤害",
"hud.bag.stun_res_desc": "抵御被连续击打而晕眩的韧性.\n像耐力一样恢复.",
},
vector_map: {
}
)

View File

@ -0,0 +1,21 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"character_window.character_name": "角色名称",
// Character stats
"character_window.character_stats": r#"耐力
血量
毅力
防御
"#,
},
vector_map: {
}
)

View File

@ -0,0 +1,39 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
// Chat outputs
"hud.chat.online_msg": "[{name}] 上线了.",
"hud.chat.offline_msg": "[{name}] 下线了.",
"hud.chat.default_death_msg": "[{name}]死了",
"hud.chat.environmental_kill_msg": "[{name}]死在{environment}了",
"hud.chat.fall_kill_msg": "[{name}]因摔落伤害而死亡",
"hud.chat.suicide_msg": "[{name}]因自伤而死亡",
"hud.chat.pvp_buff_kill_msg": "[{victim}]死于{attacker}的{buff}",
"hud.chat.pvp_melee_kill_msg": "[{attacker}]击败了[{victim}]",
"hud.chat.pvp_ranged_kill_msg": "[{attacker}]射杀了[{victim}]",
"hud.chat.pvp_explosion_kill_msg": "[{attacker}]炸死了[{victim}]",
"hud.chat.pvp_energy_kill_msg": "[{attacker}]用魔法击杀了[{victim}]",
"hud.chat.nonexistent_buff_kill_msg": "[{victim}]死于{buff}",
"hud.chat.npc_buff_kill_msg": "[{victim}]死于{attacker}的{buff}",
"hud.chat.npc_melee_kill_msg": "{attacker}击杀了[{victim}]",
"hud.chat.npc_ranged_kill_msg": "{attacker}射杀了[{victim}]",
"hud.chat.npc_explosion_kill_msg": "{attacker}炸死了[{victim}]",
"hud.chat.npc_energy_kill_msg": "{attacker}用魔法击杀了[{victim}]",
"hud.chat.npc_other_kill_msg": "{attacker}击杀了[{victim}]",
"hud.chat.loot_msg": "你捡起了[{item}]",
"hud.chat.loot_fail": "你的背包已满!",
"hud.chat.goodbye": "再见!",
"hud.chat.connection_lost": "连接已断开. {time}秒内将被踢出.",
},
vector_map: {
}
)

View File

@ -0,0 +1,28 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"hud.crafting": "制作",
"hud.crafting.recipes": "食谱",
"hud.crafting.ingredients": "配方:",
"hud.crafting.craft": "制作",
"hud.crafting.tool_cata": "需要:",
// Tabs
"hud.crafting.tabs.all": "全部",
"hud.crafting.tabs.armor": "防具",
"hud.crafting.tabs.dismantle": "分解",
"hud.crafting.tabs.food": "食物",
"hud.crafting.tabs.glider": "滑翔伞",
"hud.crafting.tabs.potion": "药水",
"hud.crafting.tabs.tool": "工具",
"hud.crafting.tabs.utility": "道具",
"hud.crafting.tabs.weapon": "武器",
"hud.crafting.tabs.bag": "背包",
},
vector_map: {
}
)

View File

@ -0,0 +1,24 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"hud.group": "队伍",
"hud.group.invite_to_join": "[{name}]邀请你加入它们的队伍!",
"hud.group.invite_to_trade": "[{name}]希望与你进行交易.",
"hud.group.invite": "邀请",
"hud.group.kick": "踢出",
"hud.group.assign_leader": "指定队长",
"hud.group.leave": "离开队伍",
"hud.group.dead" : "死亡",
"hud.group.out_of_range": "超出范围",
"hud.group.add_friend": "添加好友",
"hud.group.link_group": "连接队伍",
"hud.group.in_menu": "菜单中",
"hud.group.members": "队伍成员",
},
vector_map: {
}
)

View File

@ -0,0 +1,109 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
// Settings
"hud.settings.general": "一般",
"hud.settings.none": "无",
"hud.settings.press_behavior.toggle": "切换",
"hud.settings.press_behavior.hold": "按住",
"hud.settings.help_window": "帮助",
"hud.settings.debug_info": "调试信息",
"hud.settings.tips_on_startup": "开始时的提示信息",
"hud.settings.ui_scale": "UI比例",
"hud.settings.relative_scaling": "相对缩放",
"hud.settings.custom_scaling": "自定义缩放",
"hud.settings.crosshair": "准星",
"hud.settings.transparency": "透明度",
"hud.settings.hotbar": "快捷键",
"hud.settings.toggle_shortcuts": "显示快捷键",
"hud.settings.buffs_skillbar": "增益效果显示在技能栏",
"hud.settings.buffs_mmap": "增益效果显示在小地图旁",
"hud.settings.toggle_bar_experience": "显示经验条",
"hud.settings.scrolling_combat_text": "战斗信息",
"hud.settings.single_damage_number": "单次伤害",
"hud.settings.cumulated_damage": "累计伤害",
"hud.settings.incoming_damage": "所受伤害",
"hud.settings.cumulated_incoming_damage": "累计所受伤害",
"hud.settings.speech_bubble": "对话框",
"hud.settings.speech_bubble_dark_mode": "对话框启用暗色模式",
"hud.settings.speech_bubble_icon": "对话框显示图标",
"hud.settings.energybar_numbers": "能量条",
"hud.settings.values": "数字",
"hud.settings.percentages": "百分比",
"hud.settings.chat": "聊天",
"hud.settings.background_transparency": "背景透明度",
"hud.settings.chat_character_name": "聊天显示人物名称",
"hud.settings.loading_tips": "加载游戏时显示小提示",
"hud.settings.reset_interface": "重置为默认",
"hud.settings.pan_sensitivity": "鼠标灵敏度",
"hud.settings.zoom_sensitivity": "缩放灵敏度",
"hud.settings.camera_clamp_angle": "锁定视角模式垂直角度",
"hud.settings.invert_scroll_zoom": "反转滚动缩放",
"hud.settings.invert_mouse_y_axis": "反转鼠标Y轴",
"hud.settings.invert_controller_y_axis": "反转手柄Y轴 ",
"hud.settings.enable_mouse_smoothing": "平滑相机",
"hud.settings.free_look_behavior": "自由视角",
"hud.settings.auto_walk_behavior": "自动行走",
"hud.settings.camera_clamp_behavior": "锁定视角",
"hud.settings.stop_auto_walk_on_input": "停止自动行走",
"hud.settings.auto_camera": "自动视角",
"hud.settings.reset_gameplay": "重置为默认",
"hud.settings.view_distance": "视野距离",
"hud.settings.sprites_view_distance": "精灵视距",
"hud.settings.figures_view_distance": "实体视距",
"hud.settings.maximum_fps": "最高FPS",
"hud.settings.fov": "视场(角度)",
"hud.settings.gamma": "Gamma(亮度)",
"hud.settings.exposure": "碰撞箱",
"hud.settings.ambiance": "环境亮度",
"hud.settings.antialiasing_mode": "抗锯齿模式",
"hud.settings.upscale_factor": "输入分辨率",
"hud.settings.cloud_rendering_mode": "云朵渲染模式",
"hud.settings.fluid_rendering_mode": "流体渲染模式",
"hud.settings.fluid_rendering_mode.cheap": "简单",
"hud.settings.fluid_rendering_mode.shiny": "闪烁",
"hud.settings.cloud_rendering_mode.minimal": "一般",
"hud.settings.cloud_rendering_mode.low": "低",
"hud.settings.cloud_rendering_mode.medium": "中",
"hud.settings.cloud_rendering_mode.high": "高",
"hud.settings.cloud_rendering_mode.ultra": "极高",
"hud.settings.fullscreen": "全屏",
"hud.settings.fullscreen_mode": "全屏模式",
"hud.settings.fullscreen_mode.exclusive": "全屏独占",
"hud.settings.fullscreen_mode.borderless": "无边框",
"hud.settings.particles": "粒子",
"hud.settings.resolution": "分辨率",
"hud.settings.bit_depth": "图像深度",
"hud.settings.refresh_rate": "刷新率",
"hud.settings.lighting_rendering_mode": "灯光渲染模式",
"hud.settings.lighting_rendering_mode.ashikhmin": "A型 - 高",
"hud.settings.lighting_rendering_mode.blinnphong": "B型 - 中",
"hud.settings.lighting_rendering_mode.lambertian": "L型 - 差",
"hud.settings.shadow_rendering_mode": "阴影渲染模式",
"hud.settings.shadow_rendering_mode.none": "无",
"hud.settings.shadow_rendering_mode.cheap": "差",
"hud.settings.shadow_rendering_mode.map": "地图",
"hud.settings.shadow_rendering_mode.map.resolution": "分辨率",
"hud.settings.lod_detail": "LoD细节",
"hud.settings.save_window_size": "保存窗口尺寸",
"hud.settings.reset_graphics": "重置为默认",
"hud.settings.music_volume": "音乐音量",
"hud.settings.sound_effect_volume": "音效音量",
"hud.settings.audio_device": "声音设备",
"hud.settings.reset_sound": "重置为默认",
"hud.settings.awaitingkey": "按任意键...",
"hud.settings.unbound": "无",
"hud.settings.reset_keybinds": "重置为默认",
},
vector_map: {
}
)

View File

@ -0,0 +1,30 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
// Map and Questlog
"hud.map.map_title": "地图",
"hud.map.qlog_title": "任务",
"hud.map.topo_map": "地形图",
"hud.map.difficulty": "难度",
"hud.map.towns": "城镇",
"hud.map.castles": "城堡",
"hud.map.dungeons": "地牢",
"hud.map.caves": "洞穴",
"hud.map.cave": "洞穴",
"hud.map.trees": "巨树",
"hud.map.tree": "巨树",
"hud.map.town": "城镇",
"hud.map.castle": "城堡",
"hud.map.dungeon": "地牢",
"hud.map.difficulty_dungeon": "地牢\n\n难度: {difficulty}",
"hud.map.drag": "拖动",
"hud.map.zoom": "缩放",
"hud.map.recenter": "重新定位",
},
vector_map: {
}
)

View File

@ -0,0 +1,53 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"hud.do_not_show_on_startup": "启动时不显示这个",
"hud.show_tips": "显示提示",
"hud.quests": "任务",
"hud.you_died": "你死了",
"hud.waypoint_saved": "标记已保存",
"hud.sp_arrow_txt": "技能点",
"hud.press_key_to_show_keybindings_fmt": "按下 {key} 显示快捷键设置",
"hud.press_key_to_toggle_lantern_fmt": "[{key}] 显示提灯",
"hud.press_key_to_show_debug_info_fmt": "按下 {key} 显示调试信息",
"hud.press_key_to_toggle_keybindings_fmt": "按下 {key} 切换显示快捷键设置",
"hud.press_key_to_toggle_debug_info_fmt": "按下 {key} 切换显示调试信息",
// Respawn message
"hud.press_key_to_respawn": r#"按下 {key} 在你上次访问的篝火处重生."#,
// Tutorial Button
"hud.tutorial_btn": r#"教程"#,
"hud.tutorial_click_here": r#"按下 [ {key} ] 释放鼠标光标并单击此按钮!"#,
"hud.tutorial_elements": r#"制作"#,
"hud.temp_quest_headline": r#"旅行者你好!"#,
"hud.temp_quest_text": r#"想要开始旅程的话,可以浏览这个村庄并收集一些物资.
祝你你在旅途中随心所欲!
查看屏幕的右下角,找到各种内容,例如背包,制作和地图.
制作菜单可制作盔甲,武器,食物等等!
城镇上到处都是野生动物,是皮革碎片的重要来源,可以为你提供一些防护来抵御危险.
只要你准备就绪,就可以尝试挑战地图上的标记点,来获得更好的装备!
"#,
"hud.spell": "法术",
// Diary
"hud.diary": "技能书",
"hud.free_look_indicator": "启用自由视角. 按下 {key} 禁用.",
"hud.camera_clamp_indicator": "启用锁定视角. 按下 {key} 禁用.",
"hud.auto_walk_indicator": "启用自动 行走/滑翔",
},
vector_map: {
}
)

View File

@ -0,0 +1,14 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
// SCT outputs
"hud.sct.experience": "{amount}经验",
"hud.sct.block": "格挡",
},
vector_map: {
}
)

View File

@ -0,0 +1,22 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"hud.social": "社交",
"hud.social.online": "在线:",
"hud.social.friends": "好友",
"hud.social.not_yet_available": "尚不可用",
"hud.social.faction": "帮派",
"hud.social.play_online_fmt": "{nb_player} 玩家在线",
"hud.social.name": "名称",
"hud.social.level": "等级",
"hud.social.zone": "地区",
"hud.social.account": "账号",
},
vector_map: {
}
)

View File

@ -0,0 +1,28 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"hud.trade.trade_window": "交易窗口",
"hud.trade.phase1_description": "将你要交易的物品拖到相应的区域.",
"hud.trade.phase2_description": "现在该交易已锁定,接下来你可以核对本次交易.",
/// Phase3 should only be visible for a few milliseconds if everything is working properly, but is included for completeness
"hud.trade.phase3_description": "交易正在处理中.",
"hud.trade.persons_offer": "{playername} 的报价",
"hud.trade.has_accepted": "{playername}\n已经接受",
"hud.trade.accept": "接受",
"hud.trade.decline": "拒绝",
"hud.trade.invite_sent": "交易请求已发送至 {playername}.",
"hud.trade.result.completed": "交易成功.",
"hud.trade.result.declined": "拒绝交易.",
"hud.trade.result.nospace": "没有足够空间来完成交易.",
"hud.trade.buy_price": "购买价格",
"hud.trade.sell_price": "出售价格",
"hud.trade.coin": "硬币",
},
vector_map: {
}
)

View File

@ -0,0 +1,68 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
/// Start Main screen section
"main.username": "用户名",
"main.server": "服务器",
"main.password": "密码",
"main.connecting": "连接中",
"main.creating_world": "创建世界中",
"main.tip": "小提示:",
// Welcome notice that appears the first time Veloren is started
"main.notice": r#"欢迎加入 Veloren Alpha 版本!
在你开始享受游戏之前,请注意以下事情:
- 这是非常前期的 alpha 版本,你会遇到不少错误、未完成的游戏模式、未完善的游戏机制以及缺失的功能.
- 如果有建设性的意见反馈或是错误汇报,可以通过 Reddit、GitLab 或者我们的 Discord 服务器联系我们.
- Veloren 的授权条款是GPL3. 意思是你可以免费游玩,
修改并重新发布游戏(衍生内容也必须是GPL3)
- Veloren 是一个非营利的社区项目, 参与该项目的都是志愿者.
如果你想在项目中看到你的身影,欢迎加入开发或艺术团队!
感谢你抽出宝贵的时间阅读此通知,希望你喜欢这款游戏!
~ The Veloren Devs"#,
// Login process description
"main.login_process": r#"有关登录的信息:
请注意,你现在需要一个账户,
才能在启用身份验证的服务器上游玩.
你可以通过下面的网站创建用户.
https://veloren.net/account/."#,
"main.login.server_not_found": "找不到服务器",
"main.login.authentication_error": "服务器验证错误",
"main.login.failed_auth_server_url_invalid": "无法连接到身份验证服务器",
"main.login.insecure_auth_scheme": "认证服务器不支持HTTP.这并不安全的!出于开发目的,HTTP地址允许使用'localhost'或Debug版本",
"main.login.server_full": "服务器已满",
"main.login.untrusted_auth_server": "认证服务器不可信",
"main.login.outdated_client_or_server": "ServerWentMad: 可能的版本不兼容,请检查更新.",
"main.login.timeout": "超时: 服务器无法及时响应.",
"main.login.server_shut_down": "服务器已关闭",
"main.login.network_error": "网络错误",
"main.login.network_wrong_version": "服务器与客户端可能版本不兼容,请检查更新.",
"main.login.failed_sending_request": "认证服务器请求失败",
"main.login.invalid_character": "选择的角色无效",
"main.login.client_crashed": "客户端崩溃",
"main.login.not_on_whitelist": "需要在管理员的白名单里才可以加入",
"main.login.banned": "你被封禁的原因如下",
"main.login.kicked": "你被踢出的原因如下",
"main.login.select_language": "选择语言",
"main.servers.select_server": "选择服务器",
/// End Main screen section
},
vector_map: {
}
)

View File

@ -0,0 +1,249 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
"hud.rank_up": "新的技能点",
"hud.skill.sp_available": "{number} 技能点可用",
"hud.skill.not_unlocked": "尚未解锁",
"hud.skill.req_sp": "\n\n需要 {number} 技能点",
// Skills
// General
"hud.skill.inc_health_title": "增强生命",
"hud.skill.inc_health": "最大生命值提高5{SP}",
"hud.skill.inc_stam_title": "增强耐力/法力",
"hud.skill.inc_stam": "最大耐力提升5{SP}",
"hud.skill.unlck_sword_title": "解锁双手剑专精",
"hud.skill.unlck_sword": "解锁双手剑技能树{SP}",
"hud.skill.unlck_axe_title": "解锁双手斧专精",
"hud.skill.unlck_axe": "解锁双手斧技能树{SP}",
"hud.skill.unlck_hammer_title": "解锁双手锤专精",
"hud.skill.unlck_hammer": "解锁双手锤技能树{SP}",
"hud.skill.unlck_bow_title": "解锁弓专精",
"hud.skill.unlck_bow": "解锁弓技能树{SP}",
"hud.skill.unlck_staff_title": "解锁火焰法杖专精",
"hud.skill.unlck_staff": "解锁火焰法杖技能树{SP}",
"hud.skill.unlck_sceptre_title": "解锁生命权杖专精",
"hud.skill.unlck_sceptre": "解锁生命权杖技能树{SP}",
"hud.skill.dodge_title": "闪避",
"hud.skill.dodge": "翻滚可以躲避敌人的攻击{SP}",
"hud.skill.roll_stamina_title": "体术(翻滚)",
"hud.skill.roll_stamina": "减少每次翻滚需要消耗的耐力10%{SP}",
"hud.skill.roll_speed_title": "迅捷",
"hud.skill.roll_speed": "加快10%的翻滚速度{SP}",
"hud.skill.roll_dur_title": "飞身跃入",
"hud.skill.roll_dur": "翻滚可躲避敌人攻击的时间延长10%{SP}",
"hud.skill.climbing_title": "攀爬",
"hud.skill.climbing": "你能够攀爬岩壁",
"hud.skill.climbing_cost_title": "体术(攀爬)",
"hud.skill.climbing_cost": "攀爬时耐力消耗速率降低20%{SP}",
"hud.skill.climbing_speed_title": "攀岩高手",
"hud.skill.climbing_speed": "加快20%的攀爬速度{SP}",
"hud.skill.swim_title": "游泳",
"hud.skill.swim": "在水中游动",
"hud.skill.swim_speed_title": "速泳",
"hud.skill.swim_speed": "加快40%的游泳速度{SP}",
// Sceptre
"hud.skill.sc_lifesteal_title": "生命窃取光束",
"hud.skill.sc_lifesteal": "窃取敌人的生命值",
"hud.skill.sc_lifesteal_damage_title": "伤害提升",
"hud.skill.sc_lifesteal_damage": "光束伤害提升20%{SP}",
"hud.skill.sc_lifesteal_range_title": "范围提升",
"hud.skill.sc_lifesteal_range": "光束最大射程提升20%{SP}",
"hud.skill.sc_lifesteal_lifesteal_title": "效率提升",
"hud.skill.sc_lifesteal_lifesteal": "生命窃取效率提升15%{SP}",
"hud.skill.sc_lifesteal_regen_title": "法力回复",
"hud.skill.sc_lifesteal_regen": "每次击中敌人回复的法力增加15%{SP}",
"hud.skill.sc_heal_title": "治愈光束",
"hud.skill.sc_heal": "你可以窃取敌人的生命值来治愈你的盟友",
"hud.skill.sc_heal_heal_title": "效率提升",
"hud.skill.sc_heal_heal": "生命治愈效果提高20%{SP}",
"hud.skill.sc_heal_cost_title": "法力节省",
"hud.skill.sc_heal_cost": "每次治愈队友需要消耗的法力减少20%{SP}",
"hud.skill.sc_heal_range_title": "范围提升",
"hud.skill.sc_heal_range": "光束最大射程提升20%{SP}",
"hud.skill.sc_wardaura_unlock_title": "守护领域",
"hud.skill.sc_wardaura_unlock": "施展一个强大的魔法领域,守护你的盟友{SP}",
"hud.skill.sc_wardaura_strength_title": "效果提升",
"hud.skill.sc_wardaura_strength": "领域提供的效果加强15%{SP}",
"hud.skill.sc_wardaura_duration_title": "持续时间",
"hud.skill.sc_wardaura_duration": "领域持续的时间延长20%{SP}",
"hud.skill.sc_wardaura_range_title": "广域化",
"hud.skill.sc_wardaura_range": "领域覆盖的范围加大25%{SP}",
"hud.skill.sc_wardaura_cost_title": "法力节省",
"hud.skill.sc_wardaura_cost": "施展领域需要消耗的法力减少15%{SP}",
// Staff
"hud.skill.st_shockwave_range_title" : "范围提升",
"hud.skill.st_shockwave_range" : "冲击波扩散的范围扩大20%{SP}",
"hud.skill.st_shockwave_cost_title" : "法力节省",
"hud.skill.st_shockwave_cost" : "施放烈焰花环需要消耗的法力减少20%{SP}",
"hud.skill.st_shockwave_knockback_title" : "冲击强化",
"hud.skill.st_shockwave_knockback" : "冲击波击退的效果提高30%{SP}",
"hud.skill.st_shockwave_damage_title" : "伤害提升",
"hud.skill.st_shockwave_damage" : "冲击波造成的伤害提高30%{SP}",
"hud.skill.st_shockwave_unlock_title" : "烈焰花环",
"hud.skill.st_shockwave_unlock" : "释放强大的火焰冲击波,伤害并击退周遭敌人{SP}",
"hud.skill.st_flamethrower_title" : "火焰吐息",
"hud.skill.st_flamethrower" : "释放烈焰持续灼烧你的敌人",
"hud.skill.st_flame_velocity_title" : "高温",
"hud.skill.st_flame_velocity" : "火焰造成伤害的速度提高25%{SP}",
"hud.skill.st_flamethrower_range_title" : "范围提升",
"hud.skill.st_flamethrower_range" : "吐息最大射程提升25%{SP}",
"hud.skill.st_energy_drain_title" : "法力节省",
"hud.skill.st_energy_drain" : "吐息时法力消耗速率降低20%{SP}",
"hud.skill.st_flamethrower_damage_title" : "伤害提升",
"hud.skill.st_flamethrower_damage" : "吐息造成的伤害提高30%{SP}",
"hud.skill.st_explosion_radius_title" : "爆破专家",
"hud.skill.st_explosion_radius" : "火球爆炸的半径扩大10%{SP}",
"hud.skill.st_stamina_regen_title" : "法力回复",
"hud.skill.st_stamina_regen" : "每次击中敌人回复的法力增加20%{SP}",
"hud.skill.st_fireball_title" : "火球术",
"hud.skill.st_fireball" : "发射火球攻击敌人",
"hud.skill.st_damage_title" : "伤害提升",
"hud.skill.st_damage" : "火球造成的伤害提高20%{SP}",
"hud.skill.st_explosion_title" : "爆炸",
"hud.skill.st_explosion" : "火球击中物体后会爆炸,造成区域伤害{SP}",
// Bow
// Bow
"hud.skill.bow_projectile_speed_title" : "神射手",
"hud.skill.bow_projectile_speed" : "箭矢速度和最大射程提高30%{SP}",
"hud.skill.bow_arrow_count_title" : "射手",
"hud.skill.bow_arrow_count" : "当你跳跃时,能额外射出一支箭矢{SP}",
"hud.skill.bow_repeater_cost_title" : "耐力节省",
"hud.skill.bow_repeater_cost" : "施展腾空击需要消耗的耐力减少30%{SP}",
"hud.skill.bow_repeater_glide_title" : "飞燕",
"hud.skill.bow_repeater_glide" : "你能腾飞得更远{SP}",
"hud.skill.bow_repeater_damage_title" : "伤害提升",
"hud.skill.bow_repeater_damage" : "每支箭矢造成的伤害提升40%{SP}",
"hud.skill.bow_repeater_unlock_title" : "腾空击",
"hud.skill.bow_repeater_unlock" : "飞跃在空中,同时向敌人快速射出数支箭矢{SP}",
"hud.skill.bow_charged_title" : "蓄力射击",
"hud.skill.bow_charged" : "因为你愿意花更长时间蓄力以造成更大伤害",
"hud.skill.bow_charged_knockback_title" : "冲击强化",
"hud.skill.bow_charged_knockback" : "蓄力箭矢击退的效果提高30%{SP}",
"hud.skill.bow_charged_move_speed_title" : "灵巧",
"hud.skill.bow_charged_move_speed" : "蓄力时的移动速度提高25%{SP}",
"hud.skill.bow_charged_speed_title" : "专注",
"hud.skill.bow_charged_speed" : "蓄力效果达到最大化的速度加快10%{SP}",
"hud.skill.bow_charged_projectile_speed_title" : "弹速强化",
"hud.skill.bow_charged_projectile_speed" : "蓄力箭矢飞行的速度提高20%{SP}",
"hud.skill.bow_charged_drain_title" : "耐力节省",
"hud.skill.bow_charged_drain" : "蓄力时耐力消耗速率降低20%{SP}",
"hud.skill.bow_charged_damage_title" : "伤害提升",
"hud.skill.bow_charged_damage" : "蓄力箭矢造成的伤害提升20%{SP}",
"hud.skill.bow_energy_regen_title" : "耐力回复",
"hud.skill.bow_energy_regen" : "每次击中敌人回复的耐力增加20%{SP}",
"hud.skill.bow_title" : "射箭",
"hud.skill.bow" : "不适合手抖的小朋友哦",
"hud.skill.bow_damage_title" : "伤害提升",
"hud.skill.bow_damage" : "箭矢造成的伤害提升25%{SP}",
// Hammer
"hud.skill.hmr_leap_radius_title" : "震荡",
"hud.skill.hmr_leap_radius" : "千斤坠伤害的作用半径扩大1米{SP}",
"hud.skill.hmr_leap_distance_title" : "奋力一跃",
"hud.skill.hmr_leap_distance" : "飞跃的最大距离提高25%{SP}",
"hud.skill.hmr_leap_cost_title" : "耐力节省",
"hud.skill.hmr_leap_cost" : "施展千斤坠需要消耗的耐力减少25%{SP}",
"hud.skill.hmr_leap_knockback_title" : "冲击强化",
"hud.skill.hmr_leap_knockback" : "千斤坠击退的效果提高50%{SP}",
"hud.skill.hmr_leap_damage_title" : "伤害提升",
"hud.skill.hmr_leap_damage" : "千斤坠造成的伤害提升40%{SP}",
"hud.skill.hmr_unlock_leap_title" : "千斤坠",
"hud.skill.hmr_unlock_leap" : "全力飞跃给予敌人强力一击{SP}",
"hud.skill.hmr_charged_melee_title" : "蓄力打击",
"hud.skill.hmr_charged_melee" : "蓄力造成强力打击",
"hud.skill.hmr_charged_rate_title" : "专注",
"hud.skill.hmr_charged_rate" : "蓄力效果达到最大化的速度加快25%{SP}",
"hud.skill.hmr_charged_melee_nrg_drain_title" : "耐力节省",
"hud.skill.hmr_charged_melee_nrg_drain" : "蓄力时耐力消耗速率降低25%{SP}",
"hud.skill.hmr_charged_melee_damage_title" : "伤害提升",
"hud.skill.hmr_charged_melee_damage" : "蓄力打击造成的伤害提升25%{SP}",
"hud.skill.hmr_charged_melee_knockback_title" : "冲击强化",
"hud.skill.hmr_charged_melee_knockback" : "蓄力打击击退的效果提高50%{SP}",
"hud.skill.hmr_single_strike_title" : "锤击",
"hud.skill.hmr_single_strike" : "挥舞大锤打击敌人",
"hud.skill.hmr_single_strike_regen_title" : "热身(耐力回复)",
"hud.skill.hmr_single_strike_regen" : "随着连击数增加,每次击中敌人回复更多耐力{SP}",
"hud.skill.hmr_single_strike_speed_title" : "热身(攻击速度)",
"hud.skill.hmr_single_strike_speed" : "随着连击数增加,每次击中敌人攻击速度加快{SP}",
"hud.skill.hmr_single_strike_damage_title" : "热身(伤害)",
"hud.skill.hmr_single_strike_damage" : "随着连击数增加,每次击中敌人造成的伤害提升{SP}",
"hud.skill.hmr_single_strike_knockback_title" : "冲击强化",
"hud.skill.hmr_single_strike_knockback" : "锤击击退的效果提高50%{SP}",
"hud.skill." : "",
// Sword
"hud.skill.sw_trip_str_title": "三连击",
"hud.skill.sw_trip_str": "三连击,劈,砍,刺",
"hud.skill.sw_trip_str_combo_title": "姿态调整",
"hud.skill.sw_trip_str_combo": "三连击与三连击之间能能更好的衔接{SP}",
"hud.skill.sw_trip_str_dmg_title": "热身(伤害)",
"hud.skill.sw_trip_str_dmg": "随着连击数增加,每次击中敌人造成的伤害提升{SP}",
"hud.skill.sw_trip_str_sp_title": "热身(攻击速度)",
"hud.skill.sw_trip_str_sp": "随着连击数增加,每次击中敌人攻击速度加快{SP}",
"hud.skill.sw_trip_str_reg_title": "热身(耐力回复)",
"hud.skill.sw_trip_str_reg": "随着连击数增加,每次击中敌人回复更多耐力{SP}",
"hud.skill.sw_dash_title": "突刺",
"hud.skill.sw_dash": "向前发动快速突刺,划伤敌人",
"hud.skill.sw_dash_dmg_title": "伤害提升",
"hud.skill.sw_dash_dmg": "突刺起始造成的伤害提升20%{SP}",
"hud.skill.sw_dash_drain_title": "耐力节省",
"hud.skill.sw_dash_drain": "突刺发动需要消耗的耐力减少25%{SP}",
"hud.skill.sw_dash_cost_title": "耐力节省",
"hud.skill.sw_dash_cost": "突刺时耐力消耗速率降低25%{SP}",
"hud.skill.sw_dash_speed_title": "势如破竹",
"hud.skill.sw_dash_speed": "突刺前进的速度提高30%{SP}",
"hud.skill.sw_dash_inf_title": "势不可挡",
"hud.skill.sw_dash_inf": "你可以持续不断地发动突刺{SP}",
"hud.skill.sw_dash_scale_title": "伤害提升",
"hud.skill.sw_dash_scale": "突刺最大造成的伤害提升20%{SP}",
"hud.skill.sw_spin_title": "回旋斩",
"hud.skill.sw_spin": "发动强力的回旋斩伤害成片的敌人{SP}",
"hud.skill.sw_spin_dmg_title": "伤害提升",
"hud.skill.sw_spin_dmg": "回旋斩造成的伤害提升40%{SP}",
"hud.skill.sw_spin_spd_title": "斩风",
"hud.skill.sw_spin_spd": "回旋斩斩击的速度加快25%{SP}",
"hud.skill.sw_spin_cost_title": "耐力节省",
"hud.skill.sw_spin_cost": "每段回旋斩需要消耗的耐力减少25%{SP}",
"hud.skill.sw_spin_spins_title": "旋转舞者(剑)",
"hud.skill.sw_spin_spins": "增加每次发动回旋斩斩击的次数{SP}",
"hud.skill.sw_interrupt_title": "纳刀术",
"hud.skill.sw_interrupt": "无视攻击动作的后摇,立刻进行其他动作{SP}",
// Axe
"hud.skill.axe_double_strike_title": "劈砍",
"hud.skill.axe_double_strike": "砍倒那些恶棍",
"hud.skill.axe_double_strike_combo_title": "二连击",
"hud.skill.axe_double_strike_combo": "解锁第二段攻击{SP}",
"hud.skill.axe_double_strike_damage_title": "热身(伤害)",
"hud.skill.axe_double_strike_damage": "随着连击数增加,每次击中敌人造成的伤害提升{SP}",
"hud.skill.axe_double_strike_speed_title": "热身(攻击速度)",
"hud.skill.axe_double_strike_speed": "随着连击数增加,每次击中敌人攻击速度加快{SP}",
"hud.skill.axe_double_strike_regen_title": "热身(耐力回复)",
"hud.skill.axe_double_strike_regen": "随着连击数增加,每次击中敌人回复更多耐力{SP}",
"hud.skill.axe_spin_title": "旋风斩",
"hud.skill.axe_spin": "大斧转转乐,绞杀周围目标",
"hud.skill.axe_infinite_axe_spin_title": "旋转舞者(斧)",
"hud.skill.axe_infinite_axe_spin": "有耐力的情况下你可以一直这么转下去{SP}",
"hud.skill.axe_spin_damage_title": "伤害提升",
"hud.skill.axe_spin_damage": "旋风斩造成的伤害提升30%{SP}",
"hud.skill.axe_spin_helicopter_title": "直升机",
"hud.skill.axe_spin_helicopter": "旋风斩发动时你下落速度会减慢一点{SP}",
"hud.skill.axe_spin_speed_title": "龙卷风",
"hud.skill.axe_spin_speed": "旋风斩旋转的速度加快25%{SP}",
"hud.skill.axe_spin_cost_title": "耐力节省",
"hud.skill.axe_spin_cost": "每段旋风斩需要消耗的耐力减少25%{SP}",
"hud.skill.axe_unlock_leap_title": "飞身一击",
"hud.skill.axe_unlock_leap": "飞身施展强力一劈{SP}",
"hud.skill.axe_leap_damage_title": "伤害提升",
"hud.skill.axe_leap_damage": "飞身一击造成的伤害提升35%{SP}",
"hud.skill.axe_leap_knockback_title": "冲击强化",
"hud.skill.axe_leap_knockback": "飞身一击击退的效果提高40%{SP}",
"hud.skill.axe_leap_cost_title": "耐力节省",
"hud.skill.axe_leap_cost": "施展飞身一击需要消耗的耐力减少25%{SP}",
"hud.skill.axe_leap_distance_title": "奋力一跃",
"hud.skill.axe_leap_distance": "跳跃距离提升20%{SP}",
},
vector_map: {
}
)

View File

@ -0,0 +1,12 @@
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
/// 本地化 "Simplified Chinese" 简体中文
(
string_map: {
},
vector_map: {
}
)