mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge remote-tracking branch 'origin/master' into sharp/small-fixes
This commit is contained in:
commit
44e4aad48d
1
.gitignore
vendored
1
.gitignore
vendored
@ -27,6 +27,7 @@
|
||||
*.rar
|
||||
*.log
|
||||
settings.ron
|
||||
server_settings.ron
|
||||
run.sh
|
||||
maps
|
||||
screenshots
|
||||
|
@ -105,6 +105,7 @@ unittests:
|
||||
|
||||
coverage:
|
||||
stage: build-post
|
||||
allow_failure: true
|
||||
when: delayed
|
||||
start_in: 5 seconds
|
||||
tags:
|
||||
|
23
CHANGELOG.md
23
CHANGELOG.md
@ -15,6 +15,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Added daily Mac builds
|
||||
- Allow spawning individual pet species, not just generic body kinds.
|
||||
- Configurable fonts
|
||||
- Configurable keybindings from the Controls menu
|
||||
- Tanslation status tracking
|
||||
- Added gamma setting
|
||||
- Added new orc hairstyles
|
||||
@ -40,6 +41,26 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Fleshed out "attack" animation into alpha, beta and spin type attacks
|
||||
- Fleshed out range attack into charging and shooting anims for staff/bow
|
||||
- Customized attack animation for hammers and axes
|
||||
- German translation
|
||||
- Added a silhouette for players when they are occluded
|
||||
- Added transparency to the player when zooming in
|
||||
- Made armor and hotbar slots actually function
|
||||
- Added dragging and right-click to use functionality to inventory, armor & hotbar slots
|
||||
- Added capes, lanterns, tabards, rings, helmets & necklaces as equippable armor
|
||||
- 6 new music tracks
|
||||
- Added basic world and civilisation simulation
|
||||
- Added overhauled towns
|
||||
- Added fields, crops and scarecrows
|
||||
- Added paths
|
||||
- Added bridges
|
||||
- Added procedural house generation
|
||||
- Added lampposts
|
||||
- Added NPCs that spawn in towns
|
||||
- Added simple dungeons
|
||||
- Added sub-voxel noise effect
|
||||
- Added waypoints next to dungeons
|
||||
- Made players spawn in towns
|
||||
- Added non-uniform block heights
|
||||
|
||||
### Changed
|
||||
|
||||
@ -54,7 +75,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
- Overhauled icon art
|
||||
- Asset cleanup to lower client-size
|
||||
- Rewrote the humanoid skeleton to be more ideal for attack animations
|
||||
|
||||
- Arrows can no longer hurt their owners
|
||||
|
||||
### Removed
|
||||
|
||||
|
@ -14,10 +14,10 @@ members = [
|
||||
# default profile for devs, fast to compile, okay enough to run, no debug information
|
||||
[profile.dev]
|
||||
opt-level = 2
|
||||
overflow-checks = true
|
||||
overflow-checks = true
|
||||
debug-assertions = true
|
||||
panic = "abort"
|
||||
debug = false
|
||||
debug = false
|
||||
codegen-units = 8
|
||||
lto = false
|
||||
incremental = true
|
||||
|
10
assets/common/items/armor/back/admin.ron
Normal file
10
assets/common/items/armor/back/admin.ron
Normal file
@ -0,0 +1,10 @@
|
||||
Item(
|
||||
name: "Admin's Cape",
|
||||
description: "
|
||||
With great power comes
|
||||
great responsibility. ",
|
||||
kind: Armor(
|
||||
kind: Back(Admin),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/back/short_0.ron
Normal file
8
assets/common/items/armor/back/short_0.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Short leather Cape",
|
||||
description: "",
|
||||
kind: Armor(
|
||||
kind: Back(Short0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/head/assa_mask_0.ron
Normal file
8
assets/common/items/armor/head/assa_mask_0.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Dark Assassin Mask",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Head(AssaMask0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/head/leather_0.ron
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8
assets/common/items/armor/head/leather_0.ron
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@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Swift Leather Cap",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Head(Leather0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/neck/neck_0.ron
Normal file
8
assets/common/items/armor/neck/neck_0.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Plain Necklace",
|
||||
description: "",
|
||||
kind: Armor(
|
||||
kind: Neck(Neck0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/ring/ring_0.ron
Normal file
8
assets/common/items/armor/ring/ring_0.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Scratched Ring",
|
||||
description: "Barely fits your finger.",
|
||||
kind: Armor(
|
||||
kind: Ring(Ring0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/starter/rugged_chest.ron
Normal file
8
assets/common/items/armor/starter/rugged_chest.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Rugged Shirt",
|
||||
description: "Smells like Adventure.",
|
||||
kind: Armor(
|
||||
kind: Chest(Rugged0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/starter/rugged_pants.ron
Normal file
8
assets/common/items/armor/starter/rugged_pants.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Rugged Commoner's Pants",
|
||||
description: "They remind you of the old days.",
|
||||
kind: Armor(
|
||||
kind: Pants(Rugged0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/armor/starter/sandals_0.ron
Normal file
8
assets/common/items/armor/starter/sandals_0.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Worn out Sandals",
|
||||
description: "Loyal companions.",
|
||||
kind: Armor(
|
||||
kind: Foot(Sandal0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
10
assets/common/items/armor/tabard/admin.ron
Normal file
10
assets/common/items/armor/tabard/admin.ron
Normal file
@ -0,0 +1,10 @@
|
||||
Item(
|
||||
name: "Admin's Tabard",
|
||||
description: "
|
||||
With great power comes
|
||||
great responsibility. ",
|
||||
kind: Armor(
|
||||
kind: Tabard(Admin),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
13
assets/common/items/coconut.ron
Normal file
13
assets/common/items/coconut.ron
Normal file
@ -0,0 +1,13 @@
|
||||
Item(
|
||||
name: "Coconut",
|
||||
description: "Reliable source of water and fat.
|
||||
|
||||
Restores 30 health.",
|
||||
kind: Consumable(
|
||||
kind: Coconut,
|
||||
effect: Health((
|
||||
amount: 30,
|
||||
cause: Item,
|
||||
)),
|
||||
),
|
||||
)
|
9
assets/common/items/debug/admin_back.ron
Normal file
9
assets/common/items/debug/admin_back.ron
Normal file
@ -0,0 +1,9 @@
|
||||
Item(
|
||||
name: "Admin's Cape",
|
||||
description: "With great power comes
|
||||
great responsibility. ",
|
||||
kind: Armor(
|
||||
kind: Back(Admin),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
9
assets/common/items/debug/admin_tabard.ron
Normal file
9
assets/common/items/debug/admin_tabard.ron
Normal file
@ -0,0 +1,9 @@
|
||||
Item(
|
||||
name: "Admin's Tabard",
|
||||
description: "With great power comes
|
||||
great responsibility. ",
|
||||
kind: Armor(
|
||||
kind: Tabard(Admin),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
5
assets/common/items/debug/green_0.ron
Normal file
5
assets/common/items/debug/green_0.ron
Normal file
@ -0,0 +1,5 @@
|
||||
Item(
|
||||
name: "Lime Zest Lantern",
|
||||
description: "It has an opening that could fit a ring...",
|
||||
kind: Lantern(Green0),
|
||||
)
|
8
assets/common/items/debug/leather_0.ron
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8
assets/common/items/debug/leather_0.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Swift Leather Cap",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Head(Leather0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/neck_0.ron
Normal file
8
assets/common/items/debug/neck_0.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Plain Necklace",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Neck(Neck0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/plate_belt.ron
Normal file
8
assets/common/items/debug/plate_belt.ron
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@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Iron Belt",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Belt(Plate0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/plate_chest.ron
Normal file
8
assets/common/items/debug/plate_chest.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Iron Chestplate",
|
||||
description: "Arrows to the stomach are soooo last update.",
|
||||
kind: Armor(
|
||||
kind: Chest(PlateGreen0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/plate_feet.ron
Normal file
8
assets/common/items/debug/plate_feet.ron
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@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Iron Feet",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Foot(Plate0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/plate_hands.ron
Normal file
8
assets/common/items/debug/plate_hands.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Iron Handguards",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Hand(Plate0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/plate_legs.ron
Normal file
8
assets/common/items/debug/plate_legs.ron
Normal file
@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Iron Legguards",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Pants(PlateGreen0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/plate_shoulder.ron
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8
assets/common/items/debug/plate_shoulder.ron
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@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Iron Shoulderguards",
|
||||
description: "A strong shoulder to lean on.",
|
||||
kind: Armor(
|
||||
kind: Shoulder(Plate0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
8
assets/common/items/debug/ring_0.ron
Normal file
8
assets/common/items/debug/ring_0.ron
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@ -0,0 +1,8 @@
|
||||
Item(
|
||||
name: "Scratched Ring",
|
||||
description: "WIP",
|
||||
kind: Armor(
|
||||
kind: Ring(Ring0),
|
||||
stats: (20),
|
||||
),
|
||||
)
|
5
assets/common/items/lantern/black_0.ron
Normal file
5
assets/common/items/lantern/black_0.ron
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@ -0,0 +1,5 @@
|
||||
Item(
|
||||
name: "Black Lantern",
|
||||
description: "Used by city guards.",
|
||||
kind: Lantern(Black0),
|
||||
)
|
5
assets/common/items/lantern/green_0.ron
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5
assets/common/items/lantern/green_0.ron
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@ -0,0 +1,5 @@
|
||||
Item(
|
||||
name: "Lime Zest Lantern",
|
||||
description: "It has an opening that could fit a ring...",
|
||||
kind: Lantern(Green0),
|
||||
)
|
@ -41,6 +41,48 @@
|
||||
length: 173.0,
|
||||
timing: Some(Night),
|
||||
artist: "Aeronic",
|
||||
)
|
||||
),
|
||||
(
|
||||
title: "Rest Assured",
|
||||
path: "voxygen.audio.soundtrack.rest_assured",
|
||||
length: 185.0,
|
||||
timing: Some(Day),
|
||||
artist: "badbbad",
|
||||
),
|
||||
(
|
||||
title: "Just The Beginning",
|
||||
path: "voxygen.audio.soundtrack.just_the_beginning",
|
||||
length: 188.0,
|
||||
timing: Some(Day),
|
||||
artist: "badbbad",
|
||||
),
|
||||
(
|
||||
title: "Campfire Stories",
|
||||
path: "voxygen.audio.soundtrack.campfire_stories",
|
||||
length: 100.0,
|
||||
timing: Some(Night),
|
||||
artist: "badbbad",
|
||||
),
|
||||
(
|
||||
title: "Limits",
|
||||
path: "voxygen.audio.soundtrack.limits",
|
||||
length: 203.0,
|
||||
timing: Some(Night),
|
||||
artist: "badbbad",
|
||||
),
|
||||
(
|
||||
title: "Down The Rabbit Hole",
|
||||
path: "voxygen.audio.soundtrack.down_the_rabbit_hole",
|
||||
length: 244.0,
|
||||
timing: Some(Night),
|
||||
artist: "badbbad",
|
||||
),
|
||||
(
|
||||
title: "Between The Fairies",
|
||||
path: "voxygen.audio.soundtrack.between_the_fairies",
|
||||
length: 175.0,
|
||||
timing: Some(Night),
|
||||
artist: "badbbad",
|
||||
),
|
||||
]
|
||||
)
|
BIN
assets/voxygen/audio/soundtrack/between_the_fairies.ogg
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assets/voxygen/audio/soundtrack/between_the_fairies.ogg
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assets/voxygen/audio/soundtrack/campfire_stories.ogg
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assets/voxygen/audio/soundtrack/campfire_stories.ogg
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assets/voxygen/audio/soundtrack/down_the_rabbit_hole.ogg
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assets/voxygen/audio/soundtrack/down_the_rabbit_hole.ogg
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assets/voxygen/audio/soundtrack/just_the_beginning.ogg
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assets/voxygen/audio/soundtrack/just_the_beginning.ogg
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assets/voxygen/audio/soundtrack/limits.ogg
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assets/voxygen/audio/soundtrack/limits.ogg
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assets/voxygen/audio/soundtrack/rest_assured.ogg
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assets/voxygen/audio/soundtrack/rest_assured.ogg
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assets/voxygen/element/buttons/armor_slot_selected.png
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assets/voxygen/element/buttons/armor_slot_selected.png
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assets/voxygen/element/icons/head_leather-0.png
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assets/voxygen/element/icons/head_leather-0.png
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assets/voxygen/element/icons/item_coconut.png
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assets/voxygen/element/icons/item_coconut.png
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assets/voxygen/element/icons/lantern.png
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assets/voxygen/element/icons/lantern.png
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assets/voxygen/element/icons/lantern_black-0.png
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assets/voxygen/element/icons/lantern_green-0.png
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assets/voxygen/element/icons/lantern_green-0.png
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assets/voxygen/element/icons/lantern_grey-0.png
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assets/voxygen/element/icons/lantern_grey-0.png
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assets/voxygen/element/icons/neck-0.png
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assets/voxygen/element/icons/neck-0.png
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assets/voxygen/element/icons/ring-0.png
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assets/voxygen/element/icons/ring-0.png
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assets/voxygen/element/icons/tabard_admin.png
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assets/voxygen/element/icons/tabard_admin.png
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assets/voxygen/element/misc_bg/level_down.png
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assets/voxygen/element/skillbar/skillbar_slot_active.vox
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assets/voxygen/element/skillbar/skillbar_slot_l.png
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assets/voxygen/element/skillbar/skillbar_slot_l.vox
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assets/voxygen/element/skillbar/skillbar_slot_l_active.png
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assets/voxygen/element/skillbar/skillbar_slot_l_active.vox
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assets/voxygen/element/skillbar/skillbar_slot_r.png
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assets/voxygen/element/skillbar/skillbar_slot_r.vox
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assets/voxygen/element/skillbar/skillbar_slot_r_active.png
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assets/voxygen/element/skillbar/skillbar_slot_r_active.vox
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assets/voxygen/element/skillbar/stamina_wheel-4.vox
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assets/voxygen/element/skillbar/xp_bar_content.png
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assets/voxygen/element/skillbar/xp_bar_content.vox
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assets/voxygen/element/skillbar/xp_bar_left.png
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assets/voxygen/element/skillbar/xp_bar_left.vox
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assets/voxygen/element/skillbar/xp_bar_mid.png
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assets/voxygen/element/skillbar/xp_bar_mid.vox
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assets/voxygen/element/skillbar/xp_bar_right.png
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assets/voxygen/element/skillbar/xp_bar_right.vox
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assets/voxygen/font/haxrcorp_4089_cyrillic_altgr_extended.ttf
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assets/voxygen/i18n/de_DE.ron
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assets/voxygen/i18n/de_DE.ron
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@ -0,0 +1,379 @@
|
||||
/// Translation document instructions
|
||||
///
|
||||
/// In order to keep localization documents readible please follow the following
|
||||
/// rules:
|
||||
/// - separate the string map sections using a commentary describing the purpose
|
||||
/// of the next section
|
||||
/// - prepend multi-line strings with a commentary
|
||||
/// - append one blank lines after a multi-line strings and two after sections
|
||||
///
|
||||
/// To add a new language in Veloren, juste write an additional `.ron` file in
|
||||
/// `assets/voxygen/i18n` and that's it!
|
||||
|
||||
/// Lokalisation für Deutsch/Deutschland
|
||||
VoxygenLocalization(
|
||||
metadata: (
|
||||
language_name: "Deutsch",
|
||||
language_identifier: "de_DE",
|
||||
),
|
||||
convert_utf8_to_ascii: false,
|
||||
fonts: {
|
||||
"opensans": Font (
|
||||
asset_key: "voxygen.font.OpenSans-Regular",
|
||||
scale_ratio: 1.0,
|
||||
),
|
||||
"metamorph": Font (
|
||||
asset_key: "voxygen.font.Metamorphous-Regular",
|
||||
scale_ratio: 1.0,
|
||||
),
|
||||
"alkhemi": Font (
|
||||
asset_key: "voxygen.font.Alkhemikal",
|
||||
scale_ratio: 1.0,
|
||||
),
|
||||
"wizard": Font (
|
||||
asset_key: "voxygen.font.wizard",
|
||||
scale_ratio: 1.0,
|
||||
),
|
||||
"cyri": Font (
|
||||
asset_key: "voxygen.font.haxrcorp_4089_cyrillic_altgr_extended",
|
||||
scale_ratio: 1.0,
|
||||
),
|
||||
},
|
||||
string_map: {
|
||||
/// Start Common section
|
||||
/// Texts used in multiple locations with the same formatting
|
||||
"common.username": "Benutzername",
|
||||
"common.singleplayer": "Einzelspieler",
|
||||
"common.multiplayer": "Mehrspieler",
|
||||
"common.servers": "Server",
|
||||
"common.quit": "Beenden",
|
||||
"common.settings": "Einstellungen",
|
||||
"common.languages": "Sprache",
|
||||
"common.interface": "Interface",
|
||||
"common.gameplay": "Spiel",
|
||||
"common.controls": "Tastenbelegung",
|
||||
"common.video": "Grafik",
|
||||
"common.sound": "Audio",
|
||||
"common.resume": "Weiter",
|
||||
"common.characters": "Charaktere",
|
||||
"common.close": "Schließen",
|
||||
"common.yes": "Ja",
|
||||
"common.no": "Nein",
|
||||
"common.back": "Zurück",
|
||||
"common.create": "Erstellen",
|
||||
"common.okay": "Okay",
|
||||
"common.accept": "Annehmen",
|
||||
"common.disclaimer": "Disclaimer",
|
||||
"common.cancel": "Abbrechen",
|
||||
"common.none": "Kein",
|
||||
"common.error": "Fehler",
|
||||
"common.fatal_error": "Fataler Fehler",
|
||||
/// End Common section
|
||||
|
||||
// Message when connection to the server is lost
|
||||
"common.connection_lost": r#"Verbindung unterbrochen."#,
|
||||
|
||||
|
||||
"common.races.orc": "Orc",
|
||||
"common.races.human": "Mensch",
|
||||
"common.races.dwarf": "Zwerg",
|
||||
"common.races.elf": "Elf",
|
||||
"common.races.undead": "Untoter",
|
||||
"common.races.danari": "Danari",
|
||||
|
||||
"common.weapons.axe": "Axt",
|
||||
"common.weapons.sword": "Schwert",
|
||||
"common.weapons.staff": "Stab",
|
||||
"common.weapons.bow": "Bogen",
|
||||
"common.weapons.hammer": "Hammer",
|
||||
/// End Common section
|
||||
|
||||
|
||||
/// Start Main screen section
|
||||
"main.connecting": "Verbinde ",
|
||||
"main.creating_world": "Erschaffe Welt ",
|
||||
|
||||
|
||||
/// Start Main screen section
|
||||
/// Welcome notice that appears the first time Veloren is started
|
||||
"main.notice": r#"Willkommen zur Veloren Alpha!
|
||||
|
||||
Bevor es losgeht noch einige Infos:
|
||||
|
||||
Dies ist eine frühe Alpha. Ihr werdet auf Bugs, unfertiges Gameplay und Mechaniken, sowie fehlende Features sto�en.
|
||||
|
||||
Für konstruktives Feedback und Bug-Reports könnt ihr uns via Reddit, Gitlab oder unseren Discord Server kontaktieren.
|
||||
|
||||
Veloren hat die GPL 3 Open-Source Lizenz. Das heißt ihr könnt es kostenlos spielen, aber auch modifizieren (solange die Mods auch die selbe Lizenz tragen) und das Spiel an andere weiterschicken.
|
||||
|
||||
Veloren ist ein Non-Profit Community Projekt und jeder Mitarbeiter entwickelt es als Hobby in seiner Freizeit.
|
||||
|
||||
Wenn euch die Idee gefällt, dann schließt euch doch einfach unserem Dev- oder Art-Team an!
|
||||
|
||||
Voxel RPGs haben sich (Genau wie First Person Shooter, die lange nur Doom-Klone genannt wurden) zu einem eigenen Genre entwickelt.
|
||||
Dieses Spiel ist alles andere, als ein Klon bereits vorhandener Spiele und wird sich in seine ganz eigene Richtung entwickeln.
|
||||
|
||||
Danke, dass ihr euch die Zeit genommen habt diese Zeilen zu lesen und wir hoffen, dass euch Veloren gefällt!
|
||||
|
||||
~ Die Entwickler"#,
|
||||
|
||||
/// Login process description
|
||||
"main.login_process": r#"Information zum Login:
|
||||
|
||||
Zum Spielen wird ein Account benötigt.
|
||||
|
||||
Diesen könnt ihr euch hier erstellen:
|
||||
|
||||
https://account.veloren.net.
|
||||
|
||||
Aktuell wird nur das Aussehen
|
||||
eurer erstellen Charaktere gespeichert."#,
|
||||
"main.login.server_not_found": "Server nicht gefunden.",
|
||||
"main.login.authentication_error": "Authentifizierung fehlgeschlagen",
|
||||
"main.login.server_full": "Server ist voll",
|
||||
"main.login.untrusted_auth_server": "Dem Auth. Server wird nicht vertraut",
|
||||
"main.login.outdated_client_or_server": "Inkompatible Version",
|
||||
"main.login.timeout": "Zeitüberschreitung",
|
||||
"main.login.server_shut_down": "Server heruntergefahren",
|
||||
"main.login.already_logged_in": "Ihr seid bereits eingelogged",
|
||||
"main.login.network_error": "Netzwerkfehler",
|
||||
"main.login.failed_sending_request": "Authentifizierung fehlgeschlagen",
|
||||
"main.login.client_crashed": "Client abgestürzt",
|
||||
|
||||
/// End Main screen section
|
||||
|
||||
|
||||
/// Start HUD Section
|
||||
"hud.do_not_show_on_startup": "Nicht wieder anzeigen.",
|
||||
"hud.show_tips": "Tips zeigen.",
|
||||
"hud.quests": "Quests",
|
||||
"hud.you_died": "Ihr seid gestorben.",
|
||||
|
||||
"hud.press_key_to_show_keybindings_fmt": "Drückt {key} um die Tastenbelegung zu zeigen",
|
||||
"hud.press_key_to_show_debug_info_fmt": "Drückt {key} um die Debug-Info zu zeigen",
|
||||
"hud.press_key_to_toggle_keybindings_fmt": "Drückt {key} um die Tastenbelegung zu zeigen",
|
||||
"hud.press_key_to_toggle_debug_info_fmt": "Drückt {key} um die Debug-Info zu zeigen",
|
||||
|
||||
/// Respawn message
|
||||
"hud.press_key_to_respawn": r#"Drückt {key} um am letzten Lagerfeuer wiederbelebt zu werden."#,
|
||||
|
||||
/// Welcome message
|
||||
"hud.welcome": r#"Willkommen zur Veloren Alpha.
|
||||
|
||||
|
||||
Einige Tipps bevor ihr startet:
|
||||
|
||||
|
||||
Drückt F1, um die Tastenbelegungen zu sehen.
|
||||
|
||||
Um Chat-Kommandos zu sehen gebt /help in den Chat ein.
|
||||
|
||||
|
||||
Überall in der Welt erscheinen Kisten und andere Gegenstände.
|
||||
|
||||
Sammelt diese mit Rechts-Klick auf.
|
||||
|
||||
Um diese zu nutzen öffnet euer Inventar mit 'B'.
|
||||
|
||||
Doppelklickt den Gegenstand in eurer Tasche, um dieses zu nutzen.
|
||||
|
||||
Um Items wegzuwerfen klickt sie einmal im Inventar an
|
||||
|
||||
und klickt dann außerhalb der Tasche.
|
||||
|
||||
|
||||
Die Nächte in Veloren können sehr dunkel werden.
|
||||
|
||||
Um eure Laterne anzuzünden gebt /lantern in den Chat ein.
|
||||
|
||||
|
||||
Ihr wollt endlich spielen und dafür euren Cursor befreien,
|
||||
|
||||
um dieses Fenster zu schließen? Drückt 'TAB'!
|
||||
|
||||
|
||||
Viel Spaß in der Welt von Veloren, Abenteurer!"#,
|
||||
|
||||
// Inventory
|
||||
"hud.bag.inventory": "{playername}s Inventar",
|
||||
"hud.bag.stats_title": "{playername}s Werte",
|
||||
"hud.bag.exp": "Erf",
|
||||
"hud.bag.armor": "Rüstung",
|
||||
"hud.bag.stats": "Werte",
|
||||
"hud.bag.head": "Kopf",
|
||||
"hud.bag.neck": "Hals",
|
||||
"hud.bag.tabard": "Wappenrock",
|
||||
"hud.bag.shoulders": "Schultern",
|
||||
"hud.bag.chest": "Brust",
|
||||
"hud.bag.hands": "Hände",
|
||||
"hud.bag.lantern": "Laterne",
|
||||
"hud.bag.belt": "Gürtel",
|
||||
"hud.bag.ring": "Ring",
|
||||
"hud.bag.back": "Rücken",
|
||||
"hud.bag.legs": "Beine",
|
||||
"hud.bag.feet": "Füße",
|
||||
"hud.bag.mainhand": "Haupthand",
|
||||
"hud.bag.offhand": "Nebenhand",
|
||||
|
||||
// Map and Questlog
|
||||
"hud.map.map_title": "Karte",
|
||||
"hud.map.qlog_title": "Aufgaben",
|
||||
|
||||
// Settings
|
||||
"hud.settings.general": "Allgemein",
|
||||
"hud.settings.none": "Keine",
|
||||
"hud.settings.press_behavior.toggle": "Umschalten",
|
||||
"hud.settings.press_behavior.hold": "Halten",
|
||||
"hud.settings.help_window": "Hilfe",
|
||||
"hud.settings.debug_info": "Debug Info",
|
||||
"hud.settings.tips_on_startup": "Tips",
|
||||
"hud.settings.ui_scale": "UI-Skalierung",
|
||||
"hud.settings.relative_scaling": "Relative Skalierung",
|
||||
"hud.settings.custom_scaling": "Freie Skalierung",
|
||||
"hud.settings.crosshair": "Fadenkreuz",
|
||||
"hud.settings.transparency": "Transparenz",
|
||||
"hud.settings.hotbar": "Hotbar",
|
||||
"hud.settings.toggle_shortcuts": "Tastenbelegung",
|
||||
"hud.settings.toggle_bar_experience": "Erfahrungsleiste",
|
||||
"hud.settings.scrolling_combat_text": "Aufsteigende Kampfwerte",
|
||||
"hud.settings.single_damage_number": "Einzelne Schadenszahlen",
|
||||
"hud.settings.cumulated_damage": "Addierter Schaden",
|
||||
"hud.settings.incoming_damage": "Erlittener Schaden",
|
||||
"hud.settings.cumulated_incoming_damage": "Addierter erlittener Schaden",
|
||||
"hud.settings.energybar_numbers": "Zahlen auf Ressourcenanzeige",
|
||||
"hud.settings.values": "Werte",
|
||||
"hud.settings.percentages": "Prozent",
|
||||
"hud.settings.chat": "Chat",
|
||||
"hud.settings.background_transparency": "Hintergrund Sichtbarkeit",
|
||||
|
||||
"hud.settings.pan_sensitivity": "Schwenk Sensibilität",
|
||||
"hud.settings.zoom_sensitivity": "Zoom Sensibilität",
|
||||
"hud.settings.invert_scroll_zoom": "Scroll-Zoom invertieren",
|
||||
"hud.settings.invert_mouse_y_axis": "Maus Y-Achse invertieren",
|
||||
"hud.settings.free_look_behavior": "Freies Umsehen",
|
||||
|
||||
"hud.settings.view_distance": "Sichtweite",
|
||||
"hud.settings.maximum_fps": "Maximale FPS",
|
||||
"hud.settings.fov": "Sichtfeld (Grad)",
|
||||
"hud.settings.gamma": "Gamma",
|
||||
"hud.settings.antialiasing_mode": "Anti-Alias Modus",
|
||||
"hud.settings.cloud_rendering_mode": "Wolken Detail",
|
||||
"hud.settings.fluid_rendering_mode": "Flüssigkeits Detail",
|
||||
"hud.settings.fluid_rendering_mode.cheap": "Niedrig",
|
||||
"hud.settings.fluid_rendering_mode.shiny": "Hoch",
|
||||
"hud.settings.cloud_rendering_mode.regular": "Realistisch",
|
||||
"hud.settings.fullscreen": "Vollbild",
|
||||
"hud.settings.save_window_size": "Größe speichern",
|
||||
|
||||
"hud.settings.music_volume": "Musik Lautstärke",
|
||||
"hud.settings.sound_effect_volume": "Geräusch Lautstärke",
|
||||
"hud.settings.audio_device": "Ausgabegerät",
|
||||
|
||||
"hud.settings.awaitingkey": "Drückt eine Taste...",
|
||||
|
||||
"hud.social": "Sozial",
|
||||
"hud.social.online": "Online",
|
||||
"hud.social.friends": "Freunde",
|
||||
"hud.social.not_yet_available": "Noch nicht verfügbar",
|
||||
"hud.social.faction": "Fraktion",
|
||||
"hud.social.play_online_fmt": "{nb_player} Spieler online",
|
||||
|
||||
"hud.spell": "Zauber",
|
||||
|
||||
"hud.free_look_indicator": "Freie Sicht aktiv",
|
||||
|
||||
|
||||
/// End HUD section
|
||||
/// Start GameInput section
|
||||
|
||||
"gameinput.primary": "Linker mittlerer Slot",
|
||||
"gameinput.secondary": "Rechter mittlerer Slot",
|
||||
"gameinput.slot1": "Hotbar Slot 1",
|
||||
"gameinput.slot2": "Hotbar Slot 2",
|
||||
"gameinput.slot3": "Hotbar Slot 3",
|
||||
"gameinput.slot4": "Hotbar Slot 4",
|
||||
"gameinput.slot5": "Hotbar Slot 5",
|
||||
"gameinput.slot6": "Hotbar Slot 6",
|
||||
"gameinput.slot7": "Hotbar Slot 7",
|
||||
"gameinput.slot8": "Hotbar Slot 8",
|
||||
"gameinput.slot9": "Hotbar Slot 9",
|
||||
"gameinput.slot10": "Hotbar Slot 10",
|
||||
"gameinput.swaploadout": "Waffe wechseln",
|
||||
"gameinput.togglecursor": "Mauszeiger zeigen/verstecken",
|
||||
"gameinput.help": "Hilfe anzeigen",
|
||||
"gameinput.toggleinterface": "Interface verstecken/zeigen",
|
||||
"gameinput.toggledebug": "FPS und Debug Informationen",
|
||||
"gameinput.screenshot": "Bildschirmaufnahme",
|
||||
"gameinput.toggleingameui": "Namensplaketten zeigen",
|
||||
"gameinput.fullscreen": "Vollbildschirm",
|
||||
"gameinput.moveforward": "Vorwärts bewegen",
|
||||
"gameinput.moveleft": "Nach Links bewegen",
|
||||
"gameinput.moveright": "Nach Rechts bewegen",
|
||||
"gameinput.moveback": "Rückwärts bewegen",
|
||||
"gameinput.jump": "Springen",
|
||||
"gameinput.glide": "Gleiter",
|
||||
"gameinput.roll": "Rollen",
|
||||
"gameinput.climb": "Klettern",
|
||||
"gameinput.climbdown": "Runter klettern",
|
||||
"gameinput.wallleap": "Wandsprung",
|
||||
"gameinput.mount": "Aufsteigen",
|
||||
"gameinput.enter": "Betreten",
|
||||
"gameinput.command": "Befehl",
|
||||
"gameinput.escape": "Escape",
|
||||
"gameinput.map": "Karte",
|
||||
"gameinput.bag": "Inventar",
|
||||
"gameinput.social": "Sozial",
|
||||
"gameinput.sit": "Sitzen",
|
||||
"gameinput.spellbook": "Zauber",
|
||||
"gameinput.settings": "Einstellungen",
|
||||
"gameinput.respawn": "Wiederbeleben",
|
||||
"gameinput.charge": "Anstürmen",
|
||||
"gameinput.togglewield": "Waffe ziehen/wegstecken",
|
||||
"gameinput.interact": "Interagieren",
|
||||
"gameinput.freelook": "Freie Sicht",
|
||||
|
||||
/// End GameInput section
|
||||
|
||||
/// Start chracter selection section
|
||||
"char_selection.delete_permanently": "Diesen Charakter unwiderruflich löschen?",
|
||||
"char_selection.change_server": "Server wechseln.",
|
||||
"char_selection.enter_world": "Betreten",
|
||||
"char_selection.logout": "Logout",
|
||||
"char_selection.create_charater": "Charakter erstellen",
|
||||
"char_selection.character_creation": "Charakter Erstellung",
|
||||
"char_selection.create_new_charater": "Neuen Charakter erstellen",
|
||||
|
||||
"char_selection.human_default": "Human Default",
|
||||
"char_selection.level_fmt": "Level {level_nb}",
|
||||
"char_selection.uncanny_valley": "Wildniss",
|
||||
"char_selection.plains_of_uncertainty": "Wildniss",
|
||||
"char_selection.beard": "Bart",
|
||||
"char_selection.hair_style": "Frisur",
|
||||
"char_selection.hair_color": "Haarfarbe",
|
||||
"char_selection.chest_color": "Brustrüstung",
|
||||
"char_selection.eye_color": "Augenfarbe",
|
||||
"char_selection.skin": "Hautton",
|
||||
"char_selection.eyebrows": "Augenbrauen",
|
||||
"char_selection.accessories": "Accessoires",
|
||||
/// End chracter selection section
|
||||
/// Start character window section
|
||||
"character_window.character_name": "Charakter",
|
||||
// Charater stats
|
||||
// Charater stats
|
||||
"character_window.character_stats": r#"Ausdauer
|
||||
|
||||
Beweglichkeit
|
||||
|
||||
Willenskraft
|
||||
"#,
|
||||
|
||||
|
||||
/// Start character window section
|
||||
|
||||
|
||||
/// Start Escape Menu Section
|
||||
"esc_menu.logout": "Ausloggen",
|
||||
"esc_menu.quit_game": "Desktop",
|
||||
/// End Escape Menu Section
|
||||
}
|
||||
)
|
@ -9,6 +9,8 @@
|
||||
///
|
||||
/// To add a new language in Veloren, just write an additional `.ron` file in
|
||||
/// `assets/voxygen/i18n` and that's it!
|
||||
///
|
||||
/// WARNING: Localization files shall be saved in UTF-8 format without BOM
|
||||
|
||||
/// Localization for "global" English
|
||||
VoxygenLocalization(
|
||||
@ -147,24 +149,19 @@ https://account.veloren.net."#,
|
||||
|
||||
"hud.press_key_to_show_keybindings_fmt": "Press {key} to show keybindings",
|
||||
"hud.press_key_to_show_debug_info_fmt": "Press {key} to show debug info",
|
||||
"hud.press_key_to_toggle_keybindings_fmt": "Press {key} to toogle keybindings",
|
||||
"hud.press_key_to_toggle_debug_info_fmt": "Press {key} to toogle debug info",
|
||||
"hud.press_key_to_toggle_keybindings_fmt": "Press {key} to toggle keybindings",
|
||||
"hud.press_key_to_toggle_debug_info_fmt": "Press {key} to toggle debug info",
|
||||
|
||||
// Respawn message
|
||||
"hud.press_key_to_respawn": r#"Press {key} to respawn at the last campfire you visited."#,
|
||||
|
||||
// Welcome message
|
||||
"hud.welcome": r#"Welcome to the Veloren Alpha!,
|
||||
"hud.welcome": r#"Welcome to the Veloren Alpha!
|
||||
|
||||
|
||||
Some tips before you start:
|
||||
|
||||
|
||||
MOST IMPORTANTLY: To set your respawn point type /waypoint into the chat.
|
||||
|
||||
This can also be done when you are already dead!
|
||||
|
||||
|
||||
Press F1 to see the available key commands.
|
||||
|
||||
Type /help into the chat to see chat commands
|
||||
@ -193,11 +190,26 @@ Enjoy your stay in the World of Veloren."#,
|
||||
|
||||
|
||||
// Inventory
|
||||
"hud.bag.inventory": "'s Inventory",
|
||||
"hud.bag.stats_title": "'s Stats",
|
||||
"hud.bag.inventory": "{playername}'s Inventory",
|
||||
"hud.bag.stats_title": "{playername}'s Stats",
|
||||
"hud.bag.exp": "Exp",
|
||||
"hud.bag.armor": "Armor",
|
||||
"hud.bag.stats": "Stats",
|
||||
"hud.bag.head": "Head",
|
||||
"hud.bag.neck": "Neck",
|
||||
"hud.bag.tabard": "Tabard",
|
||||
"hud.bag.shoulders": "Shoulders",
|
||||
"hud.bag.chest": "Chest",
|
||||
"hud.bag.hands": "Hands",
|
||||
"hud.bag.lantern": "Lantern",
|
||||
"hud.bag.belt": "Belt",
|
||||
"hud.bag.ring": "Ring",
|
||||
"hud.bag.back": "Back",
|
||||
"hud.bag.legs": "Legs",
|
||||
"hud.bag.feet": "Feet",
|
||||
"hud.bag.mainhand": "Mainhand",
|
||||
"hud.bag.offhand": "Offhand",
|
||||
|
||||
|
||||
// Map and Questlog
|
||||
"hud.map.map_title": "Map",
|
||||
@ -228,13 +240,13 @@ Enjoy your stay in the World of Veloren."#,
|
||||
"hud.settings.values": "Values",
|
||||
"hud.settings.percentages": "Percentages",
|
||||
"hud.settings.chat": "Chat",
|
||||
"hud.settings.background_transparency": "Background Transparency",
|
||||
"hud.settings.none": "None",
|
||||
"hud.settings.background_transparency": "Background Transparency",
|
||||
|
||||
"hud.settings.pan_sensitivity": "Pan Sensitivity",
|
||||
"hud.settings.zoom_sensitivity": "Zoom Sensitivity",
|
||||
"hud.settings.invert_scroll_zoom": "Invert Scroll Zoom",
|
||||
"hud.settings.invert_mouse_y_axis": "Invert Mouse Y Axis",
|
||||
"hud.settings.enable_mouse_smoothing": "Camera Smoothing",
|
||||
"hud.settings.free_look_behavior": "Free look behavior",
|
||||
|
||||
"hud.settings.view_distance": "View Distance",
|
||||
@ -254,90 +266,7 @@ Enjoy your stay in the World of Veloren."#,
|
||||
"hud.settings.sound_effect_volume": "Sound Effects Volume",
|
||||
"hud.settings.audio_device": "Audio Device",
|
||||
|
||||
// Control list
|
||||
"hud.settings.control_names": r#"Free Cursor
|
||||
Toggle Help Window
|
||||
Toggle Interface
|
||||
Toggle FPS and Debug Info
|
||||
Take Screenshot
|
||||
Toggle Nametags
|
||||
Toggle Fullscreen
|
||||
|
||||
|
||||
Move Forward
|
||||
Move Left
|
||||
Move Right
|
||||
Move Backwards
|
||||
|
||||
Jump
|
||||
|
||||
Glider
|
||||
|
||||
Dodge
|
||||
|
||||
Roll
|
||||
|
||||
Climb
|
||||
|
||||
Climb down
|
||||
|
||||
Auto Walk
|
||||
|
||||
Sheathe/Draw Weapons
|
||||
|
||||
Put on/Remove Helmet
|
||||
|
||||
Sit
|
||||
|
||||
Mount
|
||||
|
||||
Interact
|
||||
|
||||
|
||||
Basic Attack
|
||||
Secondary Attack/Block/Aim
|
||||
|
||||
|
||||
Skillbar Slot 1
|
||||
Skillbar Slot 2
|
||||
Skillbar Slot 3
|
||||
Skillbar Slot 4
|
||||
Skillbar Slot 5
|
||||
Skillbar Slot 6
|
||||
Skillbar Slot 7
|
||||
Skillbar Slot 8
|
||||
Skillbar Slot 9
|
||||
Skillbar Slot 10
|
||||
|
||||
|
||||
Pause Menu
|
||||
Settings
|
||||
Social
|
||||
Map
|
||||
Spellbook
|
||||
Character
|
||||
Questlog
|
||||
Bag
|
||||
|
||||
|
||||
|
||||
Send Chat Message
|
||||
Scroll Chat
|
||||
|
||||
|
||||
Free look
|
||||
|
||||
|
||||
Chat commands:
|
||||
|
||||
/alias [Name] - Change your Chat Name
|
||||
/tp [Name] - Teleports you to another player
|
||||
/jump <dx> <dy> <dz> - Offset your position
|
||||
/goto <x> <y> <z> - Teleport to a position
|
||||
/kill - Kill yourself
|
||||
/pig - Spawn pig NPC
|
||||
/wolf - Spawn wolf NPC
|
||||
/help - Display chat commands"#,
|
||||
"hud.settings.awaitingkey": "Press a key...",
|
||||
|
||||
"hud.social": "Social",
|
||||
"hud.social.online": "Online",
|
||||
@ -348,10 +277,62 @@ Chat commands:
|
||||
|
||||
"hud.spell": "Spell",
|
||||
|
||||
"hud.free_look_indicator": "Free look active",
|
||||
"hud.free_look_indicator": "Free look active",
|
||||
|
||||
/// End HUD section
|
||||
|
||||
|
||||
/// Start GameInput section
|
||||
|
||||
"gameinput.primary": "Basic Attack",
|
||||
"gameinput.secondary": "Secondary Attack/Block/Aim",
|
||||
"gameinput.slot1": "Hotbar Slot 1",
|
||||
"gameinput.slot2": "Hotbar Slot 2",
|
||||
"gameinput.slot3": "Hotbar Slot 3",
|
||||
"gameinput.slot4": "Hotbar Slot 4",
|
||||
"gameinput.slot5": "Hotbar Slot 5",
|
||||
"gameinput.slot6": "Hotbar Slot 6",
|
||||
"gameinput.slot7": "Hotbar Slot 7",
|
||||
"gameinput.slot8": "Hotbar Slot 8",
|
||||
"gameinput.slot9": "Hotbar Slot 9",
|
||||
"gameinput.slot10": "Hotbar Slot 10",
|
||||
"gameinput.swaploadout": "Swap Loadout",
|
||||
"gameinput.togglecursor": "Toggle Cursor",
|
||||
"gameinput.help": "Toggle Help Window",
|
||||
"gameinput.toggleinterface": "Toggle Interface",
|
||||
"gameinput.toggledebug": "Toggle FPS and Debug Info",
|
||||
"gameinput.screenshot": "Take Screenshot",
|
||||
"gameinput.toggleingameui": "Toggle Nametags",
|
||||
"gameinput.fullscreen": "Toggle Fullscreen",
|
||||
"gameinput.moveforward": "Move Forward",
|
||||
"gameinput.moveleft": "Move Left",
|
||||
"gameinput.moveright": "Move Right",
|
||||
"gameinput.moveback": "Move Backwards",
|
||||
"gameinput.jump": "Jump",
|
||||
"gameinput.glide": "Glider",
|
||||
"gameinput.roll": "Roll",
|
||||
"gameinput.climb": "Climb",
|
||||
"gameinput.climbdown": "Climb Down",
|
||||
"gameinput.wallleap": "Wall Leap",
|
||||
"gameinput.mount": "Mount",
|
||||
"gameinput.enter": "Enter",
|
||||
"gameinput.command": "Command",
|
||||
"gameinput.escape": "Escape",
|
||||
"gameinput.map": "Map",
|
||||
"gameinput.bag": "Bag",
|
||||
"gameinput.social": "Social",
|
||||
"gameinput.sit": "Sit",
|
||||
"gameinput.spellbook": "Spells",
|
||||
"gameinput.settings": "Settings",
|
||||
"gameinput.respawn": "Respawn",
|
||||
"gameinput.charge": "Charge",
|
||||
"gameinput.togglewield": "Toggle Wield",
|
||||
"gameinput.interact": "Interact",
|
||||
"gameinput.freelook": "Free Look",
|
||||
|
||||
/// End GameInput section
|
||||
|
||||
|
||||
/// Start chracter selection section
|
||||
"char_selection.delete_permanently": "Permanently delete this Character?",
|
||||
"char_selection.change_server": "Change Server",
|
||||
|
@ -54,12 +54,31 @@
|
||||
"voxel.weapon.shield.wood-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 2.4,
|
||||
),
|
||||
// Lanterns
|
||||
Lantern(Black0): Png(
|
||||
"element.icons.lantern_black-0",
|
||||
),
|
||||
Lantern(Green0): Png(
|
||||
"element.icons.lantern_green-0",
|
||||
),
|
||||
// Other
|
||||
Utility(Collar): Png(
|
||||
"element.icons.collar",
|
||||
),
|
||||
|
||||
),
|
||||
// Armor
|
||||
// Starter Parts
|
||||
Armor(Foot(Sandal0)): VoxTrans(
|
||||
"voxel.armor.foot.cloth_sandals",
|
||||
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
|
||||
),
|
||||
Armor(Pants(Rugged0)): VoxTrans(
|
||||
"voxel.armor.pants.rugged-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
||||
),
|
||||
Armor(Chest(Rugged0)): VoxTrans(
|
||||
"voxel.armor.chest.rugged-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
|
||||
),
|
||||
// Assassin Set
|
||||
Armor(Chest(Assassin)): VoxTrans(
|
||||
"voxel.armor.chest.assa",
|
||||
@ -222,10 +241,44 @@
|
||||
"voxel.armor.shoulder.cloth_purple_right-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
|
||||
),
|
||||
// Backs
|
||||
Armor(Back(Short0)): VoxTrans(
|
||||
"voxel.armor.back.short-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
Armor(Back(Admin)): VoxTrans(
|
||||
"voxel.armor.back.admin",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
// Rings
|
||||
Armor(Ring(Ring0)): Png(
|
||||
"element.icons.ring-0",
|
||||
),
|
||||
// Necks
|
||||
Armor(Neck(Neck0)): Png(
|
||||
"element.icons.neck-0",
|
||||
),
|
||||
// Tabards
|
||||
Armor(Tabard(Admin)): Png(
|
||||
"element.icons.tabard_admin",
|
||||
),
|
||||
// Heads
|
||||
Armor(Head(Leather0)): VoxTrans(
|
||||
"voxel.armor.head.leather-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
Armor(Head(AssaMask0)): VoxTrans(
|
||||
"voxel.armor.head.assa_mask-0",
|
||||
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
|
||||
),
|
||||
// Consumables
|
||||
Consumable(Apple): VoxTrans(
|
||||
Consumable(Apple):
|
||||
VoxTrans(
|
||||
"element.icons.item_apple",
|
||||
(0.0, 0.0, 0.0), (-90.0, 90.0, 0.0), 1.0,
|
||||
),
|
||||
Consumable(Coconut): Png(
|
||||
"element.icons.item_coconut",
|
||||
),
|
||||
Consumable(PotionMinor): VoxTrans(
|
||||
"voxel.object.potion_red",
|
||||
|
@ -1,61 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!-- Copyright 2019 Artem Polishchuk <ego.cordatus@gmail.com> -->
|
||||
<component type="desktop-application">
|
||||
<id>net.veloren.veloren.desktop</id>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<project_license>GPL-3.0-or-later</project_license>
|
||||
<content_rating type="oars-1.0">
|
||||
<content_attribute id="social-chat">intense</content_attribute>
|
||||
<content_attribute id="social-info">mild</content_attribute>
|
||||
<content_attribute id="violence-cartoon">mild</content_attribute>
|
||||
<content_attribute id="violence-fantasy">mild</content_attribute>
|
||||
</content_rating>
|
||||
<name>Veloren</name>
|
||||
<summary>
|
||||
Veloren is a multiplayer voxel RPG written in Rust. It is inspired
|
||||
by games such as Cube World, Legend of Zelda: Breath of the Wild,
|
||||
Dwarf Fortress and Minecraft.
|
||||
</summary>
|
||||
<description>
|
||||
<p>
|
||||
Welcome To Veloren!
|
||||
</p><p>
|
||||
Veloren is a multiplayer voxel RPG written in Rust. Veloren takes
|
||||
inspiration from games such as Cube World, Minecraft and Dwarf
|
||||
Fortress. The game is currently under heavy development, but is
|
||||
playable.
|
||||
</p><p>
|
||||
Development
|
||||
</p><p>
|
||||
Currently the communication of contributors happens mainly on our
|
||||
official Discord server (https://discord.gg/kjwJwjK). You can join
|
||||
it to keep up with the development, talk to us or contribute
|
||||
something yourself. Anyone who shows genuine effort to help is
|
||||
welcome in our team. You don't have to know how to program to
|
||||
contribute!
|
||||
</p>
|
||||
</description>
|
||||
<screenshots>
|
||||
<screenshot type="default">
|
||||
<image>https://media.discordapp.net/attachments/634860358623821835/643034796548947968/screenshot_1573381825305.png</image>
|
||||
</screenshot>
|
||||
<screenshot>
|
||||
<image>https://media.discordapp.net/attachments/597826574095613962/643102462781423616/screenshot_1573397958545.png</image>
|
||||
</screenshot>
|
||||
<screenshot>
|
||||
<image>https://cdn.discordapp.com/attachments/634860358623821835/646518917577310219/screenshot_1574211401431.png</image>
|
||||
</screenshot>
|
||||
</screenshots>
|
||||
<keywords>
|
||||
<keyword>sandbox</keyword>
|
||||
<keyword>world</keyword>
|
||||
<keyword>multiplayer</keyword>
|
||||
</keywords>
|
||||
<url type="homepage">https://veloren.net</url>
|
||||
<url type="bugtracker">https://gitlab.com/veloren/veloren/issues</url>
|
||||
<url type="faq">https://gitlab.com/veloren/veloren#faq</url>
|
||||
<url type="help">https://book.veloren.net/</url>
|
||||
<provides>
|
||||
<binary>veloren-voxygen</binary>
|
||||
</provides>
|
||||
</component>
|
@ -5,5 +5,5 @@ Comment=Veloren is a multiplayer voxel RPG written in Rust
|
||||
Exec=veloren-voxygen
|
||||
Categories=Game;Simulation;
|
||||
Keywords=veloren;sandbox;world;blocks;nodes;multiplayer;roleplaying;
|
||||
Icon=net.veloren.veloren.png
|
||||
Icon=net.veloren.veloren
|
||||
Terminal=false
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user