mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Generate palette info from block statistics, and benchmark how well it compresses.
This commit is contained in:
parent
3f3f8a40c5
commit
47b3b5e5d9
1
Cargo.lock
generated
1
Cargo.lock
generated
@ -6143,6 +6143,7 @@ dependencies = [
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"arr_macro",
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"bincode",
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"bitvec",
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"clap",
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"criterion",
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"csv",
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"deflate 0.9.1",
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@ -127,8 +127,9 @@ pub trait VoxelImageEncoding: Copy {
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type Workspace;
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type Output;
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fn create(width: u32, height: u32) -> Self::Workspace;
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>);
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>);
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -176,13 +177,14 @@ impl<const N: u32> VoxelImageEncoding for QuadPngEncoding<N> {
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}
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#[inline(always)]
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.3.put_pixel(x / N, y / N, image::Rgb([rgb.r, rgb.g, rgb.b]));
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}
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#[inline(always)]
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -451,7 +453,7 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageEncoding for TriPngEncoding<AVERAGE_
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)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.1.put_pixel(x, y, image::Luma([0]));
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ws.2.put_pixel(x, y, image::Luma([0]));
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@ -461,6 +463,7 @@ impl<const AVERAGE_PALETTE: bool> VoxelImageEncoding for TriPngEncoding<AVERAGE_
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -666,7 +669,7 @@ pub fn image_terrain<
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P: PackingFormula,
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VIE: VoxelImageEncoding,
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>(
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_: VIE,
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vie: VIE,
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packing: P,
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vol: &V,
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lo: Vec3<u32>,
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@ -697,10 +700,10 @@ pub fn image_terrain<
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.unwrap_or(&Block::empty());
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match (block.get_color(), block.get_sprite()) {
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(Some(rgb), None) => {
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VIE::put_solid(&mut image, i, j, *block, rgb);
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VIE::put_solid(&vie, &mut image, i, j, *block, rgb);
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},
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(None, Some(sprite)) => {
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VIE::put_sprite(&mut image, i, j, *block, sprite, block.get_ori());
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VIE::put_sprite(&vie, &mut image, i, j, *block, sprite, block.get_ori());
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},
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_ => panic!(
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"attr being used for color vs sprite is mutually exclusive (and that's \
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@ -6,7 +6,7 @@ edition = "2018"
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[features]
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simd = ["vek/platform_intrinsics"]
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bin_compression = ["lz-fear", "deflate", "flate2", "image/jpeg", "num-traits", "fallible-iterator", "kiddo"]
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bin_compression = ["lz-fear", "deflate", "flate2", "image/jpeg", "num-traits", "fallible-iterator", "kiddo", "clap"]
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default = ["simd"]
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@ -43,6 +43,7 @@ flate2 = { version = "1.0.20", optional = true }
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num-traits = { version = "0.2", optional = true }
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fallible-iterator = { version = "0.2.0", optional = true }
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kiddo = { version = "0.1.4", optional = true }
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clap = { version = "2.33.3", optional = true }
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[dev-dependencies]
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@ -173,11 +173,12 @@ impl VoxelImageEncoding for PngEncoding {
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -223,11 +224,12 @@ impl VoxelImageEncoding for JpegEncoding {
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ImageBuffer::<Rgba<u8>, Vec<u8>>::new(width, height)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.put_pixel(x, y, image::Rgba([rgb.r, rgb.g, rgb.b, 255 - kind as u8]));
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -268,7 +270,7 @@ impl VoxelImageEncoding for MixedEncoding {
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)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.1.put_pixel(x, y, image::Luma([0]));
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ws.2.put_pixel(x, y, image::Luma([0]));
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@ -276,6 +278,7 @@ impl VoxelImageEncoding for MixedEncoding {
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -378,12 +381,13 @@ impl VoxelImageEncoding for MixedEncodingSparseSprites {
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)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.1.put_pixel(x, y, image::Rgb([rgb.r, rgb.g, rgb.b]));
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -439,12 +443,13 @@ impl VoxelImageEncoding for MixedEncodingDenseSprites {
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)
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}
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fn put_solid(ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.3.put_pixel(x, y, image::Rgb([rgb.r, rgb.g, rgb.b]));
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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@ -488,6 +493,100 @@ impl VoxelImageEncoding for MixedEncodingDenseSprites {
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}
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}
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use kiddo::KdTree;
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lazy_static::lazy_static! {
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pub static ref PALETTE: HashMap<BlockKind, KdTree<f32, u8, 3>> = {
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let ron_bytes = include_bytes!("palettes.ron");
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let palettes: HashMap<BlockKind, Vec<Rgb<u8>>> =
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ron::de::from_bytes(&*ron_bytes).expect("palette should parse");
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palettes
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.into_iter()
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.map(|(k, v)| {
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let mut tree = KdTree::new();
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for (i, rgb) in v.into_iter().enumerate() {
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tree.add(&[rgb.r as f32, rgb.g as f32, rgb.b as f32], i as u8)
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.expect("kdtree insert should succeed");
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}
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(k, tree)
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})
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.collect()
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};
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}
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#[derive(Debug, Clone, Copy)]
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pub struct PaletteEncoding<'a, const N: u32>(&'a HashMap<BlockKind, KdTree<f32, u8, 3>>);
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impl<'a, const N: u32> VoxelImageEncoding for PaletteEncoding<'a, N> {
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#[allow(clippy::type_complexity)]
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type Output = CompressedData<(Vec<u8>, [usize; 4])>;
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#[allow(clippy::type_complexity)]
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type Workspace = (
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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ImageBuffer<image::Luma<u8>, Vec<u8>>,
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);
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fn create(width: u32, height: u32) -> Self::Workspace {
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(
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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ImageBuffer::new(width, height),
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ImageBuffer::new(width / N, height / N),
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)
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}
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fn put_solid(&self, ws: &mut Self::Workspace, x: u32, y: u32, kind: BlockKind, rgb: Rgb<u8>) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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let i = self.0[&kind]
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.nearest_one(
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&[rgb.r as f32, rgb.g as f32, rgb.b as f32],
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&kiddo::distance::squared_euclidean,
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)
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.map(|(_, i)| *i)
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.unwrap_or(0);
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ws.3.put_pixel(x / N, y / N, image::Luma([i]));
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}
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fn put_sprite(
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&self,
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ws: &mut Self::Workspace,
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x: u32,
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y: u32,
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kind: BlockKind,
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sprite: SpriteKind,
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ori: Option<u8>,
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) {
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ws.0.put_pixel(x, y, image::Luma([kind as u8]));
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ws.1.put_pixel(x, y, image::Luma([sprite as u8]));
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ws.2.put_pixel(x, y, image::Luma([ori.unwrap_or(0)]));
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}
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fn finish(ws: &Self::Workspace) -> Option<Self::Output> {
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let mut buf = Vec::new();
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use image::codecs::png::{CompressionType, FilterType};
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let mut indices = [0; 4];
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let mut f = |x: &ImageBuffer<_, Vec<u8>>, i| {
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let png = image::codecs::png::PngEncoder::new_with_quality(
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&mut buf,
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CompressionType::Rle,
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FilterType::Up,
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);
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png.encode(&*x.as_raw(), x.width(), x.height(), image::ColorType::L8)
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.ok()?;
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indices[i] = buf.len();
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Some(())
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};
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f(&ws.0, 0)?;
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f(&ws.1, 1)?;
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f(&ws.2, 2)?;
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f(&ws.3, 3)?;
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Some(CompressedData::compress(&(buf, indices), 1))
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}
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}
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#[allow(clippy::many_single_char_names)]
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fn histogram_to_dictionary(histogram: &HashMap<Vec<u8>, usize>, dictionary: &mut Vec<u8>) {
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let mut tmp: Vec<(Vec<u8>, usize)> = histogram.iter().map(|(k, v)| (k.clone(), *v)).collect();
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@ -898,6 +997,15 @@ fn main() {
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.unwrap();
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let tripngconst_post = Instant::now();
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let palettepng_pre = Instant::now();
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let palettepng = image_terrain_chonk(
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PaletteEncoding::<4>(&PALETTE),
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WidePacking::<true>(),
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&chunk,
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)
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.unwrap();
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let palettepng_post = Instant::now();
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#[rustfmt::skip]
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sizes.extend_from_slice(&[
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("quadpngfull", quadpngfull.data.len() as f32 / n as f32),
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@ -906,6 +1014,7 @@ fn main() {
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("quadpngquartwide", quadpngquartwide.data.len() as f32 / n as f32),
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("tripngaverage", tripngaverage.data.len() as f32 / n as f32),
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("tripngconst", tripngconst.data.len() as f32 / n as f32),
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("palettepng", palettepng.data.len() as f32 / n as f32),
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]);
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let best_idx = sizes
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.iter()
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@ -926,6 +1035,7 @@ fn main() {
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("quadpngquartwide", (quadpngquartwide_post - quadpngquartwide_pre).subsec_nanos()),
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("tripngaverage", (tripngaverage_post - tripngaverage_pre).subsec_nanos()),
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("tripngconst", (tripngconst_post - tripngconst_pre).subsec_nanos()),
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("palettepng", (palettepng_post - palettepng_pre).subsec_nanos()),
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]);
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if false {
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let bucket = z_buckets
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@ -965,6 +1075,15 @@ fn main() {
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bucket.0 += 1;
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bucket.1 += (tripngconst_post - tripngconst_pre).subsec_nanos() as f32;
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}
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if true {
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let bucket = z_buckets
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.entry("palettepng")
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.or_default()
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.entry(chunk.get_max_z() - chunk.get_min_z())
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.or_insert((0, 0.0));
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bucket.0 += 1;
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bucket.1 += (palettepng_post - palettepng_pre).subsec_nanos() as f32;
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}
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trace!(
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"{} {}: uncompressed: {}, {:?} {} {:?}",
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spiralpos.x,
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1838
world/examples/palettes.ron
Normal file
1838
world/examples/palettes.ron
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,5 +1,6 @@
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use clap::{App, Arg, SubCommand};
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use common::{
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terrain::TerrainChunkSize,
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terrain::{BlockKind, TerrainChunkSize},
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vol::{IntoVolIterator, RectVolSize},
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};
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use fallible_iterator::FallibleIterator;
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@ -12,6 +13,9 @@ use rusqlite::{Connection, ToSql, Transaction, TransactionBehavior, NO_PARAMS};
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use std::{
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collections::{HashMap, HashSet},
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error::Error,
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fs::File,
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io::Write,
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str::FromStr,
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sync::mpsc,
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time::{SystemTime, UNIX_EPOCH},
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};
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@ -21,8 +25,8 @@ use veloren_world::{
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World,
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};
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fn block_statistics_db() -> Result<Connection, Box<dyn Error>> {
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let conn = Connection::open("block_statistics.sqlite")?;
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fn block_statistics_db(db_path: &str) -> Result<Connection, Box<dyn Error>> {
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let conn = Connection::open(db_path)?;
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#[rustfmt::skip]
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conn.execute_batch("
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CREATE TABLE IF NOT EXISTS chunk (
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@ -54,7 +58,7 @@ fn block_statistics_db() -> Result<Connection, Box<dyn Error>> {
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Ok(conn)
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}
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fn main() -> Result<(), Box<dyn Error>> {
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fn generate(db_path: &str, ymin: Option<i32>, ymax: Option<i32>) -> Result<(), Box<dyn Error>> {
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common_frontend::init_stdout(None);
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println!("Loading world");
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let pool = ThreadPoolBuilder::new().build().unwrap();
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@ -68,7 +72,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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);
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println!("Loaded world");
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let conn = block_statistics_db()?;
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let conn = block_statistics_db(db_path)?;
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let existing_chunks: HashSet<(i32, i32)> = conn
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.prepare("SELECT xcoord, ycoord FROM chunk")?
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@ -79,13 +83,13 @@ fn main() -> Result<(), Box<dyn Error>> {
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let sz = world.sim().get_size();
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let (tx, rx) = mpsc::channel();
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rayon::spawn(move || {
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let coords: Vec<_> = (1..sz.y)
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let coords: Vec<_> = (ymin.unwrap_or(1)..ymax.unwrap_or(sz.y as i32))
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.into_iter()
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.flat_map(move |y| {
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let tx = tx.clone();
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(1..sz.x)
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(1..sz.x as i32)
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.into_iter()
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.map(move |x| (tx.clone(), x as i32, y as i32))
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.map(move |x| (tx.clone(), x, y))
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})
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.collect();
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coords.into_par_iter().for_each(|(tx, x, y)| {
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@ -107,7 +111,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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let hi = TerrainChunkSize::RECT_SIZE.as_().with_z(chunk.get_max_z());
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let height = chunk.get_max_z() - chunk.get_min_z();
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for (_, block) in chunk.vol_iter(lo, hi) {
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let mut rgb = block.get_color().unwrap_or(Rgb::new(0, 0, 0));
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let mut rgb = block.get_color().unwrap_or_else(|| Rgb::new(0, 0, 0));
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let color: [f32; 3] = [rgb.r as _, rgb.g as _, rgb.b as _];
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if let Ok((dist, nearest)) =
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block_colors.nearest_one(&color, &squared_euclidean)
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@ -152,7 +156,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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REPLACE INTO chunk (xcoord, ycoord, height, start_time, end_time)
|
||||
VALUES (?1, ?2, ?3, ?4, ?5)
|
||||
")?;
|
||||
println!("Inserting results for chunk at ({}, {})", x, y);
|
||||
println!("Inserting results for chunk at ({}, {}): {}", x, y, i);
|
||||
for ((kind, color), count) in block_counts.iter() {
|
||||
insert_block.execute(&[
|
||||
&x as &dyn ToSql,
|
||||
@ -182,3 +186,99 @@ fn main() -> Result<(), Box<dyn Error>> {
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn palette(conn: Connection) -> Result<(), Box<dyn Error>> {
|
||||
let mut stmt =
|
||||
conn.prepare("SELECT kind, r, g, b, SUM(quantity) FROM block GROUP BY kind, r, g, b")?;
|
||||
let mut block_colors: HashMap<BlockKind, Vec<(Rgb<u8>, i64)>> = HashMap::new();
|
||||
|
||||
let mut rows = stmt.query(NO_PARAMS)?;
|
||||
while let Some(row) = rows.next()? {
|
||||
let kind = BlockKind::from_str(&row.get::<_, String>(0)?)?;
|
||||
let rgb: Rgb<u8> = Rgb::new(row.get(1)?, row.get(2)?, row.get(3)?);
|
||||
let count: i64 = row.get(4)?;
|
||||
block_colors
|
||||
.entry(kind)
|
||||
.or_insert_with(Vec::new)
|
||||
.push((rgb, count));
|
||||
}
|
||||
for (_, v) in block_colors.iter_mut() {
|
||||
v.sort_by(|a, b| b.1.cmp(&a.1));
|
||||
}
|
||||
|
||||
let mut palettes: HashMap<BlockKind, Vec<Rgb<u8>>> = HashMap::new();
|
||||
for (kind, colors) in block_colors.iter() {
|
||||
let palette = palettes.entry(*kind).or_insert_with(Vec::new);
|
||||
if colors.len() <= 256 {
|
||||
for (color, _) in colors {
|
||||
palette.push(*color);
|
||||
}
|
||||
println!("{:?}: {:?}", kind, palette);
|
||||
continue;
|
||||
}
|
||||
let mut radius = 1024.0;
|
||||
let mut tree = KdTree::<f32, Rgb<u8>, 3>::new();
|
||||
while palette.len() < 256 {
|
||||
if let Some((color, _)) = colors.iter().find(|(color, _)| {
|
||||
tree.nearest_one(
|
||||
&[color.r as f32, color.g as f32, color.b as f32],
|
||||
&squared_euclidean,
|
||||
)
|
||||
.map(|(dist, _)| dist > radius)
|
||||
.unwrap_or(true)
|
||||
}) {
|
||||
palette.push(*color);
|
||||
tree.add(&[color.r as f32, color.g as f32, color.b as f32], *color)?;
|
||||
println!("{:?}, {:?}: {:?}", kind, radius, *color);
|
||||
} else {
|
||||
radius -= 1.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
let mut f = File::create("palettes.ron")?;
|
||||
let pretty = ron::ser::PrettyConfig::default().with_depth_limit(2);
|
||||
write!(f, "{}", ron::ser::to_string_pretty(&palettes, pretty)?)?;
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn main() -> Result<(), Box<dyn Error>> {
|
||||
let mut app = App::new("world_block_statistics")
|
||||
.version(common::util::DISPLAY_VERSION_LONG.as_str())
|
||||
.author("The veloren devs <https://gitlab.com/veloren/veloren>")
|
||||
.about("Compute and process block statistics on generated chunks")
|
||||
.subcommand(
|
||||
SubCommand::with_name("generate")
|
||||
.about("Generate block statistics")
|
||||
.args(&[
|
||||
Arg::with_name("database")
|
||||
.required(true)
|
||||
.help("File to generate/resume generation"),
|
||||
Arg::with_name("ymin").long("ymin").takes_value(true),
|
||||
Arg::with_name("ymax").long("ymax").takes_value(true),
|
||||
]),
|
||||
)
|
||||
.subcommand(
|
||||
SubCommand::with_name("palette")
|
||||
.about("Compute a palette from previously gathered statistics")
|
||||
.args(&[Arg::with_name("database").required(true)]),
|
||||
);
|
||||
|
||||
let matches = app.clone().get_matches();
|
||||
match matches.subcommand() {
|
||||
("generate", Some(matches)) => {
|
||||
let db_path = matches.value_of("database").expect("database is required");
|
||||
let ymin = matches.value_of("ymin").and_then(|x| i32::from_str(x).ok());
|
||||
let ymax = matches.value_of("ymax").and_then(|x| i32::from_str(x).ok());
|
||||
generate(db_path, ymin, ymax)?;
|
||||
},
|
||||
("palette", Some(matches)) => {
|
||||
let conn =
|
||||
Connection::open(&matches.value_of("database").expect("database is required"))?;
|
||||
palette(conn)?;
|
||||
},
|
||||
_ => {
|
||||
app.print_help()?;
|
||||
},
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user