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haniwa
This commit is contained in:
parent
88a4d0898f
commit
48a79b3e78
@ -416,6 +416,11 @@
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secondary: Simple(None, "common.abilities.custom.quadmedhoof.basic"),
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abilities: [],
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),
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Custom("ClaySteed"): (
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primary: Simple(None, "common.abilities.custom.claysteed.basic"),
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secondary: Simple(None, "common.abilities.custom.claysteed.shockwave"),
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abilities: [],
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),
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Custom("Quad Med Basic"): (
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primary: Simple(None, "common.abilities.custom.quadmedbasic.singlestrike"),
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secondary: Simple(None, "common.abilities.custom.quadmedbasic.triplestrike"),
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@ -654,13 +659,18 @@
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],
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),
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Custom("Grave Warden"): (
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primary: Simple(None, "common.abilities.custom.gravewarden.strike"),
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secondary: Simple(None, "common.abilities.custom.gravewarden.laser"),
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abilities: [
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Simple(None, "common.abilities.custom.gravewarden.shockwave"),
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Simple(None, "common.abilities.custom.gravewarden.rocket"),
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],
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),
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Custom("Clay Golem"): (
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primary: Simple(None, "common.abilities.custom.claygolem.strike"),
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secondary: Simple(None, "common.abilities.custom.claygolem.laser"),
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abilities: [
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Simple(None, "common.abilities.custom.claygolem.shockwave"),
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Simple(None, "common.abilities.custom.claygolem.rocket"),
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],
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secondary: Simple(None, "common.abilities.custom.claygolem.dashstrike"),
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abilities: [],
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),
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Custom("Yeti"): (
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primary: Simple(None, "common.abilities.custom.yeti.strike"),
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@ -670,6 +680,11 @@
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Simple(None, "common.abilities.custom.yeti.snowball"),
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],
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),
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Custom("Ancient Effigy"): (
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primary: Simple(None, "common.abilities.custom.ancienteffigy.laser"),
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secondary: Simple(None, "common.abilities.custom.ancienteffigy.blast"),
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abilities: [],
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),
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Custom("Harvester"): (
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primary: Simple(None, "common.abilities.custom.harvester.scythe"),
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secondary: Simple(None, "common.abilities.custom.harvester.firebreath"),
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@ -892,6 +907,16 @@
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secondary: Simple(None, "common.abilities.music.sitar"),
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abilities: [],
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),
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Custom("Steeldrum"): (
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primary: Simple(None, "common.abilities.music.steeldrum"),
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secondary: Simple(None, "common.abilities.music.steeldrum"),
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abilities: [],
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),
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Custom("Shamisen"): (
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primary: Simple(None, "common.abilities.music.shamisen"),
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secondary: Simple(None, "common.abilities.music.shamisen"),
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abilities: [],
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),
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Tool(Debug): (
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primary: Simple(None, "common.abilities.debug.forwardboost"),
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secondary: Simple(None, "common.abilities.debug.upboost"),
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@ -944,4 +969,25 @@
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Simple(None, "common.abilities.adlet.elder.leap"),
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],
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),
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// Haniwa
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Custom("Haniwa Soldier"): (
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primary: Simple(None, "common.abilities.haniwa.soldier.strike"),
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secondary: Simple(None, "common.abilities.haniwa.soldier.riposte"),
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guard: Simple(None, "common.abilities.haniwa.soldier.guard"),
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abilities: [],
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),
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Custom("Haniwa Guard"): (
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primary: Simple(None, "common.abilities.haniwa.guard.strike"),
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secondary: Simple(None, "common.abilities.haniwa.guard.flurry"),
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abilities: [
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Simple(None, "common.abilities.haniwa.guard.backpedal")
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],
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),
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Custom("Haniwa Archer"): (
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primary: Simple(None, "common.abilities.haniwa.archer.arrow"),
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secondary: Simple(None, "common.abilities.haniwa.archer.kick"),
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abilities: [
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Simple(None, "common.abilities.haniwa.archer.explosive")
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],
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),
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})
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16
assets/common/abilities/custom/ancienteffigy/blast.ron
Normal file
16
assets/common/abilities/custom/ancienteffigy/blast.ron
Normal file
@ -0,0 +1,16 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 2.5,
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recover_duration: 1.0,
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projectile: ClayRocket(
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damage: 75.0,
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knockback: 35.0,
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radius: 10.0,
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min_falloff: 0.75,
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),
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projectile_body: Object(FireRainDrop),
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projectile_speed: 0.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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move_efficiency: 0.3,
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)
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19
assets/common/abilities/custom/ancienteffigy/laser.ron
Normal file
19
assets/common/abilities/custom/ancienteffigy/laser.ron
Normal file
@ -0,0 +1,19 @@
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BasicBeam(
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buildup_duration: 0.9,
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recover_duration: 2.8,
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beam_duration: 0.25,
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damage: 5.5,
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tick_rate: 2.0,
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range: 40.0,
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max_angle: 1.0,
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damage_effect: Some(Buff((
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kind: Burning,
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dur_secs: 5.0,
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strength: DamageFraction(0.50),
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chance: 0.75,
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))),
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energy_regen: 0,
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energy_drain: 0,
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ori_rate: 0.5,
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specifier: Gravewarden,
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)
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28
assets/common/abilities/custom/claygolem/dashstrike.ron
Normal file
28
assets/common/abilities/custom/claygolem/dashstrike.ron
Normal file
@ -0,0 +1,28 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 60,
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poise: 40,
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knockback: 35.0,
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energy_regen: 0,
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),
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range: 4.0,
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angle: 60.0,
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),
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buildup_duration: 2.0,
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swing_duration: 0.8,
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hit_timing: 0.5,
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recover_duration: 3.0,
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movement: (
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buildup: Some(Forward(1.0)),
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),
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ori_modifier: 0.7,
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),
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],
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energy_cost_per_strike: 0,
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auto_progress: true,
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specifier: Some(ClayGolemDash),
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)
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@ -1,19 +1,26 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 1.2,
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swing_duration: 0.1,
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hit_timing: 0.4,
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recover_duration: 1.0,
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melee_constructor: (
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kind: Bash(
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damage: 30.0,
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poise: 50.0,
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knockback: 10.0,
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energy_regen: 0.0,
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 60,
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poise: 40,
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knockback: 35.0,
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energy_regen: 0,
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),
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range: 4.0,
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angle: 60.0,
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),
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buildup_duration: 1.4,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 0.5,
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movement: (
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swing: Some(Forward(0.5)),
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),
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ori_modifier: 0.7,
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),
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range: 4.0,
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angle: 45.0,
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multi_target: Some(Normal),
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),
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ori_modifier: 1.0,
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)
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],
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energy_cost_per_strike: 0,
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auto_progress: true,
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)
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18
assets/common/abilities/custom/claysteed/basic.ron
Normal file
18
assets/common/abilities/custom/claysteed/basic.ron
Normal file
@ -0,0 +1,18 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.50,
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swing_duration: 0.6,
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hit_timing: 0.4,
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recover_duration: 0.85,
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melee_constructor: (
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kind: Bash(
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damage:20.0,
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poise: 28.0,
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knockback: 15.0,
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energy_regen: 0.0,
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),
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range: 0.8,
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angle: 50.0,
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),
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ori_modifier: 1.0,
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)
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18
assets/common/abilities/custom/claysteed/shockwave.ron
Normal file
18
assets/common/abilities/custom/claysteed/shockwave.ron
Normal file
@ -0,0 +1,18 @@
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Shockwave(
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energy_cost: 0,
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buildup_duration: 1.0,
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swing_duration: 0.12,
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recover_duration: 2.0,
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damage: 30.0,
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poise_damage: 20,
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knockback: (strength: 20.0, direction: TowardsUp),
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shockwave_angle: 360.0,
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shockwave_vertical_angle: 90.0,
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shockwave_speed: 25.0,
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shockwave_duration: 2.0,
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dodgeable: Jump,
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move_efficiency: 0.0,
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damage_kind: Crushing,
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specifier: Ground,
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ori_rate: 1.0,
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)
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@ -15,5 +15,5 @@ BasicBeam(
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energy_regen: 0,
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energy_drain: 0,
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ori_rate: 0.07,
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specifier: ClayGolem,
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specifier: Gravewarden,
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)
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26
assets/common/abilities/custom/gravewarden/strike.ron
Normal file
26
assets/common/abilities/custom/gravewarden/strike.ron
Normal file
@ -0,0 +1,26 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Bash(
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damage: 30,
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poise: 50,
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knockback: 10.0,
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energy_regen: 0,
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),
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range: 4.0,
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angle: 45.0,
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),
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buildup_duration: 1.2,
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swing_duration: 0.1,
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hit_timing: 0.4,
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recover_duration: 1.0,
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movement: (
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swing: Some(Forward(0.5)),
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),
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ori_modifier: 1.0,
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),
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],
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energy_cost_per_strike: 0,
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auto_progress: true,
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)
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@ -1,6 +1,6 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 1.15,
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buildup_duration: 0.55,
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swing_duration: 0.3,
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hit_timing: 0.4,
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recover_duration: 0.85,
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16
assets/common/abilities/haniwa/archer/arrow.ron
Normal file
16
assets/common/abilities/haniwa/archer/arrow.ron
Normal file
@ -0,0 +1,16 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 1.3,
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recover_duration: 1.2,
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projectile: Arrow(
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damage: 25,
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knockback: 8.0,
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energy_regen: 0,
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),
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projectile_body: Object(ArrowClay),
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projectile_light: None,
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projectile_speed: 75.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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move_efficiency: 0.2,
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)
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17
assets/common/abilities/haniwa/archer/explosive.ron
Normal file
17
assets/common/abilities/haniwa/archer/explosive.ron
Normal file
@ -0,0 +1,17 @@
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BasicRanged(
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energy_cost: 0,
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buildup_duration: 2.4,
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recover_duration: 0.6,
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projectile: ClayRocket(
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damage: 30,
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knockback: 10.0,
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radius: 5.0,
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min_falloff: 0.75,
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),
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projectile_body: Object(GrenadeClay),
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projectile_light: None,
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projectile_speed: 50.0,
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num_projectiles: 1,
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projectile_spread: 0.0,
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move_efficiency: 0.5,
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)
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18
assets/common/abilities/haniwa/archer/kick.ron
Normal file
18
assets/common/abilities/haniwa/archer/kick.ron
Normal file
@ -0,0 +1,18 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.4,
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swing_duration: 0.1,
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hit_timing: 0.5,
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recover_duration: 0.5,
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melee_constructor: (
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kind: Bash(
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damage: 20,
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poise: 20,
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knockback: 25,
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energy_regen: 0,
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),
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range: 3.0,
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angle: 90.0,
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),
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ori_modifier: 1.0,
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)
|
25
assets/common/abilities/haniwa/guard/backpedal.ron
Normal file
25
assets/common/abilities/haniwa/guard/backpedal.ron
Normal file
@ -0,0 +1,25 @@
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ComboMelee2(
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strikes: [
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(
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melee_constructor: (
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kind: Stab(
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damage: 20,
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poise: 10,
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knockback: 10,
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energy_regen: 0,
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),
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range: 4.0,
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angle: 10.0,
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),
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buildup_duration: 0.2,
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swing_duration: 0.2,
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hit_timing: 0.5,
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recover_duration: 0.8,
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movement: (
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recover: Some(Reverse(1.5)),
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),
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ori_modifier: 1.0,
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),
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],
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energy_cost_per_strike: 0,
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)
|
19
assets/common/abilities/haniwa/guard/flurry.ron
Normal file
19
assets/common/abilities/haniwa/guard/flurry.ron
Normal file
@ -0,0 +1,19 @@
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RapidMelee(
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buildup_duration: 0.5,
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swing_duration: 0.3,
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recover_duration: 0.5,
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melee_constructor: (
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kind: Stab(
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damage: 10,
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poise: 5,
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knockback: 0,
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energy_regen: 0,
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),
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range: 4.0,
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angle: 10.0,
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),
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energy_cost: 0,
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max_strikes: Some(5),
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move_modifier: 0.7,
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ori_modifier: 0.7,
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)
|
18
assets/common/abilities/haniwa/guard/strike.ron
Normal file
18
assets/common/abilities/haniwa/guard/strike.ron
Normal file
@ -0,0 +1,18 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 1.0,
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swing_duration: 0.2,
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hit_timing: 0.5,
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recover_duration: 0.8,
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melee_constructor: (
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kind: Stab(
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damage: 30,
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poise: 15,
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knockback: 5,
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energy_regen: 0,
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),
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range: 4.0,
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angle: 10.0,
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),
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ori_modifier: 1.0,
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)
|
21
assets/common/abilities/haniwa/soldier/guard.ron
Normal file
21
assets/common/abilities/haniwa/soldier/guard.ron
Normal file
@ -0,0 +1,21 @@
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BasicBlock(
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buildup_duration: 0.25,
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recover_duration: 0.25,
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||||
max_angle: 90.0,
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||||
block_strength: 0.5,
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parry_window: (
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||||
buildup: false,
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||||
recover: false,
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||||
),
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||||
energy_cost: 0,
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energy_regen: 0,
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can_hold: true,
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blocked_attacks: (
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melee: true,
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projectiles: true,
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beams: true,
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ground_shockwaves: false,
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air_shockwaves: true,
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explosions: true,
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),
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)
|
16
assets/common/abilities/haniwa/soldier/riposte.ron
Normal file
16
assets/common/abilities/haniwa/soldier/riposte.ron
Normal file
@ -0,0 +1,16 @@
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RiposteMelee(
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energy_cost: 0,
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buildup_duration: 0.7,
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swing_duration: 0.3,
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recover_duration: 0.2,
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melee_constructor: (
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kind: Slash(
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damage: 30,
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poise: 60,
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knockback: 15,
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energy_regen: 0,
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||||
),
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range: 4.0,
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angle: 60.0,
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||||
),
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||||
)
|
18
assets/common/abilities/haniwa/soldier/strike.ron
Normal file
18
assets/common/abilities/haniwa/soldier/strike.ron
Normal file
@ -0,0 +1,18 @@
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BasicMelee(
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energy_cost: 0,
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buildup_duration: 0.8,
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||||
swing_duration: 0.2,
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||||
hit_timing: 0.5,
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recover_duration: 0.6,
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melee_constructor: (
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kind: Slash(
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||||
damage: 40,
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poise: 40,
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knockback: 10,
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energy_regen: 0,
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||||
),
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range: 4.0,
|
||||
angle: 45.0,
|
||||
),
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||||
ori_modifier: 1.0,
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||||
)
|
4
assets/common/abilities/music/shamisen.ron
Normal file
4
assets/common/abilities/music/shamisen.ron
Normal file
@ -0,0 +1,4 @@
|
||||
Music(
|
||||
play_duration: 0.4,
|
||||
ori_modifier: 1.0,
|
||||
)
|
4
assets/common/abilities/music/steeldrum.ron
Normal file
4
assets/common/abilities/music/steeldrum.ron
Normal file
@ -0,0 +1,4 @@
|
||||
Music(
|
||||
play_duration: 0.4,
|
||||
ori_modifier: 1.0,
|
||||
)
|
11
assets/common/entity/dungeon/haniwa/ancienteffigy.ron
Normal file
11
assets/common/entity/dungeon/haniwa/ancienteffigy.ron
Normal file
@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Ancient Effigy"),
|
||||
body: RandomWith("ancienteffigy"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
@ -1,11 +0,0 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Bonerattler"),
|
||||
body: RandomWith("bonerattler"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.creature.quad_medium.carapace"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
@ -3,7 +3,7 @@
|
||||
name: Name("Clay Golem"),
|
||||
body: RandomWith("claygolem"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.claygolem"),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
|
11
assets/common/entity/dungeon/haniwa/claysteed.ron
Normal file
11
assets/common/entity/dungeon/haniwa/claysteed.ron
Normal file
@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("claysteed"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/dungeon/haniwa/general.ron
Normal file
11
assets/common/entity/dungeon/haniwa/general.ron
Normal file
@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Automatic,
|
||||
body: RandomWith("haniwa_general"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.enemy"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
11
assets/common/entity/dungeon/haniwa/gravewarden.ron
Normal file
11
assets/common/entity/dungeon/haniwa/gravewarden.ron
Normal file
@ -0,0 +1,11 @@
|
||||
#![enable(implicit_some)]
|
||||
(
|
||||
name: Name("Gravewarden"),
|
||||
body: RandomWith("gravewarden"),
|
||||
alignment: Alignment(Enemy),
|
||||
loot: LootTable("common.loot_tables.dungeon.haniwa.gravewarden"),
|
||||
inventory: (
|
||||
loadout: FromBody,
|
||||
),
|
||||
meta: [],
|
||||
)
|
@ -36,6 +36,12 @@
|
||||
Simple(
|
||||
"common.items.npc_armor.golem.woodgolem",
|
||||
): "common-items-npc_armor-golem-woodgolem",
|
||||
Simple(
|
||||
"common.items.npc_armor.golem.ancienteffigy",
|
||||
): "common-items-npc_armor-golem-ancienteffigy",
|
||||
Simple(
|
||||
"common.items.npc_armor.golem.gravewarden",
|
||||
): "common-items-npc_armor-golem-gravewarden",
|
||||
Simple(
|
||||
"common.items.npc_armor.biped_small.myrmidon.foot.hoplite",
|
||||
): "common-items-npc_armor-biped_small-myrmidon-foot-hoplite",
|
||||
@ -519,6 +525,9 @@
|
||||
Simple(
|
||||
"common.items.npc_armor.quadruped_medium.roshwalr",
|
||||
): "common-items-npc_armor-quadruped_medium-roshwalr",
|
||||
Simple(
|
||||
"common.items.npc_armor.quadruped_medium.claysteed",
|
||||
): "common-items-npc_armor-quadruped_medium-claysteed",
|
||||
Simple(
|
||||
"common.items.npc_armor.theropod.rugged",
|
||||
): "common-items-npc_armor-theropod-rugged",
|
||||
@ -564,9 +573,15 @@
|
||||
Simple(
|
||||
"common.items.npc_armor.biped_large.yeti",
|
||||
): "common-items-npc_armor-biped_large-yeti",
|
||||
Simple(
|
||||
"common.items.npc_armor.biped_large.haniwageneral",
|
||||
): "common-items-npc_armor-biped_large-haniwageneral",
|
||||
Simple(
|
||||
"common.items.keys.bone_key",
|
||||
): "object-key_bone",
|
||||
Simple(
|
||||
"common.items.keys.haniwa_key",
|
||||
): "object-key_haniwa",
|
||||
Simple(
|
||||
"common.items.keys.glass_key",
|
||||
): "object-key_glass",
|
||||
@ -2249,6 +2264,12 @@
|
||||
Simple(
|
||||
"common.items.tool.instruments.wildskin_drum",
|
||||
): "weapon-tool-wildskin_drum",
|
||||
Simple(
|
||||
"common.items.tool.instruments.steeldrum",
|
||||
): "weapon-tool-steeldrum",
|
||||
Simple(
|
||||
"common.items.tool.instruments.shamisen",
|
||||
): "weapon-tool-shamisen",
|
||||
Simple(
|
||||
"common.items.log.bamboo",
|
||||
): "sprite-wood-item-bamboo",
|
||||
@ -2379,6 +2400,9 @@
|
||||
Simple(
|
||||
"common.items.npc_weapons.sword.saurok_sword",
|
||||
): "common-items-npc_weapons-sword-saurok_sword",
|
||||
Simple(
|
||||
"common.items.npc_weapons.sword.haniwa_general_sword",
|
||||
): "common-items-npc_weapons-sword-haniwa_general_sword",
|
||||
Simple(
|
||||
"common.items.npc_weapons.unique.akhlut",
|
||||
): "common-items-npc_weapons-unique-akhlut",
|
||||
@ -2571,6 +2595,15 @@
|
||||
Simple(
|
||||
"common.items.npc_weapons.unique.wood_golem_fist",
|
||||
): "common-items-npc_weapons-unique-wood_golem_fist",
|
||||
Simple(
|
||||
"common.items.npc_weapons.unique.ancient_effigy_eyes",
|
||||
): "common-items-npc_weapons-unique-ancient_effigy_eyes",
|
||||
Simple(
|
||||
"common.items.npc_weapons.unique.claysteed",
|
||||
): "common-items-npc_weapons-unique-claysteed",
|
||||
Simple(
|
||||
"common.items.npc_weapons.unique.gravewarden_fist",
|
||||
): "common-items-npc_weapons-unique-gravewarden_fist",
|
||||
Simple(
|
||||
"common.items.npc_weapons.unique.arthropods.antlion",
|
||||
): "common-items-npc_weapons-unique-arthropods-antlion",
|
||||
|
11
assets/common/items/keys/haniwa_key.ron
Normal file
11
assets/common/items/keys/haniwa_key.ron
Normal file
@ -0,0 +1,11 @@
|
||||
ItemDef(
|
||||
legacy_name: "Haniwa Keystone",
|
||||
legacy_description: "Used to open doors. Will break after use.",
|
||||
kind: Utility(
|
||||
kind: Key,
|
||||
),
|
||||
amount: 1,
|
||||
quality: Common,
|
||||
tags: [Utility],
|
||||
)
|
||||
|
13
assets/common/items/npc_armor/biped_large/haniwageneral.ron
Normal file
13
assets/common/items/npc_armor/biped_large/haniwageneral.ron
Normal file
@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Haniwa General Armor",
|
||||
legacy_description: "Worn by haniwa general.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(80.0)),
|
||||
poise_resilience: Some(Normal(30.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Epic,
|
||||
tags: [],
|
||||
)
|
13
assets/common/items/npc_armor/golem/ancienteffigy.ron
Normal file
13
assets/common/items/npc_armor/golem/ancienteffigy.ron
Normal file
@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Ancient Effigy Armor",
|
||||
legacy_description: "Worn by ancient effigy.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(100.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [],
|
||||
)
|
@ -4,7 +4,7 @@ ItemDef(
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(180.0)),
|
||||
protection: Some(Normal(100.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
|
13
assets/common/items/npc_armor/golem/gravewarden.ron
Normal file
13
assets/common/items/npc_armor/golem/gravewarden.ron
Normal file
@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Grave Warden Armor",
|
||||
legacy_description: "Worn by grave warden.",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(180.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [],
|
||||
)
|
13
assets/common/items/npc_armor/quadruped_medium/claysteed.ron
Normal file
13
assets/common/items/npc_armor/quadruped_medium/claysteed.ron
Normal file
@ -0,0 +1,13 @@
|
||||
ItemDef(
|
||||
legacy_name: "Clay Steed's Thick Fur",
|
||||
legacy_description: "testing123",
|
||||
kind: Armor((
|
||||
kind: Chest,
|
||||
stats: Direct((
|
||||
protection: Some(Normal(40.0)),
|
||||
poise_resilience: Some(Normal(1.0)),
|
||||
)),
|
||||
)),
|
||||
quality: Common,
|
||||
tags: [],
|
||||
)
|
@ -6,9 +6,9 @@ ItemDef(
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.0,
|
||||
power: 1.6,
|
||||
effect_power: 0.8,
|
||||
speed: 0.7,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
@ -16,5 +16,5 @@ ItemDef(
|
||||
)),
|
||||
quality: Moderate,
|
||||
tags: [],
|
||||
ability_spec: Some(Custom("Bow Simple")),
|
||||
ability_spec: Some(Custom("Haniwa Archer")),
|
||||
)
|
@ -6,7 +6,7 @@ ItemDef(
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.0,
|
||||
power: 1.6,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
range: 1.0,
|
||||
@ -16,5 +16,5 @@ ItemDef(
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [],
|
||||
ability_spec: None,
|
||||
ability_spec: Some(Custom("Haniwa Guard")),
|
||||
)
|
@ -2,13 +2,13 @@ ItemDef(
|
||||
legacy_name: "Soldier Sword",
|
||||
legacy_description: "",
|
||||
kind: Tool((
|
||||
kind: Dagger,
|
||||
kind: Sword,
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.0,
|
||||
power: 1.6,
|
||||
effect_power: 0.8,
|
||||
speed: 0.8,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
@ -16,5 +16,5 @@ ItemDef(
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [],
|
||||
ability_spec: Some(Custom("Dagger Simple")),
|
||||
ability_spec: Some(Custom("Haniwa Soldier")),
|
||||
)
|
@ -0,0 +1,20 @@
|
||||
ItemDef(
|
||||
legacy_name: "Haniwa General Sword",
|
||||
legacy_description: "Placeholder",
|
||||
kind: Tool((
|
||||
kind: Sword,
|
||||
hands: One,
|
||||
stats: (
|
||||
equip_time_secs: 0.5,
|
||||
power: 1.5,
|
||||
effect_power: 1.0,
|
||||
speed: 0.75,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [],
|
||||
ability_spec: Some(Custom("Sword Simple")),
|
||||
)
|
@ -0,0 +1,20 @@
|
||||
ItemDef(
|
||||
legacy_name: "Ancient Effigy Eyes",
|
||||
legacy_description: "Yeet.",
|
||||
kind: Tool((
|
||||
kind: Natural,
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.001,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [],
|
||||
ability_spec: Some(Custom("Ancient Effigy")),
|
||||
)
|
20
assets/common/items/npc_weapons/unique/claysteed.ron
Normal file
20
assets/common/items/npc_weapons/unique/claysteed.ron
Normal file
@ -0,0 +1,20 @@
|
||||
ItemDef(
|
||||
legacy_name: "ClaySteed",
|
||||
legacy_description: "testing123",
|
||||
kind: Tool((
|
||||
kind: Natural,
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.01,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [],
|
||||
ability_spec: Some(Custom("ClaySteed")),
|
||||
)
|
20
assets/common/items/npc_weapons/unique/gravewarden_fist.ron
Normal file
20
assets/common/items/npc_weapons/unique/gravewarden_fist.ron
Normal file
@ -0,0 +1,20 @@
|
||||
ItemDef(
|
||||
legacy_name: "Grave Warden Fists",
|
||||
legacy_description: "Yeet.",
|
||||
kind: Tool((
|
||||
kind: Natural,
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.001,
|
||||
power: 1.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
range: 1.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
)),
|
||||
quality: Low,
|
||||
tags: [],
|
||||
ability_spec: Some(Custom("Grave Warden")),
|
||||
)
|
21
assets/common/items/tool/instruments/shamisen.ron
Normal file
21
assets/common/items/tool/instruments/shamisen.ron
Normal file
@ -0,0 +1,21 @@
|
||||
ItemDef(
|
||||
legacy_name: "Shamisen",
|
||||
legacy_description: "Shamisen.",
|
||||
kind: Tool((
|
||||
kind: Instrument,
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.4,
|
||||
power: 0.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
crit_chance: 0.0,
|
||||
range: 0.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [Utility],
|
||||
ability_spec: Some(Custom("Shamisen")),
|
||||
)
|
21
assets/common/items/tool/instruments/steeldrum.ron
Normal file
21
assets/common/items/tool/instruments/steeldrum.ron
Normal file
@ -0,0 +1,21 @@
|
||||
ItemDef(
|
||||
legacy_name: "Steeldrum",
|
||||
legacy_description: "Steeldrum.",
|
||||
kind: Tool((
|
||||
kind: Instrument,
|
||||
hands: Two,
|
||||
stats: (
|
||||
equip_time_secs: 0.4,
|
||||
power: 0.0,
|
||||
effect_power: 1.0,
|
||||
speed: 1.0,
|
||||
crit_chance: 0.0,
|
||||
range: 0.0,
|
||||
energy_efficiency: 1.0,
|
||||
buff_strength: 1.0,
|
||||
),
|
||||
)),
|
||||
quality: Legendary,
|
||||
tags: [Utility],
|
||||
ability_spec: Some(Custom("Steeldrum")),
|
||||
)
|
@ -5,4 +5,5 @@
|
||||
(3.0, LootTable("common.loot_tables.armor.tier-4")),
|
||||
// Misc
|
||||
(2.0, Item("common.items.armor.misc.neck.haniwa_talisman")),
|
||||
(0.2, Item("common.items.tool.instruments.shamisen")),
|
||||
]
|
3
assets/common/loot_tables/dungeon/haniwa/key.ron
Normal file
3
assets/common/loot_tables/dungeon/haniwa/key.ron
Normal file
@ -0,0 +1,3 @@
|
||||
[
|
||||
(1.0, Item("common.items.keys.haniwa_key")),
|
||||
]
|
@ -571,6 +571,10 @@
|
||||
keyword: "bristleback",
|
||||
generic: "Bristleback"
|
||||
),
|
||||
claysteed: (
|
||||
keyword: "claysteed",
|
||||
generic: "Clay Steed"
|
||||
),
|
||||
)
|
||||
),
|
||||
quadruped_small: (
|
||||
@ -981,6 +985,10 @@
|
||||
sea_bishop: (
|
||||
keyword: "sea_bishop",
|
||||
generic: "Sea Bishop"
|
||||
),
|
||||
haniwa_general: (
|
||||
keyword: "haniwa_general",
|
||||
generic: "Haniwa General"
|
||||
)
|
||||
)
|
||||
),
|
||||
@ -994,7 +1002,7 @@
|
||||
species: (
|
||||
stonegolem: (
|
||||
keyword: "stonegolem",
|
||||
generic: "StoneGolem"
|
||||
generic: "Stone Golem"
|
||||
),
|
||||
treant: (
|
||||
keyword: "treant",
|
||||
@ -1004,13 +1012,21 @@
|
||||
keyword: "woodgolem",
|
||||
generic: "Wooden Golem"
|
||||
),
|
||||
gravewarden: (
|
||||
keyword: "gravewarden",
|
||||
generic: "Gravewarden"
|
||||
),
|
||||
claygolem: (
|
||||
keyword: "claygolem",
|
||||
generic: "ClayGolem"
|
||||
generic: "Clay Golem"
|
||||
),
|
||||
ancienteffigy: (
|
||||
keyword: "ancienteffigy",
|
||||
generic: "Ancient Effigy"
|
||||
),
|
||||
coralgolem: (
|
||||
keyword: "coralgolem",
|
||||
generic: "CoralGolem"
|
||||
generic: "Coral Golem"
|
||||
)
|
||||
)
|
||||
),
|
||||
|
@ -412,5 +412,7 @@
|
||||
(Item("common.items.tool.instruments.sitar"),1),
|
||||
(Item("common.items.tool.instruments.washboard"),1),
|
||||
(Item("common.items.tool.instruments.wildskin_drum"),1),
|
||||
(Item("common.items.tool.instruments.steeldrum"),1),
|
||||
(Item("common.items.tool.instruments.shamisen"),1),
|
||||
],
|
||||
})
|
||||
|
@ -760,6 +760,50 @@
|
||||
threshold: 0.5,
|
||||
subtitle: "subtitle-instrument_lute",
|
||||
),
|
||||
Music(Instrument, Custom("Steeldrum")): (
|
||||
files: [
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_eg",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_ec1g",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_e",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_d1c1",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_d1",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_d",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_ce",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_c1ag",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_c1ae",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_c1",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_c",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_ac1",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_a",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_c1c1",
|
||||
"voxygen.audio.sfx.instrument.steeldrum.steeldrum_g",
|
||||
],
|
||||
threshold: 0.5,
|
||||
subtitle: "subtitle-instrument_steeldrum",
|
||||
),
|
||||
Music(Instrument, Custom("Shamisen")): (
|
||||
files: [
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_a",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_aec1",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_c",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_c1",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_c1c1a",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_cc",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_cdc1",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_cea",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_ceg",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_cge",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_d",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_dac",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_e",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_ea",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_eac1c",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_g",
|
||||
"voxygen.audio.sfx.instrument.shamisen.shamisen_gg",
|
||||
],
|
||||
threshold: 0.5,
|
||||
subtitle: "subtitle-instrument_shamisen",
|
||||
),
|
||||
Music(Instrument, Custom("Sitar")): (
|
||||
files: [
|
||||
"voxygen.audio.sfx.instrument.sitar.sitar_c",
|
||||
@ -1412,6 +1456,13 @@
|
||||
threshold: 0.3,
|
||||
subtitle: "subtitle-attack-cyclops_charge",
|
||||
),
|
||||
FuseCharge: (
|
||||
files: [
|
||||
"voxygen.audio.sfx.abilities.fuse",
|
||||
],
|
||||
threshold: 0.2,
|
||||
subtitle: "subtitle-attack-fuse_charge",
|
||||
),
|
||||
GigaRoar: (
|
||||
files: [
|
||||
"voxygen.audio.sfx.abilities.gigas_frost_roar",
|
||||
|
BIN
assets/voxygen/audio/sfx/abilities/fuse.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/abilities/fuse.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_a.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_a.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_aec1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_aec1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_c.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_c.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_c1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_c1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_c1c1a.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_c1c1a.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cc.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cc.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cdc1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cdc1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cea.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cea.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_ceg.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_ceg.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cge.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_cge.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_d.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_d.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_dac.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_dac.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_e.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_e.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_ea.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_ea.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_eac1c.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_eac1c.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_g.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_g.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_gg.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/shamisen/shamisen_gg.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_a.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_a.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_ac1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_ac1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1ae.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1ae.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1ag.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1ag.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1c1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_c1c1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_ce.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_ce.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_d.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_d.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_d1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_d1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_d1c1.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_d1c1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_e.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_e.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_ec1g.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_ec1g.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_eg.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_eg.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_g.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/instrument/steeldrum/steeldrum_g.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/element/ui/map/buttons/haniwa.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/ui/map/buttons/haniwa.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/element/ui/map/buttons/haniwa_bg.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/ui/map/buttons/haniwa_bg.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/element/ui/map/buttons/haniwa_hover.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/ui/map/buttons/haniwa_hover.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -35,4 +35,5 @@ hud-map-zoom_minimap_explanation =
|
||||
hud-map-gnarling = Gnarling Fortification
|
||||
hud-map-chapel_site = Sea Chapel
|
||||
hud-map-adlet = Adlet Stronghold
|
||||
hud-map-haniwa = Haniwa Catacomb
|
||||
hud-map-placed_by = Placed by { $name }
|
@ -78,6 +78,8 @@ subtitle-instrument_icy_talharpa = Icy Talharpa playing
|
||||
subtitle-instrument_kalimba = Kalimba playing
|
||||
subtitle-instrument_melodica = Melodica playing
|
||||
subtitle-instrument_lute = Lute playing
|
||||
subtitle-instrument_steeldrum = Steeldrum playing
|
||||
subtitle-instrument_shamisen = Shamisen playing
|
||||
subtitle-instrument_sitar = Sitar playing
|
||||
subtitle-instrument_guitar = Guitar playing
|
||||
subtitle-instrument_dark_guitar = Dark Guitar playing
|
||||
@ -104,6 +106,7 @@ subtitle-knocked_down = Knocked down
|
||||
subtitle-attack-ground_slam = Ground slam
|
||||
subtitle-attack-laser_beam = Laser beam
|
||||
subtitle-attack-cyclops_charge = Cyclops charge
|
||||
subtitle-attack-fuse_charge = Fuse sizzling
|
||||
subtitle-giga_roar = Frost gigas roar
|
||||
subtitle-deep_laugh = Deep Laugh
|
||||
subtitle-attack-flash_freeze = Flash freeze
|
||||
|
@ -48,6 +48,12 @@ common-items-npc_armor-golem-claygolem = Clay Golem Armor
|
||||
common-items-npc_armor-golem-woodgolem = Wood Golem Armor
|
||||
.desc = Yeet
|
||||
|
||||
common-items-npc_armor-golem-ancienteffigy = Ancient Effigy Armor
|
||||
.desc = Worn by ancient effigy.
|
||||
|
||||
common-items-npc_armor-golem-gravewarden = Grave Warden Armor
|
||||
.desc = Worn by grave warden.
|
||||
|
||||
common-items-npc_armor-biped_small-myrmidon-foot-hoplite = Myrmidon Hoplite
|
||||
.desc = Ceremonial attire used by members..
|
||||
|
||||
@ -528,6 +534,9 @@ common-items-npc_armor-quadruped_medium-frostfang = Frostfang's Thick Skin
|
||||
common-items-npc_armor-quadruped_medium-roshwalr = Roshwalr's Thick Skin
|
||||
.desc = testing123
|
||||
|
||||
common-items-npc_armor-quadruped_medium-claysteed = Claysteeds's Thick Skin
|
||||
.desc = testing123
|
||||
|
||||
common-items-npc_armor-theropod-rugged = Theropod Rugged
|
||||
.desc = stronk.
|
||||
|
||||
@ -567,6 +576,9 @@ common-items-npc_armor-biped_large-warlord = Giant Warlord Chest
|
||||
common-items-npc_armor-biped_large-yeti = Yeti Hide
|
||||
.desc = Strong as Yeti itself.
|
||||
|
||||
common-items-npc_armor-biped_large-haniwageneral = Haniwa General Uniform
|
||||
.desc = Has seen combat.
|
||||
|
||||
common-items-weapons-empty-empty = Empty Item
|
||||
.desc = This item may grant abilities, but is invisible
|
||||
|
||||
@ -837,6 +849,9 @@ common-items-npc_weapons-sword-pickaxe_velorite_sword = Velorite Pickaxe
|
||||
common-items-npc_weapons-sword-saurok_sword = Saurok Sword
|
||||
.desc = Placeholder
|
||||
|
||||
common-items-npc_weapons-sword-haniwa_general_sword = Haniwa General Sword
|
||||
.desc = Placeholder
|
||||
|
||||
common-items-npc_weapons-unique-akhlut = Quad Med Basic
|
||||
.desc = testing123
|
||||
|
||||
@ -1029,6 +1044,15 @@ common-items-npc_weapons-unique-wendigo_magic = Wendigo Magic
|
||||
common-items-npc_weapons-unique-wood_golem_fist = Wood Golem Fists
|
||||
.desc = Yeet
|
||||
|
||||
common-items-npc_weapons-unique-ancient_effigy_eyes = Ancient Effigy Eyes
|
||||
.desc = testing123
|
||||
|
||||
common-items-npc_weapons-unique-claysteed = Claysteed Hoof
|
||||
.desc = testing123
|
||||
|
||||
common-items-npc_weapons-unique-gravewarden_fist = Gravewarden Fist
|
||||
.desc = testing123
|
||||
|
||||
common-items-npc_weapons-unique-arthropods-antlion = Antlion
|
||||
.desc = testing123
|
||||
|
||||
|
@ -15,6 +15,9 @@
|
||||
object-key_bone = Bone Key
|
||||
.desc = Used to open bone locks. Will break after use.
|
||||
|
||||
object-key_haniwa = Haniwa Keystone
|
||||
.desc = Used to open doors. Will break after use.
|
||||
|
||||
object-key_glass = Glass Key
|
||||
.desc = Used to open Glass Barriers. Will break after use.
|
||||
|
||||
|
@ -207,6 +207,12 @@ weapon-tool-melodica = Melodica
|
||||
weapon-tool-wooden_sitar = Sitar
|
||||
.desc = Wooden Sitar.
|
||||
|
||||
weapon-tool-steeldrum = Steeldrum
|
||||
.desc = Steeldrum.
|
||||
|
||||
weapon-tool-shamisen = Shamisen
|
||||
.desc = Shamisen.
|
||||
|
||||
weapon-tool-washboard = Washboard
|
||||
.desc = Washboard.
|
||||
|
||||
|
@ -1662,6 +1662,14 @@
|
||||
"voxel.weapon.tool.wooden_lute",
|
||||
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.0,
|
||||
),
|
||||
Simple("common.items.tool.instruments.steeldrum"): VoxTrans(
|
||||
"voxel.weapon.tool.steeldrum",
|
||||
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.0,
|
||||
),
|
||||
Simple("common.items.tool.instruments.shamisen"): VoxTrans(
|
||||
"voxel.weapon.tool.shamisen",
|
||||
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.0,
|
||||
),
|
||||
Simple("common.items.tool.instruments.guitar"): VoxTrans(
|
||||
"voxel.weapon.tool.wooden_guitar",
|
||||
(0.0, 0.0, 0.0), (45.0, 90.0, 0.0), 1.1,
|
||||
@ -4930,6 +4938,10 @@
|
||||
"voxel.object.key_bone",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
Simple("common.items.keys.haniwa_key"): VoxTrans(
|
||||
"voxel.object.key_haniwa",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
),
|
||||
Simple("common.items.keys.glass_key"): VoxTrans(
|
||||
"voxel.object.key_glass",
|
||||
(0.0, 0.0, 0.0), (-100.0, 250.0, 15.0), 1.0,
|
||||
|
@ -94,6 +94,7 @@ const int FIERY_DROPLET_TRACE = 54;
|
||||
const int ENERGY_PHOENIX = 55;
|
||||
const int PHOENIX_BEAM = 56;
|
||||
const int PHOENIX_BUILD_UP_AIM = 57;
|
||||
const int CLAY_SHRAPNEL = 58;
|
||||
|
||||
// meters per second squared (acceleration)
|
||||
const float earth_gravity = 9.807;
|
||||
@ -971,6 +972,18 @@ void main() {
|
||||
spin_in_axis(vec3(rand6, rand7, rand8), perc_t * 10.0 + 3.0 * rand9)
|
||||
);
|
||||
break;
|
||||
case CLAY_SHRAPNEL:
|
||||
float clay_color = 0.025 + 0.02 * rand1;
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
vec3(0),
|
||||
normalize(vec3(rand4, rand5, rand6)) * 15.0 + grav_vel(earth_gravity)
|
||||
),
|
||||
vec3(5 * (1 - percent())),
|
||||
vec4(vec3(clay_color * 3, clay_color * 2, clay_color), 1),
|
||||
spin_in_axis(vec3(1,0,0),0)
|
||||
);
|
||||
break;
|
||||
default:
|
||||
attr = Attr(
|
||||
linear_motion(
|
||||
|
@ -1300,4 +1300,60 @@
|
||||
central: ("armor.empty"),
|
||||
)
|
||||
),
|
||||
(HaniwaGeneral, Male): (
|
||||
head: (
|
||||
offset: (-7.5, 0.0, -6.5),
|
||||
central: ("npc.haniwa.general.haniwa_general"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-6.5, -4.0, -4.5),
|
||||
central: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 1,
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-7.5, -6.0, -5.0),
|
||||
central: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 2,
|
||||
),
|
||||
jaw: (
|
||||
offset: (-5.0, 0.0, -3.5),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
tail: (
|
||||
offset: (-2.0, -17.0, -1.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
second: (
|
||||
offset: (0.0, 0.0, 0.0),
|
||||
central: ("armor.empty"),
|
||||
)
|
||||
),
|
||||
(HaniwaGeneral, Female): (
|
||||
head: (
|
||||
offset: (-7.5, 0.0, -6.5),
|
||||
central: ("npc.haniwa.general.haniwa_general"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-6.5, -4.0, -4.5),
|
||||
central: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 1,
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-7.5, -6.0, -5.0),
|
||||
central: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 2,
|
||||
),
|
||||
jaw: (
|
||||
offset: (-5.0, 0.0, -3.5),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
tail: (
|
||||
offset: (-2.0, -17.0, -1.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
second: (
|
||||
offset: (0.0, 0.0, 0.0),
|
||||
central: ("armor.empty"),
|
||||
)
|
||||
),
|
||||
})
|
||||
|
@ -1699,4 +1699,88 @@
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
(HaniwaGeneral, Male): (
|
||||
shoulder_l: (
|
||||
offset: (-3.5, -3.0, -7.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 3,
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (-3.5, -3.0, -7.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 4,
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-2.5, -2.0, -8.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 5,
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-2.5, -2.0, -8.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 6,
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-2.5, -3.0, -3.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 7,
|
||||
),
|
||||
leg_r: (
|
||||
offset: (-2.5, -3.0, -3.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 8,
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-1.5, -3.0, -2.5),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 9,
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-1.5, -3.0, -2.5),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 10,
|
||||
),
|
||||
),
|
||||
(HaniwaGeneral, Female): (
|
||||
shoulder_l: (
|
||||
offset: (-3.5, -3.0, -7.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 3,
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (-3.5, -3.0, -7.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 4,
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-2.5, -2.0, -8.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 5,
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-2.5, -2.0, -8.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 6,
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-2.5, -3.0, -3.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 7,
|
||||
),
|
||||
leg_r: (
|
||||
offset: (-2.5, -3.0, -3.0),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 8,
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-1.5, -3.0, -2.5),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 9,
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-1.5, -3.0, -2.5),
|
||||
lateral: ("npc.haniwa.general.haniwa_general"),
|
||||
model_index: 10,
|
||||
),
|
||||
),
|
||||
})
|
@ -1160,6 +1160,14 @@
|
||||
vox_spec: ("weapon.tool.wooden_lute", (-2.5, -6.0, 4.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.tool.instruments.steeldrum"): (
|
||||
vox_spec: ("weapon.tool.steeldrum", (-4.5, -8.0, 8.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.tool.instruments.shamisen"): (
|
||||
vox_spec: ("weapon.tool.shamisen", (-2.5, -6.0, 0.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.tool.instruments.guitar"): (
|
||||
vox_spec: ("weapon.tool.wooden_guitar", (-4.5, -6.0, 0.0)),
|
||||
color: None
|
||||
@ -1639,10 +1647,14 @@
|
||||
vox_spec: ("weapon.sword.long_2h_saurok", (-2.5, -4.0, -5.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.npc_weapons.sword.adlet_elder_sword"): (
|
||||
Tool("common.items.npc_weapons.sword.haniwa_general_sword"): (
|
||||
vox_spec: ("weapon.sword.adlet_elder_sword", (-2.5, -5.0, -5.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.npc_weapons.sword.haniwa_general_sword"): (
|
||||
vox_spec: ("weapon.sword.haniwa_general_sword", (-2.5, -5.0, -5.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.npc_weapons.bow.saurok_bow"): (
|
||||
vox_spec: ("weapon.bow.longbow_saurok", (-2.5, -4.0, -16.5)),
|
||||
color: None
|
||||
|
@ -71,10 +71,10 @@
|
||||
central: ("npc.treant.male.chest_lower"),
|
||||
),
|
||||
),
|
||||
(ClayGolem, Male): (
|
||||
(Gravewarden, Male): (
|
||||
head: (
|
||||
offset: (-10.5, -3.0, -3.0),
|
||||
central: ("npc.claygolem.male.head"),
|
||||
central: ("npc.gravewarden.male.head"),
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
@ -82,29 +82,113 @@
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-9.5, -7.0, -6.5),
|
||||
central: ("npc.claygolem.male.chest_upper"),
|
||||
central: ("npc.gravewarden.male.chest_upper"),
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-9.5, -7.0, -8.0),
|
||||
central: ("npc.claygolem.male.chest_lower"),
|
||||
central: ("npc.gravewarden.male.chest_lower"),
|
||||
),
|
||||
),
|
||||
(Gravewarden, Female): (
|
||||
head: (
|
||||
offset: (-10.5, -3.0, -3.0),
|
||||
central: ("npc.gravewarden.male.head"),
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-9.5, -7.0, -6.5),
|
||||
central: ("npc.gravewarden.male.chest_upper"),
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-9.5, -7.0, -8.0),
|
||||
central: ("npc.gravewarden.male.chest_lower"),
|
||||
),
|
||||
),
|
||||
(ClayGolem, Male): (
|
||||
head: (
|
||||
offset: (-7.5, -3.5, -3.0),
|
||||
central: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 0,
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-13.5, -7.5, -8.0),
|
||||
central: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 1,
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-8.5, -7.0, -7.0),
|
||||
central: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 2,
|
||||
),
|
||||
),
|
||||
(ClayGolem, Female): (
|
||||
head: (
|
||||
offset: (-10.5, -3.0, -3.0),
|
||||
central: ("npc.claygolem.male.head"),
|
||||
offset: (-7.5, -3.5, -3.0),
|
||||
central: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 0,
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-9.5, -7.0, -6.5),
|
||||
central: ("npc.claygolem.male.chest_upper"),
|
||||
offset: (-13.5, -7.5, -8.0),
|
||||
central: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 1,
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-9.5, -7.0, -8.0),
|
||||
central: ("npc.claygolem.male.chest_lower"),
|
||||
offset: (-8.5, -7.0, -7.0),
|
||||
central: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 2,
|
||||
),
|
||||
),
|
||||
(AncientEffigy, Male): (
|
||||
head: (
|
||||
offset: (-7.5, -3.0, -5.0),
|
||||
central: ("npc.ancienteffigy.male.ancienteffigy"),
|
||||
model_index: 0,
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-11.5, -5.0, -5.5),
|
||||
central: ("npc.ancienteffigy.male.ancienteffigy"),
|
||||
model_index: 1,
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-7.5, -5.5, -5.5),
|
||||
central: ("npc.ancienteffigy.male.ancienteffigy"),
|
||||
model_index: 2,
|
||||
),
|
||||
),
|
||||
(AncientEffigy, Female): (
|
||||
head: (
|
||||
offset: (-7.5, -3.0, -5.0),
|
||||
central: ("npc.ancienteffigy.male.ancienteffigy"),
|
||||
model_index: 0,
|
||||
),
|
||||
jaw: (
|
||||
offset: (-9.5, 0.0, -3.0),
|
||||
central: ("armor.empty"),
|
||||
),
|
||||
torso_upper: (
|
||||
offset: (-11.5, -5.0, -5.5),
|
||||
central: ("npc.ancienteffigy.male.ancienteffigy"),
|
||||
model_index: 1,
|
||||
),
|
||||
torso_lower: (
|
||||
offset: (-7.5, -5.5, -5.5),
|
||||
central: ("npc.ancienteffigy.male.ancienteffigy"),
|
||||
model_index: 2,
|
||||
),
|
||||
),
|
||||
(WoodGolem, Male): (
|
||||
|
@ -135,73 +135,227 @@
|
||||
lateral: ("npc.treant.male.foot_r"),
|
||||
)
|
||||
),
|
||||
(ClayGolem, Male): (
|
||||
(Gravewarden, Male): (
|
||||
shoulder_l: (
|
||||
offset: (-13.0, -3.5, -6.5),
|
||||
lateral: ("npc.claygolem.male.shoulder_l"),
|
||||
lateral: ("npc.gravewarden.male.shoulder_l"),
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (0.0, -3.5, -6.5),
|
||||
lateral: ("npc.claygolem.male.shoulder_r"),
|
||||
lateral: ("npc.gravewarden.male.shoulder_r"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-7.5, -6.5, -17.0),
|
||||
lateral: ("npc.claygolem.male.hand_l"),
|
||||
lateral: ("npc.gravewarden.male.hand_l"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-7.5, -6.5, -17.0),
|
||||
lateral: ("npc.claygolem.male.hand_r"),
|
||||
lateral: ("npc.gravewarden.male.hand_r"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-8.0, -4.0, -10.0),
|
||||
lateral: ("npc.claygolem.male.leg_l"),
|
||||
lateral: ("npc.gravewarden.male.leg_l"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -4.0, -10.0),
|
||||
lateral: ("npc.claygolem.male.leg_r"),
|
||||
lateral: ("npc.gravewarden.male.leg_r"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-2.5, -3.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.foot_l"),
|
||||
lateral: ("npc.gravewarden.male.foot_l"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-2.5, -3.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.foot_r"),
|
||||
lateral: ("npc.gravewarden.male.foot_r"),
|
||||
)
|
||||
),
|
||||
(Gravewarden, Female): (
|
||||
shoulder_l: (
|
||||
offset: (-13.0, -3.5, -6.5),
|
||||
lateral: ("npc.gravewarden.male.shoulder_l"),
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (0.0, -3.5, -6.5),
|
||||
lateral: ("npc.gravewarden.male.shoulder_r"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-7.5, -6.5, -17.0),
|
||||
lateral: ("npc.gravewarden.male.hand_l"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-7.5, -6.5, -17.0),
|
||||
lateral: ("npc.gravewarden.male.hand_r"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-8.0, -4.0, -10.0),
|
||||
lateral: ("npc.gravewarden.male.leg_l"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -4.0, -10.0),
|
||||
lateral: ("npc.gravewarden.male.leg_r"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-2.5, -3.0, -7.0),
|
||||
lateral: ("npc.gravewarden.male.foot_l"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-2.5, -3.0, -7.0),
|
||||
lateral: ("npc.gravewarden.male.foot_r"),
|
||||
)
|
||||
),
|
||||
(ClayGolem, Male): (
|
||||
shoulder_l: (
|
||||
offset: (-9.0, -2.5, -4.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 3,
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (0.0, -2.5, -4.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 4,
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 5,
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 6,
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-7.0, -4.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 7,
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -4.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 8,
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 9,
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 10,
|
||||
),
|
||||
),
|
||||
(ClayGolem, Female): (
|
||||
shoulder_l: (
|
||||
offset: (-13.0, -3.5, -6.5),
|
||||
lateral: ("npc.claygolem.male.shoulder_l"),
|
||||
offset: (-9.0, -2.5, -4.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 3,
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (0.0, -3.5, -6.5),
|
||||
lateral: ("npc.claygolem.male.shoulder_r"),
|
||||
offset: (0.0, -2.5, -4.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 4,
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-7.5, -6.5, -17.0),
|
||||
lateral: ("npc.claygolem.male.hand_l"),
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 5,
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-7.5, -6.5, -17.0),
|
||||
lateral: ("npc.claygolem.male.hand_r"),
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 6,
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-8.0, -4.0, -10.0),
|
||||
lateral: ("npc.claygolem.male.leg_l"),
|
||||
offset: (-7.0, -4.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 7,
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -4.0, -10.0),
|
||||
lateral: ("npc.claygolem.male.leg_r"),
|
||||
offset: (0.0, -4.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 8,
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-2.5, -3.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.foot_l"),
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 9,
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-2.5, -3.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.foot_r"),
|
||||
)
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("npc.claygolem.male.claygolem"),
|
||||
model_index: 10,
|
||||
),
|
||||
),
|
||||
(AncientEffigy, Male): (
|
||||
shoulder_l: (
|
||||
offset: (-9.0, -2.5, -4.0),
|
||||
lateral: ("armor.empty"),
|
||||
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (0.0, -2.5, -4.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-7.0, -4.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -4.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
(AncientEffigy, Female): (
|
||||
shoulder_l: (
|
||||
offset: (-9.0, -2.5, -4.0),
|
||||
lateral: ("armor.empty"),
|
||||
|
||||
),
|
||||
shoulder_r: (
|
||||
offset: (0.0, -2.5, -4.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
hand_l: (
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
hand_r: (
|
||||
offset: (-5.5, -5.0, -18.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_l: (
|
||||
offset: (-7.0, -4.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
leg_r: (
|
||||
offset: (0.0, -4.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
foot_l: (
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
foot_r: (
|
||||
offset: (-4.0, -5.0, -7.0),
|
||||
lateral: ("armor.empty"),
|
||||
),
|
||||
),
|
||||
(WoodGolem, Male): (
|
||||
shoulder_l: (
|
||||
|
@ -408,6 +408,8 @@
|
||||
Simple("common.items.tool.instruments.kalimba"): "voxel.weapon.tool.wooden_kalimba",
|
||||
Simple("common.items.tool.instruments.melodica"): "voxel.weapon.tool.melodica",
|
||||
Simple("common.items.tool.instruments.lute"): "voxel.weapon.tool.wooden_lute",
|
||||
Simple("common.items.tool.instruments.steeldrum"): "voxel.weapon.tool.steeldrum",
|
||||
Simple("common.items.tool.instruments.shamisen"): "voxel.weapon.tool.shamisen",
|
||||
Simple("common.items.tool.instruments.sitar"): "voxel.weapon.tool.wooden_sitar",
|
||||
Simple("common.items.tool.instruments.guitar"): "voxel.weapon.tool.wooden_guitar",
|
||||
Simple("common.items.tool.instruments.guitar_dark"): "voxel.weapon.tool.black_velvet_guitar",
|
||||
@ -946,6 +948,7 @@
|
||||
// Keys and Lockpicks
|
||||
Simple("common.items.keys.rusty_tower_key"): "voxel.object.key_rusty-0",
|
||||
Simple("common.items.keys.bone_key"): "voxel.object.key_bone",
|
||||
Simple("common.items.keys.haniwa_key"): "voxel.object.key_haniwa",
|
||||
Simple("common.items.keys.glass_key"): "voxel.object.key_glass",
|
||||
Simple("common.items.utility.lockpick_0"): "voxel.object.lockpick",
|
||||
Simple("common.items.keys.quarry_keys.ancient"): "voxel.object.key_rusty-0",
|
||||
|
BIN
assets/voxygen/voxel/npc/ancienteffigy/male/ancienteffigy.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/npc/ancienteffigy/male/ancienteffigy.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user