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Add ui scale setting and slider
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@ -55,7 +55,7 @@ impl PlayState for MainMenuState {
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Some(Ok(client)) => {
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self.main_menu_ui.connected();
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return PlayStateResult::Push(Box::new(CharSelectionState::new(
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&mut global_state.window,
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global_state,
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std::rc::Rc::new(std::cell::RefCell::new(client)),
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)));
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}
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