Improve econsim's handling of diamond prices by lowering the implied homicide rate.

This commit is contained in:
Avi Weinstock 2021-03-27 10:47:44 -04:00
parent da5c73c84b
commit 4b62a99ed9
2 changed files with 7 additions and 4 deletions

View File

@ -16,6 +16,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Trades now display item prices in tooltips. - Trades now display item prices in tooltips.
### Changed ### Changed
- Diamonds are now much more than twice as expensive as twigs.
### Removed ### Removed

View File

@ -11,20 +11,22 @@ loot_tables: [
(0.5,"common.loot_tables.loot_table_armor_nature"), (0.5,"common.loot_tables.loot_table_armor_nature"),
(0.1,"common.loot_tables.loot_table_cave_large"), (0.1,"common.loot_tables.loot_table_cave_large"),
(0.1,"common.loot_tables.loot_table_consumables"), (0.1,"common.loot_tables.loot_table_consumables"),
(1,"common.loot_tables.loot_table_crafting"), // loot_table_crafting is a rare roll on crate/mud sprite looting
(0.05,"common.loot_tables.loot_table_crafting"),
(0.005,"common.loot_tables.loot_table_cultists"), (0.005,"common.loot_tables.loot_table_cultists"),
(1,"common.loot_tables.loot_table_fish"), (1,"common.loot_tables.loot_table_fish"),
(1,"common.loot_tables.loot_table_food"), (1,"common.loot_tables.loot_table_food"),
(1,"common.loot_tables.loot_table_humanoids"), (0.1,"common.loot_tables.loot_table_humanoids"),
(1,"common.loot_tables.loot_table_maneater"), (1,"common.loot_tables.loot_table_maneater"),
(0.0001,"common.loot_tables.loot_table_mindflayer"), (0.0001,"common.loot_tables.loot_table_mindflayer"),
(0.001,"common.loot_tables.loot_table_miniboss"), (0.001,"common.loot_tables.loot_table_miniboss"),
(0.05,"common.loot_tables.loot_table_raptor"), (0.05,"common.loot_tables.loot_table_raptor"),
(1,"common.loot_tables.loot_table_rocks"), // loot_table_rocks is dropped by rock monsters, but is also the only source of stones to econsim until cave_scatter information is turned into a loot table
(0.2,"common.loot_tables.loot_table_rocks"),
(1,"common.loot_tables.loot_table"), (1,"common.loot_tables.loot_table"),
(0.04,"common.loot_tables.loot_table_saurok"), (0.04,"common.loot_tables.loot_table_saurok"),
(0.02,"common.loot_tables.loot_table_troll"), (0.02,"common.loot_tables.loot_table_troll"),
(2,"common.loot_tables.loot_table_villager"), (0.05,"common.loot_tables.loot_table_villager"),
(1,"common.loot_tables.loot_table_weapon_common"), (1,"common.loot_tables.loot_table_weapon_common"),
(0.008,"common.loot_tables.loot_table_weapon_rare"), (0.008,"common.loot_tables.loot_table_weapon_rare"),
(0.01,"common.loot_tables.loot_table_weapon_uncommon"), (0.01,"common.loot_tables.loot_table_weapon_uncommon"),