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Made LOD setting slider exponential
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@ -1571,9 +1571,9 @@ impl<'a> Widget for SettingsWindow<'a> {
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.set(state.ids.lod_detail_text, ui);
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if let Some(new_val) = ImageSlider::discrete(
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self.global_state.settings.graphics.lod_detail,
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100,
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2000,
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((self.global_state.settings.graphics.lod_detail as f32 / 100.0).log(5.0) * 10.0).round() as i32,
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0,
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20,
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self.imgs.slider_indicator,
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self.imgs.slider,
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)
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@ -1584,7 +1584,7 @@ impl<'a> Widget for SettingsWindow<'a> {
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.pad_track((5.0, 5.0))
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.set(state.ids.lod_detail_slider, ui)
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{
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events.push(Event::AdjustLodDetail(new_val as u32));
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events.push(Event::AdjustLodDetail((5.0f32.powf(new_val as f32 / 10.0) * 100.0) as u32));
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}
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Text::new(&format!(
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@ -24,11 +24,11 @@ impl Lod {
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map: renderer
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.create_texture(&client.world_map.0, Some(FilterMethod::Trilinear), None)
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.expect("Failed to generate map texture"),
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tgt_detail: settings.graphics.lod_detail,
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tgt_detail: settings.graphics.lod_detail.max(100).min(2500),
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}
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}
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pub fn set_detail(&mut self, detail: u32) { self.tgt_detail = detail.max(100).min(2000); }
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pub fn set_detail(&mut self, detail: u32) { self.tgt_detail = detail.max(100).min(2500); }
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pub fn maintain(&mut self, renderer: &mut Renderer) {
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if self
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