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Rename 'target_position' clojure to 'partial_path_tgt_pos'
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@ -2274,7 +2274,7 @@ impl<'a> AgentData<'a> {
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speed_multiplier: Option<f32>,
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) -> bool {
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let pos = self.pos.0;
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let target_position = |vec3: Vec3<f32>| {
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let partial_path_tgt_pos = |vec3: Vec3<f32>| {
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pos + PARTIAL_PATH_DIST * vec3.try_normalized().unwrap_or_else(Vec3::zero)
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};
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let distance_to_target = tgt_pos - pos;
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@ -2308,12 +2308,12 @@ impl<'a> AgentData<'a> {
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}
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}
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}
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target_position(
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partial_path_tgt_pos(
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sep_vec * SEPARATION_BIAS + distance_to_target * (1.0 - SEPARATION_BIAS),
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)
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},
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Path::Separate => tgt_pos,
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Path::Partial => target_position(distance_to_target),
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Path::Partial => partial_path_tgt_pos(distance_to_target),
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};
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let speed_multiplier = speed_multiplier.unwrap_or(1.0).min(1.0);
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if let Some((bearing, speed)) = agent.chaser.chase(
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