Sceptre fix.

This commit is contained in:
Sam 2020-10-31 12:57:51 -05:00
parent cf06912b7b
commit 4d8a635843

View File

@ -180,7 +180,7 @@ impl<'a> System<'a> for Sys {
let change = damage.modify_damage(block, loadouts.get(b), beam_segment.owner);
if matches!(damage, Damage::Healing(_)) {
if !matches!(damage, Damage::Healing(_)) {
server_emitter.emit(ServerEvent::Damage {
uid: *uid_b,
change,