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Equipped lanterns now provide an illumination effect.
This commit is contained in:
committed by
Monty Marz
parent
40ab94673e
commit
4e7f8c686a
@ -74,6 +74,9 @@ impl<'a> System<'a> for Sys {
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}
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},
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ControlEvent::Unmount => server_emitter.emit(ServerEvent::Unmount(entity)),
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ControlEvent::ToggleLantern => {
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server_emitter.emit(ServerEvent::ToggleLantern(entity))
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},
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ControlEvent::InventoryManip(manip) => {
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*character_state = CharacterState::Idle;
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server_emitter.emit(ServerEvent::InventoryManip(entity, manip))
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