This commit is contained in:
Monty Marz 2020-04-26 01:44:56 +00:00
parent 49a629c7ff
commit 4f8076c2ba
155 changed files with 446 additions and 324 deletions
assets
common/items
voxygen/element/buttons

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Item(
name: "Apple",
description: "Red and juicy.
Restores 20 Health.",
description: "Restores 20 Health\n\nRed and juicy\n\n<Right-Click to use>",
kind: Consumable(
kind: Apple,
effect: Health((

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Item(
name: "Admin's Cape",
description: "
With great power comes
great responsibility. ",
description: "Back\n\nArmor: 0\n\nWith great power comes\ngreat responsibility.\n\n<Right-Click to use>",
kind: Armor(
kind: Back(Admin),
stats: (20),

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Item(
name: "Short leather Cape",
description: "",
description: "Back\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Back(Short0),
stats: (20),

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Item(
name: "Assassin Belt",
description: "Only the best for a member of the creed.",
description: "Belt\n\nArmor: 0\n\nOnly the best for a member of the creed.\n\n<Right-Click to use>",
kind: Armor(
kind: Belt(Assassin),
stats: (20),

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Item(
name: "Blue Linen Belt",
description: "Soft and warm",
description: "Belt\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Belt(ClothBlue0),
stats: (20),

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Item(
name: "Green Linen Belt",
description: "Soft and warm",
description: "Belt\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Belt(ClothGreen0),
stats: (20),

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Item(
name: "Purple Linen Belt",
description: "Soft and warm",
description: "Belt\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Belt(ClothPurple0),
stats: (20),

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Item(
name: "Swift Belt",
description: "Swift like the wind.",
description: "Belt\n\nArmor: 0\n\nSwift like the wind.\n\n<Right-Click to use>",
kind: Armor(
kind: Belt(Leather0),
stats: (20),

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Item(
name: "Iron Belt",
description: "WIP",
description: "Belt\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Belt(Plate0),
stats: (20),

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Item(
name: "Assassin Chest",
description: "Only the best for a member of the creed.",
description: "Chest\n\nArmor: 0\n\nOnly the best for a member of the creed.\n\n<Right-Click to use>",
kind: Armor(
kind: Chest(Assassin),
stats: (20),

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Item(
name: "Blue Linen Chest",
description: "Soft and warm",
description: "Chest\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Chest(ClothBlue0),
stats: (20),

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@ -1,6 +1,6 @@
Item(
name: "Green Linen Chest",
description: "Soft and warm",
description: "Chest\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Chest(ClothGreen0),
stats: (20),

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Item(
name: "Purple Linen Chest",
description: "Soft and warm",
description: "Chest\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Chest(ClothPurple0),
stats: (20),

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Item(
name: "Swift Chest",
description: "Swift like the wind.",
description: "Chest\n\nArmor: 0\n\nSwift like the wind.\n\n<Right-Click to use>",
kind: Armor(
kind: Chest(Leather0),
stats: (20),

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Item(
name: "Iron Chestplate",
description: "Arrows to the stomach are soooo last update.",
description: "Chest\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Chest(PlateGreen0),
stats: (20),

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Item(
name: "Assassin Boots",
description: "Only the best for a member of the creed.",
description: "Feet\n\nArmor: 0\n\nOnly the best for a member of the creed.\n\n<Right-Click to use>",
kind: Armor(
kind: Foot(Assassin),
stats: (20),

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Item(
name: "Blue Linen Boots",
description: "Soft and warm",
description: "Feet\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Foot(ClothBlue0),
stats: (20),

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Item(
name: "Green Linen Boots",
description: "Soft and warm",
description: "Feet\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Foot(ClothGreen0),
stats: (20),

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Item(
name: "Purple Linen Boots",
description: "Soft and warm",
description: "Feet\n\nArmor: 0\n\nSoft and warm\n\n<Right-Click to use>",
kind: Armor(
kind: Foot(ClothPurple0),
stats: (20),

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Item(
name: "Swift Boots",
description: "Swift like the wind.",
description: "Feet\n\nArmor: 0\n\nSwift like the wind.\nWon't make you run faster.\n\n<Right-Click to use>",
kind: Armor(
kind: Foot(Leather0),
stats: (20),

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Item(
name: "Iron Feet",
description: "WIP",
description: "Feet\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Foot(Plate0),
stats: (20),

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Item(
name: "Assassin Gloves",
description: "Only the best for a member of the creed.",
description: "Hands\n\nArmor: 0\n\nOnly the best for a member of the creed.\n\n<Right-Click to use>",
kind: Armor(
kind: Hand(Assassin),
stats: (20),

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Item(
name: "Blue Linen Wrists",
description: "WIP",
description: "Hands\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Hand(ClothBlue0),
stats: (20),

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Item(
name: "Green Linen Wrists",
description: "WIP",
description: "Hands\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Hand(ClothGreen0),
stats: (20),

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Item(
name: "Purple Silk Wrists",
description: "WIP",
description: "Hands\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Hand(ClothPurple0),
stats: (20),

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Item(
name: "Swift Gloves",
description: "Swift like the wind.",
description: "Hands\n\nArmor: 0\n\nSwift like the wind.\n\n<Right-Click to use>",
kind: Armor(
kind: Hand(Leather0),
stats: (20),

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Item(
name: "Iron Handguards",
description: "WIP",
description: "Hands\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Hand(Plate0),
stats: (20),

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Item(
name: "Dark Assassin Mask",
description: "WIP",
description: "Head\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Head(AssaMask0),
stats: (20),

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Item(
name: "Swift Leather Cap",
description: "WIP",
description: "Head\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Head(Leather0),
stats: (20),

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Item(
name: "Plain Necklace",
description: "",
description: "Neck\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Neck(Neck0),
stats: (20),

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Item(
name: "Assassin Pants",
description: "Only the best for a member of the creed.",
description: "Legs\n\nArmor: 0\n\nOnly the best for a member of the creed.\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(Assassin),
stats: (20),

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Item(
name: "Blue Linen Skirt",
description: "WIP",
description: "Legs\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(ClothBlue0),
stats: (20),

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Item(
name: "Green Linen Skirt",
description: "WIP",
description: "Legs\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(ClothGreen0),
stats: (20),

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Item(
name: "Purple Linen Skirt",
description: "WIP",
description: "Legs\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(ClothPurple0),
stats: (20),

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Item(
name: "Hunting Pants",
description: "",
description: "Legs\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(Green),
stats: (20),

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Item(
name: "Swift Pants",
description: "",
description: "Legs\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(Leather0),
stats: (20),

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Item(
name: "Iron Legguards",
description: "WIP",
description: "Legs\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(PlateGreen0),
stats: (20),

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Item(
name: "Scratched Ring",
description: "Barely fits your finger.",
description: "Ring\n\nBarely fits your finger.\n\n<Right-Click to use>",
kind: Armor(
kind: Ring(Ring0),
stats: (20),

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Item(
name: "Assassin Shoulder Guard",
description: "Only the best for a member of the creed.",
description: "Shoulders\n\nArmor: 0\n\nOnly the best for a member of the creed.\n\n<Right-Click to use>",
kind: Armor(
kind: Shoulder(Assassin),
stats: (20),

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Item(
name: "Blue Linen Coat",
description: "WIP",
description: "Shoulders\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Shoulder(ClothBlue0),
stats: (20),

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Item(
name: "Green Linen Coat",
description: "WIP",
description: "Shoulders\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Shoulder(ClothGreen0),
stats: (20),

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Item(
name: "Purple Linen Coat",
description: "WIP",
description: "Shoulders\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Shoulder(ClothPurple0),
stats: (20),

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Item(
name: "Leather Pauldrons",
description: "",
description: "Shoulders\n\nArmor: 0\n\n<Right-Click to use>",
kind: Armor(
kind: Shoulder(Leather0),
stats: (20),

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Item(
name: "Swift Shoulderpads",
description: "Swift like the wind.",
description: "Shoulders\n\nArmor: 0\n\nSwift like the wind.\n\n<Right-Click to use>",
kind: Armor(
kind: Shoulder(Leather1),
stats: (20),

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Item(
name: "Iron Shoulderguards",
description: "A strong shoulder to lean on.",
description: "Shoulders\n\nArmor: 0\n\nA strong shoulder to lean on.\n\n<Right-Click to use>",
kind: Armor(
kind: Shoulder(Plate0),
stats: (20),

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Item(
name: "Rugged Shirt",
description: "Smells like Adventure.",
description: "Chest\n\nArmor: 0\n\nSmells like Adventure.\n\n<Right-Click to use>",
kind: Armor(
kind: Chest(Rugged0),
stats: (20),

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Item(
name: "Rugged Commoner's Pants",
description: "They remind you of the old days.",
description: "Legs\n\nArmor: 0\n\nThey remind you of the old days.\n\n<Right-Click to use>",
kind: Armor(
kind: Pants(Rugged0),
stats: (20),

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Item(
name: "Worn out Sandals",
description: "Loyal companions.",
description: "Feet\n\nArmor: 0\n\nLoyal companions.\n\n<Right-Click to use>",
kind: Armor(
kind: Foot(Sandal0),
stats: (20),

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Item(
name: "Admin's Tabard",
description: "
With great power comes
great responsibility. ",
description: "Tabard\n\nWith great power comes\ngreat responsibility.\n\n<Right-Click to use>",
kind: Armor(
kind: Tabard(Admin),
stats: (20),

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Item(
name: "Dwarven Cheese",
description: "Aromatic and nutritious.
Restores 15 Health.",
description: "Restores 15 Health\n\nAromatic and nutritious\n\n<Right-Click to use>",
kind: Consumable(
kind: Cheese,
effect: Health((

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Item(
name: "Coconut",
description: "Reliable source of water and fat.
Restores 30 health.",
description: "Restores 30 health\n\nReliable source of water and fat\n\n<Right-Click to use>",
kind: Consumable(
kind: Coconut,
effect: Health((

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Item(
name: "Collar",
description: "Tames wild animals within 5 blocks.",
description: "Tames wild animals within 5 blocks\n\n<Right-Click to use>",
kind: Utility(
kind: Collar,
),

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Item(
name: "Admin's Tabard",
description: "With great power comes
great responsibility. ",
description: "Tabard\n\nWith great power comes\ngreat responsibility. ",
kind: Armor(
kind: Tabard(Admin),
stats: (20),

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Item(
name: "Admin's Cape",
description: "With great power comes
great responsibility. ",
description: "Back\n\nArmor: 0\n\nWith great power comes\ngreat responsibility. ",
kind: Armor(
kind: Back(Admin),
stats: (20),

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Item(
name: "Lime Zest Lantern",
description: "It has an opening that could fit a ring...",
kind: Lantern(Green0),
)

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Item(
name: "Swift Leather Cap",
description: "WIP",
kind: Armor(
kind: Head(Leather0),
stats: (20),
),
)

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Item(
name: "Plain Necklace",
description: "WIP",
kind: Armor(
kind: Neck(Neck0),
stats: (20),
),
)

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Item(
name: "Iron Belt",
description: "WIP",
description: "Belt\n\nArmor: 0\n\n",
kind: Armor(
kind: Belt(Plate0),
stats: (20),

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Item(
name: "Iron Feet",
description: "WIP",
description: "Feet\n\nArmor: 0\n\n",
kind: Armor(
kind: Foot(Plate0),
stats: (20),

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Item(
name: "Iron Chestplate",
description: "Arrows to the stomach are soooo last update.",
description: "Chest\n\nArmor: 0",
kind: Armor(
kind: Chest(PlateGreen0),
stats: (20),

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Item(
name: "Iron Legguards",
description: "WIP",
description: "Legs\n\nArmor: 0\n\n",
kind: Armor(
kind: Pants(PlateGreen0),
stats: (20),

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Item(
name: "Iron Handguards",
description: "WIP",
description: "Hands\n\nArmor: 0\n\n",
kind: Armor(
kind: Hand(Plate0),
stats: (20),

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Item(
name: "Iron Shoulderguards",
description: "A strong shoulder to lean on.",
description: "Shoulders\n\nArmor: 0\n\A strong shoulder to lean on.",
kind: Armor(
kind: Shoulder(Plate0),
stats: (20),

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@ -1,8 +0,0 @@
Item(
name: "Scratched Ring",
description: "WIP",
kind: Armor(
kind: Ring(Ring0),
stats: (20),
),
)

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Item(
name: "Mushroom",
description: "Hopefully this one is not poisonous.
Restores 10 Health.",
description: "Restores 10 Health\n\nHopefully this one is not poisonous\n\n<Right-Click to use>",
kind: Consumable(
kind: Mushroom,
effect: Health((

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Item(
name: "Minor Potion",
description: "Restores a small amount of Health.
Restores 50 Health.",
description: "Restores 50 Health\n\n<Right-Click to use>",
kind: Consumable(
kind: PotionMinor,
effect: Health((

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Item(
name: "Velorite",
description: "Just a slight touch makes you feel the knowledge of ancient times.
Increases Exp by 20.",
description: "Increases Exp by 20\n\nJust a slight touch makes you feel the knowledge of ancient times\n\n<Right-Click to use>",
kind: Consumable(
kind: Velorite,
effect: Xp(20),

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@ -1,8 +1,6 @@
Item(
name: "Velorite Fragment",
description: "Small runes sparkle on its surface.
Increases Exp by 10.",
description: "Increases Exp by 10\n\nSmall runes sparkle on its surface\n\n<Right-Click to use>",
kind: Consumable(
kind: VeloriteFrag,
effect: Xp(10),

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Item(
name: "Crude Mallet",
description: "Breaks bones like sticks and stones.
\n
Power: 20",
description: "Two-Hand Hammer\n\nPower: 10-12\n\nBreaks bones like sticks and stones.\n\n<Right-Click to use>",
kind: Tool(
(
kind: Hammer(BasicHammer),

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@ -1,6 +1,6 @@
Item(
name: "A Shield",
description: "Legends tell this item is useless.",
description: "WIP",
kind: Tool (
(
kind: Shield(BasicShield),

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@ -1,7 +1,6 @@
Item(
name: "Vicious Gladius",
description: "
Power: 15",
description: "Two-Hand Sword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(Short0),

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@ -1,8 +1,6 @@
Item(
name: "Humble Stick",
description: "Walking stick with a sharpened end.
Power: 6",
description: "Two-Hand Staff\n\nPower: 2-10\n\nWalking stick with a sharpened end\n\n<Right-Click to use>",
kind: Tool(
(
kind: Staff(BasicStaff),

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@ -1,7 +1,6 @@
Item(
name: "Sceptre of Regeneration",
description: " Infused by the power of Nature.
Power: 25",
description: "Healing-Sceptre\n\nPower 15-18\n\nHeals your allies with the power of nature.\n\n<Right-Click to use>",
kind: Tool(
(
kind: Staff(Sceptre),

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@ -1,8 +1,6 @@
Item(
name: "Notched Axe",
description: "Every dent tells the story of a chopped tree.
Power: 15",
description: "Two-Hand Axe\n\nPower 3-14\n\nEvery dent tells the story of a chopped tree.\n\n<Right-Click to use>",
kind: Tool(
(
kind: Axe(BasicAxe),

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@ -1,8 +1,6 @@
Item(
name: "Uneven Bow",
description: "Someone carved his initials into it...
Power: 15",
description: "Bow\n\nPower: 5\n\nSomeone carved his initials into it...\n\n<Right-Click to use>",
kind: Tool(
(
kind: Bow(BasicBow),

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@ -1,8 +1,6 @@
Item(
name: "Sharp Kitchen Knife",
description: "Great for cutting meat.
Power: 15",
description: "WIP",
kind: Tool(
(
kind: Dagger(BasicDagger),

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@ -1,8 +1,6 @@
Item(
name: "Sturdy Old Hammer",
description: "'Property of...' The rest is missing.
Power: 15",
description: "Two-Hand Hammer\n\nPower: 10-12\n\n'Property of...' The rest is missing.\n\n<Right-Click to use>",
kind: Tool(
(
kind: Hammer(BasicHammer),

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@ -1,8 +1,6 @@
Item(
name: "Gnarled Rod",
description: "Smells like resin and magic.
Power: 20",
description: "Firestaff\n\nPower: 1-13\n\nSmells like resin and magic.\n\n<Right-Click to use>",
kind: Tool(
(
kind: Staff(BasicStaff),

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@ -1,8 +1,6 @@
Item(
name: "Battered Sword",
description: "Held together by Rust and hope.
Power: 15",
description: "Two-Hand Sword\n\nPower: 2-10\n\nHeld together by Rust and hope.\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(BasicSword),

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@ -1,7 +1,6 @@
Item(
name: "Wooden Training Sword",
description: "
Power: 15",
description: "Two-Hand Sword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(WoodTraining),

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@ -1,7 +1,6 @@
Item(
name: "Sturdy Bihander",
description: "
Power: 15",
description: "Two-Hand Sword\n\nPower: 2-10\n\n<Right-Click to use>",
kind: Tool(
(
kind: Sword(Zweihander0),

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