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fixes #324 - changes possible modulo range from 0-29 to 1-29 to prevent mod by 0
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@ -251,7 +251,7 @@ impl Item {
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1 => Self::velorite(),
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2 => Item::Tool {
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kind: *(&ALL_TOOLS).choose(&mut rand::thread_rng()).unwrap(),
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power: 8 + rand::random::<u32>() % (rand::random::<u32>() % 30),
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power: 8 + rand::random::<u32>() % (rand::random::<u32>() % 29 + 1),
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stamina: 0,
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strength: 0,
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dexterity: 0,
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