mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Factored formatting of buff text out to a single function.
This commit is contained in:
parent
a88ad7b971
commit
531c38c3ad
@ -537,8 +537,8 @@ Willenskraft
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"buff.title.heal": "HoT Buff Test",
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"buff.desc.heal": "HoT Buff Test",
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// Debuffs
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"debuff.title.bleed": "Blutung",
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"debuff.desc.bleed": "Fügt regelmäßig Schaden zu.",
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"buff.title.bleed": "Blutung",
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"buff.desc.bleed": "Fügt regelmäßig Schaden zu.",
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},
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vector_map: {
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@ -3,6 +3,7 @@
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/// Localization for "global" English
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(
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string_map: {
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// Buffs
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"buff.remove": "Click to remove",
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"buff.title.missing": "Missing Title",
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"buff.desc.missing": "Missing Description",
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@ -14,6 +15,13 @@
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"buff.desc.saturation": "Gain health over time from consumables.",
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"buff.title.campfire_heal": "Campfire Heal",
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"buff.desc.campfire_heal": "Resting at a campfire heals 1% per second.",
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"buff.title.invulnerability": "Invulnerability",
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"buff.desc.invulnerability": "You cannot be damaged by any attack.",
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// Debuffs
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"buff.title.bleed": "Bleeding",
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"buff.desc.bleed": "Inflicts regular damage.",
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"buff.title.cursed": "Cursed",
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"buff.desc.cursed": "You are cursed.",
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},
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@ -1,13 +0,0 @@
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/// WARNING: Localization files shall be saved in UTF-8 format without BOM
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/// Localization for "global" English
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(
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string_map: {
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"debuff.title.bleed": "Bleeding",
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"debuff.desc.bleed": "Inflicts regular damage.",
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},
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vector_map: {
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}
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)
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@ -554,8 +554,8 @@ Protección
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"buff.title.campfire_heal": "Curación de fogata",
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"buff.desc.campfire_heal": "Descansar en una fogata recupera 1% por segundo.",
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// Debuffs
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"debuff.title.bleed": "Sangrando",
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"debuff.desc.bleed": "Inflinge daño regularmente.",
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"buff.title.bleed": "Sangrando",
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"buff.desc.bleed": "Inflinge daño regularmente.",
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},
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@ -533,8 +533,8 @@ Protection
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"buff.title.campfire_heal": "Soin autour d'un feu de camp",
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"buff.desc.campfire_heal": "Se reposer à côté d'un feu de camp restaure 1% de santé par seconde.",
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// Debuffs
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"debuff.title.bleed": "Saignement",
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"debuff.desc.bleed": "Inflige régulièrement des dommages.",
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"buff.title.bleed": "Saignement",
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"buff.desc.bleed": "Inflige régulièrement des dommages.",
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},
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@ -534,8 +534,8 @@ Beskyttelse
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"buff.title.saturation": "Metning",
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"buff.desc.saturation": "Helbred over tid fra forbruksvarer.",
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// Debuffs
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"debuff.title.bleed": "Blør",
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"debuff.desc.bleed": "Påfører regelmessig skade.",
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"buff.title.bleed": "Blør",
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"buff.desc.bleed": "Påfører regelmessig skade.",
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},
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@ -14,6 +14,8 @@
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"buff.desc.saturation": "Ganha vida no decorrer do tempo através de consumíveis.",
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"buff.title.campfire_heal": "Cura de Acampamento",
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"buff.desc.campfire_heal": "Descansar próximo a uma fogueira de acampamento cura 1% de vida por segundo.",
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"buff.title.bleed": "Sangramento",
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"buff.desc.bleed": "Inflige Dano contínuo.",
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},
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@ -1,13 +0,0 @@
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/// CUIDADO: Arquivos de tradução devem ser criados no formato UTF-8 sem Marca de Ordem de byte - BOM(https://pt.wikipedia.org/wiki/Marca_de_ordem_de_byte)
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/// Localization for Portuguese (Brazil)
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(
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string_map: {
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"debuff.title.bleed": "Sangramento",
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"debuff.desc.bleed": "Inflige Dano contínuo.",
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},
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vector_map: {
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}
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)
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@ -550,8 +550,8 @@ https://veloren.net/account/."#,
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"buff.title.saturation": "Сыт",
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"buff.desc.saturation": "Получайте здоровье от расходников в течении времени.",
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// Debuffs
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"debuff.title.bleed": "Кровотечение",
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"debuff.desc.bleed": "Наносит переодический урон.",
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"buff.title.bleed": "Кровотечение",
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"buff.desc.bleed": "Наносит переодический урон.",
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},
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@ -14,6 +14,8 @@
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"buff.desc.saturation": "Tüketilebilen maddelerden zamanla can kazan.",
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"buff.title.campfire_heal": "Kamp Ateşi",
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"buff.desc.campfire_heal": "Kamp ateşinin yakınında oturmak canını saniyede %1 iyileştirir.",
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"buff.title.bleed": "Kanama",
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"buff.desc.bleed": "Devamlı hasar verir.",
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},
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vector_map: {
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@ -1,13 +0,0 @@
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/// WARNING: Localization files shall be saved in UTF-8 format without BOM
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/// Localization for Turkish (Turkey)
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(
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string_map: {
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"debuff.title.bleed": "Kanama",
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"debuff.desc.bleed": "Devamlı hasar verir.",
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},
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vector_map: {
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}
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)
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@ -14,6 +14,8 @@
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"buff.desc.saturation": "Поступово відновлює здоров'я з їжі.",
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"buff.title.campfire_heal": "Відновлення біля ватри",
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"buff.desc.campfire_heal": "Відпочинок біля ватри лікує на 1% за секунду.",
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"buff.title.bleed": "Кровотеча",
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"buff.desc.bleed": "Наносить регулярні ушкодження.",
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},
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@ -1,13 +0,0 @@
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/// WARNING: Localization files shall be saved in UTF-8 format without BOM
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/// Localization for Ukrainian
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(
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string_map: {
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"debuff.title.bleed": "Кровотеча",
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"debuff.desc.bleed": "Наносить регулярні ушкодження.",
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},
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vector_map: {
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}
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)
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@ -3,7 +3,7 @@ use super::{
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BUFF_COLOR, DEBUFF_COLOR, TEXT_COLOR,
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};
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use crate::{
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hud::{get_buff_image, get_buff_info, BuffPosition},
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hud::{self, BuffPosition},
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i18n::Localization,
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ui::{fonts::Fonts, ImageFrame, Tooltip, TooltipManager, Tooltipable},
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GlobalState,
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@ -145,7 +145,7 @@ impl<'a> Widget for BuffsBar<'a> {
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.set(state.ids.buffs_align, ui);
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// Buffs and Debuffs
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let (buff_count, debuff_count) = buffs.iter_active().map(get_buff_info).fold(
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let (buff_count, debuff_count) = buffs.iter_active().map(hud::get_buff_info).fold(
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(0, 0),
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|(buff_count, debuff_count), info| {
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if info.is_buff {
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@ -183,7 +183,7 @@ impl<'a> Widget for BuffsBar<'a> {
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.zip(
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buffs
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.iter_active()
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.map(get_buff_info)
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.map(hud::get_buff_info)
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.filter(|info| info.is_buff),
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)
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.collect::<Vec<_>>();
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@ -201,7 +201,7 @@ impl<'a> Widget for BuffsBar<'a> {
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max_duration
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.map_or(1000.0, |max| cur.as_secs_f32() / max.as_secs_f32() * 1000.0)
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}) as u32; // Percentage to determine which frame of the timer overlay is displayed
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let buff_img = get_buff_image(buff.kind, self.imgs);
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let buff_img = hud::get_buff_image(buff.kind, self.imgs);
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let buff_widget = Image::new(buff_img).w_h(40.0, 40.0);
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// Sort buffs into rows of 11 slots
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let x = i % 6;
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@ -221,46 +221,10 @@ impl<'a> Widget for BuffsBar<'a> {
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)
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.set(*id, ui);
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// Create Buff tooltip
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let title = match buff.kind {
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BuffKind::Regeneration { .. } => localized_strings.get("buff.title.heal"),
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BuffKind::Saturation { .. } => {
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localized_strings.get("buff.title.saturation")
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},
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BuffKind::Potion { .. } => localized_strings.get("buff.title.potion"),
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BuffKind::CampfireHeal { .. } => {
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localized_strings.get("buff.title.campfire_heal")
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},
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BuffKind::IncreaseMaxHealth { .. } => {
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localized_strings.get("buff.title.IncreaseMaxHealth")
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},
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BuffKind::IncreaseMaxEnergy { .. } => {
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localized_strings.get("buff.title.staminaup")
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},
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_ => localized_strings.get("buff.title.missing"),
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};
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let remaining_time = if current_duration.is_none() {
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"Permanent".to_string()
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} else {
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format!("Remaining: {:.0}s", current_duration.unwrap().as_secs_f32())
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};
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let title = hud::get_buff_title(buff.kind, localized_strings);
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let desc_txt = hud::get_buff_desc(buff.kind, localized_strings);
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let remaining_time = hud::get_buff_time(*buff);
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let click_to_remove = format!("<{}>", &localized_strings.get("buff.remove"));
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let desc_txt = match buff.kind {
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BuffKind::Regeneration { .. } => localized_strings.get("buff.desc.heal"),
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BuffKind::Saturation { .. } => {
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localized_strings.get("buff.desc.saturation")
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},
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BuffKind::Potion { .. } => localized_strings.get("buff.desc.potion"),
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BuffKind::CampfireHeal { .. } => {
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localized_strings.get("buff.desc.campfire_heal")
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},
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BuffKind::IncreaseMaxHealth { .. } => {
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localized_strings.get("buff.desc.IncreaseMaxHealth")
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},
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BuffKind::IncreaseMaxEnergy { .. } => {
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localized_strings.get("buff.desc.IncreaseMaxEnergy")
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},
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_ => localized_strings.get("buff.desc.missing"),
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};
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let desc = format!("{}\n\n{}\n\n{}", desc_txt, remaining_time, click_to_remove);
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// Timer overlay
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if Button::image(match duration_percentage as u64 {
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@ -300,7 +264,7 @@ impl<'a> Widget for BuffsBar<'a> {
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.zip(
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buffs
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.iter_active()
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.map(get_buff_info)
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.map(hud::get_buff_info)
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.filter(|info| !info.is_buff),
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)
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.collect::<Vec<_>>();
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@ -343,19 +307,9 @@ impl<'a> Widget for BuffsBar<'a> {
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)
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.set(*id, ui);
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// Create Debuff tooltip
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let title = match debuff.kind {
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BuffKind::Bleeding { .. } => localized_strings.get("debuff.title.bleed"),
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_ => localized_strings.get("buff.title.missing"),
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};
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let remaining_time = if current_duration.is_none() {
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"Permanent".to_string()
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} else {
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format!("Remaining: {:.0}s", current_duration.unwrap().as_secs_f32())
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};
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let desc_txt = match debuff.kind {
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BuffKind::Bleeding { .. } => localized_strings.get("debuff.desc.bleed"),
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_ => localized_strings.get("debuff.desc.missing"),
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};
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let title = hud::get_buff_title(debuff.kind, localized_strings);
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let desc_txt = hud::get_buff_desc(debuff.kind, localized_strings);
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let remaining_time = hud::get_buff_time(*debuff);
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let desc = format!("{}\n\n{}", desc_txt, remaining_time);
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Image::new(match duration_percentage as u64 {
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875..=1000 => self.imgs.nothing, // 8/8
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@ -412,7 +366,7 @@ impl<'a> Widget for BuffsBar<'a> {
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.copied()
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.zip(state.ids.buff_timers.iter().copied())
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.zip(state.ids.buff_txts.iter().copied())
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.zip(buffs.iter_active().map(get_buff_info))
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.zip(buffs.iter_active().map(hud::get_buff_info))
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.collect::<Vec<_>>();
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// Sort the buffs by kind
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@ -429,7 +383,7 @@ impl<'a> Widget for BuffsBar<'a> {
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max_duration
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.map_or(1000.0, |max| cur.as_secs_f32() / max.as_secs_f32() * 1000.0)
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}) as u32;
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let buff_img = get_buff_image(buff.kind, &self.imgs);
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let buff_img = hud::get_buff_image(buff.kind, &self.imgs);
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let buff_widget = Image::new(buff_img).w_h(40.0, 40.0);
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// Sort buffs into rows of 6 slots
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let x = i % 6;
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@ -449,36 +403,10 @@ impl<'a> Widget for BuffsBar<'a> {
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)
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.set(*id, ui);
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// Create Buff tooltip
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let title = match buff.kind {
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BuffKind::Regeneration { .. } => localized_strings.get("buff.title.heal"),
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BuffKind::Saturation { .. } => {
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localized_strings.get("buff.title.saturation")
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},
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BuffKind::Potion { .. } => localized_strings.get("buff.title.potion"),
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BuffKind::Bleeding { .. } => localized_strings.get("debuff.title.bleed"),
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BuffKind::CampfireHeal { .. } => {
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localized_strings.get("buff.title.campfire_heal")
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},
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_ => localized_strings.get("buff.title.missing"),
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};
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let remaining_time = if current_duration.is_none() {
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"".to_string()
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} else {
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format!("{:.0}s", current_duration.unwrap().as_secs_f32())
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};
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let title = hud::get_buff_title(buff.kind, localized_strings);
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let desc_txt = hud::get_buff_desc(buff.kind, localized_strings);
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let remaining_time = hud::get_buff_time(*buff);
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let click_to_remove = format!("<{}>", &localized_strings.get("buff.remove"));
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let desc_txt = match buff.kind {
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BuffKind::Regeneration { .. } => localized_strings.get("buff.desc.heal"),
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BuffKind::Saturation { .. } => {
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localized_strings.get("buff.desc.saturation")
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},
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BuffKind::Potion { .. } => localized_strings.get("buff.desc.potion"),
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BuffKind::Bleeding { .. } => localized_strings.get("debuff.desc.bleed"),
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BuffKind::CampfireHeal { .. } => {
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localized_strings.get("buff.desc.campfire_heal")
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},
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_ => localized_strings.get("buff.desc.missing"),
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};
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let desc = if buff.is_buff {
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format!("{}\n\n{}", desc_txt, click_to_remove)
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} else {
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@ -6,7 +6,7 @@ use super::{
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};
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use crate::{
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hud::{get_buff_image, get_buff_info},
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hud,
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i18n::Localization,
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settings::Settings,
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ui::{fonts::Fonts, ImageFrame, Tooltip, TooltipManager, Tooltipable},
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@ -16,9 +16,7 @@ use crate::{
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use client::{self, Client};
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use common::{
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combat,
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comp::{
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group::Role, inventory::item::MaterialStatManifest, invite::InviteKind, BuffKind, Stats,
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},
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comp::{group::Role, inventory::item::MaterialStatManifest, invite::InviteKind, Stats},
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uid::{Uid, UidAllocator},
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};
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use common_net::sync::WorldSyncExt;
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@ -493,7 +491,7 @@ impl<'a> Widget for Group<'a> {
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.copied()
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.zip(state.ids.buff_timers.iter().copied())
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.skip(total_buff_count - buff_count)
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.zip(buffs.iter_active().map(get_buff_info))
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.zip(buffs.iter_active().map(hud::get_buff_info))
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.for_each(|((id, timer_id), buff)| {
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let max_duration = buff.data.duration;
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let pulsating_col = Color::Rgba(1.0, 1.0, 1.0, buff_ani);
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@ -504,7 +502,7 @@ impl<'a> Widget for Group<'a> {
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cur.as_secs_f32() / max.as_secs_f32() * 1000.0
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})
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}) as u32; // Percentage to determine which frame of the timer overlay is displayed
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let buff_img = get_buff_image(buff.kind, &self.imgs);
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let buff_img = hud::get_buff_image(buff.kind, &self.imgs);
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let buff_widget = Image::new(buff_img).w_h(15.0, 15.0);
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let buff_widget = if let Some(id) = prev_id {
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buff_widget.right_from(id, 1.0)
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@ -528,38 +526,9 @@ impl<'a> Widget for Group<'a> {
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)
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.set(id, ui);
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// Create Buff tooltip
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let title = match buff.kind {
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BuffKind::Regeneration { .. } => {
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localized_strings.get("buff.title.heal")
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},
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BuffKind::Saturation { .. } => {
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localized_strings.get("buff.title.saturation")
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},
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BuffKind::Bleeding { .. } => {
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localized_strings.get("debuff.title.bleed")
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},
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_ => localized_strings.get("buff.title.missing"),
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};
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let remaining_time = if current_duration.is_none() {
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"Permanent".to_string()
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} else {
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format!(
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"Remaining: {:.0}s",
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current_duration.unwrap().as_secs_f32()
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)
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};
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let desc_txt = match buff.kind {
|
||||
BuffKind::Regeneration { .. } => {
|
||||
localized_strings.get("buff.desc.heal")
|
||||
},
|
||||
BuffKind::Saturation { .. } => {
|
||||
localized_strings.get("buff.desc.saturation")
|
||||
},
|
||||
BuffKind::Bleeding { .. } => {
|
||||
localized_strings.get("debuff.desc.bleed")
|
||||
},
|
||||
_ => localized_strings.get("buff.desc.missing"),
|
||||
};
|
||||
let title = hud::get_buff_title(buff.kind, localized_strings);
|
||||
let desc_txt = hud::get_buff_desc(buff.kind, localized_strings);
|
||||
let remaining_time = hud::get_buff_time(buff);
|
||||
let desc = format!("{}\n\n{}", desc_txt, remaining_time);
|
||||
Image::new(match duration_percentage as u64 {
|
||||
875..=1000 => self.imgs.nothing, // 8/8
|
||||
|
@ -3173,14 +3173,57 @@ pub fn cr_color(combat_rating: f32) -> Color {
|
||||
|
||||
pub fn get_buff_image(buff: BuffKind, imgs: &Imgs) -> conrod_core::image::Id {
|
||||
match buff {
|
||||
// Buffs
|
||||
BuffKind::Regeneration { .. } => imgs.buff_plus_0,
|
||||
BuffKind::Saturation { .. } => imgs.buff_saturation_0,
|
||||
BuffKind::Bleeding { .. } => imgs.debuff_bleed_0,
|
||||
BuffKind::Cursed { .. } => imgs.debuff_skull_0,
|
||||
BuffKind::Potion { .. } => imgs.buff_potion_0,
|
||||
BuffKind::CampfireHeal { .. } => imgs.buff_campfire_heal_0,
|
||||
BuffKind::IncreaseMaxEnergy { .. } => imgs.buff_energyplus_0,
|
||||
BuffKind::IncreaseMaxHealth { .. } => imgs.buff_healthplus_0,
|
||||
// TODO: Before merge replace with actual icon
|
||||
BuffKind::Invulnerability => imgs.buff_plus_0,
|
||||
// Debuffs
|
||||
BuffKind::Bleeding { .. } => imgs.debuff_bleed_0,
|
||||
BuffKind::Cursed { .. } => imgs.debuff_skull_0,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_buff_title(buff: BuffKind, localized_strings: &Localization) -> &str {
|
||||
match buff {
|
||||
// Buffs
|
||||
BuffKind::Regeneration { .. } => localized_strings.get("buff.title.heal"),
|
||||
BuffKind::Saturation { .. } => localized_strings.get("buff.title.saturation"),
|
||||
BuffKind::Potion { .. } => localized_strings.get("buff.title.potion"),
|
||||
BuffKind::CampfireHeal { .. } => localized_strings.get("buff.title.campfire_heal"),
|
||||
BuffKind::IncreaseMaxHealth { .. } => localized_strings.get("buff.title.IncreaseMaxHealth"),
|
||||
BuffKind::IncreaseMaxEnergy { .. } => localized_strings.get("buff.title.staminaup"),
|
||||
BuffKind::Invulnerability => localized_strings.get("buff.title.invulnerability"),
|
||||
// Debuffs
|
||||
BuffKind::Bleeding { .. } => localized_strings.get("buff.title.bleed"),
|
||||
BuffKind::Cursed { .. } => localized_strings.get("buff.title.cursed"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_buff_desc(buff: BuffKind, localized_strings: &Localization) -> &str {
|
||||
match buff {
|
||||
// Buffs
|
||||
BuffKind::Regeneration { .. } => localized_strings.get("buff.desc.heal"),
|
||||
BuffKind::Saturation { .. } => localized_strings.get("buff.desc.saturation"),
|
||||
BuffKind::Potion { .. } => localized_strings.get("buff.desc.potion"),
|
||||
BuffKind::CampfireHeal { .. } => localized_strings.get("buff.desc.campfire_heal"),
|
||||
BuffKind::IncreaseMaxHealth { .. } => localized_strings.get("buff.desc.IncreaseMaxHealth"),
|
||||
BuffKind::IncreaseMaxEnergy { .. } => localized_strings.get("buff.desc.IncreaseMaxEnergy"),
|
||||
BuffKind::Invulnerability => localized_strings.get("buff.desc.invulnerability"),
|
||||
// Debuffs
|
||||
BuffKind::Bleeding { .. } => localized_strings.get("buff.desc.bleed"),
|
||||
BuffKind::Cursed { .. } => localized_strings.get("buff.desc.cursed"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_buff_time(buff: BuffInfo) -> String {
|
||||
if let Some(dur) = buff.dur {
|
||||
format!("Remaining: {:.0}s", dur.as_secs_f32())
|
||||
} else {
|
||||
"Permanent".to_string()
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user