Move minimap into own file

Former-commit-id: 7c4a9b0930c899fc8e5089920c3ee5c717561a1a
This commit is contained in:
timokoesters 2019-05-07 19:21:53 +02:00
parent 81c5a070c5
commit 54cc96f0d1
2 changed files with 131 additions and 55 deletions

115
voxygen/src/hud/minimap.rs Normal file
View File

@ -0,0 +1,115 @@
use conrod_core::{
color,
widget::{self, Text, Button, Image, Rectangle},
widget_ids, Colorable, Positionable, Sizeable, Widget, WidgetCommon,
};
use super::{TEXT_COLOR, Show, font_ids::Fonts, img_ids::Imgs};
widget_ids! {
struct Ids {
mmap_frame,
mmap_frame_bg,
mmap_location,
mmap_button,
}
}
#[derive(WidgetCommon)]
pub struct MiniMap<'a> {
show: &'a mut Show,
imgs: &'a Imgs,
fonts: &'a Fonts,
#[conrod(common_builder)]
common: widget::CommonBuilder,
}
impl<'a> MiniMap<'a> {
pub fn new(show: &'a mut Show, imgs: &'a Imgs, fonts: &'a Fonts) -> Self {
Self {
show,
imgs,
fonts,
common: widget::CommonBuilder::default(),
}
}
}
pub struct State {
ids: Ids,
}
pub enum Event {
Close,
}
impl<'a> Widget for MiniMap<'a> {
type State = State;
type Style = ();
type Event = Option<Event>;
fn init_state(&self, id_gen: widget::id::Generator) -> Self::State {
State {
ids: Ids::new(id_gen),
}
}
fn style(&self) -> Self::Style {
()
}
fn update(self, args: widget::UpdateArgs<Self>) -> Self::Event {
let widget::UpdateArgs { state, ui, .. } = args;
if self.show.mini_map {
Image::new(self.imgs.mmap_frame)
.w_h(100.0 * 2.0, 100.0 * 2.0)
.top_right_with_margins_on(ui.window, 5.0, 5.0)
.set(state.ids.mmap_frame, ui);
Rectangle::fill_with([92.0 * 2.0, 82.0 * 2.0], color::TRANSPARENT)
.mid_top_with_margin_on(state.ids.mmap_frame, 13.0 * 2.0 + 2.0)
.set(state.ids.mmap_frame_bg, ui);
} else {
Image::new(self.imgs.mmap_frame_closed)
.w_h(100.0 * 2.0, 11.0 * 2.0)
.top_right_with_margins_on(ui.window, 5.0, 5.0)
.set(state.ids.mmap_frame, ui);
}
if Button::image(if self.show.mini_map {
self.imgs.mmap_open
} else {
self.imgs.mmap_closed
})
.w_h(100.0 * 0.2, 100.0 * 0.2)
.hover_image(if self.show.mini_map {
self.imgs.mmap_open_hover
} else {
self.imgs.mmap_closed_hover
})
.press_image(if self.show.mini_map {
self.imgs.mmap_open_press
} else {
self.imgs.mmap_closed_press
})
.top_right_with_margins_on(state.ids.mmap_frame, 0.0, 0.0)
.set(state.ids.mmap_button, ui)
.was_clicked()
{
self.show.toggle_mini_map();
}
// Title
// Make it display the actual location
Text::new("Uncanny Valley")
.mid_top_with_margin_on(state.ids.mmap_frame, 3.0)
.font_size(14)
.color(TEXT_COLOR)
.set(state.ids.mmap_location, ui);
None
}
}

View File

@ -1,6 +1,7 @@
mod bag;
mod buttons;
mod character_window;
mod minimap;
mod chat;
mod esc_menu;
mod font_ids;
@ -13,6 +14,7 @@ mod small_window;
use bag::Bag;
use buttons::Buttons;
use character_window::CharacterWindow;
use minimap::MiniMap;
use chat::Chat;
use esc_menu::EscMenu;
use font_ids::Fonts;
@ -56,12 +58,6 @@ widget_ids! {
help,
help_bg,
// Mini-Map
mmap_frame,
mmap_frame_bg,
mmap_location,
mmap_button,
// Window Frames
window_frame_0,
window_frame_1,
@ -77,6 +73,7 @@ widget_ids! {
chat,
map,
character_window,
minimap,
bag,
skillbar,
buttons,
@ -118,13 +115,16 @@ impl Show {
fn toggle_bag(&mut self) {
self.bag = !self.bag
}
fn toggle_map(&mut self) {
self.map = !self.map;
self.bag = false;
}
fn toggle_mini_map(&mut self) {
self.mini_map = !self.mini_map;
}
fn toggle_small(&mut self, target: SmallWindowType) {
self.open_windows = match self.open_windows {
Windows::Small(small) if small == target => Windows::None,
@ -136,6 +136,7 @@ impl Show {
Windows::Settings => Windows::Settings,
};
}
fn toggle_charwindow(&mut self) {
self.open_windows = match self.open_windows {
Windows::CharacterAnd(small) => match small {
@ -147,6 +148,7 @@ impl Show {
Windows::Settings => Windows::Settings,
}
}
fn toggle_settings(&mut self) {
self.open_windows = match self.open_windows {
Windows::Settings => Windows::None,
@ -154,9 +156,11 @@ impl Show {
};
self.bag = false;
}
fn toggle_help(&mut self) {
self.help = !self.help
}
fn toggle_ui(&mut self) {
self.ui = !self.ui;
}
@ -255,6 +259,7 @@ impl Hud {
.font_size(14)
.set(self.ids.fps_counter, ui_widgets);
}
// Add Bag-Space Button
if self.show.inventory_test_button {
if Button::image(self.imgs.grid_button)
@ -270,6 +275,7 @@ impl Hud {
self.inventory_space += 1;
};
}
// Help Text
if self.show.help {
Image::new(self.imgs.window_frame_2)
@ -295,6 +301,7 @@ impl Hud {
};
}
// Bag button and icons near it
match Buttons::new(
&self.show.open_windows,
self.show.map,
@ -312,54 +319,8 @@ impl Hud {
None => {}
}
// Minimap
if self.show.mini_map {
Image::new(self.imgs.mmap_frame)
.w_h(100.0 * 2.0, 100.0 * 2.0)
.top_right_with_margins_on(ui_widgets.window, 5.0, 5.0)
.set(self.ids.mmap_frame, ui_widgets);
Rectangle::fill_with([92.0 * 2.0, 82.0 * 2.0], color::TRANSPARENT)
.mid_top_with_margin_on(self.ids.mmap_frame, 13.0 * 2.0 + 2.0)
.set(self.ids.mmap_frame_bg, ui_widgets);
} else {
Image::new(self.imgs.mmap_frame_closed)
.w_h(100.0 * 2.0, 11.0 * 2.0)
.top_right_with_margins_on(ui_widgets.window, 5.0, 5.0)
.set(self.ids.mmap_frame, ui_widgets);
}
if Button::image(if self.show.mini_map {
self.imgs.mmap_open
} else {
self.imgs.mmap_closed
})
.w_h(100.0 * 0.2, 100.0 * 0.2)
.hover_image(if self.show.mini_map {
self.imgs.mmap_open_hover
} else {
self.imgs.mmap_closed_hover
})
.press_image(if self.show.mini_map {
self.imgs.mmap_open_press
} else {
self.imgs.mmap_closed_press
})
.top_right_with_margins_on(self.ids.mmap_frame, 0.0, 0.0)
.set(self.ids.mmap_button, ui_widgets)
.was_clicked()
{
self.show.toggle_mini_map();
}
// Title
// Make it display the actual location
Text::new("Uncanny Valley")
.mid_top_with_margin_on(self.ids.mmap_frame, 3.0)
.font_size(14)
.color(TEXT_COLOR)
.set(self.ids.mmap_location, ui_widgets);
// MiniMap
MiniMap::new(&mut self.show, &self.imgs, &self.fonts).set(self.ids.minimap, ui_widgets);
// Bag contents
if self.show.bag {
@ -371,6 +332,7 @@ impl Hud {
}
}
// Skillbar
Skillbar::new(&self.imgs, &self.fonts).set(self.ids.skillbar, ui_widgets);
// Chat box
@ -393,7 +355,6 @@ impl Hud {
//or when the Char Window is opened they will appear right from it.
// Settings
if let Windows::Settings = self.show.open_windows {
match SettingsWindow::new(&mut self.show, &self.imgs, &self.fonts)
.set(self.ids.settings_window, ui_widgets)