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Made fireballs brighter, animals slightly more effective at combat
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64dc339f13
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@ -350,7 +350,7 @@ impl Tool {
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},
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projectile_body: Body::Object(object::Body::BoltFire),
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projectile_light: Some(LightEmitter {
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col: (0.72, 0.11, 0.11).into(),
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col: (1.0, 0.8, 0.11).into(),
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..Default::default()
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}),
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@ -375,7 +375,7 @@ impl Tool {
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},
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projectile_body: Body::Object(object::Body::BoltFireBig),
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projectile_light: Some(LightEmitter {
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col: (0.72, 0.11, 0.11).into(),
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col: (1.0, 0.8, 0.11).into(),
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..Default::default()
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}),
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@ -448,9 +448,9 @@ impl Tool {
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energy_cost: 0,
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buildup_duration: Duration::from_millis(0),
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recover_duration: Duration::from_millis(1000),
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base_healthchange: -2,
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range: 3.5,
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max_angle: 45.0,
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base_healthchange: -3,
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range: 5.0,
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max_angle: 60.0,
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}],
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}
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}
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