mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Chasing sounds
This commit is contained in:
parent
a9229e3625
commit
559311e1b0
@ -831,5 +831,11 @@
|
||||
],
|
||||
threshold: 0.2,
|
||||
),
|
||||
Utterance(Angry, BipedLarge((species: Wendigo, body_type: Female))): (
|
||||
files: [
|
||||
"voxygen.audio.sfx.utterance.wendigo_angry",
|
||||
],
|
||||
threshold: 4.0,
|
||||
),
|
||||
}
|
||||
)
|
||||
|
BIN
assets/voxygen/audio/sfx/utterance/ogre_angry.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/utterance/ogre_angry.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/utterance/ogre_angry2.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/utterance/ogre_angry2.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/utterance/ogre_angry3.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/utterance/ogre_angry3.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/utterance/wendigo_angry.mp3
Normal file
BIN
assets/voxygen/audio/sfx/utterance/wendigo_angry.mp3
Normal file
Binary file not shown.
BIN
assets/voxygen/audio/sfx/utterance/wendigo_angry.ogg
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/audio/sfx/utterance/wendigo_angry.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1,5 +1,5 @@
|
||||
use crate::{
|
||||
comp::{humanoid, quadruped_low, quadruped_medium, quadruped_small, ship, Body},
|
||||
comp::{humanoid, quadruped_low, quadruped_medium, quadruped_small, ship, Body, UtteranceKind},
|
||||
path::Chaser,
|
||||
rtsim::RtSimController,
|
||||
trade::{PendingTrade, ReducedInventory, SiteId, SitePrices, TradeId, TradeResult},
|
||||
@ -297,6 +297,7 @@ pub enum SoundKind {
|
||||
Explosion,
|
||||
Beam,
|
||||
Shockwave,
|
||||
Utterance(UtteranceKind, Body),
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
|
@ -96,6 +96,13 @@ pub enum GroupManip {
|
||||
AssignLeader(Uid),
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub enum UtteranceKind {
|
||||
Calm,
|
||||
Angry,
|
||||
Surprised,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub enum ControlEvent {
|
||||
//ToggleLantern,
|
||||
@ -111,6 +118,7 @@ pub enum ControlEvent {
|
||||
GroupManip(GroupManip),
|
||||
RemoveBuff(BuffKind),
|
||||
Respawn,
|
||||
Utterance(UtteranceKind),
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
|
||||
|
@ -67,7 +67,7 @@ pub use self::{
|
||||
combo::Combo,
|
||||
controller::{
|
||||
Climb, ControlAction, ControlEvent, Controller, ControllerInputs, GroupManip, InputAttr,
|
||||
InputKind, InventoryAction, InventoryEvent, InventoryManip, MountState, Mounting,
|
||||
InputKind, InventoryAction, InventoryEvent, InventoryManip, MountState, Mounting, UtteranceKind,
|
||||
},
|
||||
energy::{Energy, EnergyChange, EnergySource},
|
||||
fluid_dynamics::Fluid,
|
||||
|
@ -1,5 +1,5 @@
|
||||
use crate::{comp, uid::Uid};
|
||||
use comp::{beam, item::Reagent, poise::PoiseState, skills::SkillGroupKind};
|
||||
use comp::{beam, item::Reagent, poise::PoiseState, skills::SkillGroupKind, UtteranceKind};
|
||||
use hashbrown::HashSet;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use vek::*;
|
||||
@ -73,6 +73,11 @@ pub enum Outcome {
|
||||
GroundSlam {
|
||||
pos: Vec3<f32>,
|
||||
},
|
||||
Utterance {
|
||||
pos: Vec3<f32>,
|
||||
body: comp::Body,
|
||||
kind: UtteranceKind,
|
||||
},
|
||||
}
|
||||
|
||||
impl Outcome {
|
||||
@ -87,7 +92,8 @@ impl Outcome {
|
||||
| Outcome::Damage { pos, .. }
|
||||
| Outcome::Block { pos, .. }
|
||||
| Outcome::PoiseChange { pos, .. }
|
||||
| Outcome::GroundSlam { pos } => Some(*pos),
|
||||
| Outcome::GroundSlam { pos }
|
||||
| Outcome::Utterance { pos, .. } => Some(*pos),
|
||||
Outcome::BreakBlock { pos, .. } => Some(pos.map(|e| e as f32 + 0.5)),
|
||||
Outcome::ExpChange { .. } | Outcome::ComboChange { .. } => None,
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
use common::{
|
||||
comp::{BuffChange, ControlEvent, Controller},
|
||||
comp::{BuffChange, ControlEvent, Controller, Pos, Body, agent::{Sound, SoundKind}},
|
||||
event::{EventBus, ServerEvent},
|
||||
uid::UidAllocator,
|
||||
};
|
||||
@ -7,7 +7,7 @@ use common_ecs::{Job, Origin, Phase, System};
|
||||
use specs::{
|
||||
saveload::{Marker, MarkerAllocator},
|
||||
shred::ResourceId,
|
||||
Entities, Join, Read, SystemData, World, WriteStorage,
|
||||
Entities, Join, Read, SystemData, World, WriteStorage, ReadStorage,
|
||||
};
|
||||
use vek::*;
|
||||
|
||||
@ -16,6 +16,8 @@ pub struct ReadData<'a> {
|
||||
entities: Entities<'a>,
|
||||
uid_allocator: Read<'a, UidAllocator>,
|
||||
server_bus: Read<'a, EventBus<ServerEvent>>,
|
||||
positions: ReadStorage<'a, Pos>,
|
||||
bodies: ReadStorage<'a, Body>,
|
||||
}
|
||||
|
||||
#[derive(Default)]
|
||||
@ -92,6 +94,20 @@ impl<'a> System<'a> for Sys {
|
||||
server_emitter.emit(ServerEvent::GroupManip(entity, manip))
|
||||
},
|
||||
ControlEvent::Respawn => server_emitter.emit(ServerEvent::Respawn(entity)),
|
||||
ControlEvent::Utterance(kind) => {
|
||||
if let (Some(pos), Some(body)) = (
|
||||
read_data.positions.get(entity),
|
||||
read_data.bodies.get(entity),
|
||||
) {
|
||||
let sound = Sound::new(
|
||||
SoundKind::Utterance(kind, *body),
|
||||
pos.0,
|
||||
8.0, // TODO: Come up with a better way of determining this
|
||||
1.0,
|
||||
);
|
||||
server_emitter.emit(ServerEvent::Sound { sound });
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,7 +6,7 @@ use common::{
|
||||
assets,
|
||||
comp::{
|
||||
self,
|
||||
agent::{AgentEvent, Sound, MAX_LISTEN_DIST},
|
||||
agent::{AgentEvent, Sound, MAX_LISTEN_DIST, SoundKind},
|
||||
dialogue::Subject,
|
||||
inventory::slot::EquipSlot,
|
||||
item,
|
||||
@ -386,6 +386,7 @@ pub fn handle_sound(server: &mut Server, sound: &Sound) {
|
||||
let positions = &ecs.read_storage::<comp::Pos>();
|
||||
let agents = &mut ecs.write_storage::<comp::Agent>();
|
||||
|
||||
// TODO: Reduce the complexity of this problem by using spatial partitioning system
|
||||
for (agent, agent_pos) in (agents, positions).join() {
|
||||
// TODO: Use pathfinding for more dropoff around obstacles
|
||||
let agent_dist_sqrd = agent_pos.0.distance_squared(sound.pos);
|
||||
@ -402,5 +403,19 @@ pub fn handle_sound(server: &mut Server, sound: &Sound) {
|
||||
.inbox
|
||||
.push_back(AgentEvent::ServerSound(propagated_sound));
|
||||
}
|
||||
|
||||
// Attempt to turn this sound into an outcome to be received by frontends.
|
||||
if let Some(outcome) = match sound.kind {
|
||||
SoundKind::Utterance(kind, body) => Some(Outcome::Utterance {
|
||||
kind,
|
||||
pos: sound.pos,
|
||||
body,
|
||||
}),
|
||||
_ => None,
|
||||
} {
|
||||
ecs
|
||||
.write_resource::<Vec<Outcome>>()
|
||||
.push(outcome);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -21,7 +21,7 @@ use common::{
|
||||
Agent, Alignment, BehaviorCapability, BehaviorState, Body, CharacterAbility,
|
||||
CharacterState, ControlAction, ControlEvent, Controller, Energy, Health, HealthChange,
|
||||
InputKind, Inventory, InventoryAction, LightEmitter, MountState, Ori, PhysicsState, Pos,
|
||||
Scale, SkillSet, Stats, UnresolvedChatMsg, Vel,
|
||||
Scale, SkillSet, Stats, UnresolvedChatMsg, Vel, UtteranceKind,
|
||||
},
|
||||
consts::GRAVITY,
|
||||
effect::{BuffEffect, Effect},
|
||||
@ -1548,6 +1548,10 @@ impl<'a> AgentData<'a> {
|
||||
.min_by_key(|(_, e_pos, _, _, _, _, _)| (e_pos.0.distance_squared(self.pos.0) * 100.0) as i32) // TODO choose target by more than just distance
|
||||
.map(|(e, _, _, _, _, _, _)| e);
|
||||
|
||||
if agent.target.is_none() && target.is_some() {
|
||||
controller.push_event(ControlEvent::Utterance(UtteranceKind::Angry));
|
||||
}
|
||||
|
||||
agent.target = target.map(|target| Target {
|
||||
target,
|
||||
hostile: true,
|
||||
|
@ -96,6 +96,7 @@ use common::{
|
||||
object,
|
||||
poise::PoiseState,
|
||||
Body, CharacterAbilityType, InventoryUpdateEvent,
|
||||
UtteranceKind,
|
||||
},
|
||||
outcome::Outcome,
|
||||
terrain::{BlockKind, TerrainChunk},
|
||||
@ -182,6 +183,7 @@ pub enum SfxEvent {
|
||||
FlameThrower,
|
||||
PoiseChange(PoiseState),
|
||||
GroundSlam,
|
||||
Utterance(UtteranceKind, Body),
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Deserialize, Hash, Eq)]
|
||||
@ -452,6 +454,10 @@ impl SfxMgr {
|
||||
audio.emit_sfx(sfx_trigger_item, *pos, None, false);
|
||||
},
|
||||
},
|
||||
Outcome::Utterance { pos, kind, body } => {
|
||||
let sfx_trigger_item = triggers.get_key_value(&SfxEvent::Utterance(*kind, *body));
|
||||
audio.emit_sfx(sfx_trigger_item, *pos, None, false);
|
||||
},
|
||||
Outcome::ExpChange { .. }
|
||||
| Outcome::ComboChange { .. }
|
||||
| Outcome::SummonedCreature { .. } => {},
|
||||
|
@ -248,7 +248,8 @@ impl ParticleMgr {
|
||||
| Outcome::SkillPointGain { .. }
|
||||
| Outcome::ComboChange { .. }
|
||||
| Outcome::Damage { .. }
|
||||
| Outcome::PoiseChange { .. } => {},
|
||||
| Outcome::PoiseChange { .. }
|
||||
| Outcome::Utterance { .. } => {},
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user