Added crafting stations

This commit is contained in:
Joshua Barretto 2021-04-17 15:58:43 +01:00 committed by Monty Marz
parent 96b739a841
commit 5598d07944
12 changed files with 283 additions and 175 deletions

View File

@ -1,59 +1,59 @@
{
"crafting_hammer": (
("common.items.crafting_tools.craftsman_hammer", 1),
[
output: ("common.items.crafting_tools.craftsman_hammer", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 6),
(Item("common.items.crafting_ing.stones"), 6),
],
),
"mortar_pestle": (
("common.items.crafting_tools.mortar_pestle", 1),
[
output: ("common.items.crafting_tools.mortar_pestle", 1),
inputs: [
(Item("common.items.crafting_ing.stones"), 6),
(Item("common.items.food.coconut"), 1),
(Item("common.items.crafting_tools.craftsman_hammer"), 0),
],
),
"sewing_set": (
("common.items.crafting_tools.sewing_set", 1),
[
output: ("common.items.crafting_tools.sewing_set", 1),
inputs: [
(Item("common.items.crafting_ing.leather_scraps"), 2),
(Item("common.items.crafting_ing.twigs"), 4),
(Item("common.items.crafting_ing.stones"), 2),
],
),
"velorite_frag": (
("common.items.ore.veloritefrag", 2),
[
output: ("common.items.ore.veloritefrag", 2),
inputs: [
(Item("common.items.ore.velorite"), 1),
(Item("common.items.crafting_tools.craftsman_hammer"), 0),
],
),
"potion_s": (
("common.items.consumable.potion_minor", 1),
[
output: ("common.items.consumable.potion_minor", 1),
inputs: [
(Item("common.items.crafting_ing.empty_vial"), 1),
(Item("common.items.food.apple"), 4),
(Item("common.items.crafting_ing.honey"), 1),
],
),
"potion_m": (
("common.items.consumable.potion_med", 1),
[
output: ("common.items.consumable.potion_med", 1),
inputs: [
(Item("common.items.consumable.potion_minor"), 2),
(Item("common.items.ore.veloritefrag"), 4),
],
),
"collar_basic": (
("common.items.utility.collar", 1),
[
output: ("common.items.utility.collar", 1),
inputs: [
(Item("common.items.crafting_ing.leather_scraps"), 5),
(Item("common.items.crafting_ing.ruby"), 1),
],
),
"bomb_coconut": (
("common.items.utility.bomb", 1),
[
output: ("common.items.utility.bomb", 1),
inputs: [
(Item("common.items.crafting_ing.stones"), 10),
(Item("common.items.food.coconut"), 2),
(Item("common.items.ore.veloritefrag"), 2),
@ -61,8 +61,8 @@
],
),
"firework_blue": (
("common.items.utility.firework_blue", 1),
[
output: ("common.items.utility.firework_blue", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
@ -71,8 +71,8 @@
],
),
"firework_green": (
("common.items.utility.firework_green", 1),
[
output: ("common.items.utility.firework_green", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
@ -81,8 +81,8 @@
],
),
"firework_purple": (
("common.items.utility.firework_purple", 1),
[
output: ("common.items.utility.firework_purple", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
@ -91,8 +91,8 @@
],
),
"firework_red": (
("common.items.utility.firework_red", 1),
[
output: ("common.items.utility.firework_red", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
@ -101,8 +101,8 @@
],
),
"firework_white": (
("common.items.utility.firework_white", 1),
[
output: ("common.items.utility.firework_white", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
@ -111,8 +111,8 @@
],
),
"firework_yellow": (
("common.items.utility.firework_yellow", 1),
[
output: ("common.items.utility.firework_yellow", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 1),
(Item("common.items.crafting_ing.stones"), 1),
(Item("common.items.food.coconut"), 1),
@ -121,8 +121,8 @@
],
),
"apple_shroom_curry": (
("common.items.food.apple_mushroom_curry", 1),
[
output: ("common.items.food.apple_mushroom_curry", 1),
inputs: [
(Item("common.items.food.mushroom"), 8),
(Item("common.items.food.coconut"), 1),
(Item("common.items.food.apple"), 4),
@ -130,37 +130,38 @@
],
),
"salad_plain": (
("common.items.food.plainsalad", 1),
[
output: ("common.items.food.plainsalad", 1),
inputs: [
(Item("common.items.food.lettuce"), 1),
(Item("common.items.crafting_ing.bowl"), 1),
],
craft_sprite: Some(Pot),
),
"salad_tomato": (
("common.items.food.tomatosalad", 1),
[
output: ("common.items.food.tomatosalad", 1),
inputs: [
(Item("common.items.food.lettuce"), 1),
(Item("common.items.food.tomato"), 2),
(Item("common.items.crafting_ing.bowl"), 1),
],
),
"apples_stick": (
("common.items.food.apple_stick", 1),
[
output: ("common.items.food.apple_stick", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 2),
(Item("common.items.food.apple"), 2)
],
),
"mushroom_stick": (
("common.items.food.mushroom_stick", 1),
[
output: ("common.items.food.mushroom_stick", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 2),
(Item("common.items.food.mushroom"), 3),
],
),
"sunflower_icetea": (
("common.items.food.sunflower_icetea", 4),
[
output: ("common.items.food.sunflower_icetea", 4),
inputs: [
(Item("common.items.crafting_ing.empty_vial"), 1),
(Item("common.items.crafting_ing.icy_fang"), 1),
(Item("common.items.flowers.sunflower"), 4),
@ -168,8 +169,8 @@
],
),
"Plain Cloth Glider": (
("common.items.glider.glider_basic_white", 1),
[
output: ("common.items.glider.glider_basic_white", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather_scraps"), 5),
(Item("common.items.crafting_ing.cloth_scraps"), 10),
@ -178,8 +179,8 @@
],
),
"Red Cloth Glider": (
("common.items.glider.glider_basic_red", 1),
[
output: ("common.items.glider.glider_basic_red", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.cloth_scraps_red"), 10),
(Item("common.items.crafting_ing.leather_scraps"), 5),
@ -188,8 +189,8 @@
],
),
"Leaves Glider": (
("common.items.glider.glider_leaves", 1),
[
output: ("common.items.glider.glider_leaves", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather_scraps"), 5),
(Item("common.items.crafting_ing.cloth_scraps"), 5),
@ -199,8 +200,8 @@
],
),
"Sand Raptor Wings": (
("common.items.glider.glider_sandraptor", 1),
[
output: ("common.items.glider.glider_sandraptor", 1),
inputs: [
(Item("common.items.crafting_ing.raptor_feather"), 6),
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather_scraps"), 5),
@ -211,8 +212,8 @@
],
),
"Snow Raptor Wings": (
("common.items.glider.glider_snowraptor", 1),
[
output: ("common.items.glider.glider_snowraptor", 1),
inputs: [
(Item("common.items.crafting_ing.raptor_feather"), 6),
(Item("common.items.crafting_ing.twigs"), 5),
(Item("common.items.crafting_ing.leather_scraps"), 5),
@ -224,8 +225,8 @@
],
),
"Wood Raptor Wings": (
("common.items.glider.glider_woodraptor", 1),
[
output: ("common.items.glider.glider_woodraptor", 1),
inputs: [
(Item("common.items.crafting_ing.raptor_feather"), 6),
(Item("common.items.crafting_ing.twigs"), 15),
(Item("common.items.crafting_ing.leather_scraps"), 5),
@ -236,8 +237,8 @@
],
),
"Soothing Loop": (
("common.items.weapons.sceptre.loops0", 1),
[
output: ("common.items.weapons.sceptre.loops0", 1),
inputs: [
(Item("common.items.crafting_ing.twigs"), 20),
(Item("common.items.ore.veloritefrag"), 8),
(Item("common.items.crafting_ing.ruby"), 4),
@ -245,16 +246,16 @@
],
),
"Hunting Bow": (
("common.items.weapons.bow.wood-2", 1),
[
output: ("common.items.weapons.bow.wood-2", 1),
inputs: [
(Item("common.items.crafting_ing.leather_scraps"), 8),
(Item("common.items.crafting_ing.twigs"), 6),
(Item("common.items.crafting_ing.stones"), 0),
],
),
"Forest Spirit": (
("common.items.weapons.sword.wood-2", 1),
[
output: ("common.items.weapons.sword.wood-2", 1),
inputs: [
(Item("common.items.crafting_ing.leather_scraps"), 4),
(Item("common.items.crafting_ing.twigs"), 10),
(Item("common.items.ore.veloritefrag"), 1),
@ -262,36 +263,36 @@
],
),
"adventure back": (
("common.items.armor.agile.back", 1),
[(Item("common.items.crafting_ing.leather_scraps"), 4)],
output: ("common.items.armor.agile.back", 1),
inputs: [(Item("common.items.crafting_ing.leather_scraps"), 4)],
),
"adventure belt": (
("common.items.armor.agile.belt", 1),
[(Item("common.items.crafting_ing.leather_scraps"), 2)],
output: ("common.items.armor.agile.belt", 1),
inputs: [(Item("common.items.crafting_ing.leather_scraps"), 2)],
),
"adventure chest": (
("common.items.armor.agile.chest", 1),
[(Item("common.items.crafting_ing.leather_scraps"), 12)],
output: ("common.items.armor.agile.chest", 1),
inputs: [(Item("common.items.crafting_ing.leather_scraps"), 12)],
),
"adventure feet": (
("common.items.armor.agile.foot", 1),
[(Item("common.items.crafting_ing.leather_scraps"), 3)],
output: ("common.items.armor.agile.foot", 1),
inputs: [(Item("common.items.crafting_ing.leather_scraps"), 3)],
),
"adventure hands": (
("common.items.armor.agile.hand", 1),
[(Item("common.items.crafting_ing.leather_scraps"), 4)],
output: ("common.items.armor.agile.hand", 1),
inputs: [(Item("common.items.crafting_ing.leather_scraps"), 4)],
),
"adventure pants": (
("common.items.armor.agile.pants", 1),
[(Item("common.items.crafting_ing.leather_scraps"), 8)],
output: ("common.items.armor.agile.pants", 1),
inputs: [(Item("common.items.crafting_ing.leather_scraps"), 8)],
),
"adventure shoulder": (
("common.items.armor.agile.shoulder", 1),
[(Item("common.items.crafting_ing.leather_scraps"), 12)],
output: ("common.items.armor.agile.shoulder", 1),
inputs: [(Item("common.items.crafting_ing.leather_scraps"), 12)],
),
"Seashell Necklace": (
("common.items.armor.misc.neck.shell", 1),
[
output: ("common.items.armor.misc.neck.shell", 1),
inputs: [
(Item("common.items.crafting_ing.cloth_scraps"), 2),
(Item("common.items.crafting_ing.sapphire"), 1),
(Item("common.items.crafting_ing.seashells"), 3),
@ -299,46 +300,46 @@
],
),
"red cloth": (
("common.items.crafting_ing.cloth_scraps_red", 1),
[
output: ("common.items.crafting_ing.cloth_scraps_red", 1),
inputs: [
(Item("common.items.crafting_ing.cloth_scraps"), 1),
(Item("common.items.flowers.red"), 1),
(Item("common.items.crafting_tools.mortar_pestle"), 0),
],
),
"tiny red pouch": (
("common.items.armor.misc.bag.tiny_red_pouch", 1),
[
output: ("common.items.armor.misc.bag.tiny_red_pouch", 1),
inputs: [
(Item("common.items.crafting_ing.cloth_scraps_red"), 3),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"tiny leather pouch": (
("common.items.armor.misc.bag.tiny_leather_pouch", 1),
[
output: ("common.items.armor.misc.bag.tiny_leather_pouch", 1),
inputs: [
(Item("common.items.crafting_ing.leather_scraps"), 6),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"knitted red pouch": (
("common.items.armor.misc.bag.knitted_red_pouch", 1),
[
output: ("common.items.armor.misc.bag.knitted_red_pouch", 1),
inputs: [
(Item("common.items.crafting_ing.cloth_scraps_red"), 3),
(Item("common.items.armor.misc.bag.tiny_red_pouch"), 2),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"woven red bag": (
("common.items.armor.misc.bag.woven_red_bag", 1),
[
output: ("common.items.armor.misc.bag.woven_red_bag", 1),
inputs: [
(Item("common.items.crafting_ing.cloth_scraps_red"), 6),
(Item("common.items.armor.misc.bag.knitted_red_pouch"), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"traveler backpack": (
("common.items.armor.misc.back.backpack", 1),
[
output: ("common.items.armor.misc.back.backpack", 1),
inputs: [
(Item("common.items.crafting_ing.diamond"), 2),
(Item("common.items.crafting_ing.twigs"), 2),
(Item("common.items.crafting_ing.cloth_scraps"), 3),
@ -348,8 +349,8 @@
],
),
"sturdy red backpack": (
("common.items.armor.misc.bag.sturdy_red_backpack", 1),
[
output: ("common.items.armor.misc.bag.sturdy_red_backpack", 1),
inputs: [
(Item("common.items.crafting_ing.diamond"), 2),
(Item("common.items.crafting_ing.cloth_scraps_red"), 3),
(Item("common.items.armor.misc.bag.woven_red_bag"), 1),
@ -357,8 +358,8 @@
],
),
"troll hide pack": (
("common.items.armor.misc.bag.troll_hide_pack", 1),
[
output: ("common.items.armor.misc.bag.troll_hide_pack", 1),
inputs: [
(Item("common.items.crafting_ing.leather_troll"), 10),
(Item("common.items.crafting_ing.leather_scraps"), 10),
(Item("common.items.crafting_ing.diamond"), 1),
@ -366,8 +367,8 @@
],
),
"Mindflayer Spellbag": (
("common.items.armor.misc.bag.mindflayer_spellbag", 1),
[
output: ("common.items.armor.misc.bag.mindflayer_spellbag", 1),
inputs: [
(Item("common.items.crafting_ing.mindflayer_bag_damaged"), 1),
(Item("common.items.crafting_ing.leather_scraps"), 10),
(Item("common.items.crafting_ing.diamond"), 4),
@ -376,8 +377,8 @@
],
),
"pickaxe": (
("common.items.tool.pick", 1),
[
output: ("common.items.tool.pick", 1),
inputs: [
(Item("common.items.crafting_ing.cloth_scraps"), 1), // TODO: Replace with plant fiber when obtainable
(Item("common.items.crafting_ing.stones"), 5), // TODO: Replace with iron ingots when obtainable
(Item("common.items.crafting_ing.twigs"), 4),
@ -385,22 +386,22 @@
],
),
"cloth_scraps": (
("common.items.crafting_ing.cloth_scraps", 1),
[
output: ("common.items.crafting_ing.cloth_scraps", 1),
inputs: [
(Tag(ClothItem), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
"leather_scraps": (
("common.items.crafting_ing.leather_scraps", 1),
[
output: ("common.items.crafting_ing.leather_scraps", 1),
inputs: [
(Tag(LeatherItem), 1),
(Item("common.items.crafting_tools.sewing_set"), 0),
],
),
//"metal_blade": (
// ("common.items.crafting_ing.modular.damage.sword.metal_blade", 1),
// [
// output: ("common.items.crafting_ing.modular.damage.sword.metal_blade", 1),
// inputs: [
// (Tag(MetalIngot), 5),
// (Item("common.items.crafting_tools.craftsman_hammer"), 0),
// ],

View File

@ -36,7 +36,7 @@ use common::{
resources::{DeltaTime, PlayerEntity, TimeOfDay},
terrain::{
block::Block, map::MapConfig, neighbors, BiomeKind, SitesKind, TerrainChunk,
TerrainChunkSize,
TerrainChunkSize, SpriteKind,
},
trade::{PendingTrade, SitePrices, TradeAction, TradeId, TradeResult},
uid::{Uid, UidAllocator},
@ -152,7 +152,7 @@ pub struct Client {
sites: HashMap<SiteId, SiteInfoRich>,
pub chat_mode: ChatMode,
recipe_book: RecipeBook,
available_recipes: HashSet<String>,
available_recipes: HashMap<String, Option<SpriteKind>>,
max_group_size: u32,
// Client has received an invite (inviter uid, time out instant)
@ -655,7 +655,7 @@ impl Client {
})
.collect(),
recipe_book,
available_recipes: HashSet::default(),
available_recipes: HashMap::default(),
chat_mode: ChatMode::default(),
max_group_size,
@ -970,20 +970,27 @@ impl Client {
pub fn recipe_book(&self) -> &RecipeBook { &self.recipe_book }
pub fn available_recipes(&self) -> &HashSet<String> { &self.available_recipes }
pub fn available_recipes(&self) -> &HashMap<String, Option<SpriteKind>> { &self.available_recipes }
pub fn can_craft_recipe(&self, recipe: &str) -> bool {
pub fn can_craft_recipe(&self, recipe: &str) -> Option<Option<SpriteKind>> {
self.recipe_book
.get(recipe)
.zip(self.inventories().get(self.entity()))
.map(|(recipe, inv)| inv.contains_ingredients(&*recipe).is_ok())
.unwrap_or(false)
.map(|(recipe, inv)| if inv.contains_ingredients(&*recipe).is_ok() {
Some(recipe.craft_sprite)
} else {
None
})
.unwrap_or(None)
}
pub fn craft_recipe(&mut self, recipe: &str) -> bool {
if self.can_craft_recipe(recipe) {
pub fn craft_recipe(&mut self, recipe: &str, craft_sprite: Option<(Vec3<i32>, SpriteKind)>) -> bool {
if self.can_craft_recipe(recipe).map_or(false, |cs| cs.map_or(true, |cs| Some(cs) == craft_sprite.map(|(_, s)| s))) {
self.send_msg(ClientGeneral::ControlEvent(ControlEvent::InventoryEvent(
InventoryEvent::CraftRecipe(recipe.to_string()),
InventoryEvent::CraftRecipe {
recipe: recipe.to_string(),
craft_sprite: craft_sprite.map(|(pos, _)| pos),
}
)));
true
} else {
@ -996,7 +1003,10 @@ impl Client {
.recipe_book
.iter()
.map(|(name, _)| name.clone())
.filter(|name| self.can_craft_recipe(name))
.filter_map(|name| {
let required_sprite = self.can_craft_recipe(&name)?;
Some((name, required_sprite))
})
.collect();
}

View File

@ -21,9 +21,12 @@ pub enum InventoryEvent {
Swap(InvSlotId, InvSlotId),
SplitSwap(InvSlotId, InvSlotId),
Drop(InvSlotId),
SplitDrop(InvSlotId),
CraftRecipe(String),
SplitDrop(InvSlotId),
Sort,
CraftRecipe {
recipe: String,
craft_sprite: Option<Vec3<i32>>,
},
}
#[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)]
@ -42,9 +45,12 @@ pub enum InventoryManip {
Swap(Slot, Slot),
SplitSwap(Slot, Slot),
Drop(Slot),
SplitDrop(Slot),
CraftRecipe(String),
SplitDrop(Slot),
Sort,
CraftRecipe {
recipe: String,
craft_sprite: Option<Vec3<i32>>,
},
}
impl From<InventoryAction> for InventoryManip {
@ -70,9 +76,9 @@ impl From<InventoryEvent> for InventoryManip {
Self::SplitSwap(Slot::Inventory(inv1), Slot::Inventory(inv2))
},
InventoryEvent::Drop(inv) => Self::Drop(Slot::Inventory(inv)),
InventoryEvent::SplitDrop(inv) => Self::SplitDrop(Slot::Inventory(inv)),
InventoryEvent::CraftRecipe(recipe) => Self::CraftRecipe(recipe),
InventoryEvent::SplitDrop(inv) => Self::SplitDrop(Slot::Inventory(inv)),
InventoryEvent::Sort => Self::Sort,
InventoryEvent::CraftRecipe { recipe, craft_sprite } => Self::CraftRecipe { recipe, craft_sprite },
}
}
}

View File

@ -1,5 +1,5 @@
use super::{tool, ItemKind, ItemTag, Quality, RawItemDef, TagExampleInfo, ToolKind};
use crate::recipe::{RawRecipeBook, RawRecipeInput};
use crate::recipe::{RawRecipeBook, RawRecipeInput, RawRecipe};
use hashbrown::HashMap;
use lazy_static::lazy_static;
use serde::{Deserialize, Serialize};
@ -237,8 +237,8 @@ fn make_weapon_def(toolkind: ToolKind) -> (String, RawItemDef) {
fn make_recipe_def(
identifier: String,
toolkind: ToolKind,
) -> ((String, u32), Vec<(RawRecipeInput, u32)>) {
let outputs = (identifier, 1);
) -> RawRecipe {
let output = (identifier, 1);
let mut inputs = Vec::new();
for &modkind in &MODKINDS {
let input = RawRecipeInput::Tag(ItemTag::ModularComponent(ModularComponentTag {
@ -247,7 +247,11 @@ fn make_recipe_def(
}));
inputs.push((input, 1));
}
(outputs, inputs)
RawRecipe {
output,
inputs,
craft_sprite: None,
}
}
fn make_tagexample_def(

View File

@ -4,6 +4,7 @@ use crate::{
item::{modular, ItemDef, ItemTag, MaterialStatManifest},
Inventory, Item,
},
terrain::SpriteKind,
};
use hashbrown::HashMap;
use serde::{Deserialize, Serialize};
@ -19,6 +20,7 @@ pub enum RecipeInput {
pub struct Recipe {
pub output: (Arc<ItemDef>, u32),
pub inputs: Vec<(RecipeInput, u32)>,
pub craft_sprite: Option<SpriteKind>,
}
#[allow(clippy::type_complexity)]
@ -86,11 +88,19 @@ pub enum RawRecipeInput {
Tag(ItemTag),
}
#[derive(Clone, Deserialize)]
pub(crate) struct RawRecipe {
pub(crate) output: (String, u32),
pub(crate) inputs: Vec<(RawRecipeInput, u32)>,
#[serde(default)]
pub(crate) craft_sprite: Option<SpriteKind>,
}
#[derive(Clone, Deserialize)]
#[serde(transparent)]
#[allow(clippy::type_complexity)]
pub(crate) struct RawRecipeBook(
pub(crate) HashMap<String, ((String, u32), Vec<(RawRecipeInput, u32)>)>,
pub(crate) HashMap<String, RawRecipe>,
);
impl assets::Asset for RawRecipeBook {
@ -134,13 +144,13 @@ impl assets::Compound for RecipeBook {
let recipes = raw
.0
.iter()
.map(|(name, (output, inputs))| {
.map(|(name, RawRecipe { output, inputs, craft_sprite })| {
let inputs = inputs
.iter()
.map(load_recipe_input)
.collect::<Result<_, _>>()?;
.collect::<Result<Vec<_>, _>>()?;
let output = load_item_def(output)?;
Ok((name.clone(), Recipe { output, inputs }))
Ok((name.clone(), Recipe { output, inputs, craft_sprite: *craft_sprite }))
})
.collect::<Result<_, assets::Error>>()?;

View File

@ -576,15 +576,23 @@ pub fn handle_inventory(server: &mut Server, entity: EcsEntity, manip: comp::Inv
.expect("We know entity exists since we got its inventory.");
drop(inventories);
},
comp::InventoryManip::CraftRecipe(recipe) => {
comp::InventoryManip::CraftRecipe { recipe, craft_sprite } => {
let recipe_book = default_recipe_book().read();
let craft_result = recipe_book.get(&recipe).and_then(|r| {
r.perform(
&mut inventory,
&state.ecs().read_resource::<item::MaterialStatManifest>(),
)
.ok()
});
let craft_result = recipe_book
.get(&recipe)
.filter(|r| {
let sprite = craft_sprite
.and_then(|pos| state.terrain().get(pos).ok().copied())
.and_then(|block| block.get_sprite());
r.craft_sprite.map_or(true, |cs| Some(cs) == sprite)
})
.and_then(|r| {
r.perform(
&mut inventory,
&state.ecs().read_resource::<item::MaterialStatManifest>(),
)
.ok()
});
drop(inventories);
// FIXME: We should really require the drop and write to be atomic!

View File

@ -127,7 +127,7 @@ impl<'a> Crafting<'a> {
}
}
#[derive(Debug, EnumIter, PartialEq)]
#[derive(Copy, Clone, Debug, EnumIter, PartialEq)]
pub enum CraftingTab {
All,
Armor,
@ -434,7 +434,10 @@ impl<'a> Widget for Crafting<'a> {
.unwrap_or(false)
})
});
let state = if self.client.available_recipes().contains(name.as_str()) {
let state = if self.client.available_recipes()
.get(name.as_str())
.map_or(false, |cs| cs.map_or(true, |cs| Some(cs) == self.show.craft_sprite.map(|(_, s)| s)))
{
RecipeIngredientQuantity::All
} else if at_least_some_ingredients {
RecipeIngredientQuantity::Some
@ -528,7 +531,8 @@ impl<'a> Widget for Crafting<'a> {
let can_perform = self
.client
.available_recipes()
.contains(recipe_name.as_str());
.get(recipe_name.as_str())
.map_or(false, |cs| cs.map_or(true, |cs| Some(cs) == self.show.craft_sprite.map(|(_, s)| s)));
// Craft button
if Button::image(self.imgs.button)

View File

@ -25,13 +25,14 @@ pub mod util;
pub use hotbar::{SlotContents as HotbarSlotContents, State as HotbarState};
pub use item_imgs::animate_by_pulse;
pub use settings_window::ScaleChange;
pub use crafting::CraftingTab;
use bag::Bag;
use buffs::BuffsBar;
use buttons::Buttons;
use chat::Chat;
use chrono::NaiveTime;
use crafting::{Crafting, CraftingTab};
use crafting::Crafting;
use diary::{Diary, SelectedSkillTree};
use esc_menu::EscMenu;
use group::Group;
@ -74,7 +75,7 @@ use common::{
BuffKind, Item,
},
outcome::Outcome,
terrain::TerrainChunk,
terrain::{TerrainChunk, SpriteKind},
trade::{ReducedInventory, TradeAction},
uid::Uid,
util::srgba_to_linear,
@ -380,7 +381,7 @@ pub enum Event {
Logout,
Quit,
CraftRecipe(String),
CraftRecipe { recipe: String, craft_sprite: Option<(Vec3<i32>, SpriteKind)> },
InviteMember(Uid),
AcceptInvite,
DeclineInvite,
@ -492,6 +493,7 @@ pub struct Show {
skilltreetab: SelectedSkillTree,
crafting_tab: CraftingTab,
crafting_search_key: Option<String>,
craft_sprite: Option<(Vec3<i32>, SpriteKind)>,
social_search_key: Option<String>,
want_grab: bool,
stats: bool,
@ -558,6 +560,12 @@ impl Show {
}
}
pub fn open_crafting_tab(&mut self, tab: CraftingTab, craft_sprite: Option<(Vec3<i32>, SpriteKind)>) {
self.selected_crafting_tab(tab);
self.crafting(true);
self.craft_sprite = craft_sprite;
}
fn diary(&mut self, open: bool) {
if !self.esc_menu {
self.social = false;
@ -734,7 +742,7 @@ pub struct Hud {
new_messages: VecDeque<comp::ChatMsg>,
new_notifications: VecDeque<Notification>,
speech_bubbles: HashMap<Uid, comp::SpeechBubble>,
show: Show,
pub show: Show,
//never_show: bool,
//intro: bool,
//intro_2: bool,
@ -840,6 +848,7 @@ impl Hud {
skilltreetab: SelectedSkillTree::General,
crafting_tab: CraftingTab::All,
crafting_search_key: None,
craft_sprite: None,
social_search_key: None,
want_grab: true,
ingame: true,
@ -1363,7 +1372,7 @@ impl Hud {
}
// Render overtime for an interactable block
if let Some(Interactable::Block(block, pos)) = interactable {
if let Some(Interactable::Block(block, pos, _)) = interactable {
let overitem_id = overitem_walker.next(
&mut self.ids.overitems,
&mut ui_widgets.widget_id_generator(),
@ -1395,6 +1404,19 @@ impl Hud {
&self.fonts,
)
.set(overitem_id, ui_widgets);
} else if let Some(sprite) = block.get_sprite() {
overitem::Overitem::new(
format!("{:?}", sprite).into(), // TODO: A better way to generate text for this
overitem::TEXT_COLOR,
pos.distance_squared(player_pos),
&self.fonts,
&global_state.settings.controls,
true,
&global_state.window.key_layout,
)
.x_y(0.0, 100.0)
.position_ingame(over_pos)
.set(overitem_id, ui_widgets);
}
}
@ -2420,8 +2442,8 @@ impl Hud {
.set(self.ids.crafting_window, ui_widgets)
{
match event {
crafting::Event::CraftRecipe(r) => {
events.push(Event::CraftRecipe(r));
crafting::Event::CraftRecipe(recipe) => {
events.push(Event::CraftRecipe { recipe, craft_sprite: self.show.craft_sprite });
},
crafting::Event::Close => {
self.show.stats = false;
@ -2434,7 +2456,7 @@ impl Hud {
};
},
crafting::Event::ChangeCraftingTab(sel_cat) => {
self.show.selected_crafting_tab(sel_cat);
self.show.open_crafting_tab(sel_cat, None);
},
crafting::Event::Focus(widget_id) => {
self.to_focus = Some(Some(widget_id));

View File

@ -1,5 +1,5 @@
mod watcher;
pub use self::watcher::BlocksOfInterest;
pub use self::watcher::{BlocksOfInterest, Interaction};
use crate::{
mesh::{greedy::GreedyMesh, terrain::SUNLIGHT, Meshable},

View File

@ -5,6 +5,13 @@ use common::{
use common_base::span;
use rand::prelude::*;
use vek::*;
use crate::hud::CraftingTab;
#[derive(Copy, Clone)]
pub enum Interaction {
Collect,
Craft(CraftingTab),
}
#[derive(Default)]
pub struct BlocksOfInterest {
@ -26,7 +33,7 @@ pub struct BlocksOfInterest {
pub frogs: Vec<Vec3<i32>>,
// Note: these are only needed for chunks within the iteraction range so this is a potential
// area for optimization
pub interactables: Vec<Vec3<i32>>,
pub interactables: Vec<(Vec3<i32>, Interaction)>,
pub lights: Vec<(Vec3<i32>, u8)>,
}
@ -108,11 +115,12 @@ impl BlocksOfInterest {
Some(SpriteKind::WhiteFlower) => flowers.push(pos),
Some(SpriteKind::YellowFlower) => flowers.push(pos),
Some(SpriteKind::Sunflower) => flowers.push(pos),
Some(SpriteKind::Pot) => interactables.push((pos, Interaction::Craft(CraftingTab::Food))),
_ => {},
},
}
if block.is_collectible() {
interactables.push(pos);
interactables.push((pos, Interaction::Collect));
}
if let Some(glow) = block.get_glow() {
lights.push((pos, glow));

View File

@ -38,7 +38,7 @@ use crate::{
key_state::KeyState,
menu::char_selection::CharSelectionState,
render::Renderer,
scene::{camera, CameraMode, Scene, SceneData},
scene::{camera, CameraMode, Scene, SceneData, terrain::Interaction},
settings::Settings,
window::{AnalogGameInput, Event, GameInput},
Direction, Error, GlobalState, PlayState, PlayStateResult,
@ -359,7 +359,7 @@ impl PlayState for SessionState {
.map(|sp| sp.map(|e| e.floor() as i32))
.filter(|_| can_build || is_mining)
.or_else(|| match self.interactable {
Some(Interactable::Block(_, block_pos)) => Some(block_pos),
Some(Interactable::Block(_, block_pos, _)) => Some(block_pos),
_ => None,
}),
);
@ -591,10 +591,16 @@ impl PlayState for SessionState {
if let Some(interactable) = self.interactable {
let mut client = self.client.borrow_mut();
match interactable {
Interactable::Block(block, pos) => {
if block.is_collectible() {
client.collect_block(pos);
}
Interactable::Block(block, pos, interaction) => match interaction {
Interaction::Collect => {
if block.is_collectible() {
client.collect_block(pos);
}
},
Interaction::Craft(tab) => self.hud.show.open_crafting_tab(
tab,
block.get_sprite().map(|s| (pos, s)),
),
},
Interactable::Entity(entity) => {
if client
@ -618,7 +624,7 @@ impl PlayState for SessionState {
if let Some(interactable) = self.interactable {
let mut client = self.client.borrow_mut();
match interactable {
Interactable::Block(_, _) => {},
Interactable::Block(_, _, _) => {},
Interactable::Entity(entity) => {
if let Some(uid) =
client.state().ecs().uid_from_entity(entity)
@ -1181,8 +1187,8 @@ impl PlayState for SessionState {
client.request_site_economy(id);
},
HudEvent::CraftRecipe(r) => {
self.client.borrow_mut().craft_recipe(&r);
HudEvent::CraftRecipe { recipe, craft_sprite } => {
self.client.borrow_mut().craft_recipe(&recipe, craft_sprite);
},
HudEvent::InviteMember(uid) => {
self.client.borrow_mut().send_invite(uid, InviteKind::Group);
@ -1440,7 +1446,7 @@ fn under_cursor(
#[derive(Clone, Copy)]
pub enum Interactable {
Block(Block, Vec3<i32>),
Block(Block, Vec3<i32>, Interaction),
Entity(specs::Entity),
}
@ -1448,7 +1454,7 @@ impl Interactable {
pub fn entity(self) -> Option<specs::Entity> {
match self {
Self::Entity(e) => Some(e),
Self::Block(_, _) => None,
Self::Block(_, _, _) => None,
}
}
}
@ -1476,7 +1482,7 @@ fn select_interactable(
.or_else(|| selected_pos.and_then(|sp|
client.state().terrain().get(sp).ok().copied()
.filter(|b| hit(*b))
.map(|b| Interactable::Block(b, sp))
.map(|b| Interactable::Block(b, sp, Interaction::Collect))
))
.or_else(|| {
let ecs = client.state().ecs();
@ -1540,22 +1546,23 @@ fn select_interactable(
.blocks_of_interest
.interactables
.iter()
.map(move |block_offset| chunk_pos + block_offset)
.map(move |(block_offset, interaction)| (chunk_pos + block_offset, interaction))
})
.map(|block_pos| (
.map(|(block_pos, interaction)| (
block_pos,
block_pos.map(|e| e as f32 + 0.5)
.distance_squared(player_pos)
.distance_squared(player_pos),
interaction,
))
.min_by_key(|(_, dist_sqr)| OrderedFloat(*dist_sqr))
.map(|(block_pos, _)| block_pos);
.min_by_key(|(_, dist_sqr, _)| OrderedFloat(*dist_sqr))
.map(|(block_pos, _, interaction)| (block_pos, interaction));
// Pick closer one if they exist
closest_interactable_block_pos
.filter(|block_pos| player_cylinder.min_distance(Cube { min: block_pos.as_(), side_length: 1.0}) < search_dist)
.and_then(|block_pos|
.filter(|(block_pos, _)| player_cylinder.min_distance(Cube { min: block_pos.as_(), side_length: 1.0}) < search_dist)
.and_then(|(block_pos, interaction)|
client.state().terrain().get(block_pos).ok().copied()
.map(|b| Interactable::Block(b, block_pos))
.map(|b| Interactable::Block(b, block_pos, *interaction))
)
.or_else(|| closest_interactable_entity.map(|(e, _)| Interactable::Entity(e)))
})

View File

@ -151,9 +151,9 @@ impl Attr {
pub fn generate<R: Rng>(rng: &mut R, _locus: i32) -> Self {
Self {
central_supports: rng.gen(),
storey_fill: match rng.gen_range(0..2) {
//0 => StoreyFill::None,
0 => StoreyFill::Upper,
storey_fill: match rng.gen_range(0..3) {
0 => StoreyFill::None,
1 => StoreyFill::Upper,
_ => StoreyFill::All,
},
roof_style: match rng.gen_range(0..3) {
@ -295,12 +295,13 @@ impl Archetype for House {
const EMPTY: BlockMask = BlockMask::nothing();
// TODO: Take environment into account.
let internal = BlockMask::new(Block::air(SpriteKind::Empty), internal_layer);
let end_ori = match ori {
Ori::East => 2,
Ori::North => 4,
};
let end_window = BlockMask::new(
Block::air(attr.window)
.with_ori(match ori {
Ori::East => 2,
Ori::North => 0,
})
.with_ori(end_ori)
.unwrap(),
structural_layer,
);
@ -519,6 +520,31 @@ impl Archetype for House {
// Ceiling
return floor;
}
} else if !attr.storey_fill.has_lower()
&& center_offset.sum() % 2 == 0
&& profile.y == 1
&& center_offset.map(|e| e % 3 == 0).reduce_and()
&& self
.noise
.chance(Vec3::new(center_offset.x, center_offset.y, z), 0.2)
{
let furniture = match self.noise.get(Vec3::new(
center_offset.x,
center_offset.y,
z + 100,
)) % 5
{
0..=1 => SpriteKind::Crate,
2 => SpriteKind::Bench,
3 => SpriteKind::ChairSingle,
4 => SpriteKind::FireBowlGround,
_ => unreachable!(),
};
return BlockMask::new(
Block::air(furniture).with_ori(end_ori).unwrap(),
1,
);
} else if (!attr.storey_fill.has_lower() && profile.y < ceil_height)
|| (!attr.storey_fill.has_upper() && profile.y >= ceil_height)
{
@ -592,10 +618,12 @@ impl Archetype for House {
match self
.noise
.get(Vec3::new(center_offset.x, center_offset.y, z + 100))
% 4
% 6
{
0 => SpriteKind::HangingSign,
1 | 2 | 3 => SpriteKind::HangingBasket,
4 => SpriteKind::WallSconce,
5 => SpriteKind::WallLampSmall,
_ => SpriteKind::DungeonWallDecor,
};