Char Window

Former-commit-id: c44ca056fe76b00e803d96825da69385cfecad39
This commit is contained in:
Pfauenauge 2019-05-11 00:11:16 +02:00 committed by Imbris
parent 5aa5e84a46
commit 5731484940

View File

@ -161,42 +161,6 @@ impl<'a> Widget for CharacterWindow<'a> {
.w_h(28.0 * 2.0, 28.0 * 2.0) .w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.shoulders_bg) .middle_of(state.shoulders_bg)
.set(state.shoulders_grid, ui); .set(state.shoulders_grid, ui);
// Hands
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.belt_bg, 10.0)
.set(state.hands_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.hands_bg)
.set(state.hands_grid, ui);
// Belt
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.legs_bg, 10.0)
.set(state.belt_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.belt_bg)
.set(state.belt_grid, ui);
// Legs
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.feet_bg, 10.0)
.set(state.legs_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.legs_bg)
.set(state.legs_grid, ui);
// Feet
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.ring_r_bg, 10.0)
.set(state.feet_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.feet_bg)
.set(state.feet_grid, ui);
// Ring R // Ring R
Image::new(self.imgs.head_bg) Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0) .w_h(28.0 * 2.0, 28.0 * 2.0)
@ -206,6 +170,42 @@ impl<'a> Widget for CharacterWindow<'a> {
.w_h(28.0 * 2.0, 28.0 * 2.0) .w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.ring_r_bg) .middle_of(state.ring_r_bg)
.set(state.ring_r_grid, ui); .set(state.ring_r_grid, ui);
// Feet
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.ring_r_bg, 10.0)
.set(state.feet_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.feet_bg)
.set(state.feet_grid, ui);
// Legs
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.feet_bg, 10.0)
.set(state.legs_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.legs_bg)
.set(state.legs_grid, ui);
// Belt
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.legs_bg, 10.0)
.set(state.belt_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.belt_bg)
.set(state.belt_grid, ui);
// Hands
Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.up_from(state.belt_bg, 10.0)
.set(state.hands_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 2.0, 28.0 * 2.0)
.middle_of(state.hands_bg)
.set(state.hands_grid, ui);
// Ring L // Ring L
Image::new(self.imgs.head_bg) Image::new(self.imgs.head_bg)
.w_h(28.0 * 2.0, 28.0 * 2.0) .w_h(28.0 * 2.0, 28.0 * 2.0)