mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'juliancoffee/decouple_localization_checks' into 'master'
Extract voxygen/src/i18n.rs to crate See merge request veloren/veloren!2244
This commit is contained in:
commit
587b48871d
@ -6,7 +6,7 @@ unittests:
|
||||
script:
|
||||
- ln -s /dockercache/cache-all target
|
||||
- rm -r target/debug/incremental/veloren_* || echo "all good" # TMP FIX FOR 2021-03-22-nightly
|
||||
- cargo test --package veloren-voxygen --lib test_all_localizations -- --nocapture --ignored
|
||||
- cargo test --package veloren-i18n --lib test_all_localizations -- --nocapture --ignored
|
||||
- rm -r target/debug/incremental* || echo "all good" # TMP FIX FOR 2021-03-22-nightly
|
||||
- cargo test
|
||||
retry:
|
||||
|
33
Cargo.lock
generated
33
Cargo.lock
generated
@ -5514,7 +5514,6 @@ name = "veloren-common"
|
||||
version = "0.9.0"
|
||||
dependencies = [
|
||||
"approx 0.4.0",
|
||||
"assets_manager",
|
||||
"bitflags",
|
||||
"criterion",
|
||||
"crossbeam-channel",
|
||||
@ -5523,7 +5522,6 @@ dependencies = [
|
||||
"dot_vox",
|
||||
"enum-iterator",
|
||||
"hashbrown",
|
||||
"image",
|
||||
"indexmap",
|
||||
"lazy_static",
|
||||
"num-derive",
|
||||
@ -5531,10 +5529,8 @@ dependencies = [
|
||||
"ordered-float 2.1.1",
|
||||
"rand 0.8.3",
|
||||
"rayon",
|
||||
"ron",
|
||||
"roots",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"serde_repr",
|
||||
"slab",
|
||||
"slotmap",
|
||||
@ -5548,9 +5544,22 @@ dependencies = [
|
||||
"tracing-subscriber",
|
||||
"uuid",
|
||||
"vek",
|
||||
"veloren-common-assets",
|
||||
"veloren-common-base",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "veloren-common-assets"
|
||||
version = "0.9.0"
|
||||
dependencies = [
|
||||
"assets_manager",
|
||||
"dot_vox",
|
||||
"image",
|
||||
"lazy_static",
|
||||
"ron",
|
||||
"tracing",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "veloren-common-base"
|
||||
version = "0.9.0"
|
||||
@ -5643,6 +5652,19 @@ dependencies = [
|
||||
"veloren-common-net",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "veloren-i18n"
|
||||
version = "0.9.0"
|
||||
dependencies = [
|
||||
"deunicode",
|
||||
"git2",
|
||||
"hashbrown",
|
||||
"ron",
|
||||
"serde",
|
||||
"tracing",
|
||||
"veloren-common-assets",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "veloren-network"
|
||||
version = "0.3.0"
|
||||
@ -5795,7 +5817,6 @@ dependencies = [
|
||||
"cpal",
|
||||
"criterion",
|
||||
"crossbeam",
|
||||
"deunicode",
|
||||
"directories-next",
|
||||
"dispatch 0.1.4",
|
||||
"dot_vox",
|
||||
@ -5805,7 +5826,6 @@ dependencies = [
|
||||
"gfx_device_gl",
|
||||
"gfx_gl",
|
||||
"gilrs",
|
||||
"git2",
|
||||
"glsl-include",
|
||||
"glutin",
|
||||
"glyph_brush",
|
||||
@ -5843,6 +5863,7 @@ dependencies = [
|
||||
"veloren-common-net",
|
||||
"veloren-common-state",
|
||||
"veloren-common-systems",
|
||||
"veloren-i18n",
|
||||
"veloren-server",
|
||||
"veloren-voxygen-anim",
|
||||
"veloren-world",
|
||||
|
@ -3,6 +3,7 @@ cargo-features = ["named-profiles","profile-overrides"]
|
||||
[workspace]
|
||||
members = [
|
||||
"common",
|
||||
"common/assets",
|
||||
"common/base",
|
||||
"common/ecs",
|
||||
"common/net",
|
||||
@ -18,9 +19,10 @@ members = [
|
||||
"voxygen",
|
||||
"voxygen/anim",
|
||||
"voxygen/anim/dyn",
|
||||
"voxygen/i18n",
|
||||
"world",
|
||||
"network",
|
||||
"network/protocol"
|
||||
"network/protocol",
|
||||
]
|
||||
|
||||
# default profile for devs, fast to compile, okay enough to run, no debug information
|
||||
|
@ -39,14 +39,10 @@ uuid = { version = "0.8.1", default-features = false, features = ["serde", "v4"]
|
||||
rand = "0.8"
|
||||
|
||||
# Assets
|
||||
common-assets = {package = "veloren-common-assets", path = "assets"}
|
||||
dot_vox = "4.0"
|
||||
image = { version = "0.23.12", default-features = false, features = ["png"] }
|
||||
|
||||
# Assets
|
||||
assets_manager = {version = "0.4.2", features = ["bincode", "ron", "json", "hot-reloading"]}
|
||||
# Serde
|
||||
ron = { version = "0.6", default-features = false }
|
||||
serde_json = "1.0.50"
|
||||
serde_repr = "0.1.6"
|
||||
|
||||
# csv export
|
||||
|
14
common/assets/Cargo.toml
Normal file
14
common/assets/Cargo.toml
Normal file
@ -0,0 +1,14 @@
|
||||
[package]
|
||||
authors = ["juliancoffee <lightdarkdaughter@gmail.com>", "Marcel Märtens <marcel.cochem@googlemail.com>"]
|
||||
edition = "2018"
|
||||
name = "veloren-common-assets"
|
||||
description = "Crate for game loading assets for veloren."
|
||||
version = "0.9.0"
|
||||
|
||||
[dependencies]
|
||||
lazy_static = "1.4.0"
|
||||
assets_manager = {version = "0.4.2", features = ["bincode", "ron", "json", "hot-reloading"]}
|
||||
ron = { version = "0.6", default-features = false }
|
||||
dot_vox = "4.0"
|
||||
image = { version = "0.23.12", default-features = false, features = ["png"] }
|
||||
tracing = "0.1"
|
@ -20,7 +20,8 @@ pub use assets_manager::{
|
||||
|
||||
lazy_static! {
|
||||
/// The HashMap where all loaded assets are stored in.
|
||||
static ref ASSETS: AssetCache = AssetCache::new(&*ASSETS_PATH).unwrap();
|
||||
static ref ASSETS: AssetCache =
|
||||
AssetCache::new(&*ASSETS_PATH).unwrap();
|
||||
}
|
||||
|
||||
pub fn start_hot_reloading() { ASSETS.enhance_hot_reloading(); }
|
||||
@ -35,9 +36,9 @@ pub trait AssetExt: Sized + Send + Sync + 'static {
|
||||
/// Function used to load assets from the filesystem or the cache.
|
||||
/// Example usage:
|
||||
/// ```no_run
|
||||
/// use veloren_common::assets::{self, AssetExt};
|
||||
/// use veloren_common_assets::{AssetExt, Image};
|
||||
///
|
||||
/// let my_image = assets::Image::load("core.ui.backgrounds.city").unwrap();
|
||||
/// let my_image = Image::load("core.ui.backgrounds.city").unwrap();
|
||||
/// ```
|
||||
fn load(specifier: &str) -> Result<AssetHandle<Self>, Error>;
|
||||
|
||||
@ -53,9 +54,9 @@ pub trait AssetExt: Sized + Send + Sync + 'static {
|
||||
/// Function used to load essential assets from the filesystem or the cache.
|
||||
/// It will panic if the asset is not found. Example usage:
|
||||
/// ```no_run
|
||||
/// use veloren_common::assets::{self, AssetExt};
|
||||
/// use veloren_common_assets::{AssetExt, Image};
|
||||
///
|
||||
/// let my_image = assets::Image::load_expect("core.ui.backgrounds.city");
|
||||
/// let my_image = Image::load_expect("core.ui.backgrounds.city");
|
||||
/// ```
|
||||
#[track_caller]
|
||||
fn load_expect(specifier: &str) -> AssetHandle<Self> {
|
||||
@ -134,6 +135,7 @@ lazy_static! {
|
||||
/// 3. Download & hopefully extract zip (`assets` next to binary)
|
||||
/// 4. Running through cargo (`assets` in workspace root but not always in cwd incase you `cd voxygen && cargo r`)
|
||||
/// 5. Running executable in the target dir (`assets` in workspace)
|
||||
/// 6. Running tests (`assets` in workspace root)
|
||||
pub static ref ASSETS_PATH: PathBuf = {
|
||||
let mut paths = Vec::new();
|
||||
|
||||
@ -150,19 +152,23 @@ lazy_static! {
|
||||
paths.push(path);
|
||||
}
|
||||
|
||||
// 3. Working path
|
||||
// 3. Root of the repository
|
||||
if let Ok(path) = std::env::current_dir() {
|
||||
paths.push(path);
|
||||
// If we are in the root, push path
|
||||
if path.join(".git").is_dir() {
|
||||
paths.push(path);
|
||||
} else {
|
||||
// Search .git directory in parent directries
|
||||
for ancestor in path.ancestors().take(10) {
|
||||
if ancestor.join(".git").is_dir() {
|
||||
paths.push(ancestor.to_path_buf());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 4. Cargo Workspace (e.g. local development)
|
||||
// https://github.com/rust-lang/cargo/issues/3946#issuecomment-359619839
|
||||
if let Ok(Ok(path)) = std::env::var("CARGO_MANIFEST_DIR").map(|s| s.parse::<PathBuf>()) {
|
||||
paths.push(path.parent().unwrap().to_path_buf());
|
||||
paths.push(path);
|
||||
}
|
||||
|
||||
// 5. System paths
|
||||
// 4. System paths
|
||||
#[cfg(all(unix, not(target_os = "macos"), not(target_os = "ios"), not(target_os = "android")))]
|
||||
{
|
||||
if let Ok(result) = std::env::var("XDG_DATA_HOME") {
|
||||
@ -247,112 +253,3 @@ impl Compound for Directory {
|
||||
Ok(Directory(files))
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
#[test]
|
||||
fn test_assets_items() {
|
||||
// TODO: Figure out how to get file name in error so only a single glob is
|
||||
// needed
|
||||
|
||||
// Separated out into subsections so that error more descriptive
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.armor.*")
|
||||
.expect("Failed to iterate over armors.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.boss_drops.*")
|
||||
.expect("Failed to iterate over boss drops.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.consumable.*")
|
||||
.expect("Failed to iterate over consumables.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.crafting_ing.*")
|
||||
.expect("Failed to iterate over crafting ingredients.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.crafting_tools.*")
|
||||
.expect("Failed to iterate over crafting tools.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.debug.*")
|
||||
.expect("Failed to iterate over debug items.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.flowers.*")
|
||||
.expect("Failed to iterate over flower items.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.food.*")
|
||||
.expect("Failed to iterate over food items.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.glider.*")
|
||||
.expect("Failed to iterate over gliders.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.grasses.*")
|
||||
.expect("Failed to iterate over grasses.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.lantern.*")
|
||||
.expect("Failed to iterate over lanterns.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.npc_armor.*")
|
||||
.expect("Failed to iterate over npc armors.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.npc_weapons.*")
|
||||
.expect("Failed to iterate over npc weapons.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.ore.*")
|
||||
.expect("Failed to iterate over ores.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.tag_examples.*")
|
||||
.expect("Failed to iterate over tag examples.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.testing.*")
|
||||
.expect("Failed to iterate over testing items.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.utility.*")
|
||||
.expect("Failed to iterate over utility items.");
|
||||
|
||||
// Checks each weapon type to allow errors to be located more easily
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.axe.*")
|
||||
.expect("Failed to iterate over axes.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.axe_1h.*")
|
||||
.expect("Failed to iterate over 1h axes.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.bow.*")
|
||||
.expect("Failed to iterate over bows.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.dagger.*")
|
||||
.expect("Failed to iterate over daggers.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.empty.*")
|
||||
.expect("Failed to iterate over empty.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.hammer.*")
|
||||
.expect("Failed to iterate over hammers.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.hammer_1h.*")
|
||||
.expect("Failed to iterate over 1h hammers.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.sceptre.*")
|
||||
.expect("Failed to iterate over sceptres.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.shield.*")
|
||||
.expect("Failed to iterate over shields.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.staff.*")
|
||||
.expect("Failed to iterate over staffs.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.sword.*")
|
||||
.expect("Failed to iterate over swords.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.sword_1h.*")
|
||||
.expect("Failed to iterate over 1h swords.");
|
||||
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.tool.*")
|
||||
.expect("Failed to iterate over tools.");
|
||||
|
||||
// Checks all weapons should more weapons be added later
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.weapons.*")
|
||||
.expect("Failed to iterate over weapons.");
|
||||
|
||||
// Final at the end to account for a new folder being added
|
||||
crate::comp::item::Item::new_from_asset_glob("common.items.*")
|
||||
.expect("Failed to iterate over item folders.");
|
||||
}
|
||||
}
|
@ -407,8 +407,8 @@ impl Deref for Item {
|
||||
}
|
||||
|
||||
impl assets::Compound for ItemDef {
|
||||
fn load<S: assets_manager::source::Source>(
|
||||
cache: &assets_manager::AssetCache<S>,
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
specifier: &str,
|
||||
) -> Result<Self, Error> {
|
||||
// load from the filesystem first, but if the file doesn't exist, see if it's a
|
||||
@ -853,3 +853,111 @@ impl<'a, T: ItemDesc + ?Sized> ItemDesc for &'a T {
|
||||
|
||||
fn tags(&self) -> &[ItemTag] { (*self).tags() }
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn test_assets_items() {
|
||||
// TODO: Figure out how to get file name in error so only a single glob is
|
||||
// needed
|
||||
|
||||
// Separated out into subsections so that error more descriptive
|
||||
Item::new_from_asset_glob("common.items.armor.*").expect("Failed to iterate over armors.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.boss_drops.*")
|
||||
.expect("Failed to iterate over boss drops.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.consumable.*")
|
||||
.expect("Failed to iterate over consumables.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.crafting_ing.*")
|
||||
.expect("Failed to iterate over crafting ingredients.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.crafting_tools.*")
|
||||
.expect("Failed to iterate over crafting tools.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.debug.*")
|
||||
.expect("Failed to iterate over debug items.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.flowers.*")
|
||||
.expect("Failed to iterate over flower items.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.food.*")
|
||||
.expect("Failed to iterate over food items.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.glider.*")
|
||||
.expect("Failed to iterate over gliders.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.grasses.*")
|
||||
.expect("Failed to iterate over grasses.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.lantern.*")
|
||||
.expect("Failed to iterate over lanterns.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.npc_armor.*")
|
||||
.expect("Failed to iterate over npc armors.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.npc_weapons.*")
|
||||
.expect("Failed to iterate over npc weapons.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.ore.*").expect("Failed to iterate over ores.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.tag_examples.*")
|
||||
.expect("Failed to iterate over tag examples.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.testing.*")
|
||||
.expect("Failed to iterate over testing items.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.utility.*")
|
||||
.expect("Failed to iterate over utility items.");
|
||||
|
||||
// Checks each weapon type to allow errors to be located more easily
|
||||
Item::new_from_asset_glob("common.items.weapons.axe.*")
|
||||
.expect("Failed to iterate over axes.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.axe_1h.*")
|
||||
.expect("Failed to iterate over 1h axes.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.bow.*")
|
||||
.expect("Failed to iterate over bows.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.dagger.*")
|
||||
.expect("Failed to iterate over daggers.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.empty.*")
|
||||
.expect("Failed to iterate over empty.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.hammer.*")
|
||||
.expect("Failed to iterate over hammers.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.hammer_1h.*")
|
||||
.expect("Failed to iterate over 1h hammers.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.sceptre.*")
|
||||
.expect("Failed to iterate over sceptres.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.shield.*")
|
||||
.expect("Failed to iterate over shields.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.staff.*")
|
||||
.expect("Failed to iterate over staffs.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.sword.*")
|
||||
.expect("Failed to iterate over swords.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.sword_1h.*")
|
||||
.expect("Failed to iterate over 1h swords.");
|
||||
|
||||
Item::new_from_asset_glob("common.items.weapons.tool.*")
|
||||
.expect("Failed to iterate over tools.");
|
||||
|
||||
// Checks all weapons should more weapons be added later
|
||||
Item::new_from_asset_glob("common.items.weapons.*")
|
||||
.expect("Failed to iterate over weapons.");
|
||||
|
||||
// Final at the end to account for a new folder being added
|
||||
Item::new_from_asset_glob("common.items.*").expect("Failed to iterate over item folders.");
|
||||
}
|
||||
}
|
||||
|
@ -392,8 +392,8 @@ impl Asset for AbilityMap<String> {
|
||||
}
|
||||
|
||||
impl assets::Compound for AbilityMap {
|
||||
fn load<S: assets_manager::source::Source>(
|
||||
cache: &assets_manager::AssetCache<S>,
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
specifier: &str,
|
||||
) -> Result<Self, assets::Error> {
|
||||
let manifest = cache.load::<AbilityMap<String>>(specifier)?.read();
|
||||
|
@ -4,7 +4,7 @@ use crate::{
|
||||
recipe::{default_recipe_book, RecipeInput},
|
||||
trade::Good,
|
||||
};
|
||||
use assets_manager::AssetGuard;
|
||||
use assets::AssetGuard;
|
||||
use hashbrown::HashMap;
|
||||
use lazy_static::lazy_static;
|
||||
use serde::Deserialize;
|
||||
|
@ -23,7 +23,7 @@ pub use uuid;
|
||||
|
||||
// modules
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub mod assets;
|
||||
pub use common_assets as assets;
|
||||
#[cfg(not(target_arch = "wasm32"))] pub mod astar;
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
mod cached_spatial_grid;
|
||||
|
@ -108,10 +108,10 @@ impl assets::Asset for RawRecipeBook {
|
||||
}
|
||||
|
||||
impl assets::Compound for RecipeBook {
|
||||
fn load<S: assets_manager::source::Source>(
|
||||
cache: &assets_manager::AssetCache<S>,
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
specifier: &str,
|
||||
) -> Result<Self, assets_manager::Error> {
|
||||
) -> Result<Self, assets::Error> {
|
||||
#[inline]
|
||||
fn load_item_def(spec: &(String, u32)) -> Result<(Arc<ItemDef>, u32), assets::Error> {
|
||||
let def = Arc::<ItemDef>::load_cloned(&spec.0)?;
|
||||
|
@ -60,8 +60,8 @@ impl std::ops::Deref for StructuresGroup {
|
||||
}
|
||||
|
||||
impl assets::Compound for StructuresGroup {
|
||||
fn load<S: assets_manager::source::Source>(
|
||||
cache: &assets_manager::AssetCache<S>,
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
specifier: &str,
|
||||
) -> Result<Self, Error> {
|
||||
let specs = cache.load::<StructuresGroupSpec>(specifier)?.read();
|
||||
@ -118,8 +118,8 @@ impl ReadVol for Structure {
|
||||
}
|
||||
|
||||
impl assets::Compound for BaseStructure {
|
||||
fn load<S: assets_manager::source::Source>(
|
||||
cache: &assets_manager::AssetCache<S>,
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
specifier: &str,
|
||||
) -> Result<Self, Error> {
|
||||
let dot_vox_data = cache.load::<DotVoxAsset>(specifier)?.read();
|
||||
|
@ -42,6 +42,7 @@ common-systems = {package = "veloren-common-systems", path = "../common/systems"
|
||||
common-state = {package = "veloren-common-state", path = "../common/state"}
|
||||
|
||||
anim = {package = "veloren-voxygen-anim", path = "anim"}
|
||||
i18n = {package = "veloren-i18n", path = "i18n"}
|
||||
|
||||
# Graphics
|
||||
gfx = "0.18.2"
|
||||
@ -81,7 +82,6 @@ chrono = "0.4.9"
|
||||
cpal = "0.13"
|
||||
copy_dir = "0.1.2"
|
||||
crossbeam = "0.8.0"
|
||||
deunicode = "1.0"
|
||||
# TODO: remove
|
||||
directories-next = "2.0"
|
||||
dot_vox = "4.0"
|
||||
@ -121,7 +121,6 @@ winres = "0.1"
|
||||
|
||||
[dev-dependencies]
|
||||
criterion = "0.3"
|
||||
git2 = "0.13"
|
||||
world = {package = "veloren-world", path = "../world"}
|
||||
rayon = "1.5.0"
|
||||
|
||||
|
21
voxygen/i18n/Cargo.toml
Normal file
21
voxygen/i18n/Cargo.toml
Normal file
@ -0,0 +1,21 @@
|
||||
[package]
|
||||
authors = ["juliancoffee <lightdarkdaughter@gmail.com>", "Rémy Phelipot"]
|
||||
edition = "2018"
|
||||
name = "veloren-i18n"
|
||||
description = "Crate for internalization and diagnostic of existing localizations."
|
||||
version = "0.9.0"
|
||||
|
||||
[[bin]]
|
||||
name = "i18n-check"
|
||||
|
||||
[dependencies]
|
||||
# Assets
|
||||
hashbrown = { version = "0.9", features = ["serde", "nightly"] }
|
||||
common-assets = {package = "veloren-common-assets", path = "../../common/assets"}
|
||||
deunicode = "1.0"
|
||||
serde = { version = "1.0", features = ["derive"] }
|
||||
# Diagnostic
|
||||
git2 = "0.13"
|
||||
ron = "0.6"
|
||||
|
||||
tracing = "0.1"
|
8
voxygen/i18n/README.md
Normal file
8
voxygen/i18n/README.md
Normal file
@ -0,0 +1,8 @@
|
||||
# Usage
|
||||
Get diagnostic for specific language <br/>
|
||||
`$ cargo run --bin i18n-check -- --lang <lang_code>` <br/>
|
||||
Test all languages <br/>
|
||||
`$ cargo run --bin i18n-check -- --all`
|
||||
Verify all directories <br/>
|
||||
`$ cargo run --bin i18n-check -- --verify`
|
||||
|
777
voxygen/i18n/src/analysis.rs
Normal file
777
voxygen/i18n/src/analysis.rs
Normal file
@ -0,0 +1,777 @@
|
||||
use ron::de::{from_bytes, from_reader};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::{
|
||||
fs,
|
||||
path::{Path, PathBuf},
|
||||
};
|
||||
|
||||
use hashbrown::{HashMap, HashSet};
|
||||
|
||||
/// The reference language, aka the more up-to-date localization data. Also the
|
||||
/// default language at first startup.
|
||||
const REFERENCE_LANG: &str = "en";
|
||||
|
||||
const LANG_MANIFEST_FILE: &str = "_manifest";
|
||||
|
||||
/// How a language can be described
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
struct LanguageMetadata {
|
||||
/// A human friendly language name (e.g. "English (US)")
|
||||
language_name: String,
|
||||
|
||||
/// A short text identifier for this language (e.g. "en_US")
|
||||
///
|
||||
/// On the opposite of `language_name` that can change freely,
|
||||
/// `language_identifier` value shall be stable in time as it
|
||||
/// is used by setting components to store the language
|
||||
/// selected by the user.
|
||||
language_identifier: String,
|
||||
}
|
||||
|
||||
/// Store font metadata
|
||||
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
|
||||
struct Font {
|
||||
/// Key to retrieve the font in the asset system
|
||||
asset_key: String,
|
||||
|
||||
/// Scale ratio to resize the UI text dynamicly
|
||||
scale_ratio: f32,
|
||||
}
|
||||
|
||||
/// Store font metadata
|
||||
type Fonts = HashMap<String, Font>;
|
||||
|
||||
/// Raw localization data, expect the strings to not be loaded here
|
||||
/// However, metadata informations are correct
|
||||
/// See `Localization` for more info on each attributes
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize, Clone)]
|
||||
struct RawLocalization {
|
||||
sub_directories: Vec<String>,
|
||||
string_map: HashMap<String, String>,
|
||||
vector_map: HashMap<String, Vec<String>>,
|
||||
convert_utf8_to_ascii: bool,
|
||||
fonts: Fonts,
|
||||
metadata: LanguageMetadata,
|
||||
}
|
||||
|
||||
/// Store internationalization data
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize)]
|
||||
struct Localization {
|
||||
/// A list of subdirectories to lookup for localization files
|
||||
sub_directories: Vec<String>,
|
||||
|
||||
/// A map storing the localized texts
|
||||
///
|
||||
/// Localized content can be accessed using a String key.
|
||||
string_map: HashMap<String, String>,
|
||||
|
||||
/// A map for storing variations of localized texts, for example multiple
|
||||
/// ways of saying "Help, I'm under attack". Used primarily for npc
|
||||
/// dialogue.
|
||||
vector_map: HashMap<String, Vec<String>>,
|
||||
|
||||
/// Whether to convert the input text encoded in UTF-8
|
||||
/// into a ASCII version by using the `deunicode` crate.
|
||||
convert_utf8_to_ascii: bool,
|
||||
|
||||
/// Font configuration is stored here
|
||||
fonts: Fonts,
|
||||
|
||||
metadata: LanguageMetadata,
|
||||
}
|
||||
|
||||
/// Store internationalization maps
|
||||
/// These structs are meant to be merged into a Localization
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize)]
|
||||
struct LocalizationFragment {
|
||||
/// A map storing the localized texts
|
||||
///
|
||||
/// Localized content can be accessed using a String key.
|
||||
string_map: HashMap<String, String>,
|
||||
|
||||
/// A map for storing variations of localized texts, for example multiple
|
||||
/// ways of saying "Help, I'm under attack". Used primarily for npc
|
||||
/// dialogue.
|
||||
vector_map: HashMap<String, Vec<String>>,
|
||||
}
|
||||
|
||||
impl Localization {}
|
||||
|
||||
impl From<RawLocalization> for Localization {
|
||||
fn from(raw: RawLocalization) -> Self {
|
||||
Self {
|
||||
sub_directories: raw.sub_directories,
|
||||
string_map: raw.string_map,
|
||||
vector_map: raw.vector_map,
|
||||
convert_utf8_to_ascii: raw.convert_utf8_to_ascii,
|
||||
fonts: raw.fonts,
|
||||
metadata: raw.metadata,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<RawLocalization> for LocalizationFragment {
|
||||
fn from(raw: RawLocalization) -> Self {
|
||||
Self {
|
||||
string_map: raw.string_map,
|
||||
vector_map: raw.vector_map,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
struct LocalizationList(Vec<LanguageMetadata>);
|
||||
|
||||
/// List localization directories as a PathBuf vector
|
||||
fn i18n_directories(i18n_dir: &Path) -> Vec<PathBuf> {
|
||||
fs::read_dir(i18n_dir)
|
||||
.unwrap()
|
||||
.map(|res| res.map(|e| e.path()).unwrap())
|
||||
.filter(|e| e.is_dir())
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[derive(Eq, Hash, Debug, PartialEq)]
|
||||
enum LocalizationState {
|
||||
UpToDate,
|
||||
NotFound,
|
||||
Outdated,
|
||||
Unknown,
|
||||
Unused,
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
struct FindLocalization {
|
||||
uptodate_entries: usize,
|
||||
outdated_entries: usize,
|
||||
unused_entries: usize,
|
||||
notfound_entries: usize,
|
||||
errors: usize,
|
||||
real_entry_count: usize,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct LocalizationEntryState {
|
||||
key_line: Option<usize>,
|
||||
chuck_line_range: Option<(usize, usize)>,
|
||||
commit_id: Option<git2::Oid>,
|
||||
state: LocalizationState,
|
||||
}
|
||||
|
||||
impl LocalizationEntryState {
|
||||
fn new() -> LocalizationEntryState {
|
||||
LocalizationEntryState {
|
||||
key_line: None,
|
||||
chuck_line_range: None,
|
||||
commit_id: None,
|
||||
state: LocalizationState::Unknown,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the Git blob associated with the given reference and path
|
||||
fn read_file_from_path<'a>(
|
||||
repo: &'a git2::Repository,
|
||||
reference: &git2::Reference,
|
||||
path: &std::path::Path,
|
||||
) -> git2::Blob<'a> {
|
||||
let tree = reference
|
||||
.peel_to_tree()
|
||||
.expect("Impossible to peel HEAD to a tree object");
|
||||
tree.get_path(path)
|
||||
.unwrap_or_else(|_| {
|
||||
panic!(
|
||||
"Impossible to find the file {:?} in reference {:?}",
|
||||
path,
|
||||
reference.name()
|
||||
)
|
||||
})
|
||||
.to_object(&repo)
|
||||
.unwrap()
|
||||
.peel_to_blob()
|
||||
.expect("Impossible to fetch the Git object")
|
||||
}
|
||||
|
||||
fn correspond(line: &str, key: &str) -> bool {
|
||||
let pat = {
|
||||
// Get left part of split
|
||||
let mut begin = line
|
||||
.split(':')
|
||||
.next()
|
||||
.expect("split always produces value")
|
||||
.trim()
|
||||
.chars();
|
||||
// Remove quotes
|
||||
begin.next();
|
||||
begin.next_back();
|
||||
begin.as_str()
|
||||
};
|
||||
|
||||
pat == key
|
||||
}
|
||||
|
||||
fn generate_key_version<'a>(
|
||||
repo: &'a git2::Repository,
|
||||
localization: &LocalizationFragment,
|
||||
path: &std::path::Path,
|
||||
file_blob: &git2::Blob,
|
||||
) -> HashMap<String, LocalizationEntryState> {
|
||||
let mut keys: HashMap<String, LocalizationEntryState> = localization
|
||||
.string_map
|
||||
.keys()
|
||||
.map(|k| (k.to_owned(), LocalizationEntryState::new()))
|
||||
.collect();
|
||||
let mut to_process: HashSet<&String> = localization.string_map.keys().collect();
|
||||
// Find key start lines
|
||||
let file_content = std::str::from_utf8(file_blob.content()).expect("Got non UTF-8 file");
|
||||
|
||||
// Make the file hot
|
||||
for (line_nb, line) in file_content.lines().enumerate() {
|
||||
let mut found_key = None;
|
||||
|
||||
for key in to_process.iter() {
|
||||
if correspond(line, key) {
|
||||
found_key = Some(key.to_owned());
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(key) = found_key {
|
||||
keys.get_mut(key).unwrap().key_line = Some(line_nb);
|
||||
to_process.remove(key);
|
||||
};
|
||||
}
|
||||
|
||||
let mut error_check_set: Vec<String> = vec![];
|
||||
// Find commit for each keys
|
||||
repo.blame_file(path, None)
|
||||
.expect("Impossible to generate the Git blame")
|
||||
.iter()
|
||||
.for_each(|e: git2::BlameHunk| {
|
||||
for (key, state) in keys.iter_mut() {
|
||||
let line = match state.key_line {
|
||||
Some(l) => l,
|
||||
None => {
|
||||
if !error_check_set.contains(key) {
|
||||
eprintln!(
|
||||
"Key {} does not have a git line in it's state! Skipping key.",
|
||||
key
|
||||
);
|
||||
error_check_set.push(key.clone());
|
||||
}
|
||||
continue;
|
||||
},
|
||||
};
|
||||
|
||||
if line + 1 >= e.final_start_line()
|
||||
&& line + 1 < e.final_start_line() + e.lines_in_hunk()
|
||||
{
|
||||
state.chuck_line_range = Some((
|
||||
e.final_start_line(),
|
||||
e.final_start_line() + e.lines_in_hunk(),
|
||||
));
|
||||
state.commit_id = match state.commit_id {
|
||||
Some(existing_commit) => {
|
||||
match repo.graph_descendant_of(e.final_commit_id(), existing_commit) {
|
||||
Ok(true) => Some(e.final_commit_id()),
|
||||
Ok(false) => Some(existing_commit),
|
||||
Err(err) => panic!("{}", err),
|
||||
}
|
||||
},
|
||||
None => Some(e.final_commit_id()),
|
||||
};
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
keys
|
||||
}
|
||||
|
||||
fn complete_key_versions<'a>(
|
||||
repo: &'a git2::Repository,
|
||||
head_ref: &git2::Reference,
|
||||
i18n_key_versions: &mut HashMap<String, LocalizationEntryState>,
|
||||
root_dir: &Path,
|
||||
asset_path: &Path,
|
||||
) {
|
||||
//TODO: review unwraps in this file
|
||||
|
||||
// For each file (if it's not a directory) in directory
|
||||
for i18n_file in root_dir.join(&asset_path).read_dir().unwrap().flatten() {
|
||||
if let Ok(file_type) = i18n_file.file_type() {
|
||||
if file_type.is_file() {
|
||||
println!("-> {:?}", i18n_file.file_name());
|
||||
|
||||
let full_path = i18n_file.path();
|
||||
let path = full_path.strip_prefix(root_dir).unwrap();
|
||||
let i18n_blob = read_file_from_path(&repo, &head_ref, &path);
|
||||
let i18n: LocalizationFragment = match from_bytes(i18n_blob.content()) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
eprintln!(
|
||||
"Could not parse {} RON file, skipping: {}",
|
||||
i18n_file.path().to_string_lossy(),
|
||||
e
|
||||
);
|
||||
continue;
|
||||
},
|
||||
};
|
||||
i18n_key_versions.extend(generate_key_version(&repo, &i18n, &path, &i18n_blob));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn verify_localization_directory(root_dir: &Path, directory_path: &Path) {
|
||||
// Walk through each file in the directory
|
||||
for i18n_file in root_dir.join(&directory_path).read_dir().unwrap().flatten() {
|
||||
if let Ok(file_type) = i18n_file.file_type() {
|
||||
// Skip folders and the manifest file (which does not contain the same struct we
|
||||
// want to load)
|
||||
if file_type.is_file()
|
||||
&& i18n_file.file_name().to_string_lossy()
|
||||
!= (LANG_MANIFEST_FILE.to_string() + ".ron")
|
||||
{
|
||||
let full_path = i18n_file.path();
|
||||
println!("-> {:?}", full_path.strip_prefix(&root_dir).unwrap());
|
||||
let f = fs::File::open(&full_path).expect("Failed opening file");
|
||||
let _: LocalizationFragment = match from_reader(f) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
panic!(
|
||||
"Could not parse {} RON file, error: {}",
|
||||
full_path.to_string_lossy(),
|
||||
e
|
||||
);
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Test to verify all languages that they are VALID and loadable, without
|
||||
/// need of git just on the local assets folder
|
||||
/// `root_dir` - absolute path to main repo
|
||||
/// `asset_path` - relative path to asset directory (right now it is
|
||||
/// 'assets/voxygen/i18n')
|
||||
pub fn verify_all_localizations(root_dir: &Path, asset_path: &Path) {
|
||||
let ref_i18n_dir_path = asset_path.join(REFERENCE_LANG);
|
||||
let ref_i18n_path = ref_i18n_dir_path.join(LANG_MANIFEST_FILE.to_string() + ".ron");
|
||||
assert!(
|
||||
root_dir.join(&ref_i18n_dir_path).is_dir(),
|
||||
"Reference language folder doesn't exist, something is wrong!"
|
||||
);
|
||||
assert!(
|
||||
root_dir.join(&ref_i18n_path).is_file(),
|
||||
"Reference language manifest file doesn't exist, something is wrong!"
|
||||
);
|
||||
let i18n_directories = i18n_directories(&root_dir.join(asset_path));
|
||||
// This simple check ONLY guarantees that an arbitrary minimum of translation
|
||||
// files exists. It's just to notice unintentional deletion of all
|
||||
// files, or modifying the paths. In case you want to delete all
|
||||
// language you have to adjust this number:
|
||||
assert!(
|
||||
i18n_directories.len() > 5,
|
||||
"have less than 5 translation folders, arbitrary minimum check failed. Maybe the i18n \
|
||||
folder is empty?"
|
||||
);
|
||||
for i18n_directory in i18n_directories {
|
||||
// Attempt to load the manifest file
|
||||
let manifest_path = i18n_directory.join(LANG_MANIFEST_FILE.to_string() + ".ron");
|
||||
println!(
|
||||
"verifying {:?}",
|
||||
manifest_path.strip_prefix(&root_dir).unwrap()
|
||||
);
|
||||
let f = fs::File::open(&manifest_path).expect("Failed opening file");
|
||||
let raw_localization: RawLocalization = match from_reader(f) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
panic!(
|
||||
"Could not parse {} RON file, error: {}",
|
||||
i18n_directory.to_string_lossy(),
|
||||
e
|
||||
);
|
||||
},
|
||||
};
|
||||
// Walk through each files and try to load them
|
||||
verify_localization_directory(root_dir, &i18n_directory);
|
||||
// Walk through each subdirectories and try to load files in them
|
||||
for sub_directory in raw_localization.sub_directories.iter() {
|
||||
let subdir_path = &i18n_directory.join(sub_directory);
|
||||
verify_localization_directory(root_dir, &subdir_path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Helper function to test localization directory
|
||||
// `asset_path` - path to localization directory. Relative from root of the
|
||||
// repo.
|
||||
// `root_dir` - absolute path to repo
|
||||
// `ref_i18n_path` - path to reference manifest
|
||||
// `i18n_references` - keys from reference language
|
||||
// `repo` - git object for main repo
|
||||
// `head_ref` - HEAD
|
||||
fn test_localization_directory(
|
||||
asset_path: &Path,
|
||||
root_dir: &Path,
|
||||
ref_i18n_path: &Path,
|
||||
i18n_references: &HashMap<String, LocalizationEntryState>,
|
||||
repo: &git2::Repository,
|
||||
head_ref: &git2::Reference,
|
||||
) -> Option<FindLocalization> {
|
||||
let relfile = asset_path.join(&(LANG_MANIFEST_FILE.to_string() + ".ron"));
|
||||
if relfile == ref_i18n_path {
|
||||
return None;
|
||||
}
|
||||
println!("\n-----------------------------------");
|
||||
println!("{:?}", relfile);
|
||||
println!("-----------------------------------");
|
||||
|
||||
// Find the localization entry state
|
||||
let current_blob = read_file_from_path(&repo, &head_ref, &relfile);
|
||||
let current_loc: RawLocalization = match from_bytes(current_blob.content()) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
eprintln!(
|
||||
"Could not parse {} RON file, skipping: {}",
|
||||
relfile.to_string_lossy(),
|
||||
e
|
||||
);
|
||||
return None;
|
||||
},
|
||||
};
|
||||
let mut current_i18n = generate_key_version(
|
||||
&repo,
|
||||
&LocalizationFragment::from(current_loc.clone()),
|
||||
&relfile,
|
||||
¤t_blob,
|
||||
);
|
||||
// read HEAD for the fragment files
|
||||
complete_key_versions(&repo, &head_ref, &mut current_i18n, root_dir, &asset_path);
|
||||
// read HEAD for the subfolders
|
||||
for sub_directory in current_loc.sub_directories.iter() {
|
||||
let subdir_path = &asset_path.join(sub_directory);
|
||||
complete_key_versions(&repo, &head_ref, &mut current_i18n, root_dir, &subdir_path);
|
||||
}
|
||||
|
||||
for (ref_key, ref_state) in i18n_references.iter() {
|
||||
match current_i18n.get_mut(ref_key) {
|
||||
Some(state) => {
|
||||
let commit_id = match state.commit_id {
|
||||
Some(c) => c,
|
||||
None => {
|
||||
eprintln!(
|
||||
"Commit ID of key {} in i18n file {} is missing! Skipping key.",
|
||||
ref_key,
|
||||
relfile.to_string_lossy()
|
||||
);
|
||||
continue;
|
||||
},
|
||||
};
|
||||
let ref_commit_id = match ref_state.commit_id {
|
||||
Some(c) => c,
|
||||
None => {
|
||||
eprintln!(
|
||||
"Commit ID of key {} in reference i18n file is missing! Skipping key.",
|
||||
ref_key
|
||||
);
|
||||
continue;
|
||||
},
|
||||
};
|
||||
if commit_id != ref_commit_id
|
||||
&& !repo
|
||||
.graph_descendant_of(commit_id, ref_commit_id)
|
||||
.unwrap_or(false)
|
||||
{
|
||||
state.state = LocalizationState::Outdated;
|
||||
} else {
|
||||
state.state = LocalizationState::UpToDate;
|
||||
}
|
||||
},
|
||||
None => {
|
||||
current_i18n.insert(ref_key.to_owned(), LocalizationEntryState {
|
||||
key_line: None,
|
||||
chuck_line_range: None,
|
||||
commit_id: None,
|
||||
state: LocalizationState::NotFound,
|
||||
});
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
let ref_keys: HashSet<&String> = i18n_references.keys().collect();
|
||||
for (_, state) in current_i18n
|
||||
.iter_mut()
|
||||
.filter(|&(k, _)| !ref_keys.contains(k))
|
||||
{
|
||||
state.state = LocalizationState::Unused;
|
||||
}
|
||||
|
||||
let keys: Vec<&String> = current_i18n.keys().collect();
|
||||
let mut state_map: HashMap<LocalizationState, Vec<(&String, Option<git2::Oid>)>> =
|
||||
HashMap::new();
|
||||
state_map.insert(LocalizationState::Outdated, Vec::new());
|
||||
state_map.insert(LocalizationState::NotFound, Vec::new());
|
||||
state_map.insert(LocalizationState::Unknown, Vec::new());
|
||||
state_map.insert(LocalizationState::Unused, Vec::new());
|
||||
|
||||
let current_i18n_entry_count = current_i18n.len();
|
||||
let mut uptodate_entries = 0;
|
||||
let mut outdated_entries = 0;
|
||||
let mut unused_entries = 0;
|
||||
let mut notfound_entries = 0;
|
||||
let mut unknown_entries = 0;
|
||||
|
||||
for key in keys {
|
||||
let entry = current_i18n.get(key).unwrap();
|
||||
if entry.state != LocalizationState::UpToDate {
|
||||
let state_keys = state_map
|
||||
.get_mut(&entry.state)
|
||||
.expect("vectors must be added");
|
||||
state_keys.push((key, entry.commit_id));
|
||||
match entry.state {
|
||||
LocalizationState::Outdated => outdated_entries += 1,
|
||||
LocalizationState::NotFound => notfound_entries += 1,
|
||||
LocalizationState::Unknown => unknown_entries += 1,
|
||||
LocalizationState::Unused => unused_entries += 1,
|
||||
LocalizationState::UpToDate => unreachable!(),
|
||||
};
|
||||
} else {
|
||||
uptodate_entries += 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Display
|
||||
println!(
|
||||
"\n{:60}| {:40} | {:40}\n",
|
||||
"Key name",
|
||||
relfile.to_str().unwrap(),
|
||||
ref_i18n_path.to_str().unwrap()
|
||||
);
|
||||
|
||||
for (state, mut lines) in state_map {
|
||||
if lines.is_empty() {
|
||||
continue;
|
||||
}
|
||||
println!("\n\t[{:?}]", state);
|
||||
lines.sort();
|
||||
for line in lines {
|
||||
println!(
|
||||
"{:60}| {:40} | {:40}",
|
||||
line.0,
|
||||
line.1
|
||||
.map(|s| format!("{}", s))
|
||||
.unwrap_or_else(|| "None".to_string()),
|
||||
i18n_references
|
||||
.get(line.0)
|
||||
.map(|s| s.commit_id)
|
||||
.flatten()
|
||||
.map(|s| format!("{}", s))
|
||||
.unwrap_or_else(|| "None".to_string()),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
println!(
|
||||
"\n{} up-to-date, {} outdated, {} unused, {} not found, {} unknown entries",
|
||||
uptodate_entries, outdated_entries, unused_entries, notfound_entries, unknown_entries
|
||||
);
|
||||
|
||||
// Calculate key count that actually matter for the status of the translation
|
||||
// Unused entries don't break the game
|
||||
let real_entry_count = current_i18n_entry_count - unused_entries;
|
||||
let uptodate_percent = (uptodate_entries as f32 / real_entry_count as f32) * 100_f32;
|
||||
let outdated_percent = (outdated_entries as f32 / real_entry_count as f32) * 100_f32;
|
||||
let untranslated_percent =
|
||||
((notfound_entries + unknown_entries) as f32 / real_entry_count as f32) * 100_f32;
|
||||
|
||||
println!(
|
||||
"{:.2}% up-to-date, {:.2}% outdated, {:.2}% untranslated\n",
|
||||
uptodate_percent, outdated_percent, untranslated_percent,
|
||||
);
|
||||
|
||||
let result = FindLocalization {
|
||||
uptodate_entries,
|
||||
unused_entries,
|
||||
outdated_entries,
|
||||
notfound_entries,
|
||||
errors: unknown_entries,
|
||||
real_entry_count,
|
||||
};
|
||||
Some(result)
|
||||
}
|
||||
|
||||
/// Test one language
|
||||
/// `code` - name of the directory in assets (de_DE for example)
|
||||
/// `root_dir` - absolute path to main repo
|
||||
/// `asset_path` - relative path to asset directory (right now it is
|
||||
/// 'assets/voxygen/i18n')
|
||||
pub fn test_specific_localization(code: String, root_dir: &Path, asset_path: &Path) {
|
||||
// Relative paths from root of repo to assets
|
||||
let ref_lang_dir = asset_path.join(REFERENCE_LANG);
|
||||
let ref_manifest = ref_lang_dir.join(LANG_MANIFEST_FILE.to_string() + ".ron");
|
||||
|
||||
// Initialize Git objects
|
||||
let repo = git2::Repository::discover(&root_dir)
|
||||
.unwrap_or_else(|_| panic!("Failed to open the Git repository at {:?}", &root_dir));
|
||||
let head_ref = repo.head().expect("Impossible to get the HEAD reference");
|
||||
|
||||
// Read HEAD for the reference language manifest
|
||||
let ref_manifest_blob = read_file_from_path(&repo, &head_ref, &ref_manifest);
|
||||
let loc: RawLocalization = from_bytes(ref_manifest_blob.content())
|
||||
.expect("Expect to parse reference i18n RON file, can't proceed without it");
|
||||
let mut i18n_references: HashMap<String, LocalizationEntryState> = generate_key_version(
|
||||
&repo,
|
||||
&LocalizationFragment::from(loc.clone()),
|
||||
&ref_manifest,
|
||||
&ref_manifest_blob,
|
||||
);
|
||||
|
||||
// Gathering info about keys from reference language
|
||||
complete_key_versions(
|
||||
&repo,
|
||||
&head_ref,
|
||||
&mut i18n_references,
|
||||
root_dir,
|
||||
&ref_lang_dir,
|
||||
);
|
||||
for sub_directory in loc.sub_directories.iter() {
|
||||
let subdir_path = &ref_lang_dir.join(sub_directory);
|
||||
complete_key_versions(
|
||||
&repo,
|
||||
&head_ref,
|
||||
&mut i18n_references,
|
||||
root_dir,
|
||||
&subdir_path,
|
||||
);
|
||||
}
|
||||
|
||||
// Testing how specific language is localized
|
||||
let dir = asset_path.join(code);
|
||||
test_localization_directory(
|
||||
&dir,
|
||||
root_dir,
|
||||
&ref_manifest,
|
||||
&i18n_references,
|
||||
&repo,
|
||||
&head_ref,
|
||||
);
|
||||
}
|
||||
|
||||
/// Test all localizations
|
||||
/// `root_dir` - absolute path to main repo
|
||||
/// `asset_path` - relative path to asset directory (right now it is
|
||||
/// 'assets/voxygen/i18n')
|
||||
pub fn test_all_localizations(root_dir: &Path, asset_path: &Path) {
|
||||
let ref_i18n_dir_path = asset_path.join(REFERENCE_LANG);
|
||||
let ref_i18n_path = ref_i18n_dir_path.join(LANG_MANIFEST_FILE.to_string() + ".ron");
|
||||
|
||||
if !root_dir.join(&ref_i18n_dir_path).is_dir() {
|
||||
panic!(
|
||||
"Reference language folder not found {:?}",
|
||||
&ref_i18n_dir_path
|
||||
)
|
||||
}
|
||||
if !root_dir.join(&ref_i18n_path).is_file() {
|
||||
panic!("Reference language file not found {:?}", &ref_i18n_path)
|
||||
}
|
||||
|
||||
// Initialize Git objects
|
||||
let repo = git2::Repository::discover(&root_dir)
|
||||
.unwrap_or_else(|_| panic!("Failed to open the Git repository at {:?}", &root_dir));
|
||||
let head_ref = repo.head().expect("Impossible to get the HEAD reference");
|
||||
|
||||
// Read HEAD for the reference language file
|
||||
let i18n_ref_blob = read_file_from_path(&repo, &head_ref, &ref_i18n_path);
|
||||
let loc: RawLocalization = from_bytes(i18n_ref_blob.content())
|
||||
.expect("Expect to parse reference i18n RON file, can't proceed without it");
|
||||
let mut i18n_references: HashMap<String, LocalizationEntryState> = generate_key_version(
|
||||
&repo,
|
||||
&LocalizationFragment::from(loc.clone()),
|
||||
&ref_i18n_path,
|
||||
&i18n_ref_blob,
|
||||
);
|
||||
|
||||
// Gathering info about keys from reference language
|
||||
complete_key_versions(
|
||||
&repo,
|
||||
&head_ref,
|
||||
&mut i18n_references,
|
||||
root_dir,
|
||||
&ref_i18n_dir_path,
|
||||
);
|
||||
// read HEAD for the subfolders
|
||||
for sub_directory in loc.sub_directories.iter() {
|
||||
let subdir_path = &ref_i18n_dir_path.join(sub_directory);
|
||||
complete_key_versions(
|
||||
&repo,
|
||||
&head_ref,
|
||||
&mut i18n_references,
|
||||
root_dir,
|
||||
&subdir_path,
|
||||
);
|
||||
}
|
||||
|
||||
// Compare to other reference files
|
||||
let i18n_directories = i18n_directories(&root_dir.join(asset_path));
|
||||
let mut i18n_entry_counts: HashMap<PathBuf, FindLocalization> = HashMap::new();
|
||||
for dir in &i18n_directories {
|
||||
let rel_dir = dir.strip_prefix(root_dir).unwrap();
|
||||
let result = test_localization_directory(
|
||||
rel_dir,
|
||||
root_dir,
|
||||
&ref_i18n_path,
|
||||
&i18n_references,
|
||||
&repo,
|
||||
&head_ref,
|
||||
);
|
||||
if let Some(values) = result {
|
||||
i18n_entry_counts.insert(dir.clone(), values);
|
||||
}
|
||||
}
|
||||
|
||||
let mut overall_uptodate_entry_count = 0;
|
||||
let mut overall_outdated_entry_count = 0;
|
||||
let mut overall_untranslated_entry_count = 0;
|
||||
let mut overall_real_entry_count = 0;
|
||||
|
||||
println!("-----------------------------------------------------------------------------");
|
||||
println!("Overall Translation Status");
|
||||
println!("-----------------------------------------------------------------------------");
|
||||
println!(
|
||||
"{:12}| {:8} | {:8} | {:8} | {:8} | {:8}",
|
||||
"", "up-to-date", "outdated", "untranslated", "unused", "errors",
|
||||
);
|
||||
|
||||
for (path, test_result) in i18n_entry_counts {
|
||||
let FindLocalization {
|
||||
uptodate_entries: uptodate,
|
||||
outdated_entries: outdated,
|
||||
unused_entries: unused,
|
||||
notfound_entries: untranslated,
|
||||
errors,
|
||||
real_entry_count: real,
|
||||
} = test_result;
|
||||
overall_uptodate_entry_count += uptodate;
|
||||
overall_outdated_entry_count += outdated;
|
||||
overall_untranslated_entry_count += untranslated;
|
||||
overall_real_entry_count += real;
|
||||
|
||||
println!(
|
||||
"{:12}|{:8} |{:6} |{:8} |{:6} |{:8}",
|
||||
path.file_name().unwrap().to_string_lossy(),
|
||||
uptodate,
|
||||
outdated,
|
||||
untranslated,
|
||||
unused,
|
||||
errors,
|
||||
);
|
||||
}
|
||||
|
||||
println!(
|
||||
"\n{:.2}% up-to-date, {:.2}% outdated, {:.2}% untranslated",
|
||||
(overall_uptodate_entry_count as f32 / overall_real_entry_count as f32) * 100_f32,
|
||||
(overall_outdated_entry_count as f32 / overall_real_entry_count as f32) * 100_f32,
|
||||
(overall_untranslated_entry_count as f32 / overall_real_entry_count as f32) * 100_f32,
|
||||
);
|
||||
println!("-----------------------------------------------------------------------------\n");
|
||||
}
|
22
voxygen/i18n/src/bin/i18n-check.rs
Normal file
22
voxygen/i18n/src/bin/i18n-check.rs
Normal file
@ -0,0 +1,22 @@
|
||||
use std::{env::args, path::Path, vec::Vec};
|
||||
use veloren_i18n::analysis;
|
||||
|
||||
fn main() {
|
||||
let cli: Vec<String> = args().collect();
|
||||
|
||||
// Generate paths
|
||||
let curr_dir = std::env::current_dir().unwrap();
|
||||
let root = curr_dir.parent().unwrap().parent().unwrap();
|
||||
let asset_path = Path::new("assets/voxygen/i18n/");
|
||||
for (i, arg) in cli.iter().enumerate() {
|
||||
match arg.as_str() {
|
||||
"--all" => analysis::test_all_localizations(root, asset_path),
|
||||
"--verify" => analysis::verify_all_localizations(root, asset_path),
|
||||
"--lang" => {
|
||||
let code = cli[i + 1].clone();
|
||||
analysis::test_specific_localization(code, root, asset_path);
|
||||
},
|
||||
_ => continue,
|
||||
}
|
||||
}
|
||||
}
|
430
voxygen/i18n/src/data.rs
Normal file
430
voxygen/i18n/src/data.rs
Normal file
@ -0,0 +1,430 @@
|
||||
use crate::assets::{self, AssetExt, AssetGuard, AssetHandle};
|
||||
use deunicode::deunicode;
|
||||
use hashbrown::{HashMap, HashSet};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tracing::warn;
|
||||
|
||||
/// The reference language, aka the more up-to-date localization data.
|
||||
/// Also the default language at first startup.
|
||||
pub const REFERENCE_LANG: &str = "en";
|
||||
|
||||
pub const LANG_MANIFEST_FILE: &str = "_manifest";
|
||||
|
||||
/// How a language can be described
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct LanguageMetadata {
|
||||
/// A human friendly language name (e.g. "English (US)")
|
||||
pub language_name: String,
|
||||
|
||||
/// A short text identifier for this language (e.g. "en_US")
|
||||
///
|
||||
/// On the opposite of `language_name` that can change freely,
|
||||
/// `language_identifier` value shall be stable in time as it
|
||||
/// is used by setting components to store the language
|
||||
/// selected by the user.
|
||||
pub language_identifier: String,
|
||||
}
|
||||
|
||||
/// Store font metadata
|
||||
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Font {
|
||||
/// Key to retrieve the font in the asset system
|
||||
pub asset_key: String,
|
||||
|
||||
/// Scale ratio to resize the UI text dynamicly
|
||||
scale_ratio: f32,
|
||||
}
|
||||
|
||||
impl Font {
|
||||
/// Scale input size to final UI size
|
||||
pub fn scale(&self, value: u32) -> u32 { (value as f32 * self.scale_ratio).round() as u32 }
|
||||
}
|
||||
|
||||
/// Store font metadata
|
||||
pub type Fonts = HashMap<String, Font>;
|
||||
|
||||
/// Raw localization data, expect the strings to not be loaded here
|
||||
/// However, metadata informations are correct
|
||||
/// See `Language` for more info on each attributes
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize, Clone)]
|
||||
pub(crate) struct RawLocalization {
|
||||
pub(crate) sub_directories: Vec<String>,
|
||||
pub(crate) string_map: HashMap<String, String>,
|
||||
pub(crate) vector_map: HashMap<String, Vec<String>>,
|
||||
pub(crate) convert_utf8_to_ascii: bool,
|
||||
pub(crate) fonts: Fonts,
|
||||
pub(crate) metadata: LanguageMetadata,
|
||||
}
|
||||
|
||||
/// Store internationalization data
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize)]
|
||||
struct Language {
|
||||
/// A list of subdirectories to lookup for localization files
|
||||
pub(crate) sub_directories: Vec<String>,
|
||||
|
||||
/// A map storing the localized texts
|
||||
///
|
||||
/// Localized content can be accessed using a String key.
|
||||
pub(crate) string_map: HashMap<String, String>,
|
||||
|
||||
/// A map for storing variations of localized texts, for example multiple
|
||||
/// ways of saying "Help, I'm under attack". Used primarily for npc
|
||||
/// dialogue.
|
||||
pub(crate) vector_map: HashMap<String, Vec<String>>,
|
||||
|
||||
/// Whether to convert the input text encoded in UTF-8
|
||||
/// into a ASCII version by using the `deunicode` crate.
|
||||
pub(crate) convert_utf8_to_ascii: bool,
|
||||
|
||||
/// Font configuration is stored here
|
||||
pub(crate) fonts: Fonts,
|
||||
|
||||
pub(crate) metadata: LanguageMetadata,
|
||||
}
|
||||
|
||||
/// Store internationalization maps
|
||||
/// These structs are meant to be merged into a Language
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize)]
|
||||
struct LocalizationFragment {
|
||||
/// A map storing the localized texts
|
||||
///
|
||||
/// Localized content can be accessed using a String key.
|
||||
pub(crate) string_map: HashMap<String, String>,
|
||||
|
||||
/// A map for storing variations of localized texts, for example multiple
|
||||
/// ways of saying "Help, I'm under attack". Used primarily for npc
|
||||
/// dialogue.
|
||||
pub(crate) vector_map: HashMap<String, Vec<String>>,
|
||||
}
|
||||
|
||||
impl Language {
|
||||
/// Get a localized text from the given key
|
||||
pub fn get<'a>(&'a self, key: &'a str) -> Option<&str> {
|
||||
self.string_map.get(key).map(|s| s.as_str())
|
||||
}
|
||||
|
||||
/// Get a variation of localized text from the given key
|
||||
///
|
||||
/// `index` should be a random number from `0` to `u16::max()`
|
||||
///
|
||||
/// If the key is not present in the localization object
|
||||
/// then the key is returned.
|
||||
pub fn get_variation<'a>(&'a self, key: &'a str, index: u16) -> Option<&str> {
|
||||
self.vector_map
|
||||
.get(key)
|
||||
.map(|v| {
|
||||
if !v.is_empty() {
|
||||
Some(v[index as usize % v.len()].as_str())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.flatten()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Language {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
sub_directories: Vec::default(),
|
||||
string_map: HashMap::default(),
|
||||
vector_map: HashMap::default(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<RawLocalization> for Language {
|
||||
fn from(raw: RawLocalization) -> Self {
|
||||
Self {
|
||||
sub_directories: raw.sub_directories,
|
||||
string_map: raw.string_map,
|
||||
vector_map: raw.vector_map,
|
||||
convert_utf8_to_ascii: raw.convert_utf8_to_ascii,
|
||||
fonts: raw.fonts,
|
||||
metadata: raw.metadata,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<RawLocalization> for LocalizationFragment {
|
||||
fn from(raw: RawLocalization) -> Self {
|
||||
Self {
|
||||
string_map: raw.string_map,
|
||||
vector_map: raw.vector_map,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl assets::Asset for RawLocalization {
|
||||
type Loader = assets::RonLoader;
|
||||
|
||||
const EXTENSION: &'static str = "ron";
|
||||
}
|
||||
impl assets::Asset for LocalizationFragment {
|
||||
type Loader = assets::RonLoader;
|
||||
|
||||
const EXTENSION: &'static str = "ron";
|
||||
}
|
||||
|
||||
impl assets::Compound for Language {
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
asset_key: &str,
|
||||
) -> Result<Self, assets::Error> {
|
||||
let raw = cache
|
||||
.load::<RawLocalization>(&[asset_key, ".", LANG_MANIFEST_FILE].concat())?
|
||||
.cloned();
|
||||
let mut localization = Language::from(raw);
|
||||
|
||||
// Walk through files in the folder, collecting localization fragment to merge
|
||||
// inside the asked_localization
|
||||
for localization_asset in cache.load_dir::<LocalizationFragment>(asset_key)?.iter() {
|
||||
localization
|
||||
.string_map
|
||||
.extend(localization_asset.read().string_map.clone());
|
||||
localization
|
||||
.vector_map
|
||||
.extend(localization_asset.read().vector_map.clone());
|
||||
}
|
||||
|
||||
// Use the localization's subdirectory list to load fragments from there
|
||||
for sub_directory in localization.sub_directories.iter() {
|
||||
for localization_asset in cache
|
||||
.load_dir::<LocalizationFragment>(&[asset_key, ".", sub_directory].concat())?
|
||||
.iter()
|
||||
{
|
||||
localization
|
||||
.string_map
|
||||
.extend(localization_asset.read().string_map.clone());
|
||||
localization
|
||||
.vector_map
|
||||
.extend(localization_asset.read().vector_map.clone());
|
||||
}
|
||||
}
|
||||
|
||||
// Update the text if UTF-8 to ASCII conversion is enabled
|
||||
if localization.convert_utf8_to_ascii {
|
||||
for value in localization.string_map.values_mut() {
|
||||
*value = deunicode(value);
|
||||
}
|
||||
|
||||
for value in localization.vector_map.values_mut() {
|
||||
*value = value.iter().map(|s| deunicode(s)).collect();
|
||||
}
|
||||
}
|
||||
localization.metadata.language_name = deunicode(&localization.metadata.language_name);
|
||||
|
||||
Ok(localization)
|
||||
}
|
||||
}
|
||||
|
||||
/// the central data structure to handle localization in veloren
|
||||
// inherit Copy+Clone from AssetHandle
|
||||
#[derive(Debug, PartialEq, Copy, Clone)]
|
||||
pub struct LocalizationHandle {
|
||||
active: AssetHandle<Language>,
|
||||
fallback: Option<AssetHandle<Language>>,
|
||||
pub use_english_fallback: bool,
|
||||
}
|
||||
|
||||
// RAII guard returned from Localization::read(), resembles AssetGuard
|
||||
pub struct LocalizationGuard {
|
||||
active: AssetGuard<Language>,
|
||||
fallback: Option<AssetGuard<Language>>,
|
||||
}
|
||||
|
||||
// arbitrary choice to minimize changing all of veloren
|
||||
pub type Localization = LocalizationGuard;
|
||||
|
||||
impl LocalizationGuard {
|
||||
/// Get a localized text from the given key
|
||||
///
|
||||
/// First lookup is done in the active language, second in
|
||||
/// the fallback (if present).
|
||||
/// If the key is not present in the localization object
|
||||
/// then the key is returned.
|
||||
pub fn get<'a>(&'a self, key: &'a str) -> &str {
|
||||
self.active.get(key).unwrap_or_else(|| {
|
||||
self.fallback
|
||||
.as_ref()
|
||||
.map(|f| f.get(key))
|
||||
.flatten()
|
||||
.unwrap_or(key)
|
||||
})
|
||||
}
|
||||
|
||||
/// Get a variation of localized text from the given key
|
||||
///
|
||||
/// `index` should be a random number from `0` to `u16::max()`
|
||||
///
|
||||
/// If the key is not present in the localization object
|
||||
/// then the key is returned.
|
||||
pub fn get_variation<'a>(&'a self, key: &'a str, index: u16) -> &str {
|
||||
self.active.get_variation(key, index).unwrap_or_else(|| {
|
||||
self.fallback
|
||||
.as_ref()
|
||||
.map(|f| f.get_variation(key, index))
|
||||
.flatten()
|
||||
.unwrap_or(key)
|
||||
})
|
||||
}
|
||||
|
||||
/// Return the missing keys compared to the reference language
|
||||
fn list_missing_entries(&self) -> (HashSet<String>, HashSet<String>) {
|
||||
if let Some(ref_lang) = &self.fallback {
|
||||
let reference_string_keys: HashSet<_> = ref_lang.string_map.keys().cloned().collect();
|
||||
let string_keys: HashSet<_> = self.active.string_map.keys().cloned().collect();
|
||||
let strings = reference_string_keys
|
||||
.difference(&string_keys)
|
||||
.cloned()
|
||||
.collect();
|
||||
|
||||
let reference_vector_keys: HashSet<_> = ref_lang.vector_map.keys().cloned().collect();
|
||||
let vector_keys: HashSet<_> = self.active.vector_map.keys().cloned().collect();
|
||||
let vectors = reference_vector_keys
|
||||
.difference(&vector_keys)
|
||||
.cloned()
|
||||
.collect();
|
||||
|
||||
(strings, vectors)
|
||||
} else {
|
||||
(HashSet::default(), HashSet::default())
|
||||
}
|
||||
}
|
||||
|
||||
/// Log missing entries (compared to the reference language) as warnings
|
||||
pub fn log_missing_entries(&self) {
|
||||
let (missing_strings, missing_vectors) = self.list_missing_entries();
|
||||
for missing_key in missing_strings {
|
||||
warn!(
|
||||
"[{:?}] Missing string key {:?}",
|
||||
self.metadata().language_identifier,
|
||||
missing_key
|
||||
);
|
||||
}
|
||||
for missing_key in missing_vectors {
|
||||
warn!(
|
||||
"[{:?}] Missing vector key {:?}",
|
||||
self.metadata().language_identifier,
|
||||
missing_key
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn fonts(&self) -> &Fonts { &self.active.fonts }
|
||||
|
||||
pub fn metadata(&self) -> &LanguageMetadata { &self.active.metadata }
|
||||
}
|
||||
|
||||
impl LocalizationHandle {
|
||||
pub fn set_english_fallback(&mut self, use_english_fallback: bool) {
|
||||
self.use_english_fallback = use_english_fallback;
|
||||
}
|
||||
|
||||
pub fn read(&self) -> LocalizationGuard {
|
||||
LocalizationGuard {
|
||||
active: self.active.read(),
|
||||
fallback: if self.use_english_fallback {
|
||||
self.fallback.map(|f| f.read())
|
||||
} else {
|
||||
None
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load(specifier: &str) -> Result<Self, crate::assets::Error> {
|
||||
let default_key = ["voxygen.i18n.", REFERENCE_LANG].concat();
|
||||
let language_key = ["voxygen.i18n.", specifier].concat();
|
||||
let is_default = language_key == default_key;
|
||||
Ok(Self {
|
||||
active: Language::load(&language_key)?,
|
||||
fallback: if is_default {
|
||||
None
|
||||
} else {
|
||||
Language::load(&default_key).ok()
|
||||
},
|
||||
use_english_fallback: false,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn load_expect(specifier: &str) -> Self {
|
||||
Self::load(specifier).expect("Can't load language files")
|
||||
}
|
||||
|
||||
pub fn reloaded(&mut self) -> bool { self.active.reloaded() }
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
struct LocalizationList(Vec<LanguageMetadata>);
|
||||
|
||||
impl assets::Compound for LocalizationList {
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
specifier: &str,
|
||||
) -> Result<Self, assets::Error> {
|
||||
// List language directories
|
||||
let mut languages = vec![];
|
||||
|
||||
let i18n_root = assets::path_of(specifier, "");
|
||||
for i18n_entry in (std::fs::read_dir(&i18n_root)?).flatten() {
|
||||
if let Some(i18n_key) = i18n_entry.file_name().to_str() {
|
||||
// load the root file of all the subdirectories
|
||||
if let Ok(localization) = cache.load::<RawLocalization>(
|
||||
&[specifier, ".", i18n_key, ".", LANG_MANIFEST_FILE].concat(),
|
||||
) {
|
||||
languages.push(localization.read().metadata.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Ok(LocalizationList(languages))
|
||||
}
|
||||
}
|
||||
|
||||
/// Load all the available languages located in the voxygen asset directory
|
||||
pub fn list_localizations() -> Vec<LanguageMetadata> {
|
||||
LocalizationList::load_expect_cloned("voxygen.i18n").0
|
||||
}
|
||||
|
||||
/// Start hot reloading of i18n assets
|
||||
pub fn start_hot_reloading() { assets::start_hot_reloading(); }
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::analysis;
|
||||
use std::path::Path;
|
||||
|
||||
// Test that localization list is loaded (not empty)
|
||||
#[test]
|
||||
fn test_localization_list() {
|
||||
let list = list_localizations();
|
||||
assert!(!list.is_empty());
|
||||
}
|
||||
|
||||
// Test that reference language can be loaded
|
||||
#[test]
|
||||
fn test_localization_handle() { let _ = LocalizationHandle::load_expect(REFERENCE_LANG); }
|
||||
|
||||
// Test to verify all languages that they are VALID and loadable, without
|
||||
// need of git just on the local assets folder
|
||||
#[test]
|
||||
fn verify_all_localizations() {
|
||||
// Generate paths
|
||||
let i18n_asset_path = Path::new("assets/voxygen/i18n/");
|
||||
let curr_dir = std::env::current_dir().unwrap();
|
||||
let root_dir = curr_dir.parent().unwrap().parent().unwrap();
|
||||
analysis::verify_all_localizations(&root_dir, &i18n_asset_path);
|
||||
}
|
||||
|
||||
// Test to verify all languages and print missing and faulty localisation
|
||||
#[test]
|
||||
#[ignore]
|
||||
fn test_all_localizations() {
|
||||
// Generate paths
|
||||
let i18n_asset_path = Path::new("assets/voxygen/i18n/");
|
||||
let curr_dir = std::env::current_dir().unwrap();
|
||||
let root_dir = curr_dir.parent().unwrap().parent().unwrap();
|
||||
analysis::test_all_localizations(&root_dir, &i18n_asset_path);
|
||||
}
|
||||
}
|
5
voxygen/i18n/src/lib.rs
Normal file
5
voxygen/i18n/src/lib.rs
Normal file
@ -0,0 +1,5 @@
|
||||
pub mod analysis;
|
||||
mod data;
|
||||
|
||||
use common_assets as assets;
|
||||
pub use data::*;
|
@ -1,940 +0,0 @@
|
||||
use common::assets::{self, AssetExt, AssetGuard, AssetHandle};
|
||||
use deunicode::deunicode;
|
||||
use hashbrown::{HashMap, HashSet};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use tracing::warn;
|
||||
|
||||
/// The reference language, aka the more up-to-date localization data.
|
||||
/// Also the default language at first startup.
|
||||
pub const REFERENCE_LANG: &str = "en";
|
||||
|
||||
pub const LANG_MANIFEST_FILE: &str = "_manifest";
|
||||
|
||||
/// How a language can be described
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct LanguageMetadata {
|
||||
/// A human friendly language name (e.g. "English (US)")
|
||||
pub language_name: String,
|
||||
|
||||
/// A short text identifier for this language (e.g. "en_US")
|
||||
///
|
||||
/// On the opposite of `language_name` that can change freely,
|
||||
/// `language_identifier` value shall be stable in time as it
|
||||
/// is used by setting components to store the language
|
||||
/// selected by the user.
|
||||
pub language_identifier: String,
|
||||
}
|
||||
|
||||
/// Store font metadata
|
||||
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct Font {
|
||||
/// Key to retrieve the font in the asset system
|
||||
pub asset_key: String,
|
||||
|
||||
/// Scale ratio to resize the UI text dynamicly
|
||||
pub scale_ratio: f32,
|
||||
}
|
||||
|
||||
impl Font {
|
||||
/// Scale input size to final UI size
|
||||
pub fn scale(&self, value: u32) -> u32 { (value as f32 * self.scale_ratio).round() as u32 }
|
||||
}
|
||||
|
||||
/// Store font metadata
|
||||
pub type Fonts = HashMap<String, Font>;
|
||||
|
||||
/// Raw localization data, expect the strings to not be loaded here
|
||||
/// However, metadata informations are correct
|
||||
/// See `Language` for more info on each attributes
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize, Clone)]
|
||||
pub struct RawLocalization {
|
||||
pub sub_directories: Vec<String>,
|
||||
pub string_map: HashMap<String, String>,
|
||||
pub vector_map: HashMap<String, Vec<String>>,
|
||||
pub convert_utf8_to_ascii: bool,
|
||||
pub fonts: Fonts,
|
||||
pub metadata: LanguageMetadata,
|
||||
}
|
||||
|
||||
/// Store internationalization data
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize)]
|
||||
struct Language {
|
||||
/// A list of subdirectories to lookup for localization files
|
||||
pub sub_directories: Vec<String>,
|
||||
|
||||
/// A map storing the localized texts
|
||||
///
|
||||
/// Localized content can be accessed using a String key.
|
||||
pub string_map: HashMap<String, String>,
|
||||
|
||||
/// A map for storing variations of localized texts, for example multiple
|
||||
/// ways of saying "Help, I'm under attack". Used primarily for npc
|
||||
/// dialogue.
|
||||
pub vector_map: HashMap<String, Vec<String>>,
|
||||
|
||||
/// Whether to convert the input text encoded in UTF-8
|
||||
/// into a ASCII version by using the `deunicode` crate.
|
||||
pub convert_utf8_to_ascii: bool,
|
||||
|
||||
/// Font configuration is stored here
|
||||
pub fonts: Fonts,
|
||||
|
||||
pub metadata: LanguageMetadata,
|
||||
}
|
||||
|
||||
/// Store internationalization maps
|
||||
/// These structs are meant to be merged into a Language
|
||||
#[derive(Debug, PartialEq, Serialize, Deserialize)]
|
||||
pub struct LocalizationFragment {
|
||||
/// A map storing the localized texts
|
||||
///
|
||||
/// Localized content can be accessed using a String key.
|
||||
pub string_map: HashMap<String, String>,
|
||||
|
||||
/// A map for storing variations of localized texts, for example multiple
|
||||
/// ways of saying "Help, I'm under attack". Used primarily for npc
|
||||
/// dialogue.
|
||||
pub vector_map: HashMap<String, Vec<String>>,
|
||||
}
|
||||
|
||||
impl Language {
|
||||
/// Get a localized text from the given key
|
||||
pub fn get<'a>(&'a self, key: &'a str) -> Option<&str> {
|
||||
self.string_map.get(key).map(|s| s.as_str())
|
||||
}
|
||||
|
||||
/// Get a variation of localized text from the given key
|
||||
///
|
||||
/// `index` should be a random number from `0` to `u16::max()`
|
||||
///
|
||||
/// If the key is not present in the localization object
|
||||
/// then the key is returned.
|
||||
pub fn get_variation<'a>(&'a self, key: &'a str, index: u16) -> Option<&str> {
|
||||
self.vector_map
|
||||
.get(key)
|
||||
.map(|v| {
|
||||
if !v.is_empty() {
|
||||
Some(v[index as usize % v.len()].as_str())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
})
|
||||
.flatten()
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Language {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
sub_directories: Vec::default(),
|
||||
string_map: HashMap::default(),
|
||||
vector_map: HashMap::default(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<RawLocalization> for Language {
|
||||
fn from(raw: RawLocalization) -> Self {
|
||||
Self {
|
||||
sub_directories: raw.sub_directories,
|
||||
string_map: raw.string_map,
|
||||
vector_map: raw.vector_map,
|
||||
convert_utf8_to_ascii: raw.convert_utf8_to_ascii,
|
||||
fonts: raw.fonts,
|
||||
metadata: raw.metadata,
|
||||
}
|
||||
}
|
||||
}
|
||||
impl From<RawLocalization> for LocalizationFragment {
|
||||
fn from(raw: RawLocalization) -> Self {
|
||||
Self {
|
||||
string_map: raw.string_map,
|
||||
vector_map: raw.vector_map,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl assets::Asset for RawLocalization {
|
||||
type Loader = assets::RonLoader;
|
||||
|
||||
const EXTENSION: &'static str = "ron";
|
||||
}
|
||||
impl assets::Asset for LocalizationFragment {
|
||||
type Loader = assets::RonLoader;
|
||||
|
||||
const EXTENSION: &'static str = "ron";
|
||||
}
|
||||
|
||||
impl assets::Compound for Language {
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
asset_key: &str,
|
||||
) -> Result<Self, assets::Error> {
|
||||
let raw = cache
|
||||
.load::<RawLocalization>(&[asset_key, ".", LANG_MANIFEST_FILE].concat())?
|
||||
.cloned();
|
||||
let mut localization = Language::from(raw);
|
||||
|
||||
// Walk through files in the folder, collecting localization fragment to merge
|
||||
// inside the asked_localization
|
||||
for localization_asset in cache.load_dir::<LocalizationFragment>(asset_key)?.iter() {
|
||||
localization
|
||||
.string_map
|
||||
.extend(localization_asset.read().string_map.clone());
|
||||
localization
|
||||
.vector_map
|
||||
.extend(localization_asset.read().vector_map.clone());
|
||||
}
|
||||
|
||||
// Use the localization's subdirectory list to load fragments from there
|
||||
for sub_directory in localization.sub_directories.iter() {
|
||||
for localization_asset in cache
|
||||
.load_dir::<LocalizationFragment>(&[asset_key, ".", sub_directory].concat())?
|
||||
.iter()
|
||||
{
|
||||
localization
|
||||
.string_map
|
||||
.extend(localization_asset.read().string_map.clone());
|
||||
localization
|
||||
.vector_map
|
||||
.extend(localization_asset.read().vector_map.clone());
|
||||
}
|
||||
}
|
||||
|
||||
// Update the text if UTF-8 to ASCII conversion is enabled
|
||||
if localization.convert_utf8_to_ascii {
|
||||
for value in localization.string_map.values_mut() {
|
||||
*value = deunicode(value);
|
||||
}
|
||||
|
||||
for value in localization.vector_map.values_mut() {
|
||||
*value = value.iter().map(|s| deunicode(s)).collect();
|
||||
}
|
||||
}
|
||||
localization.metadata.language_name = deunicode(&localization.metadata.language_name);
|
||||
|
||||
Ok(localization)
|
||||
}
|
||||
}
|
||||
|
||||
/// the central data structure to handle localization in veloren
|
||||
// inherit Copy+Clone from AssetHandle
|
||||
#[derive(Debug, PartialEq, Copy, Clone)]
|
||||
pub struct LocalizationHandle {
|
||||
active: AssetHandle<Language>,
|
||||
fallback: Option<AssetHandle<Language>>,
|
||||
pub use_english_fallback: bool,
|
||||
}
|
||||
|
||||
// RAII guard returned from Localization::read(), resembles AssetGuard
|
||||
pub struct LocalizationGuard {
|
||||
active: AssetGuard<Language>,
|
||||
fallback: Option<AssetGuard<Language>>,
|
||||
}
|
||||
|
||||
// arbitrary choice to minimize changing all of veloren
|
||||
pub type Localization = LocalizationGuard;
|
||||
|
||||
impl LocalizationGuard {
|
||||
/// Get a localized text from the given key
|
||||
///
|
||||
/// First lookup is done in the active language, second in
|
||||
/// the fallback (if present).
|
||||
/// If the key is not present in the localization object
|
||||
/// then the key is returned.
|
||||
pub fn get<'a>(&'a self, key: &'a str) -> &str {
|
||||
self.active.get(key).unwrap_or_else(|| {
|
||||
self.fallback
|
||||
.as_ref()
|
||||
.map(|f| f.get(key))
|
||||
.flatten()
|
||||
.unwrap_or(key)
|
||||
})
|
||||
}
|
||||
|
||||
/// Get a variation of localized text from the given key
|
||||
///
|
||||
/// `index` should be a random number from `0` to `u16::max()`
|
||||
///
|
||||
/// If the key is not present in the localization object
|
||||
/// then the key is returned.
|
||||
pub fn get_variation<'a>(&'a self, key: &'a str, index: u16) -> &str {
|
||||
self.active.get_variation(key, index).unwrap_or_else(|| {
|
||||
self.fallback
|
||||
.as_ref()
|
||||
.map(|f| f.get_variation(key, index))
|
||||
.flatten()
|
||||
.unwrap_or(key)
|
||||
})
|
||||
}
|
||||
|
||||
/// Return the missing keys compared to the reference language
|
||||
fn list_missing_entries(&self) -> (HashSet<String>, HashSet<String>) {
|
||||
if let Some(ref_lang) = &self.fallback {
|
||||
let reference_string_keys: HashSet<_> = ref_lang.string_map.keys().cloned().collect();
|
||||
let string_keys: HashSet<_> = self.active.string_map.keys().cloned().collect();
|
||||
let strings = reference_string_keys
|
||||
.difference(&string_keys)
|
||||
.cloned()
|
||||
.collect();
|
||||
|
||||
let reference_vector_keys: HashSet<_> = ref_lang.vector_map.keys().cloned().collect();
|
||||
let vector_keys: HashSet<_> = self.active.vector_map.keys().cloned().collect();
|
||||
let vectors = reference_vector_keys
|
||||
.difference(&vector_keys)
|
||||
.cloned()
|
||||
.collect();
|
||||
|
||||
(strings, vectors)
|
||||
} else {
|
||||
(HashSet::default(), HashSet::default())
|
||||
}
|
||||
}
|
||||
|
||||
/// Log missing entries (compared to the reference language) as warnings
|
||||
pub fn log_missing_entries(&self) {
|
||||
let (missing_strings, missing_vectors) = self.list_missing_entries();
|
||||
for missing_key in missing_strings {
|
||||
warn!(
|
||||
"[{:?}] Missing string key {:?}",
|
||||
self.metadata().language_identifier,
|
||||
missing_key
|
||||
);
|
||||
}
|
||||
for missing_key in missing_vectors {
|
||||
warn!(
|
||||
"[{:?}] Missing vector key {:?}",
|
||||
self.metadata().language_identifier,
|
||||
missing_key
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn fonts(&self) -> &Fonts { &self.active.fonts }
|
||||
|
||||
pub fn metadata(&self) -> &LanguageMetadata { &self.active.metadata }
|
||||
}
|
||||
|
||||
impl LocalizationHandle {
|
||||
pub fn set_english_fallback(&mut self, use_english_fallback: bool) {
|
||||
self.use_english_fallback = use_english_fallback;
|
||||
}
|
||||
|
||||
pub fn read(&self) -> LocalizationGuard {
|
||||
LocalizationGuard {
|
||||
active: self.active.read(),
|
||||
fallback: if self.use_english_fallback {
|
||||
self.fallback.map(|f| f.read())
|
||||
} else {
|
||||
None
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load(specifier: &str) -> Result<Self, common::assets::Error> {
|
||||
let default_key = i18n_asset_key(REFERENCE_LANG);
|
||||
let is_default = specifier == default_key;
|
||||
Ok(Self {
|
||||
active: Language::load(specifier)?,
|
||||
fallback: if is_default {
|
||||
None
|
||||
} else {
|
||||
Language::load(&default_key).ok()
|
||||
},
|
||||
use_english_fallback: false,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn load_expect(specifier: &str) -> Self {
|
||||
Self::load(specifier).expect("Can't load language files")
|
||||
}
|
||||
|
||||
pub fn reloaded(&mut self) -> bool { self.active.reloaded() }
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
struct LocalizationList(Vec<LanguageMetadata>);
|
||||
|
||||
impl assets::Compound for LocalizationList {
|
||||
fn load<S: assets::source::Source>(
|
||||
cache: &assets::AssetCache<S>,
|
||||
specifier: &str,
|
||||
) -> Result<Self, assets::Error> {
|
||||
// List language directories
|
||||
let mut languages = vec![];
|
||||
|
||||
let i18n_root = assets::path_of(specifier, "");
|
||||
for i18n_entry in (std::fs::read_dir(&i18n_root)?).flatten() {
|
||||
if let Some(i18n_key) = i18n_entry.file_name().to_str() {
|
||||
// load the root file of all the subdirectories
|
||||
if let Ok(localization) = cache.load::<RawLocalization>(
|
||||
&[specifier, ".", i18n_key, ".", LANG_MANIFEST_FILE].concat(),
|
||||
) {
|
||||
languages.push(localization.read().metadata.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Ok(LocalizationList(languages))
|
||||
}
|
||||
}
|
||||
|
||||
/// Load all the available languages located in the voxygen asset directory
|
||||
pub fn list_localizations() -> Vec<LanguageMetadata> {
|
||||
LocalizationList::load_expect_cloned("voxygen.i18n").0
|
||||
}
|
||||
|
||||
/// Return the asset associated with the language_id
|
||||
pub fn i18n_asset_key(language_id: &str) -> String { ["voxygen.i18n.", language_id].concat() }
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::{LocalizationFragment, RawLocalization, LANG_MANIFEST_FILE, REFERENCE_LANG};
|
||||
use git2::Repository;
|
||||
use hashbrown::{HashMap, HashSet};
|
||||
use ron::de::{from_bytes, from_reader};
|
||||
use std::{
|
||||
fs,
|
||||
path::{Path, PathBuf},
|
||||
};
|
||||
|
||||
/// List localization directories as a PathBuf vector
|
||||
fn i18n_directories(i18n_dir: &Path) -> Vec<PathBuf> {
|
||||
fs::read_dir(i18n_dir)
|
||||
.unwrap()
|
||||
.map(|res| res.map(|e| e.path()).unwrap())
|
||||
.filter(|e| e.is_dir())
|
||||
.collect()
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
enum LocalizationState {
|
||||
UpToDate,
|
||||
NotFound,
|
||||
Outdated,
|
||||
Unknown,
|
||||
Unused,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
struct LocalizationEntryState {
|
||||
pub key_line: Option<usize>,
|
||||
pub chuck_line_range: Option<(usize, usize)>,
|
||||
pub commit_id: Option<git2::Oid>,
|
||||
pub state: LocalizationState,
|
||||
}
|
||||
|
||||
impl LocalizationEntryState {
|
||||
pub fn new() -> LocalizationEntryState {
|
||||
LocalizationEntryState {
|
||||
key_line: None,
|
||||
chuck_line_range: None,
|
||||
commit_id: None,
|
||||
state: LocalizationState::Unknown,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the Git blob associated with the given reference and path
|
||||
#[allow(clippy::expect_fun_call)] // TODO: Pending review in #587
|
||||
fn read_file_from_path<'a>(
|
||||
repo: &'a git2::Repository,
|
||||
reference: &git2::Reference,
|
||||
path: &std::path::Path,
|
||||
) -> git2::Blob<'a> {
|
||||
let tree = reference
|
||||
.peel_to_tree()
|
||||
.expect("Impossible to peel HEAD to a tree object");
|
||||
tree.get_path(path)
|
||||
.expect(&format!(
|
||||
"Impossible to find the file {:?} in reference {:?}",
|
||||
path,
|
||||
reference.name()
|
||||
))
|
||||
.to_object(&repo)
|
||||
.unwrap()
|
||||
.peel_to_blob()
|
||||
.expect("Impossible to fetch the Git object")
|
||||
}
|
||||
|
||||
fn correspond(line: &str, key: &str) -> bool {
|
||||
let pat = {
|
||||
// Get left part of split
|
||||
let mut begin = line
|
||||
.split(':')
|
||||
.next()
|
||||
.expect("split always produces value")
|
||||
.trim()
|
||||
.chars();
|
||||
// Remove quotes
|
||||
begin.next();
|
||||
begin.next_back();
|
||||
begin.as_str()
|
||||
};
|
||||
|
||||
pat == key
|
||||
}
|
||||
|
||||
fn generate_key_version<'a>(
|
||||
repo: &'a git2::Repository,
|
||||
localization: &LocalizationFragment,
|
||||
path: &std::path::Path,
|
||||
file_blob: &git2::Blob,
|
||||
) -> HashMap<String, LocalizationEntryState> {
|
||||
let mut keys: HashMap<String, LocalizationEntryState> = localization
|
||||
.string_map
|
||||
.keys()
|
||||
.map(|k| (k.to_owned(), LocalizationEntryState::new()))
|
||||
.collect();
|
||||
let mut to_process: HashSet<&String> = localization.string_map.keys().collect();
|
||||
// Find key start lines
|
||||
let file_content = std::str::from_utf8(file_blob.content()).expect("Got non UTF-8 file");
|
||||
|
||||
for (line_nb, line) in file_content.lines().enumerate() {
|
||||
let mut found_key = None;
|
||||
|
||||
for key in to_process.iter() {
|
||||
if correspond(line, key) {
|
||||
found_key = Some(key.to_owned());
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(key) = found_key {
|
||||
keys.get_mut(key).unwrap().key_line = Some(line_nb);
|
||||
to_process.remove(key);
|
||||
};
|
||||
}
|
||||
|
||||
let mut error_check_set: Vec<String> = vec![];
|
||||
// Find commit for each keys
|
||||
repo.blame_file(path, None)
|
||||
.expect("Impossible to generate the Git blame")
|
||||
.iter()
|
||||
.for_each(|e: git2::BlameHunk| {
|
||||
for (key, state) in keys.iter_mut() {
|
||||
let line = match state.key_line {
|
||||
Some(l) => l,
|
||||
None => {
|
||||
if !error_check_set.contains(key) {
|
||||
eprintln!(
|
||||
"Key {} does not have a git line in it's state! Skipping key.",
|
||||
key
|
||||
);
|
||||
error_check_set.push(key.clone());
|
||||
}
|
||||
continue;
|
||||
},
|
||||
};
|
||||
|
||||
if line + 1 >= e.final_start_line()
|
||||
&& line + 1 < e.final_start_line() + e.lines_in_hunk()
|
||||
{
|
||||
state.chuck_line_range = Some((
|
||||
e.final_start_line(),
|
||||
e.final_start_line() + e.lines_in_hunk(),
|
||||
));
|
||||
state.commit_id = match state.commit_id {
|
||||
Some(existing_commit) => {
|
||||
match repo.graph_descendant_of(e.final_commit_id(), existing_commit)
|
||||
{
|
||||
Ok(true) => Some(e.final_commit_id()),
|
||||
Ok(false) => Some(existing_commit),
|
||||
Err(err) => panic!("{}", err),
|
||||
}
|
||||
},
|
||||
None => Some(e.final_commit_id()),
|
||||
};
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
keys
|
||||
}
|
||||
|
||||
fn complete_key_versions<'a>(
|
||||
repo: &'a git2::Repository,
|
||||
head_ref: &git2::Reference,
|
||||
i18n_key_versions: &mut HashMap<String, LocalizationEntryState>,
|
||||
dir: &Path,
|
||||
) {
|
||||
let root_dir = std::env::current_dir()
|
||||
.map(|p| p.parent().expect("").to_owned())
|
||||
.unwrap();
|
||||
//TODO: review unwraps in this file
|
||||
for i18n_file in root_dir.join(&dir).read_dir().unwrap().flatten() {
|
||||
if let Ok(file_type) = i18n_file.file_type() {
|
||||
if file_type.is_file() {
|
||||
let full_path = i18n_file.path();
|
||||
let path = full_path.strip_prefix(&root_dir).unwrap();
|
||||
println!("-> {:?}", i18n_file.file_name());
|
||||
let i18n_blob = read_file_from_path(&repo, &head_ref, &path);
|
||||
let i18n: LocalizationFragment = match from_bytes(i18n_blob.content()) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
eprintln!(
|
||||
"Could not parse {} RON file, skipping: {}",
|
||||
i18n_file.path().to_string_lossy(),
|
||||
e
|
||||
);
|
||||
continue;
|
||||
},
|
||||
};
|
||||
i18n_key_versions.extend(generate_key_version(&repo, &i18n, &path, &i18n_blob));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn verify_localization_directory(directory_path: &Path) {
|
||||
let root_dir = std::env::current_dir()
|
||||
.map(|p| p.parent().expect("").to_owned())
|
||||
.unwrap();
|
||||
// Walk through each file in the directory
|
||||
for i18n_file in root_dir.join(&directory_path).read_dir().unwrap().flatten() {
|
||||
if let Ok(file_type) = i18n_file.file_type() {
|
||||
// Skip folders and the manifest file (which does not contain the same struct we
|
||||
// want to load)
|
||||
if file_type.is_file()
|
||||
&& i18n_file.file_name().to_string_lossy()
|
||||
!= (LANG_MANIFEST_FILE.to_string() + ".ron")
|
||||
{
|
||||
let full_path = i18n_file.path();
|
||||
println!("-> {:?}", full_path.strip_prefix(&root_dir).unwrap());
|
||||
let f = fs::File::open(&full_path).expect("Failed opening file");
|
||||
let _: LocalizationFragment = match from_reader(f) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
panic!(
|
||||
"Could not parse {} RON file, error: {}",
|
||||
full_path.to_string_lossy(),
|
||||
e
|
||||
);
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test to verify all languages that they are VALID and loadable, without
|
||||
// need of git just on the local assets folder
|
||||
#[test]
|
||||
fn verify_all_localizations() {
|
||||
// Generate paths
|
||||
let i18n_asset_path = Path::new("assets/voxygen/i18n/");
|
||||
let ref_i18n_dir_path = i18n_asset_path.join(REFERENCE_LANG);
|
||||
let ref_i18n_path = ref_i18n_dir_path.join(LANG_MANIFEST_FILE.to_string() + ".ron");
|
||||
let root_dir = std::env::current_dir()
|
||||
.map(|p| p.parent().expect("").to_owned())
|
||||
.unwrap();
|
||||
assert!(
|
||||
root_dir.join(&ref_i18n_dir_path).is_dir(),
|
||||
"Reference language folder doesn't exist, something is wrong!"
|
||||
);
|
||||
assert!(
|
||||
root_dir.join(&ref_i18n_path).is_file(),
|
||||
"Reference language manifest file doesn't exist, something is wrong!"
|
||||
);
|
||||
let i18n_directories = i18n_directories(&root_dir.join(i18n_asset_path));
|
||||
// This simple check ONLY guarantees that an arbitrary minimum of translation
|
||||
// files exists. It's just to notice unintentional deletion of all
|
||||
// files, or modifying the paths. In case you want to delete all
|
||||
// language you have to adjust this number:
|
||||
assert!(
|
||||
i18n_directories.len() > 5,
|
||||
"have less than 5 translation folders, arbitrary minimum check failed. Maybe the i18n \
|
||||
folder is empty?"
|
||||
);
|
||||
for i18n_directory in i18n_directories {
|
||||
// Attempt to load the manifest file
|
||||
let manifest_path = i18n_directory.join(LANG_MANIFEST_FILE.to_string() + ".ron");
|
||||
println!(
|
||||
"verifying {:?}",
|
||||
manifest_path.strip_prefix(&root_dir).unwrap()
|
||||
);
|
||||
let f = fs::File::open(&manifest_path).expect("Failed opening file");
|
||||
let raw_localization: RawLocalization = match from_reader(f) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
panic!(
|
||||
"Could not parse {} RON file, error: {}",
|
||||
i18n_directory.to_string_lossy(),
|
||||
e
|
||||
);
|
||||
},
|
||||
};
|
||||
// Walk through each files and try to load them
|
||||
verify_localization_directory(&i18n_directory);
|
||||
// Walk through each subdirectories and try to load files in them
|
||||
for sub_directory in raw_localization.sub_directories.iter() {
|
||||
let subdir_path = &i18n_directory.join(sub_directory);
|
||||
verify_localization_directory(&subdir_path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Test to verify all languages and print missing and faulty localisation
|
||||
#[test]
|
||||
#[ignore]
|
||||
#[allow(clippy::expect_fun_call)]
|
||||
fn test_all_localizations() {
|
||||
// Generate paths
|
||||
let i18n_asset_path = Path::new("assets/voxygen/i18n/");
|
||||
let ref_i18n_dir_path = i18n_asset_path.join(REFERENCE_LANG);
|
||||
let ref_i18n_path = ref_i18n_dir_path.join(LANG_MANIFEST_FILE.to_string() + ".ron");
|
||||
let root_dir = std::env::current_dir()
|
||||
.map(|p| p.parent().expect("").to_owned())
|
||||
.unwrap();
|
||||
let i18n_path = root_dir.join(i18n_asset_path);
|
||||
|
||||
if !root_dir.join(&ref_i18n_dir_path).is_dir() {
|
||||
panic!(
|
||||
"Reference language folder not found {:?}",
|
||||
&ref_i18n_dir_path
|
||||
)
|
||||
}
|
||||
if !root_dir.join(&ref_i18n_path).is_file() {
|
||||
panic!("Reference language file not found {:?}", &ref_i18n_path)
|
||||
}
|
||||
|
||||
// Initialize Git objects
|
||||
let repo = Repository::discover(&root_dir).expect(&format!(
|
||||
"Failed to open the Git repository at {:?}",
|
||||
&root_dir
|
||||
));
|
||||
let head_ref = repo.head().expect("Impossible to get the HEAD reference");
|
||||
|
||||
// Read HEAD for the reference language file
|
||||
let i18n_ref_blob = read_file_from_path(&repo, &head_ref, &ref_i18n_path);
|
||||
let loc: RawLocalization = from_bytes(i18n_ref_blob.content())
|
||||
.expect("Expect to parse reference i18n RON file, can't proceed without it");
|
||||
let mut i18n_references: HashMap<String, LocalizationEntryState> = generate_key_version(
|
||||
&repo,
|
||||
&LocalizationFragment::from(loc.clone()),
|
||||
&ref_i18n_path,
|
||||
&i18n_ref_blob,
|
||||
);
|
||||
|
||||
// read HEAD for the fragment files
|
||||
complete_key_versions(&repo, &head_ref, &mut i18n_references, &ref_i18n_dir_path);
|
||||
// read HEAD for the subfolders
|
||||
for sub_directory in loc.sub_directories.iter() {
|
||||
let subdir_path = &ref_i18n_dir_path.join(sub_directory);
|
||||
complete_key_versions(&repo, &head_ref, &mut i18n_references, &subdir_path);
|
||||
}
|
||||
|
||||
// Compare to other reference files
|
||||
let i18n_directories = i18n_directories(&i18n_path);
|
||||
let mut i18n_entry_counts: HashMap<PathBuf, (usize, usize, usize, usize)> = HashMap::new();
|
||||
for file in &i18n_directories {
|
||||
let reldir = file.strip_prefix(&root_dir).unwrap();
|
||||
let relfile = reldir.join(&(LANG_MANIFEST_FILE.to_string() + ".ron"));
|
||||
if relfile == ref_i18n_path {
|
||||
continue;
|
||||
}
|
||||
println!("\n-----------------------------------");
|
||||
println!("{:?}", relfile);
|
||||
println!("-----------------------------------");
|
||||
|
||||
// Find the localization entry state
|
||||
let current_blob = read_file_from_path(&repo, &head_ref, &relfile);
|
||||
let current_loc: RawLocalization = match from_bytes(current_blob.content()) {
|
||||
Ok(v) => v,
|
||||
Err(e) => {
|
||||
eprintln!(
|
||||
"Could not parse {} RON file, skipping: {}",
|
||||
relfile.to_string_lossy(),
|
||||
e
|
||||
);
|
||||
continue;
|
||||
},
|
||||
};
|
||||
let mut current_i18n = generate_key_version(
|
||||
&repo,
|
||||
&LocalizationFragment::from(current_loc.clone()),
|
||||
&relfile,
|
||||
¤t_blob,
|
||||
);
|
||||
// read HEAD for the fragment files
|
||||
complete_key_versions(&repo, &head_ref, &mut current_i18n, &reldir);
|
||||
// read HEAD for the subfolders
|
||||
for sub_directory in current_loc.sub_directories.iter() {
|
||||
let subdir_path = &reldir.join(sub_directory);
|
||||
complete_key_versions(&repo, &head_ref, &mut current_i18n, &subdir_path);
|
||||
}
|
||||
|
||||
for (ref_key, ref_state) in i18n_references.iter() {
|
||||
match current_i18n.get_mut(ref_key) {
|
||||
Some(state) => {
|
||||
let commit_id = match state.commit_id {
|
||||
Some(c) => c,
|
||||
None => {
|
||||
eprintln!(
|
||||
"Commit ID of key {} in i18n file {} is missing! Skipping key.",
|
||||
ref_key,
|
||||
relfile.to_string_lossy()
|
||||
);
|
||||
continue;
|
||||
},
|
||||
};
|
||||
let ref_commit_id = match ref_state.commit_id {
|
||||
Some(c) => c,
|
||||
None => {
|
||||
eprintln!(
|
||||
"Commit ID of key {} in reference i18n file is missing! \
|
||||
Skipping key.",
|
||||
ref_key
|
||||
);
|
||||
continue;
|
||||
},
|
||||
};
|
||||
if commit_id != ref_commit_id
|
||||
&& !repo
|
||||
.graph_descendant_of(commit_id, ref_commit_id)
|
||||
.unwrap_or(false)
|
||||
{
|
||||
state.state = LocalizationState::Outdated;
|
||||
} else {
|
||||
state.state = LocalizationState::UpToDate;
|
||||
}
|
||||
},
|
||||
None => {
|
||||
current_i18n.insert(ref_key.to_owned(), LocalizationEntryState {
|
||||
key_line: None,
|
||||
chuck_line_range: None,
|
||||
commit_id: None,
|
||||
state: LocalizationState::NotFound,
|
||||
});
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
let ref_keys: HashSet<&String> = i18n_references.keys().collect();
|
||||
for (_, state) in current_i18n
|
||||
.iter_mut()
|
||||
.filter(|&(k, _)| !ref_keys.contains(k))
|
||||
{
|
||||
state.state = LocalizationState::Unused;
|
||||
}
|
||||
|
||||
// Display
|
||||
println!(
|
||||
"\n{:10} | {:60}| {:40} | {:40}\n",
|
||||
"State",
|
||||
"Key name",
|
||||
relfile.to_str().unwrap(),
|
||||
ref_i18n_path.to_str().unwrap()
|
||||
);
|
||||
|
||||
let mut sorted_keys: Vec<&String> = current_i18n.keys().collect();
|
||||
sorted_keys.sort();
|
||||
|
||||
let current_i18n_entry_count = current_i18n.len();
|
||||
let mut uptodate_entries = 0;
|
||||
let mut outdated_entries = 0;
|
||||
let mut unused_entries = 0;
|
||||
let mut notfound_entries = 0;
|
||||
let mut unknown_entries = 0;
|
||||
|
||||
for key in sorted_keys {
|
||||
let state = current_i18n.get(key).unwrap();
|
||||
if state.state != LocalizationState::UpToDate {
|
||||
match state.state {
|
||||
LocalizationState::Outdated => outdated_entries += 1,
|
||||
LocalizationState::NotFound => notfound_entries += 1,
|
||||
LocalizationState::Unknown => unknown_entries += 1,
|
||||
LocalizationState::Unused => unused_entries += 1,
|
||||
LocalizationState::UpToDate => unreachable!(),
|
||||
};
|
||||
|
||||
println!(
|
||||
"[{:9}] | {:60}| {:40} | {:40}",
|
||||
format!("{:?}", state.state),
|
||||
key,
|
||||
state
|
||||
.commit_id
|
||||
.map(|s| format!("{}", s))
|
||||
.unwrap_or_else(|| "None".to_string()),
|
||||
i18n_references
|
||||
.get(key)
|
||||
.map(|s| s.commit_id)
|
||||
.flatten()
|
||||
.map(|s| format!("{}", s))
|
||||
.unwrap_or_else(|| "None".to_string()),
|
||||
);
|
||||
} else {
|
||||
uptodate_entries += 1;
|
||||
}
|
||||
}
|
||||
|
||||
println!(
|
||||
"\n{} up-to-date, {} outdated, {} unused, {} not found, {} unknown entries",
|
||||
uptodate_entries,
|
||||
outdated_entries,
|
||||
unused_entries,
|
||||
notfound_entries,
|
||||
unknown_entries
|
||||
);
|
||||
|
||||
// Calculate key count that actually matter for the status of the translation
|
||||
// Unused entries don't break the game
|
||||
let real_entry_count = current_i18n_entry_count - unused_entries;
|
||||
let uptodate_percent = (uptodate_entries as f32 / real_entry_count as f32) * 100_f32;
|
||||
let outdated_percent = (outdated_entries as f32 / real_entry_count as f32) * 100_f32;
|
||||
let untranslated_percent =
|
||||
((notfound_entries + unknown_entries) as f32 / real_entry_count as f32) * 100_f32;
|
||||
|
||||
println!(
|
||||
"{:.2}% up-to-date, {:.2}% outdated, {:.2}% untranslated\n",
|
||||
uptodate_percent, outdated_percent, untranslated_percent,
|
||||
);
|
||||
|
||||
i18n_entry_counts.insert(
|
||||
file.clone(),
|
||||
(
|
||||
uptodate_entries,
|
||||
outdated_entries,
|
||||
notfound_entries + unknown_entries,
|
||||
real_entry_count,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
let mut overall_uptodate_entry_count = 0;
|
||||
let mut overall_outdated_entry_count = 0;
|
||||
let mut overall_untranslated_entry_count = 0;
|
||||
let mut overall_real_entry_count = 0;
|
||||
|
||||
println!("-----------------------------------------------------------------------------");
|
||||
println!("Overall Translation Status");
|
||||
println!("-----------------------------------------------------------------------------");
|
||||
println!(
|
||||
"{:12}| {:8} | {:8} | {:8}",
|
||||
"", "up-to-date", "outdated", "untranslated"
|
||||
);
|
||||
|
||||
for (path, (uptodate, outdated, untranslated, real)) in i18n_entry_counts {
|
||||
overall_uptodate_entry_count += uptodate;
|
||||
overall_outdated_entry_count += outdated;
|
||||
overall_untranslated_entry_count += untranslated;
|
||||
overall_real_entry_count += real;
|
||||
|
||||
println!(
|
||||
"{:12}|{:8} |{:6} |{:8}",
|
||||
path.file_name().unwrap().to_string_lossy(),
|
||||
uptodate,
|
||||
outdated,
|
||||
untranslated
|
||||
);
|
||||
}
|
||||
|
||||
println!(
|
||||
"\n{:.2}% up-to-date, {:.2}% outdated, {:.2}% untranslated",
|
||||
(overall_uptodate_entry_count as f32 / overall_real_entry_count as f32) * 100_f32,
|
||||
(overall_outdated_entry_count as f32 / overall_real_entry_count as f32) * 100_f32,
|
||||
(overall_untranslated_entry_count as f32 / overall_real_entry_count as f32) * 100_f32,
|
||||
);
|
||||
println!("-----------------------------------------------------------------------------\n");
|
||||
}
|
||||
}
|
@ -19,7 +19,6 @@ pub mod controller;
|
||||
mod ecs;
|
||||
pub mod error;
|
||||
pub mod hud;
|
||||
pub mod i18n;
|
||||
pub mod key_state;
|
||||
pub mod menu;
|
||||
pub mod mesh;
|
||||
@ -35,12 +34,12 @@ pub mod window;
|
||||
|
||||
// Reexports
|
||||
pub use crate::error::Error;
|
||||
pub use i18n;
|
||||
|
||||
#[cfg(feature = "singleplayer")]
|
||||
use crate::singleplayer::Singleplayer;
|
||||
use crate::{
|
||||
audio::AudioFrontend,
|
||||
i18n::LocalizationHandle,
|
||||
profile::Profile,
|
||||
render::Renderer,
|
||||
settings::Settings,
|
||||
@ -48,6 +47,7 @@ use crate::{
|
||||
};
|
||||
use common::clock::Clock;
|
||||
use common_base::span;
|
||||
use i18n::LocalizationHandle;
|
||||
|
||||
/// A type used to store state that is shared between all play states.
|
||||
pub struct GlobalState {
|
||||
|
@ -5,7 +5,7 @@
|
||||
|
||||
use veloren_voxygen::{
|
||||
audio::AudioFrontend,
|
||||
i18n::{self, i18n_asset_key, LocalizationHandle},
|
||||
i18n::{self, LocalizationHandle},
|
||||
profile::Profile,
|
||||
run,
|
||||
scene::terrain::SpriteRenderContext,
|
||||
@ -144,6 +144,7 @@ fn main() {
|
||||
}));
|
||||
|
||||
assets::start_hot_reloading();
|
||||
i18n::start_hot_reloading();
|
||||
|
||||
// Initialise watcher for animation hotreloading
|
||||
#[cfg(feature = "hot-anim")]
|
||||
@ -163,8 +164,8 @@ fn main() {
|
||||
// Load the profile.
|
||||
let profile = Profile::load();
|
||||
|
||||
let mut i18n = LocalizationHandle::load(&i18n_asset_key(&settings.language.selected_language))
|
||||
.unwrap_or_else(|error| {
|
||||
let mut i18n =
|
||||
LocalizationHandle::load(&settings.language.selected_language).unwrap_or_else(|error| {
|
||||
let selected_language = &settings.language.selected_language;
|
||||
warn!(
|
||||
?error,
|
||||
@ -172,7 +173,7 @@ fn main() {
|
||||
"Impossible to load language: change to the default language (English) instead.",
|
||||
);
|
||||
settings.language.selected_language = i18n::REFERENCE_LANG.to_owned();
|
||||
LocalizationHandle::load_expect(&i18n_asset_key(&settings.language.selected_language))
|
||||
LocalizationHandle::load_expect(&settings.language.selected_language)
|
||||
});
|
||||
i18n.read().log_missing_entries();
|
||||
i18n.set_english_fallback(settings.language.use_english_fallback);
|
||||
|
@ -5,7 +5,7 @@ use super::char_selection::CharSelectionState;
|
||||
#[cfg(feature = "singleplayer")]
|
||||
use crate::singleplayer::Singleplayer;
|
||||
use crate::{
|
||||
i18n::{i18n_asset_key, Localization, LocalizationHandle},
|
||||
i18n::{Localization, LocalizationHandle},
|
||||
render::Renderer,
|
||||
settings::Settings,
|
||||
window::Event,
|
||||
@ -295,9 +295,9 @@ impl PlayState for MainMenuState {
|
||||
MainMenuEvent::ChangeLanguage(new_language) => {
|
||||
global_state.settings.language.selected_language =
|
||||
new_language.language_identifier;
|
||||
global_state.i18n = LocalizationHandle::load_expect(&i18n_asset_key(
|
||||
global_state.i18n = LocalizationHandle::load_expect(
|
||||
&global_state.settings.language.selected_language,
|
||||
));
|
||||
);
|
||||
global_state.i18n.read().log_missing_entries();
|
||||
global_state
|
||||
.i18n
|
||||
|
@ -5,7 +5,7 @@ use crate::{
|
||||
BarNumbers, BuffPosition, CrosshairType, Intro, PressBehavior, ScaleChange,
|
||||
ShortcutNumbers, XpBar,
|
||||
},
|
||||
i18n::{i18n_asset_key, LanguageMetadata, LocalizationHandle},
|
||||
i18n::{LanguageMetadata, LocalizationHandle},
|
||||
render::RenderMode,
|
||||
settings::{
|
||||
AudioSettings, ControlSettings, Fps, GamepadSettings, GameplaySettings, GraphicsSettings,
|
||||
@ -482,9 +482,8 @@ impl SettingsChange {
|
||||
SettingsChange::Language(language_change) => match language_change {
|
||||
Language::ChangeLanguage(new_language) => {
|
||||
settings.language.selected_language = new_language.language_identifier;
|
||||
global_state.i18n = LocalizationHandle::load_expect(&i18n_asset_key(
|
||||
&settings.language.selected_language,
|
||||
));
|
||||
global_state.i18n =
|
||||
LocalizationHandle::load_expect(&settings.language.selected_language);
|
||||
global_state.i18n.read().log_missing_entries();
|
||||
global_state
|
||||
.i18n
|
||||
|
Loading…
Reference in New Issue
Block a user