icon work, more models

This commit is contained in:
jshipsey 2021-05-16 14:48:29 -04:00 committed by Marcel Märtens
parent f2233d5b5d
commit 58bd51a9e8
59 changed files with 371 additions and 100 deletions

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@ -0,0 +1,9 @@
ItemDef(
name: "Coal",
description: "A dark, combustible energy source.",
kind: Ingredient(
kind: "Coal",
),
quality: Common,
tags: [],
)

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@ -1,5 +1,5 @@
[ [
(1.0, Item("common.items.food.meat.tough_raw")), (1.0, Item("common.items.food.meat.tough_raw")),
(2.0, Item("common.items.crafting_ing.animal_misc.venomsac")), (2.0, Item("common.items.crafting_ing.animal_misc.venom_sac")),
(2.0, Item("common.items.crafting_ing.hide.scales")), (2.0, Item("common.items.crafting_ing.hide.scales")),
] ]

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@ -170,20 +170,131 @@
], ],
craft_sprite: Some(CookingPot), craft_sprite: Some(CookingPot),
), ),
"simple_leather": ( "simple leather": (
output: ("common.items.crafting_ing.leather.simple_leather", 1), output: ("common.items.crafting_ing.leather.simple_leather", 1),
inputs: [ inputs: [
(Item("common.items.crafting_ing.hide.animal_hide"), 1), (Item("common.items.crafting_ing.hide.animal_hide"), 1),
], ],
craft_sprite: Some(CraftingBench), craft_sprite: Some(CraftingBench),
), ),
"thick_leather": ( "thick leather": (
output: ("common.items.crafting_ing.leather.thick_leather", 1), output: ("common.items.crafting_ing.leather.thick_leather", 1),
inputs: [ inputs: [
(Item("common.items.crafting_ing.hide.tough_hide"), 1), (Item("common.items.crafting_ing.hide.tough_hide"), 1),
], ],
craft_sprite: Some(CraftingBench), craft_sprite: Some(CraftingBench),
), ),
"gold ingot": (
output: ("common.items.mineral.ingot.gold", 1),
inputs: [
(Item("common.items.mineral.ore.gold_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"silver ingot": (
output: ("common.items.mineral.ingot.silver", 1),
inputs: [
(Item("common.items.mineral.ore.silver_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"iron ingot": (
output: ("common.items.mineral.ingot.iron", 1),
inputs: [
(Item("common.items.mineral.ore.iron_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"cobalt ingot": (
output: ("common.items.mineral.ingot.cobalt", 1),
inputs: [
(Item("common.items.mineral.ore.cobalt_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"tin ingot": (
output: ("common.items.mineral.ingot.tin", 2),
inputs: [
(Item("common.items.mineral.ore.tin_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"orichalcum ingot": (
output: ("common.items.mineral.ingot.orichalcum", 2),
inputs: [
(Item("common.items.mineral.ore.gold_ore"), 1),
(Item("common.items.mineral.ore.silver_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"copper ingot": (
output: ("common.items.mineral.ingot.copper", 2),
inputs: [
(Item("common.items.mineral.ore.copper_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"bloodsteel ingot": (
output: ("common.items.mineral.ingot.bloodsteel", 2),
inputs: [
(Item("common.items.mineral.ore.bloodstone_ore"), 1),
(Item("common.items.mineral.ore.iron_ore"), 1),
(Item("common.items.mineral.ore.coal"), 1),
],
craft_sprite: Some(CraftingBench),
),
"steel ingot": (
output: ("common.items.mineral.ingot.steel", 1),
inputs: [
(Item("common.items.mineral.ore.iron_ore"), 1),
(Item("common.items.mineral.ore.coal"), 1),
],
craft_sprite: Some(CraftingBench),
),
"bronze ingot": (
output: ("common.items.mineral.ingot.bronze", 2),
inputs: [
(Item("common.items.mineral.ore.copper_ore"), 1),
(Item("common.items.mineral.ore.tin_ore"), 1),
],
craft_sprite: Some(CraftingBench),
),
"linen": (
output: ("common.items.crafting_ing.cloth.linen", 1),
inputs: [
(Item("common.items.crafting_ing.plant_fiber"), 1),
],
craft_sprite: Some(CraftingBench),
),
"silk": (
output: ("common.items.crafting_ing.cloth.silk", 1),
inputs: [
(Item("common.items.crafting_ing.sticky_thread"), 1),
],
craft_sprite: Some(CraftingBench),
),
"lifecloth": (
output: ("common.items.crafting_ing.cloth.lifecloth", 1),
inputs: [
(Item("common.items.crafting_ing.cloth.lifecloth"), 1),
],
craft_sprite: Some(CraftingBench),
),
"moonweave": (
output: ("common.items.crafting_ing.cloth.moonweave", 1),
inputs: [
(Item("common.items.flowers.moonbell"), 1),
],
craft_sprite: Some(CraftingBench),
),
"sunsilk": (
output: ("common.items.crafting_ing.cloth.sunsilk", 1),
inputs: [
(Item("common.items.flowers.pyrebloom"), 1),
],
craft_sprite: Some(CraftingBench),
),
"salad_plain": ( "salad_plain": (
output: ("common.items.food.plainsalad", 1), output: ("common.items.food.plainsalad", 1),
inputs: [ inputs: [

View File

@ -1250,56 +1250,6 @@
"voxel.armor.leather_plate.shoulder", "voxel.armor.leather_plate.shoulder",
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2, (0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
), ),
//Leather0 Armor
Armor(Chest("Leather")): VoxTrans(
"voxel.armor.hide.leather.chest",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Pants("Leather")): VoxTrans(
"voxel.armor.hide.leather.pants",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Belt("Leather")): VoxTrans(
"voxel.armor.hide.leather.belt",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
),
Armor(Foot("Leather")): VoxTrans(
"voxel.armor.hide.leather.foot",
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
),
Armor(Hand("Leather")): VoxTrans(
"voxel.armor.hide.leather.hand",
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
),
Armor(Shoulder("Leather")): VoxTrans(
"voxel.armor.hide.leather.shoulder",
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
),
//Rawhide Armor
Armor(Chest("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.chest",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Pants("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.pants",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Belt("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.belt",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
),
Armor(Foot("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.foot",
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
),
Armor(Hand("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.hand",
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
),
Armor(Shoulder("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.shoulder",
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
),
//Ferocious Armor //Ferocious Armor
Armor(Chest("Ferocious")): VoxTrans( Armor(Chest("Ferocious")): VoxTrans(
"voxel.armor.ferocious.chest", "voxel.armor.ferocious.chest",
@ -1620,6 +1570,64 @@
"voxel.armor.warlock.shoulder", "voxel.armor.warlock.shoulder",
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2, (0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
), ),
//Rawhide Set
Armor(Chest("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.chest",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Pants("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.pants",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Belt("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.belt",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
),
Armor(Foot("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.foot",
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
),
Armor(Hand("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.hand",
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
),
Armor(Shoulder("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.shoulder",
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
),
Armor(Back("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.back",
(0.0, -2.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
),
//Leather set
Armor(Chest("Leather")): VoxTrans(
"voxel.armor.hide.leather.chest",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Pants("Leather")): VoxTrans(
"voxel.armor.hide.leather.pants",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.2,
),
Armor(Belt("Leather")): VoxTrans(
"voxel.armor.hide.leather.belt",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.8,
),
Armor(Foot("Leather")): VoxTrans(
"voxel.armor.hide.leather.foot",
(0.0, 0.0, 0.0), (-95.0, 140.0, 0.0), 1.1,
),
Armor(Hand("Leather")): VoxTrans(
"voxel.armor.hide.leather.hand",
(0.0, -1.0, 0.0), (-90.0, 135.0, 0.0), 1.0,
),
Armor(Shoulder("Leather")): VoxTrans(
"voxel.armor.hide.leather.shoulder",
(0.0, 0.0, 0.0), (-90.0, 130.0, 0.0), 1.2,
),
Armor(Back("Leather")): VoxTrans(
"voxel.armor.hide.leather.back",
(0.0, -2.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
),
//Scale Set //Scale Set
Armor(Chest("Scale")): VoxTrans( Armor(Chest("Scale")): VoxTrans(
"voxel.armor.hide.scale.chest", "voxel.armor.hide.scale.chest",
@ -2135,10 +2143,6 @@
"voxel.armor.misc.back.dungeon_purple", "voxel.armor.misc.back.dungeon_purple",
(0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0, (0.0, 0.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
), ),
Armor(Back("Rawhide")): VoxTrans(
"voxel.armor.hide.rawhide.back",
(0.0, -2.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
),
Armor(Back("LeatherBlue")): VoxTrans( Armor(Back("LeatherBlue")): VoxTrans(
"voxel.armor.leather_blue.back", "voxel.armor.leather_blue.back",
(0.0, -2.0, 0.0), (-90.0, 180.0, 0.0), 1.0, (0.0, -2.0, 0.0), (-90.0, 180.0, 0.0), 1.0,
@ -2441,45 +2445,129 @@
"voxel.sprite.crafting_ing.leather.leather_strips", "voxel.sprite.crafting_ing.leather.leather_strips",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
), ),
Ingredient("Plate"): VoxTrans(
"voxel.sprite.crafting_ing.hide.plate",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 1.0,
),
Ingredient("Carapace"): VoxTrans(
"voxel.sprite.crafting_ing.hide.carapace",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
Ingredient("Scale"): VoxTrans(
"voxel.sprite.crafting_ing.hide.scale",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
Ingredient("DragonScale"): VoxTrans(
"voxel.sprite.crafting_ing.hide.dragon_scale",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
Ingredient("Claw"): VoxTrans( Ingredient("Claw"): VoxTrans(
"voxel.sprite.crafting_ing.claw", "voxel.sprite.crafting_ing.claw",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
), ),
Ingredient("Plate"): VoxTrans( Ingredient("VenomSac"): VoxTrans(
"voxel.sprite.crafting_ing.plate", "voxel.sprite.crafting_ing.venom_sac",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 1.0,
),
Ingredient("Leather"): VoxTrans(
"voxel.sprite.crafting_ing.leather",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
), ),
Ingredient("DragonScale"): VoxTrans( Ingredient("PlantFiber"): VoxTrans(
"voxel.sprite.crafting_ing.dragon_scale", "voxel.sprite.crafting_ing.plant_fiber",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
), ),
Ingredient("Linen"): VoxTrans(
"voxel.sprite.crafting_ing.cloth.linen",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
Ingredient("Wool"): VoxTrans(
"voxel.sprite.crafting_ing.cloth.wool",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
Ingredient("Silk"): VoxTrans(
"voxel.sprite.crafting_ing.cloth.silk",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
Ingredient("Lifecloth"): VoxTrans(
"voxel.sprite.crafting_ing.cloth.lifecloth",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
Ingredient("Moonweave"): VoxTrans(
"voxel.sprite.crafting_ing.cloth.moonweave",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
Ingredient("Sunsilk"): VoxTrans(
"voxel.sprite.crafting_ing.cloth.sunsilk",
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
),
Ingredient("SilverIngot"): VoxTrans( Ingredient("SilverIngot"): VoxTrans(
"voxel.sprite.crafting_ing.silver_ingot", "voxel.sprite.mineral.ingot.silver",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
), ),
Ingredient("GoldIngot"): VoxTrans( Ingredient("GoldIngot"): VoxTrans(
"voxel.sprite.crafting_ing.gold_ingot", "voxel.sprite.mineral.ingot.gold",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("GoldOre"): VoxTrans(
"voxel.sprite.crafting_ing.gold_ore_drop",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
),
Ingredient("SilverOre"): VoxTrans(
"voxel.sprite.crafting_ing.silver_ore_drop",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.8,
), ),
Ingredient("OrichalcumIngot"): VoxTrans( Ingredient("OrichalcumIngot"): VoxTrans(
"voxel.sprite.crafting_ing.orichalcum_ingot", "voxel.sprite.mineral.ingot.orichalcum",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("BloodsteelIngot"): VoxTrans(
"voxel.sprite.mineral.ingot.bloodsteel",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("BronzeIngot"): VoxTrans(
"voxel.sprite.mineral.ingot.bronze",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("CobaltIngot"): VoxTrans(
"voxel.sprite.mineral.ingot.cobalt",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("CopperIngot"): VoxTrans(
"voxel.sprite.mineral.ingot.copper",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("IronIngot"): VoxTrans(
"voxel.sprite.mineral.ingot.iron",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("SteelIngot"): VoxTrans(
"voxel.sprite.mineral.ingot.steel",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("TinIngot"): VoxTrans(
"voxel.sprite.mineral.ingot.tin",
(0.0, 0.0, 0.0), (70.0, 30.0, 170.0), 0.85,
),
Ingredient("GoldOre"): VoxTrans(
"voxel.sprite.mineral.ore.gold",
(0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
),
Ingredient("SilverOre"): VoxTrans(
"voxel.sprite.mineral.ore.silver",
(0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
),
Ingredient("OrichalcumIngot"): VoxTrans(
"voxel.sprite.mineral.ore.orichalcum",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
), ),
Ingredient("Scale"): VoxTrans( Ingredient("BloodsteelOre"): VoxTrans(
"voxel.sprite.crafting_ing.scale", "voxel.sprite.mineral.ore.bloodsteel",
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9, (0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
),
Ingredient("CobaltOre"): VoxTrans(
"voxel.sprite.mineral.ore.cobalt",
(0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
),
Ingredient("CopperOre"): VoxTrans(
"voxel.sprite.mineral.ore.copper",
(0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
),
Ingredient("IronOre"): VoxTrans(
"voxel.sprite.mineral.ore.iron",
(0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
),
Ingredient("TinOre"): VoxTrans(
"voxel.sprite.mineral.ore.tin",
(0.0, 0.0, 0.0), (-60.0, 30.0, 20.0), 0.8,
), ),
Ingredient("Honey"): Png( Ingredient("Honey"): Png(
"element.items.item_honey", "element.items.item_honey",
@ -2568,27 +2656,27 @@
), ),
// Gems // Gems
Ingredient("Amethyst"): VoxTrans( Ingredient("Amethyst"): VoxTrans(
"voxel.sprite.gem.amethystgem", "voxel.sprite.mineral.gem.amethystgem",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7, (0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
), ),
Ingredient("Topaz"): VoxTrans( Ingredient("Topaz"): VoxTrans(
"voxel.sprite.gem.topazgem", "voxel.sprite.mineral.gem.topazgem",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7, (0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
), ),
Ingredient("Sapphire"): VoxTrans( Ingredient("Sapphire"): VoxTrans(
"voxel.sprite.gem.sapphiregem", "voxel.sprite.mineral.gem.sapphiregem",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.6, (0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.6,
), ),
Ingredient("Emerald"): VoxTrans( Ingredient("Emerald"): VoxTrans(
"voxel.sprite.gem.emeraldgem", "voxel.sprite.mineral.gem.emeraldgem",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7, (0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
), ),
Ingredient("Ruby"): VoxTrans( Ingredient("Ruby"): VoxTrans(
"voxel.sprite.gem.rubygem", "voxel.sprite.mineral.gem.rubygem",
(0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7, (0.0, 0.0, 0.0), (-50.0, 30.0, 20.0), 0.7,
), ),
Ingredient("Diamond"): VoxTrans( Ingredient("Diamond"): VoxTrans(
"voxel.sprite.gem.diamondgem", "voxel.sprite.mineral.gem.diamondgem",
(0.0, 0.0, 0.0), (-55.0, 30.0, 20.0), 0.6, (0.0, 0.0, 0.0), (-55.0, 30.0, 20.0), 0.6,
), ),
ModularComponent("common.items.crafting_ing.modular.damage.sword.tier5"): VoxTrans( ModularComponent("common.items.crafting_ing.modular.damage.sword.tier5"): VoxTrans(

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View File

@ -2774,7 +2774,7 @@ Mud: Some((
Amethyst: Some(( Amethyst: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.amethyst-0", model: "voxygen.voxel.sprite.mineral.gem.amethyst-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2785,7 +2785,7 @@ Amethyst: Some((
Ruby: Some(( Ruby: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.ruby-0", model: "voxygen.voxel.sprite.mineral.gem.ruby-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2796,7 +2796,7 @@ Ruby: Some((
Diamond: Some(( Diamond: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.diamond-0", model: "voxygen.voxel.sprite.mineral.gem.diamond-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2807,7 +2807,7 @@ Diamond: Some((
Sapphire: Some(( Sapphire: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.sapphire-0", model: "voxygen.voxel.sprite.mineral.gem.sapphire-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2818,7 +2818,7 @@ Sapphire: Some((
Emerald: Some(( Emerald: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.emerald-0", model: "voxygen.voxel.sprite.mineral.gem.emerald-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2829,7 +2829,7 @@ Emerald: Some((
Topaz: Some(( Topaz: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.topaz-0", model: "voxygen.voxel.sprite.mineral.gem.topaz-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2840,7 +2840,7 @@ Topaz: Some((
AmethystSmall: Some(( AmethystSmall: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.amethyst_S-0", model: "voxygen.voxel.sprite.mineral.gem.amethyst_S-0",
offset: (-3.5, -3.5, 0.0), offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2851,7 +2851,7 @@ AmethystSmall: Some((
TopazSmall: Some(( TopazSmall: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.topaz_S-0", model: "voxygen.voxel.sprite.mineral.gem.topaz_S-0",
offset: (-3.5, -3.5, 0.0), offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2862,7 +2862,7 @@ TopazSmall: Some((
RubySmall: Some(( RubySmall: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.ruby_S-0", model: "voxygen.voxel.sprite.mineral.gem.ruby_S-0",
offset: (-3.5, -3.5, 0.0), offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2873,7 +2873,7 @@ RubySmall: Some((
EmeraldSmall: Some(( EmeraldSmall: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.emerald_S-0", model: "voxygen.voxel.sprite.mineral.gem.emerald_S-0",
offset: (-5.5, -5.5, 0.0), offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2884,7 +2884,7 @@ EmeraldSmall: Some((
DiamondSmall: Some(( DiamondSmall: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.diamond_S-0", model: "voxygen.voxel.sprite.mineral.gem.diamond_S-0",
offset: (-3.5, -3.5, 0.0), offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),
@ -2895,7 +2895,7 @@ DiamondSmall: Some((
SapphireSmall: Some(( SapphireSmall: Some((
variations: [ variations: [
( (
model: "voxygen.voxel.sprite.gem.sapphire_S-0", model: "voxygen.voxel.sprite.mineral.gem.sapphire_S-0",
offset: (-3.5, -3.5, 0.0), offset: (-3.5, -3.5, 0.0),
lod_axes: (0.0, 0.0, 0.0), lod_axes: (0.0, 0.0, 0.0),
), ),