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Fixed bug that would cause gate to be next to chieftain hut.
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@ -80,9 +80,9 @@ impl GnarlingFortification {
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} else if chosen < (gate_index - 2) {
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chosen
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} else {
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(chosen + 3) % gate_index
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chosen + 4
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};
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[index, index + 1]
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[index, (index + 1) % outer_wall_corners.len()]
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};
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// TODO: Figure out how to resolve the allow
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