Add a new dungeon, fixes for existing ones

This commit is contained in:
Vechro 2019-08-06 12:51:14 +03:00
parent 86be3fccfc
commit 595f9ac3d2
5 changed files with 13 additions and 7 deletions

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assets/world/structure/dungeon/ruins-2.vox (Stored with Git LFS)

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assets/world/structure/dungeon/ruins.vox (Stored with Git LFS)

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assets/world/structure/dungeon/ruins_2.vox (Stored with Git LFS) Normal file

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assets/world/structure/dungeon/ruins_3.vox (Stored with Git LFS) Normal file

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@ -29,11 +29,14 @@ static DUNGEON_RAND: RandomPerm = RandomPerm::new(0x42782335);
lazy_static! {
pub static ref DUNGEONS: Vec<Arc<Structure>> = vec![
assets::load_map("world.structure.dungeon.ruins", |s: Structure| s
.with_center(Vec3::new(57, 58, 62)))
.with_center(Vec3::new(57, 58, 61)))
.unwrap(),
assets::load_map("world.structure.dungeon.ruins-2", |s: Structure| s
assets::load_map("world.structure.dungeon.ruins_2", |s: Structure| s
.with_center(Vec3::new(53, 57, 60)))
.unwrap(),
assets::load_map("world.structure.dungeon.ruins_3", |s: Structure| s
.with_center(Vec3::new(58, 45, 72)))
.unwrap(),
];
}