mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Removed special-casing of merchants
This commit is contained in:
parent
2d7d172f49
commit
5aaee96cb1
@ -11,5 +11,4 @@
|
||||
legs: Item("common.items.armor.merchant.pants"),
|
||||
feet: Item("common.items.armor.merchant.foot"),
|
||||
lantern: Item("common.items.lantern.black_0"),
|
||||
tabard: Item("common.items.debug.admin"),
|
||||
)
|
@ -475,9 +475,9 @@ fn handle_rtsim_actions(bdata: &mut BehaviorData) -> bool {
|
||||
match action {
|
||||
NpcAction::Greet(actor) => {
|
||||
if bdata.agent.allowed_to_speak() {
|
||||
if let Some(target) = bdata.read_data.lookup_actor(actor) {
|
||||
let target_pos = bdata.read_data.positions.get(target).map(|pos| pos.0);
|
||||
|
||||
if let Some(target) = bdata.read_data.lookup_actor(actor)
|
||||
&& let Some(target_pos) = bdata.read_data.positions.get(target)
|
||||
{
|
||||
if bdata.agent_data.look_toward(
|
||||
&mut bdata.controller,
|
||||
&bdata.read_data,
|
||||
@ -488,7 +488,7 @@ fn handle_rtsim_actions(bdata: &mut BehaviorData) -> bool {
|
||||
false,
|
||||
bdata.read_data.time.0,
|
||||
false,
|
||||
target_pos,
|
||||
Some(target_pos.0),
|
||||
));
|
||||
|
||||
bdata.controller.push_action(ControlAction::Talk);
|
||||
|
@ -212,8 +212,6 @@ const MENU_BG: Color = Color::Rgba(0.1, 0.12, 0.12, 1.0);
|
||||
|
||||
/// Distance at which nametags are visible for group members
|
||||
const NAMETAG_GROUP_RANGE: f32 = 1000.0;
|
||||
/// Distance at which nametags are visible for merchants
|
||||
const NAMETAG_MERCHANT_RANGE: f32 = 50.0;
|
||||
/// Distance at which nametags are visible
|
||||
const NAMETAG_RANGE: f32 = 40.0;
|
||||
/// Time nametags stay visible after doing damage even if they are out of range
|
||||
@ -2268,11 +2266,6 @@ impl Hud {
|
||||
let pos = interpolated.map_or(pos.0, |i| i.pos);
|
||||
let in_group = client.group_members().contains_key(uid);
|
||||
let is_me = entity == me;
|
||||
// TODO: once the site2 rework lands and merchants have dedicated stalls or
|
||||
// buildings, they no longer need to be emphasized via the higher overhead
|
||||
// text radius relative to other NPCs
|
||||
let is_merchant =
|
||||
stats.name == "Merchant" && client.player_list().get(uid).is_none();
|
||||
let dist_sqr = pos.distance_squared(player_pos);
|
||||
// Determine whether to display nametag and healthbar based on whether the
|
||||
// entity has been damaged, is targeted/selected, or is in your group
|
||||
@ -2282,13 +2275,10 @@ impl Hud {
|
||||
&& (info.target_entity.map_or(false, |e| e == entity)
|
||||
|| info.selected_entity.map_or(false, |s| s.0 == entity)
|
||||
|| health.map_or(true, overhead::should_show_healthbar)
|
||||
|| in_group
|
||||
|| is_merchant)
|
||||
|| in_group)
|
||||
&& dist_sqr
|
||||
< (if in_group {
|
||||
NAMETAG_GROUP_RANGE
|
||||
} else if is_merchant {
|
||||
NAMETAG_MERCHANT_RANGE
|
||||
} else if hpfl
|
||||
.time_since_last_dmg_by_me
|
||||
.map_or(false, |t| t < NAMETAG_DMG_TIME)
|
||||
|
Loading…
Reference in New Issue
Block a user