mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Adjust harvester boss arena offset
This commit is contained in:
parent
8571c6c760
commit
5b801dc44d
@ -29,6 +29,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||||||
- Players can no longer push waypoints around
|
- Players can no longer push waypoints around
|
||||||
- Sites will now also be placed near the edge of the map
|
- Sites will now also be placed near the edge of the map
|
||||||
- Fix a bug causing NPCs to jitter on interaction and randomly run away.
|
- Fix a bug causing NPCs to jitter on interaction and randomly run away.
|
||||||
|
- Harvester boss arenas should be more accessible and easier to exit
|
||||||
|
|
||||||
## [0.12.0] - 2022-02-19
|
## [0.12.0] - 2022-02-19
|
||||||
|
|
||||||
|
@ -369,8 +369,10 @@ impl GnarlingFortification {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if area.contains_point(self.tunnels.end.xy() - self.origin) {
|
if area.contains_point(self.tunnels.end.xy() - self.origin) {
|
||||||
|
let boss_room_offset = (self.tunnels.end.xy() - self.tunnels.start.xy())
|
||||||
|
.map(|e| if e < 0 { -20 } else { 20 });
|
||||||
supplement.add_entity(harvester_boss(
|
supplement.add_entity(harvester_boss(
|
||||||
self.tunnels.end - 5 * Vec3::unit_z(),
|
self.tunnels.end + boss_room_offset - 2 * Vec3::unit_z(),
|
||||||
dynamic_rng,
|
dynamic_rng,
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
@ -1696,14 +1698,17 @@ impl Structure for GnarlingFortification {
|
|||||||
9.0,
|
9.0,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
let boss_room_offset =
|
||||||
|
(self.tunnels.end.xy() - self.tunnels.start.xy()).map(|e| if e < 0 { -20 } else { 20 });
|
||||||
|
|
||||||
let boss_room = painter.ellipsoid(Aabb {
|
let boss_room = painter.ellipsoid(Aabb {
|
||||||
min: (self.tunnels.end.xy() - 30).with_z(self.tunnels.end.z - 10),
|
min: (self.tunnels.end.xy() + boss_room_offset - 30).with_z(self.tunnels.end.z - 10),
|
||||||
max: (self.tunnels.end.xy() + 30).with_z(self.tunnels.end.z + 10),
|
max: (self.tunnels.end.xy() + boss_room_offset + 30).with_z(self.tunnels.end.z + 10),
|
||||||
});
|
});
|
||||||
|
|
||||||
let boss_room_clear = painter.ellipsoid(Aabb {
|
let boss_room_clear = painter.ellipsoid(Aabb {
|
||||||
min: (self.tunnels.end.xy() - 29).with_z(self.tunnels.end.z - 9),
|
min: (self.tunnels.end.xy() + boss_room_offset - 29).with_z(self.tunnels.end.z - 9),
|
||||||
max: (self.tunnels.end.xy() + 29).with_z(self.tunnels.end.z + 9),
|
max: (self.tunnels.end.xy() + boss_room_offset + 29).with_z(self.tunnels.end.z + 9),
|
||||||
});
|
});
|
||||||
|
|
||||||
let random_field = RandomField::new(self.seed);
|
let random_field = RandomField::new(self.seed);
|
||||||
|
Loading…
Reference in New Issue
Block a user