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Updated changelog and fmt
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@ -9,8 +9,12 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Added
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### Added
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- Added context-sensitive crosshair
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### Changed
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### Changed
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- Improved camera aiming
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### Removed
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### Removed
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## [0.6.0] - 2020-05-16
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## [0.6.0] - 2020-05-16
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@ -175,7 +175,14 @@ impl PlayState for SessionState {
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.map(|cs| cs.is_aimed())
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.map(|cs| cs.is_aimed())
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.unwrap_or(false);
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.unwrap_or(false);
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(is_aiming, if is_aiming { Vec3::unit_z() * 0.025 } else { Vec3::zero() })
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(
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is_aiming,
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if is_aiming {
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Vec3::unit_z() * 0.025
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} else {
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Vec3::zero()
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},
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)
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};
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};
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let cam_dir: Vec3<f32> = Vec3::from(view_mat.inverted() * -Vec4::unit_z());
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let cam_dir: Vec3<f32> = Vec3::from(view_mat.inverted() * -Vec4::unit_z());
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