Rebase commit

This commit is contained in:
danielkenji83 2024-02-17 00:50:23 -03:00
parent 8e62c17a81
commit 5c401215cf
286 changed files with 897 additions and 208 deletions

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@ -90,6 +90,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Balance changes; Smoother entity progression consisting of larger variety in (effective) health pools, dps, entity flee_health alterations, and minor weight distribution changes for entity spawns. - Balance changes; Smoother entity progression consisting of larger variety in (effective) health pools, dps, entity flee_health alterations, and minor weight distribution changes for entity spawns.
- Made power of weapon tiers scale non-linearly. - Made power of weapon tiers scale non-linearly.
- Sword Changes; Pommel Strike has been nerfed -> increased energy cost, increased _durations, and decreased poise damage. Heavy Sweep has been nerfed -> decreased poise damage and stun vulnerability damage. Pillar Thrust has been altered -> decreased maximum base damage with an increase in stun vulnerability damage. - Sword Changes; Pommel Strike has been nerfed -> increased energy cost, increased _durations, and decreased poise damage. Heavy Sweep has been nerfed -> decreased poise damage and stun vulnerability damage. Pillar Thrust has been altered -> decreased maximum base damage with an increase in stun vulnerability damage.
- Weapons block are based on poise
- Wooden Shield recipe
### Removed ### Removed
- Medium and large potions from all loot tables - Medium and large potions from all loot tables

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@ -351,8 +351,9 @@
abilities: [], abilities: [],
), ),
Tool(Shield): ( Tool(Shield): (
primary: Simple(None, "common.abilities.shield.tempbasic"), guard: Some(Simple(None, "common.abilities.shield.basic_guard")),
secondary: Simple(None, "common.abilities.shield.block"), primary: Simple(None, "common.abilities.shield.singlestrike"),
secondary: Simple(None, "common.abilities.shield.singlestrike"),
abilities: [], abilities: [],
), ),
Custom("Stone Golem"): ( Custom("Stone Golem"): (

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@ -2,7 +2,6 @@ BasicBlock(
buildup_duration: 0.25, buildup_duration: 0.25,
recover_duration: 0.25, recover_duration: 0.25,
max_angle: 90.0, max_angle: 90.0,
block_strength: 0.5,
parry_window: ( parry_window: (
buildup: false, buildup: false,
recover: false, recover: false,

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@ -1,14 +1,14 @@
BasicBlock( BasicBlock(
buildup_duration: 0.1, buildup_duration: 0.45,
recover_duration: 0.1, recover_duration: 0.2,
max_angle: 90.0, max_angle: 90.0,
block_strength: 0.8, block_strength: 0.8,
parry_window: ( parry_window: (
buildup: true, buildup: true,
recover: false, recover: false,
), ),
energy_cost: 0.0, energy_cost: 5.0,
energy_regen: 0.0, energy_regen: 5.0,
can_hold: true, can_hold: true,
blocked_attacks: ( blocked_attacks: (
melee: true, melee: true,

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@ -0,0 +1,32 @@
ComboMelee2(
strikes: [
(
melee_constructor: (
kind: Bash(
damage: 6,
poise: 5,
knockback: 0,
energy_regen: 5,
),
range: 1.5,
angle: 45.0,
damage_effect: Some(BuffsVulnerable(0.5, Parried)),
),
buildup_duration: 0.15,
swing_duration: 0.2,
hit_timing: 0.1,
recover_duration: 0.15,
ori_modifier: 0.1,
movement: (
buildup: Some(Forward(0.1)),
swing: None,
recover: None,
),
),
],
energy_cost_per_strike: 0,
meta: (
// // The ability will parry all blockable attacks in the buildup portion
capabilities: ("PARRIES"),
),
)

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@ -1,18 +0,0 @@
BasicMelee(
energy_cost: 0,
buildup_duration: 0.1,
swing_duration: 0.1,
hit_timing: 0.0,
recover_duration: 0.3,
melee_constructor: (
kind: Bash(
damage: 4.0,
poise: 0.0,
knockback: 0.0,
energy_regen: 0.0,
),
range: 3.0,
angle: 90.0,
),
ori_modifier: 1.0,
)

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@ -22,6 +22,6 @@ ComboMelee2(
energy_cost_per_strike: 5, energy_cost_per_strike: 5,
meta: ( meta: (
// The ability will parry melee attacks in the buildup & swing portion // The ability will parry melee attacks in the buildup & swing portion
capabilities: ("PARRIES"), capabilities: ("PARRIES_MELEE"),
), ),
) )

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@ -22,6 +22,6 @@ ComboMelee2(
energy_cost_per_strike: 5, energy_cost_per_strike: 5,
meta: ( meta: (
// The ability will parry melee attacks in the buildup & swing portion // The ability will parry melee attacks in the buildup & swing portion
capabilities: ("PARRIES"), capabilities: ("PARRIES_MELEE"),
), ),
) )

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@ -41,6 +41,6 @@ ComboMelee2(
auto_progress: true, auto_progress: true,
meta: ( meta: (
// The ability will parry melee attacks in the buildup & swing portion // The ability will parry melee attacks in the buildup & swing portion
capabilities: ("PARRIES"), capabilities: ("PARRIES_MELEE"),
), ),
) )

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@ -2,7 +2,6 @@ BasicBlock(
buildup_duration: 0.4, buildup_duration: 0.4,
recover_duration: 0.2, recover_duration: 0.2,
max_angle: 45.0, max_angle: 45.0,
block_strength: 0.75,
parry_window: ( parry_window: (
buildup: true, buildup: true,
recover: false, recover: false,

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@ -23,6 +23,6 @@ ComboMelee2(
energy_cost_per_strike: 5, energy_cost_per_strike: 5,
meta: ( meta: (
// The ability will parry melee attacks in the buildup & swing portion // The ability will parry melee attacks in the buildup & swing portion
capabilities: ("PARRIES"), capabilities: ("PARRIES_MELEE"),
), ),
) )

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@ -22,6 +22,6 @@ ComboMelee2(
energy_cost_per_strike: 5, energy_cost_per_strike: 5,
meta: ( meta: (
// The ability will parry melee attacks in the buildup & swing portion // The ability will parry melee attacks in the buildup & swing portion
capabilities: ("PARRIES"), capabilities: ("PARRIES_MELEE"),
), ),
) )

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@ -27,6 +27,6 @@ ComboMelee2(
energy_cost_per_strike: 5, energy_cost_per_strike: 5,
meta: ( meta: (
// The ability will parry melee attacks in the buildup & swing portion // The ability will parry melee attacks in the buildup & swing portion
capabilities: ("PARRIES"), capabilities: ("PARRIES_MELEE"),
), ),
) )

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@ -705,6 +705,9 @@
Simple( Simple(
"common.items.weapons.shield.shield_1", "common.items.weapons.shield.shield_1",
): "weapon-shield-wood-0", ): "weapon-shield-wood-0",
Simple(
"common.items.weapons.shield.starter_shield",
): "weapon-shield-starter",
Simple( Simple(
"common.items.weapons.dagger.basic_0", "common.items.weapons.dagger.basic_0",
): "weapon-dagger-dagger_basic-0", ): "weapon-dagger-dagger_basic-0",

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Debug, quality: Debug,

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 999.9
), ),
)), )),
quality: Debug, quality: Debug,

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Debug, quality: Debug,

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.9,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 1.2, buff_strength: 1.2,
block_strength: 0.6,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.2, buff_strength: 1.2,
block_strength: 1.2,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Greataxe"), weapon_name: Universal("Greataxe"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 1.4, buff_strength: 1.4,
block_strength: 0.8,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 1.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Labrys"), weapon_name: Universal("Labrys"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.1, range: 1.1,
energy_efficiency: 1.3, energy_efficiency: 1.3,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.7,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.3, range: 1.3,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 1.1,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Poleaxe"), weapon_name: Universal("Poleaxe"),

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@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Bow"), weapon_name: Universal("Bow"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 1.5, buff_strength: 1.5,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Composite Bow"), weapon_name: Universal("Composite Bow"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Greatbow"), weapon_name: Universal("Greatbow"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.3, range: 1.3,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Longbow"), weapon_name: Universal("Longbow"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.5, energy_efficiency: 1.5,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Ornate Bow"), weapon_name: Universal("Ornate Bow"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Shortbow"), weapon_name: Universal("Shortbow"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Warbow"), weapon_name: Universal("Warbow"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 1.3,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Greathammer"), weapon_name: Universal("Greathammer"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 1.1,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Greatmace"), weapon_name: Universal("Greatmace"),

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@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 1.0,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.3, range: 1.3,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 1.2,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Maul"), weapon_name: Universal("Maul"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.5, energy_efficiency: 1.5,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.8,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 1.5, buff_strength: 1.5,
block_strength: 0.9,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.7,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.3, range: 1.3,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Arbor"), weapon_name: Universal("Arbor"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Cane"), weapon_name: Universal("Cane"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 1.5, buff_strength: 1.5,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Crook"), weapon_name: Universal("Crook"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Crozier"), weapon_name: Universal("Crozier"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Grandsceptre"), weapon_name: Universal("Grandsceptre"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.5, energy_efficiency: 1.5,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Ornate Sceptre"), weapon_name: Universal("Ornate Sceptre"),

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@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Sceptre"), weapon_name: Universal("Sceptre"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Brand"), weapon_name: Universal("Brand"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Grandstaff"), weapon_name: Universal("Grandstaff"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.3, range: 1.3,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Longpole"), weapon_name: Universal("Longpole"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.5, energy_efficiency: 1.5,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Ornate Staff"), weapon_name: Universal("Ornate Staff"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 1.5, buff_strength: 1.5,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Pole"), weapon_name: Universal("Pole"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Rod"), weapon_name: Universal("Rod"),

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@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Staff"), weapon_name: Universal("Staff"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.7, energy_efficiency: 0.7,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.3,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Greatsword"), weapon_name: Universal("Greatsword"),

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.3, energy_efficiency: 1.3,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.7,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.5, energy_efficiency: 1.5,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 0.8,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.1, energy_efficiency: 1.1,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 1.1,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 0.8, energy_efficiency: 0.8,
buff_strength: 1.4, buff_strength: 1.4,
block_strength: 0.9,
), ),
hand_restriction: None, hand_restriction: None,
weapon_name: HandednessDependent( weapon_name: HandednessDependent(

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@ -12,6 +12,7 @@ ItemDef(
range: 1.3, range: 1.3,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 0.8, buff_strength: 0.8,
block_strength: 1.2,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
weapon_name: Universal("Zweihander"), weapon_name: Universal("Zweihander"),

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.1, range: 1.1,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.1, buff_strength: 1.1,
block_strength: 1.2,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

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@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
hand_restriction: None, hand_restriction: None,
) )

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@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 1.1, energy_efficiency: 1.1,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.8,
), ),
hand_restriction: Some(One), hand_restriction: Some(One),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.2, range: 1.2,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.1, buff_strength: 1.1,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 0.85, range: 0.85,
energy_efficiency: 1.1, energy_efficiency: 1.1,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.2, range: 1.2,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.1, buff_strength: 1.1,
block_strength: 1.2,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
hand_restriction: None, hand_restriction: None,
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 0.85, range: 0.85,
energy_efficiency: 1.1, energy_efficiency: 1.1,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.8,
), ),
hand_restriction: Some(One), hand_restriction: Some(One),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.2, range: 1.2,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.1, buff_strength: 1.1,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 0.85, range: 0.85,
energy_efficiency: 1.1, energy_efficiency: 1.1,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.2, range: 1.2,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.1, buff_strength: 1.1,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 0.85, range: 0.85,
energy_efficiency: 1.1, energy_efficiency: 1.1,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 0.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.1, range: 1.1,
energy_efficiency: 0.9, energy_efficiency: 0.9,
buff_strength: 1.1, buff_strength: 1.1,
block_strength: 1.2,
), ),
hand_restriction: Some(Two), hand_restriction: Some(Two),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.2,
), ),
hand_restriction: None, hand_restriction: None,
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 0.9, range: 0.9,
energy_efficiency: 1.1, energy_efficiency: 1.1,
buff_strength: 0.9, buff_strength: 0.9,
block_strength: 1.2,
), ),
hand_restriction: Some(One), hand_restriction: Some(One),
) )

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
)), )),
quality: Legendary, quality: Legendary,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Legendary, quality: Legendary,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.8,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Epic, quality: Epic,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
)), )),
quality: Epic, quality: Epic,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.5,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Moderate, quality: Moderate,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 1.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 3.2,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Moderate, quality: Moderate,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 3.2,
), ),
)), )),
quality: Low, quality: Low,

View File

@ -12,6 +12,7 @@ ItemDef(
range: 1.0, range: 1.0,
energy_efficiency: 1.0, energy_efficiency: 1.0,
buff_strength: 1.0, buff_strength: 1.0,
block_strength: 0.0,
), ),
)), )),
quality: Moderate, quality: Moderate,

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