Updated README

This commit is contained in:
Joshua Barretto 2022-10-22 13:50:13 +01:00
parent 0a5e257b77
commit 5c4090f099
2 changed files with 5 additions and 1 deletions

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@ -25,6 +25,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Pets can now be traded with.
- Crafting recipe for black lantern
- Added redwood and dead trees
- Experimental screen-space reflection shader
- Water will now move according to its apparent flow direction
### Changed
- Use fluent for translations
@ -60,6 +62,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Pets no longer aggro on pet owners after being healed
- Pets no longer lose their intrinsic weapons/armour when loaded on login.
- Fixed npcs using `/say` instead of `/tell`
- Camera jittering in third person has been significantly reduced
- Many water shader issues have been fixed
## [0.13.0] - 2022-07-23

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@ -30,7 +30,7 @@ impl Vertex {
| (norm_bits & 0x7) << 29,
vel: river_velocity
.map2(Vec2::new(0, 16), |e, off| {
(((e * 1000.0 + 32768.9) as u16 as u32) << off)
((e * 1000.0 + 32768.9) as u16 as u32) << off
})
.reduce_bitor(),
}