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Updated README
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@ -25,6 +25,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Pets can now be traded with.
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- Pets can now be traded with.
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- Crafting recipe for black lantern
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- Crafting recipe for black lantern
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- Added redwood and dead trees
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- Added redwood and dead trees
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- Experimental screen-space reflection shader
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- Water will now move according to its apparent flow direction
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### Changed
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### Changed
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- Use fluent for translations
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- Use fluent for translations
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@ -60,6 +62,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Pets no longer aggro on pet owners after being healed
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- Pets no longer aggro on pet owners after being healed
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- Pets no longer lose their intrinsic weapons/armour when loaded on login.
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- Pets no longer lose their intrinsic weapons/armour when loaded on login.
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- Fixed npcs using `/say` instead of `/tell`
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- Fixed npcs using `/say` instead of `/tell`
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- Camera jittering in third person has been significantly reduced
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- Many water shader issues have been fixed
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## [0.13.0] - 2022-07-23
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## [0.13.0] - 2022-07-23
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@ -30,7 +30,7 @@ impl Vertex {
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| (norm_bits & 0x7) << 29,
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| (norm_bits & 0x7) << 29,
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vel: river_velocity
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vel: river_velocity
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.map2(Vec2::new(0, 16), |e, off| {
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.map2(Vec2::new(0, 16), |e, off| {
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(((e * 1000.0 + 32768.9) as u16 as u32) << off)
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((e * 1000.0 + 32768.9) as u16 as u32) << off
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})
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})
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.reduce_bitor(),
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.reduce_bitor(),
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}
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}
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