mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Merge branch 'aweinstock/sprite-collectible-refactoring' into 'master'
Deduplicate data involved in sprite harvesting, making it harder to make mistakes with. See merge request veloren/veloren!2542
This commit is contained in:
commit
5da8c70f48
@ -239,7 +239,7 @@ fn loot_table(loot_table: &str) -> Result<(), Box<dyn Error>> {
|
|||||||
|
|
||||||
let loot_table = "common.loot_tables.".to_owned() + loot_table;
|
let loot_table = "common.loot_tables.".to_owned() + loot_table;
|
||||||
|
|
||||||
let loot_table = Lottery::<LootSpec>::load_expect(&loot_table).read();
|
let loot_table = Lottery::<LootSpec<String>>::load_expect(&loot_table).read();
|
||||||
|
|
||||||
for (i, (chance, item)) in loot_table.iter().enumerate() {
|
for (i, (chance, item)) in loot_table.iter().enumerate() {
|
||||||
let chance = if let Some((next_chance, _)) = loot_table.iter().nth(i + 1) {
|
let chance = if let Some((next_chance, _)) = loot_table.iter().nth(i + 1) {
|
||||||
|
@ -418,7 +418,7 @@ fn loot_table(loot_table: &str) -> Result<(), Box<dyn Error>> {
|
|||||||
.map(|(i, x)| (x.to_string(), i))
|
.map(|(i, x)| (x.to_string(), i))
|
||||||
.collect();
|
.collect();
|
||||||
|
|
||||||
let mut items = Vec::<(f32, LootSpec)>::new();
|
let mut items = Vec::<(f32, LootSpec<String>)>::new();
|
||||||
|
|
||||||
for ref record in rdr.records().flatten() {
|
for ref record in rdr.records().flatten() {
|
||||||
let item = match record.get(headers["Kind"]).expect("No loot specifier") {
|
let item = match record.get(headers["Kind"]).expect("No loot specifier") {
|
||||||
|
@ -13,9 +13,8 @@ use crate::{
|
|||||||
CharacterAbility,
|
CharacterAbility,
|
||||||
},
|
},
|
||||||
effect::Effect,
|
effect::Effect,
|
||||||
lottery::{LootSpec, Lottery},
|
|
||||||
recipe::RecipeInput,
|
recipe::RecipeInput,
|
||||||
terrain::{Block, SpriteKind},
|
terrain::Block,
|
||||||
};
|
};
|
||||||
use core::{
|
use core::{
|
||||||
convert::TryFrom,
|
convert::TryFrom,
|
||||||
@ -795,134 +794,7 @@ impl Item {
|
|||||||
pub fn slot_mut(&mut self, slot: usize) -> Option<&mut InvSlot> { self.slots.get_mut(slot) }
|
pub fn slot_mut(&mut self, slot: usize) -> Option<&mut InvSlot> { self.slots.get_mut(slot) }
|
||||||
|
|
||||||
pub fn try_reclaim_from_block(block: Block) -> Option<Self> {
|
pub fn try_reclaim_from_block(block: Block) -> Option<Self> {
|
||||||
Some(Item::new_from_asset_expect(match block.get_sprite()? {
|
Some(block.get_sprite()?.collectible_id()?.to_item())
|
||||||
SpriteKind::Apple => "common.items.food.apple",
|
|
||||||
SpriteKind::Mushroom => "common.items.food.mushroom",
|
|
||||||
SpriteKind::Velorite => "common.items.mineral.ore.velorite",
|
|
||||||
SpriteKind::VeloriteFrag => "common.items.mineral.ore.veloritefrag",
|
|
||||||
SpriteKind::BlueFlower => "common.items.flowers.blue",
|
|
||||||
SpriteKind::PinkFlower => "common.items.flowers.pink",
|
|
||||||
SpriteKind::PurpleFlower => "common.items.flowers.purple",
|
|
||||||
SpriteKind::RedFlower => "common.items.flowers.red",
|
|
||||||
SpriteKind::WhiteFlower => "common.items.flowers.white",
|
|
||||||
SpriteKind::YellowFlower => "common.items.flowers.yellow",
|
|
||||||
SpriteKind::Sunflower => "common.items.flowers.sunflower",
|
|
||||||
SpriteKind::LongGrass => "common.items.grasses.long",
|
|
||||||
SpriteKind::MediumGrass => "common.items.grasses.medium",
|
|
||||||
SpriteKind::ShortGrass => "common.items.grasses.short",
|
|
||||||
SpriteKind::Coconut => "common.items.food.coconut",
|
|
||||||
SpriteKind::Beehive => "common.items.crafting_ing.honey",
|
|
||||||
SpriteKind::Stones => "common.items.crafting_ing.stones",
|
|
||||||
SpriteKind::Twigs => "common.items.crafting_ing.twigs",
|
|
||||||
SpriteKind::VialEmpty => "common.items.crafting_ing.empty_vial",
|
|
||||||
SpriteKind::Bowl => "common.items.crafting_ing.bowl",
|
|
||||||
SpriteKind::PotionMinor => "common.items.consumable.potion_minor",
|
|
||||||
SpriteKind::Amethyst => "common.items.mineral.gem.amethyst",
|
|
||||||
SpriteKind::Ruby => "common.items.mineral.gem.ruby",
|
|
||||||
SpriteKind::Diamond => "common.items.mineral.gem.diamond",
|
|
||||||
SpriteKind::Sapphire => "common.items.mineral.gem.sapphire",
|
|
||||||
SpriteKind::Topaz => "common.items.mineral.gem.topaz",
|
|
||||||
SpriteKind::Emerald => "common.items.mineral.gem.emerald",
|
|
||||||
SpriteKind::AmethystSmall => "common.items.mineral.gem.amethyst",
|
|
||||||
SpriteKind::TopazSmall => "common.items.mineral.gem.topaz",
|
|
||||||
SpriteKind::DiamondSmall => "common.items.mineral.gem.diamond",
|
|
||||||
SpriteKind::RubySmall => "common.items.mineral.gem.ruby",
|
|
||||||
SpriteKind::EmeraldSmall => "common.items.mineral.gem.emerald",
|
|
||||||
SpriteKind::SapphireSmall => "common.items.mineral.gem.sapphire",
|
|
||||||
SpriteKind::Bloodstone => "common.items.mineral.ore.bloodstone",
|
|
||||||
SpriteKind::Coal => "common.items.mineral.ore.coal",
|
|
||||||
SpriteKind::Cobalt => "common.items.mineral.ore.cobalt",
|
|
||||||
SpriteKind::Copper => "common.items.mineral.ore.copper",
|
|
||||||
SpriteKind::Iron => "common.items.mineral.ore.iron",
|
|
||||||
SpriteKind::Tin => "common.items.mineral.ore.tin",
|
|
||||||
SpriteKind::Silver => "common.items.mineral.ore.silver",
|
|
||||||
SpriteKind::Gold => "common.items.mineral.ore.gold",
|
|
||||||
SpriteKind::Cotton => "common.items.crafting_ing.cotton_boll",
|
|
||||||
SpriteKind::Moonbell => "common.items.flowers.moonbell",
|
|
||||||
SpriteKind::Pyrebloom => "common.items.flowers.pyrebloom",
|
|
||||||
SpriteKind::WildFlax => "common.items.flowers.wild_flax",
|
|
||||||
SpriteKind::Seashells => "common.items.crafting_ing.seashells",
|
|
||||||
SpriteKind::RoundCactus => "common.items.crafting_ing.cactus",
|
|
||||||
SpriteKind::ShortFlatCactus => "common.items.crafting_ing.cactus",
|
|
||||||
SpriteKind::MedFlatCactus => "common.items.crafting_ing.cactus",
|
|
||||||
// Containers
|
|
||||||
// IMPORTANT: Add any new container to `SpriteKind::is_container`
|
|
||||||
container
|
|
||||||
@
|
|
||||||
(SpriteKind::DungeonChest0
|
|
||||||
| SpriteKind::DungeonChest1
|
|
||||||
| SpriteKind::DungeonChest2
|
|
||||||
| SpriteKind::DungeonChest3
|
|
||||||
| SpriteKind::DungeonChest4
|
|
||||||
| SpriteKind::DungeonChest5
|
|
||||||
| SpriteKind::Chest
|
|
||||||
| SpriteKind::Mud
|
|
||||||
| SpriteKind::Crate
|
|
||||||
| SpriteKind::ChestBuried) => {
|
|
||||||
return Item::from_container(container);
|
|
||||||
},
|
|
||||||
_ => return None,
|
|
||||||
}))
|
|
||||||
}
|
|
||||||
|
|
||||||
fn from_container(container: SpriteKind) -> Option<Item> {
|
|
||||||
let chosen;
|
|
||||||
match container {
|
|
||||||
SpriteKind::DungeonChest0 => {
|
|
||||||
chosen =
|
|
||||||
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-0.chest")
|
|
||||||
.read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::DungeonChest1 => {
|
|
||||||
chosen =
|
|
||||||
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-1.chest")
|
|
||||||
.read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::DungeonChest2 => {
|
|
||||||
chosen =
|
|
||||||
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-2.chest")
|
|
||||||
.read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::DungeonChest3 => {
|
|
||||||
chosen =
|
|
||||||
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-3.chest")
|
|
||||||
.read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::DungeonChest4 => {
|
|
||||||
chosen =
|
|
||||||
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-4.chest")
|
|
||||||
.read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::DungeonChest5 => {
|
|
||||||
chosen =
|
|
||||||
Lottery::<LootSpec>::load_expect("common.loot_tables.dungeon.tier-5.chest")
|
|
||||||
.read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::Chest => {
|
|
||||||
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.chest").read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::ChestBuried => {
|
|
||||||
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.chest-buried")
|
|
||||||
.read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::Mud => {
|
|
||||||
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.mud").read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
SpriteKind::Crate => {
|
|
||||||
chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.sprite.crate").read();
|
|
||||||
return Some(chosen.choose().to_item());
|
|
||||||
},
|
|
||||||
_ => None,
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn ability_spec(&self) -> Option<&AbilitySpec> { self.item_def.ability_spec.as_ref() }
|
pub fn ability_spec(&self) -> Option<&AbilitySpec> { self.item_def.ability_spec.as_ref() }
|
||||||
|
@ -84,14 +84,14 @@ struct ProbabilityFile {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl assets::Asset for ProbabilityFile {
|
impl assets::Asset for ProbabilityFile {
|
||||||
type Loader = assets::LoadFrom<Vec<(f32, LootSpec)>, assets::RonLoader>;
|
type Loader = assets::LoadFrom<Vec<(f32, LootSpec<String>)>, assets::RonLoader>;
|
||||||
|
|
||||||
const EXTENSION: &'static str = "ron";
|
const EXTENSION: &'static str = "ron";
|
||||||
}
|
}
|
||||||
|
|
||||||
impl From<Vec<(f32, LootSpec)>> for ProbabilityFile {
|
impl From<Vec<(f32, LootSpec<String>)>> for ProbabilityFile {
|
||||||
#[allow(clippy::cast_precision_loss)]
|
#[allow(clippy::cast_precision_loss)]
|
||||||
fn from(content: Vec<(f32, LootSpec)>) -> Self {
|
fn from(content: Vec<(f32, LootSpec<String>)>) -> Self {
|
||||||
Self {
|
Self {
|
||||||
content: content
|
content: content
|
||||||
.into_iter()
|
.into_iter()
|
||||||
@ -101,7 +101,7 @@ impl From<Vec<(f32, LootSpec)>> for ProbabilityFile {
|
|||||||
vec![(p0 * (a + b) as f32 / 2.0, asset)].into_iter()
|
vec![(p0 * (a + b) as f32 / 2.0, asset)].into_iter()
|
||||||
},
|
},
|
||||||
LootSpec::LootTable(table_asset) => {
|
LootSpec::LootTable(table_asset) => {
|
||||||
let total = Lottery::<LootSpec>::load_expect(&table_asset)
|
let total = Lottery::<LootSpec<String>>::load_expect(&table_asset)
|
||||||
.read()
|
.read()
|
||||||
.total();
|
.total();
|
||||||
Self::load_expect_cloned(&table_asset)
|
Self::load_expect_cloned(&table_asset)
|
||||||
|
@ -131,7 +131,7 @@ impl EntityInfo {
|
|||||||
self = self.with_loot_drop(Item::new_from_asset_expect(&asset));
|
self = self.with_loot_drop(Item::new_from_asset_expect(&asset));
|
||||||
},
|
},
|
||||||
LootKind::LootTable(asset) => {
|
LootKind::LootTable(asset) => {
|
||||||
let table = Lottery::<LootSpec>::load_expect(&asset);
|
let table = Lottery::<LootSpec<String>>::load_expect(&asset);
|
||||||
let drop = table.read().choose().to_item();
|
let drop = table.read().choose().to_item();
|
||||||
self = self.with_loot_drop(drop);
|
self = self.with_loot_drop(drop);
|
||||||
},
|
},
|
||||||
@ -352,7 +352,7 @@ mod tests {
|
|||||||
LootKind::LootTable(asset) => {
|
LootKind::LootTable(asset) => {
|
||||||
// we need to just load it check if it exists,
|
// we need to just load it check if it exists,
|
||||||
// because all loot tables are tested in Lottery module
|
// because all loot tables are tested in Lottery module
|
||||||
let _ = Lottery::<LootSpec>::load_expect(&asset);
|
let _ = Lottery::<LootSpec<String>>::load_expect(&asset);
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -77,30 +77,30 @@ impl<T> Lottery<T> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Debug, PartialEq, Deserialize, Serialize)]
|
#[derive(Clone, Debug, PartialEq, Deserialize, Serialize)]
|
||||||
pub enum LootSpec {
|
pub enum LootSpec<T: AsRef<str>> {
|
||||||
/// Asset specifier
|
/// Asset specifier
|
||||||
Item(String),
|
Item(T),
|
||||||
/// Asset specifier, lower range, upper range
|
/// Asset specifier, lower range, upper range
|
||||||
ItemQuantity(String, u32, u32),
|
ItemQuantity(T, u32, u32),
|
||||||
/// Loot table
|
/// Loot table
|
||||||
LootTable(String),
|
LootTable(T),
|
||||||
}
|
}
|
||||||
|
|
||||||
impl LootSpec {
|
impl<T: AsRef<str>> LootSpec<T> {
|
||||||
pub fn to_item(&self) -> Item {
|
pub fn to_item(&self) -> Item {
|
||||||
match self {
|
match self {
|
||||||
Self::Item(item) => Item::new_from_asset_expect(&item),
|
Self::Item(item) => Item::new_from_asset_expect(item.as_ref()),
|
||||||
Self::ItemQuantity(item, lower, upper) => {
|
Self::ItemQuantity(item, lower, upper) => {
|
||||||
let range = *lower..=*upper;
|
let range = *lower..=*upper;
|
||||||
let quantity = thread_rng().gen_range(range);
|
let quantity = thread_rng().gen_range(range);
|
||||||
let mut item = Item::new_from_asset_expect(&item);
|
let mut item = Item::new_from_asset_expect(item.as_ref());
|
||||||
// TODO: Handle multiple of an item that is unstackable
|
// TODO: Handle multiple of an item that is unstackable
|
||||||
if item.set_amount(quantity).is_err() {
|
if item.set_amount(quantity).is_err() {
|
||||||
warn!("Tried to set quantity on non stackable item");
|
warn!("Tried to set quantity on non stackable item");
|
||||||
}
|
}
|
||||||
item
|
item
|
||||||
},
|
},
|
||||||
Self::LootTable(table) => Lottery::<LootSpec>::load_expect(&table)
|
Self::LootTable(table) => Lottery::<LootSpec<String>>::load_expect(table.as_ref())
|
||||||
.read()
|
.read()
|
||||||
.choose()
|
.choose()
|
||||||
.to_item(),
|
.to_item(),
|
||||||
@ -115,7 +115,7 @@ mod tests {
|
|||||||
|
|
||||||
#[test]
|
#[test]
|
||||||
fn test_loot_tables() {
|
fn test_loot_tables() {
|
||||||
fn validate_table_contents(table: Lottery<LootSpec>) {
|
fn validate_table_contents(table: Lottery<LootSpec<String>>) {
|
||||||
for (_, item) in table.iter() {
|
for (_, item) in table.iter() {
|
||||||
match item {
|
match item {
|
||||||
LootSpec::Item(item) => {
|
LootSpec::Item(item) => {
|
||||||
@ -137,14 +137,16 @@ mod tests {
|
|||||||
Item::new_from_asset_expect(&item);
|
Item::new_from_asset_expect(&item);
|
||||||
},
|
},
|
||||||
LootSpec::LootTable(loot_table) => {
|
LootSpec::LootTable(loot_table) => {
|
||||||
let loot_table = Lottery::<LootSpec>::load_expect_cloned(&loot_table);
|
let loot_table =
|
||||||
|
Lottery::<LootSpec<String>>::load_expect_cloned(&loot_table);
|
||||||
validate_table_contents(loot_table);
|
validate_table_contents(loot_table);
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
let loot_tables = assets::load_expect_dir::<Lottery<LootSpec>>("common.loot_tables", true);
|
let loot_tables =
|
||||||
|
assets::load_expect_dir::<Lottery<LootSpec<String>>>("common.loot_tables", true);
|
||||||
for loot_table in loot_tables.iter() {
|
for loot_table in loot_tables.iter() {
|
||||||
validate_table_contents(loot_table.cloned());
|
validate_table_contents(loot_table.cloned());
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
use crate::{comp::tool::ToolKind, make_case_elim};
|
use crate::{comp::tool::ToolKind, lottery::LootSpec, make_case_elim};
|
||||||
use enum_iterator::IntoEnumIterator;
|
use enum_iterator::IntoEnumIterator;
|
||||||
use hashbrown::HashMap;
|
use hashbrown::HashMap;
|
||||||
use lazy_static::lazy_static;
|
use lazy_static::lazy_static;
|
||||||
@ -262,68 +262,85 @@ impl SpriteKind {
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn is_collectible(&self) -> bool {
|
/// What loot table does collecting this sprite draw from?
|
||||||
match self {
|
pub fn collectible_id(&self) -> Option<LootSpec<&'static str>> {
|
||||||
SpriteKind::BlueFlower => false,
|
let item = |id: &'static str| LootSpec::Item(id);
|
||||||
SpriteKind::PinkFlower => false,
|
let table = |id: &'static str| LootSpec::LootTable(id);
|
||||||
SpriteKind::PurpleFlower => false,
|
Some(match self {
|
||||||
SpriteKind::RedFlower => true,
|
SpriteKind::Apple => item("common.items.food.apple"),
|
||||||
SpriteKind::WhiteFlower => false,
|
SpriteKind::Mushroom => item("common.items.food.mushroom"),
|
||||||
SpriteKind::YellowFlower => false,
|
SpriteKind::Velorite => item("common.items.mineral.ore.velorite"),
|
||||||
SpriteKind::Sunflower => true,
|
SpriteKind::VeloriteFrag => item("common.items.mineral.ore.veloritefrag"),
|
||||||
SpriteKind::LongGrass => false,
|
//SpriteKind::BlueFlower => item("common.items.flowers.blue"),
|
||||||
SpriteKind::MediumGrass => false,
|
//SpriteKind::PinkFlower => item("common.items.flowers.pink"),
|
||||||
SpriteKind::ShortGrass => false,
|
//SpriteKind::PurpleFlower => item("common.items.flowers.purple"),
|
||||||
SpriteKind::Apple => true,
|
SpriteKind::RedFlower => item("common.items.flowers.red"),
|
||||||
SpriteKind::Mushroom => true,
|
//SpriteKind::WhiteFlower => item("common.items.flowers.white"),
|
||||||
// SpriteKind::Velorite => true,
|
//SpriteKind::YellowFlower => item("common.items.flowers.yellow"),
|
||||||
// SpriteKind::VeloriteFrag => true,
|
SpriteKind::Sunflower => item("common.items.flowers.sunflower"),
|
||||||
SpriteKind::Chest => true,
|
//SpriteKind::LongGrass => item("common.items.grasses.long"),
|
||||||
SpriteKind::DungeonChest0 => true,
|
//SpriteKind::MediumGrass => item("common.items.grasses.medium"),
|
||||||
SpriteKind::DungeonChest1 => true,
|
//SpriteKind::ShortGrass => item("common.items.grasses.short"),
|
||||||
SpriteKind::DungeonChest2 => true,
|
SpriteKind::Coconut => item("common.items.food.coconut"),
|
||||||
SpriteKind::DungeonChest3 => true,
|
SpriteKind::Beehive => item("common.items.crafting_ing.honey"),
|
||||||
SpriteKind::DungeonChest4 => true,
|
SpriteKind::Stones => item("common.items.crafting_ing.stones"),
|
||||||
SpriteKind::DungeonChest5 => true,
|
SpriteKind::Twigs => item("common.items.crafting_ing.twigs"),
|
||||||
SpriteKind::Coconut => true,
|
SpriteKind::VialEmpty => item("common.items.crafting_ing.empty_vial"),
|
||||||
SpriteKind::Stones => true,
|
SpriteKind::Bowl => item("common.items.crafting_ing.bowl"),
|
||||||
SpriteKind::Twigs => true,
|
SpriteKind::PotionMinor => item("common.items.consumable.potion_minor"),
|
||||||
SpriteKind::Crate => true,
|
SpriteKind::Amethyst => item("common.items.mineral.gem.amethyst"),
|
||||||
SpriteKind::Beehive => true,
|
SpriteKind::Ruby => item("common.items.mineral.gem.ruby"),
|
||||||
SpriteKind::VialEmpty => true,
|
SpriteKind::Diamond => item("common.items.mineral.gem.diamond"),
|
||||||
SpriteKind::PotionMinor => true,
|
SpriteKind::Sapphire => item("common.items.mineral.gem.sapphire"),
|
||||||
SpriteKind::Bowl => true,
|
SpriteKind::Topaz => item("common.items.mineral.gem.topaz"),
|
||||||
SpriteKind::ChestBuried => true,
|
SpriteKind::Emerald => item("common.items.mineral.gem.emerald"),
|
||||||
SpriteKind::Mud => true,
|
SpriteKind::AmethystSmall => item("common.items.mineral.gem.amethyst"),
|
||||||
SpriteKind::Seashells => true,
|
SpriteKind::TopazSmall => item("common.items.mineral.gem.topaz"),
|
||||||
SpriteKind::Cotton => true,
|
SpriteKind::DiamondSmall => item("common.items.mineral.gem.diamond"),
|
||||||
SpriteKind::Moonbell => true,
|
SpriteKind::RubySmall => item("common.items.mineral.gem.ruby"),
|
||||||
SpriteKind::Pyrebloom => true,
|
SpriteKind::EmeraldSmall => item("common.items.mineral.gem.emerald"),
|
||||||
SpriteKind::WildFlax => true,
|
SpriteKind::SapphireSmall => item("common.items.mineral.gem.sapphire"),
|
||||||
SpriteKind::RoundCactus => true,
|
SpriteKind::Bloodstone => item("common.items.mineral.ore.bloodstone"),
|
||||||
SpriteKind::ShortFlatCactus => true,
|
SpriteKind::Coal => item("common.items.mineral.ore.coal"),
|
||||||
SpriteKind::MedFlatCactus => true,
|
SpriteKind::Cobalt => item("common.items.mineral.ore.cobalt"),
|
||||||
_ => false,
|
SpriteKind::Copper => item("common.items.mineral.ore.copper"),
|
||||||
|
SpriteKind::Iron => item("common.items.mineral.ore.iron"),
|
||||||
|
SpriteKind::Tin => item("common.items.mineral.ore.tin"),
|
||||||
|
SpriteKind::Silver => item("common.items.mineral.ore.silver"),
|
||||||
|
SpriteKind::Gold => item("common.items.mineral.ore.gold"),
|
||||||
|
SpriteKind::Cotton => item("common.items.crafting_ing.cotton_boll"),
|
||||||
|
SpriteKind::Moonbell => item("common.items.flowers.moonbell"),
|
||||||
|
SpriteKind::Pyrebloom => item("common.items.flowers.pyrebloom"),
|
||||||
|
SpriteKind::WildFlax => item("common.items.flowers.wild_flax"),
|
||||||
|
SpriteKind::Seashells => item("common.items.crafting_ing.seashells"),
|
||||||
|
SpriteKind::RoundCactus => item("common.items.crafting_ing.cactus"),
|
||||||
|
SpriteKind::ShortFlatCactus => item("common.items.crafting_ing.cactus"),
|
||||||
|
SpriteKind::MedFlatCactus => item("common.items.crafting_ing.cactus"),
|
||||||
|
SpriteKind::DungeonChest0 => table("common.loot_tables.dungeon.tier-0.chest"),
|
||||||
|
SpriteKind::DungeonChest1 => table("common.loot_tables.dungeon.tier-1.chest"),
|
||||||
|
SpriteKind::DungeonChest2 => table("common.loot_tables.dungeon.tier-2.chest"),
|
||||||
|
SpriteKind::DungeonChest3 => table("common.loot_tables.dungeon.tier-3.chest"),
|
||||||
|
SpriteKind::DungeonChest4 => table("common.loot_tables.dungeon.tier-4.chest"),
|
||||||
|
SpriteKind::DungeonChest5 => table("common.loot_tables.dungeon.tier-5.chest"),
|
||||||
|
SpriteKind::Chest => table("common.loot_tables.sprite.chest"),
|
||||||
|
SpriteKind::ChestBuried => table("common.loot_tables.sprite.chest-buried"),
|
||||||
|
SpriteKind::Mud => table("common.loot_tables.sprite.mud"),
|
||||||
|
SpriteKind::Crate => table("common.loot_tables.sprite.crate"),
|
||||||
|
_ => return None,
|
||||||
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Can this sprite be picked up to yield an item without a tool?
|
||||||
|
pub fn is_collectible(&self) -> bool {
|
||||||
|
self.collectible_id().is_some() && self.mine_tool().is_none()
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Is the sprite a container that will emit a mystery item?
|
/// Is the sprite a container that will emit a mystery item?
|
||||||
pub fn is_container(&self) -> bool {
|
pub fn is_container(&self) -> bool {
|
||||||
matches!(
|
matches!(self.collectible_id(), Some(LootSpec::LootTable(_)))
|
||||||
self,
|
|
||||||
SpriteKind::DungeonChest0
|
|
||||||
| SpriteKind::DungeonChest1
|
|
||||||
| SpriteKind::DungeonChest2
|
|
||||||
| SpriteKind::DungeonChest3
|
|
||||||
| SpriteKind::DungeonChest4
|
|
||||||
| SpriteKind::DungeonChest5
|
|
||||||
| SpriteKind::Chest
|
|
||||||
| SpriteKind::ChestBuried
|
|
||||||
| SpriteKind::Mud
|
|
||||||
| SpriteKind::Crate,
|
|
||||||
)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Which tool (if any) is needed to collect this sprite?
|
||||||
pub fn mine_tool(&self) -> Option<ToolKind> {
|
pub fn mine_tool(&self) -> Option<ToolKind> {
|
||||||
match self {
|
match self {
|
||||||
SpriteKind::Velorite
|
SpriteKind::Velorite
|
||||||
|
@ -374,7 +374,7 @@ pub fn handle_destroy(server: &mut Server, entity: EcsEntity, cause: HealthSourc
|
|||||||
// Decide for a loot drop before turning into a lootbag
|
// Decide for a loot drop before turning into a lootbag
|
||||||
let old_body = state.ecs().write_storage::<Body>().remove(entity);
|
let old_body = state.ecs().write_storage::<Body>().remove(entity);
|
||||||
let lottery = || {
|
let lottery = || {
|
||||||
Lottery::<LootSpec>::load_expect(match old_body {
|
Lottery::<LootSpec<String>>::load_expect(match old_body {
|
||||||
Some(common::comp::Body::Humanoid(_)) => "common.loot_tables.creature.humanoid",
|
Some(common::comp::Body::Humanoid(_)) => "common.loot_tables.creature.humanoid",
|
||||||
Some(common::comp::Body::QuadrupedSmall(quadruped_small)) => {
|
Some(common::comp::Body::QuadrupedSmall(quadruped_small)) => {
|
||||||
match quadruped_small.species {
|
match quadruped_small.species {
|
||||||
|
Loading…
Reference in New Issue
Block a user