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Merge branch 'coffee-compiler/remove_help_window_setting' into 'master'
Remove help window option from interface settings See merge request veloren/veloren!4548
This commit is contained in:
commit
5ec99290f2
@ -47,6 +47,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Removed
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### Removed
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- Obsolete localization keys
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- Obsolete localization keys
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- Help Window option in interface settings
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### Fixed
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### Fixed
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@ -13,7 +13,7 @@ gameinput-slot9 = Hotbar Slot 9
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gameinput-slot10 = Hotbar Slot 10
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gameinput-slot10 = Hotbar Slot 10
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gameinput-swaploadout = Swap Loadout
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gameinput-swaploadout = Swap Loadout
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gameinput-togglecursor = Toggle Cursor
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gameinput-togglecursor = Toggle Cursor
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gameinput-help = Toggle Help Window
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gameinput-controls = Controls
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gameinput-toggleinterface = Toggle Interface
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gameinput-toggleinterface = Toggle Interface
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gameinput-toggledebug = Toggle FPS and Debug Info
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gameinput-toggledebug = Toggle FPS and Debug Info
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gameinput-toggle_egui_debug = Toggle EGUI Debug Info
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gameinput-toggle_egui_debug = Toggle EGUI Debug Info
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@ -4,7 +4,6 @@ hud-settings-press_behavior-toggle = Toggle
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hud-settings-press_behavior-hold = Hold
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hud-settings-press_behavior-hold = Hold
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hud-settings-autopress_behavior-toggle = Toggle
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hud-settings-autopress_behavior-toggle = Toggle
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hud-settings-autopress_behavior-auto = Auto
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hud-settings-autopress_behavior-auto = Auto
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hud-settings-help_window = Help Window
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hud-settings-debug_info = Debug Info
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hud-settings-debug_info = Debug Info
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hud-settings-show_hitboxes = Show hitboxes
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hud-settings-show_hitboxes = Show hitboxes
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hud-settings-show_chat = Show chat
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hud-settings-show_chat = Show chat
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@ -178,9 +178,9 @@ impl From<&crate::settings::GamepadSettings> for ControllerSettings {
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map.entry(settings.game_buttons.settings)
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map.entry(settings.game_buttons.settings)
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.or_default()
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.or_default()
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.push(GameInput::Settings);
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.push(GameInput::Settings);
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map.entry(settings.game_buttons.help)
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map.entry(settings.game_buttons.controls)
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.or_default()
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.or_default()
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.push(GameInput::Help);
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.push(GameInput::Controls);
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map.entry(settings.game_buttons.toggle_interface)
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map.entry(settings.game_buttons.toggle_interface)
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.or_default()
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.or_default()
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.push(GameInput::ToggleInterface);
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.push(GameInput::ToggleInterface);
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@ -413,9 +413,9 @@ impl From<&crate::settings::GamepadSettings> for ControllerSettings {
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map.entry(settings.game_layer_buttons.settings)
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map.entry(settings.game_layer_buttons.settings)
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.or_default()
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.or_default()
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.push(GameInput::Settings);
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.push(GameInput::Settings);
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map.entry(settings.game_layer_buttons.help)
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map.entry(settings.game_layer_buttons.controls)
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.or_default()
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.or_default()
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.push(GameInput::Help);
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.push(GameInput::Controls);
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map.entry(settings.game_layer_buttons.toggle_interface)
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map.entry(settings.game_layer_buttons.toggle_interface)
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.or_default()
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.or_default()
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.push(GameInput::ToggleInterface);
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.push(GameInput::ToggleInterface);
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@ -103,10 +103,10 @@ pub enum GameInput {
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Spellbook,
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Spellbook,
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#[strum(serialize = "gameinput-settings")]
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#[strum(serialize = "gameinput-settings")]
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Settings,
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Settings,
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#[strum(serialize = "gameinput-controls")]
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Controls,
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#[strum(serialize = "gameinput-toggleinterface")]
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#[strum(serialize = "gameinput-toggleinterface")]
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ToggleInterface,
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ToggleInterface,
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#[strum(serialize = "gameinput-help")]
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Help,
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#[strum(serialize = "gameinput-toggledebug")]
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#[strum(serialize = "gameinput-toggledebug")]
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ToggleDebug,
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ToggleDebug,
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#[cfg(feature = "egui-ui")]
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#[cfg(feature = "egui-ui")]
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@ -890,7 +890,6 @@ impl TradeAmountInput {
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pub struct Show {
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pub struct Show {
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ui: bool,
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ui: bool,
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intro: bool,
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intro: bool,
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help: bool,
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crafting: bool,
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crafting: bool,
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bag: bool,
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bag: bool,
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bag_inv: bool,
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bag_inv: bool,
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@ -1075,7 +1074,6 @@ impl Show {
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}
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}
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// TODO: Add self updating key-bindings element
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// TODO: Add self updating key-bindings element
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//fn toggle_help(&mut self) { self.help = !self.help }
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fn any_window_requires_cursor(&self) -> bool {
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fn any_window_requires_cursor(&self) -> bool {
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self.bag
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self.bag
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@ -1085,7 +1083,6 @@ impl Show {
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|| self.social
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|| self.social
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|| self.crafting
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|| self.crafting
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|| self.diary
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|| self.diary
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|| self.help
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|| self.intro
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|| self.intro
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|| self.quest
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|| self.quest
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|| !matches!(self.open_windows, Windows::None)
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|| !matches!(self.open_windows, Windows::None)
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@ -1096,7 +1093,6 @@ impl Show {
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self.bag = false;
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self.bag = false;
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self.trade = false;
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self.trade = false;
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self.esc_menu = false;
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self.esc_menu = false;
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self.help = false;
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self.intro = false;
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self.intro = false;
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self.map = false;
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self.map = false;
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self.social = false;
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self.social = false;
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@ -1382,7 +1378,6 @@ impl Hud {
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//intro: false,
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//intro: false,
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//intro_2: false,
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//intro_2: false,
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show: Show {
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show: Show {
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help: false,
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intro: false,
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intro: false,
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bag: false,
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bag: false,
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bag_inv: false,
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bag_inv: false,
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@ -1599,30 +1594,28 @@ impl Hud {
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5.0 * dt.as_secs_f32(),
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5.0 * dt.as_secs_f32(),
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);
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);
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if !self.show.help {
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Image::new(
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Image::new(
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// TODO: Do we want to match on this every frame?
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// TODO: Do we want to match on this every frame?
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match global_state.settings.interface.crosshair_type {
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match global_state.settings.interface.crosshair_type {
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CrosshairType::Round => self.imgs.crosshair_outer_round,
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CrosshairType::Round => self.imgs.crosshair_outer_round,
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CrosshairType::RoundEdges => self.imgs.crosshair_outer_round_edges,
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CrosshairType::RoundEdges => self.imgs.crosshair_outer_round_edges,
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CrosshairType::Edges => self.imgs.crosshair_outer_edges,
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CrosshairType::Edges => self.imgs.crosshair_outer_edges,
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},
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},
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)
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)
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.w_h(21.0 * 1.5, 21.0 * 1.5)
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.w_h(21.0 * 1.5, 21.0 * 1.5)
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.middle_of(ui_widgets.window)
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.middle_of(ui_widgets.window)
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.color(Some(Color::Rgba(
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.color(Some(Color::Rgba(
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1.0,
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1.0,
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1.0,
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1.0,
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1.0,
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1.0,
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self.crosshair_opacity * global_state.settings.interface.crosshair_opacity,
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self.crosshair_opacity * global_state.settings.interface.crosshair_opacity,
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)))
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)))
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.set(self.ids.crosshair_outer, ui_widgets);
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.set(self.ids.crosshair_outer, ui_widgets);
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Image::new(self.imgs.crosshair_inner)
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Image::new(self.imgs.crosshair_inner)
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.w_h(21.0 * 2.0, 21.0 * 2.0)
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.w_h(21.0 * 2.0, 21.0 * 2.0)
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.middle_of(self.ids.crosshair_outer)
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.middle_of(self.ids.crosshair_outer)
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.6)))
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.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.6)))
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.set(self.ids.crosshair_inner, ui_widgets);
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.set(self.ids.crosshair_inner, ui_widgets);
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}
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}
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}
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// Max amount the sct font size increases when "flashing"
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// Max amount the sct font size increases when "flashing"
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@ -2996,8 +2989,12 @@ impl Hud {
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}
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}
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if global_state.settings.interface.toggle_hotkey_hints {
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if global_state.settings.interface.toggle_hotkey_hints {
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// Help Window
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// Controls, Keybindings
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if let Some(help_key) = global_state.settings.controls.get_binding(GameInput::Help) {
|
if let Some(help_key) = global_state
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|
.settings
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|
.controls
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|
.get_binding(GameInput::Controls)
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|
{
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Text::new(&i18n.get_msg_ctx(
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Text::new(&i18n.get_msg_ctx(
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"hud-press_key_to_show_keybindings_fmt",
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"hud-press_key_to_show_keybindings_fmt",
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&i18n::fluent_args! {
|
&i18n::fluent_args! {
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@ -3616,18 +3613,6 @@ impl Hud {
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self.show.chat_tab_settings_index = tab;
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self.show.chat_tab_settings_index = tab;
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},
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},
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settings_window::Event::SettingsChange(settings_change) => {
|
settings_window::Event::SettingsChange(settings_change) => {
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match &settings_change {
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SettingsChange::Interface(interface_change) => match interface_change {
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InterfaceChange::ToggleHelp(toggle_help) => {
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self.show.help = *toggle_help;
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},
|
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InterfaceChange::ResetInterfaceSettings => {
|
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self.show.help = false;
|
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},
|
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_ => {},
|
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},
|
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_ => {},
|
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}
|
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events.push(Event::SettingsChange(settings_change));
|
events.push(Event::SettingsChange(settings_change));
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},
|
},
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}
|
}
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@ -4803,7 +4788,7 @@ impl Hud {
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self.show.toggle_settings(global_state);
|
self.show.toggle_settings(global_state);
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true
|
true
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},
|
},
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GameInput::Help if state => {
|
GameInput::Controls if state => {
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self.show.toggle_settings(global_state);
|
self.show.toggle_settings(global_state);
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self.show.settings_tab = SettingsTab::Controls;
|
self.show.settings_tab = SettingsTab::Controls;
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true
|
true
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|
@ -2,7 +2,7 @@ use super::{ScaleChange, RESET_BUTTONS_HEIGHT, RESET_BUTTONS_WIDTH};
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|
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use crate::{
|
use crate::{
|
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hud::{
|
hud::{
|
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img_ids::Imgs, BarNumbers, BuffPosition, CrosshairType, ShortcutNumbers, Show, MENU_BG,
|
img_ids::Imgs, BarNumbers, BuffPosition, CrosshairType, ShortcutNumbers, MENU_BG,
|
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TEXT_COLOR,
|
TEXT_COLOR,
|
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},
|
},
|
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session::settings_change::{Interface as InterfaceChange, Interface::*},
|
session::settings_change::{Interface as InterfaceChange, Interface::*},
|
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@ -23,8 +23,6 @@ widget_ids! {
|
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window_r,
|
window_r,
|
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window_scrollbar,
|
window_scrollbar,
|
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reset_interface_button,
|
reset_interface_button,
|
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button_help,
|
|
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show_help_label,
|
|
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ui_scale_label,
|
ui_scale_label,
|
||||||
ui_scale_slider,
|
ui_scale_slider,
|
||||||
ui_scale_value,
|
ui_scale_value,
|
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@ -116,7 +114,6 @@ widget_ids! {
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#[derive(WidgetCommon)]
|
#[derive(WidgetCommon)]
|
||||||
pub struct Interface<'a> {
|
pub struct Interface<'a> {
|
||||||
global_state: &'a GlobalState,
|
global_state: &'a GlobalState,
|
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show: &'a Show,
|
|
||||||
imgs: &'a Imgs,
|
imgs: &'a Imgs,
|
||||||
fonts: &'a Fonts,
|
fonts: &'a Fonts,
|
||||||
localized_strings: &'a Localization,
|
localized_strings: &'a Localization,
|
||||||
@ -126,14 +123,12 @@ pub struct Interface<'a> {
|
|||||||
impl<'a> Interface<'a> {
|
impl<'a> Interface<'a> {
|
||||||
pub fn new(
|
pub fn new(
|
||||||
global_state: &'a GlobalState,
|
global_state: &'a GlobalState,
|
||||||
show: &'a Show,
|
|
||||||
imgs: &'a Imgs,
|
imgs: &'a Imgs,
|
||||||
fonts: &'a Fonts,
|
fonts: &'a Fonts,
|
||||||
localized_strings: &'a Localization,
|
localized_strings: &'a Localization,
|
||||||
) -> Self {
|
) -> Self {
|
||||||
Self {
|
Self {
|
||||||
global_state,
|
global_state,
|
||||||
show,
|
|
||||||
imgs,
|
imgs,
|
||||||
fonts,
|
fonts,
|
||||||
localized_strings,
|
localized_strings,
|
||||||
@ -192,30 +187,6 @@ impl<'a> Widget for Interface<'a> {
|
|||||||
.color(TEXT_COLOR)
|
.color(TEXT_COLOR)
|
||||||
.set(state.ids.general_txt, ui);
|
.set(state.ids.general_txt, ui);
|
||||||
|
|
||||||
// Help
|
|
||||||
let show_help = ToggleButton::new(
|
|
||||||
self.show.help,
|
|
||||||
self.imgs.checkbox,
|
|
||||||
self.imgs.checkbox_checked,
|
|
||||||
)
|
|
||||||
.w_h(18.0, 18.0)
|
|
||||||
.down_from(state.ids.general_txt, 20.0)
|
|
||||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
|
||||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
|
||||||
.set(state.ids.button_help, ui);
|
|
||||||
|
|
||||||
if self.show.help != show_help {
|
|
||||||
events.push(ToggleHelp(show_help));
|
|
||||||
}
|
|
||||||
|
|
||||||
Text::new(&self.localized_strings.get_msg("hud-settings-help_window"))
|
|
||||||
.right_from(state.ids.button_help, 10.0)
|
|
||||||
.font_size(self.fonts.cyri.scale(14))
|
|
||||||
.font_id(self.fonts.cyri.conrod_id)
|
|
||||||
.graphics_for(state.ids.button_help)
|
|
||||||
.color(TEXT_COLOR)
|
|
||||||
.set(state.ids.show_help_label, ui);
|
|
||||||
|
|
||||||
// Loading Screen Tips
|
// Loading Screen Tips
|
||||||
let show_tips = ToggleButton::new(
|
let show_tips = ToggleButton::new(
|
||||||
self.global_state.settings.interface.loading_tips,
|
self.global_state.settings.interface.loading_tips,
|
||||||
@ -223,7 +194,7 @@ impl<'a> Widget for Interface<'a> {
|
|||||||
self.imgs.checkbox_checked,
|
self.imgs.checkbox_checked,
|
||||||
)
|
)
|
||||||
.w_h(18.0, 18.0)
|
.w_h(18.0, 18.0)
|
||||||
.down_from(state.ids.button_help, 8.0)
|
.down_from(state.ids.general_txt, 20.0)
|
||||||
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
.hover_images(self.imgs.checkbox_mo, self.imgs.checkbox_checked_mo)
|
||||||
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
.press_images(self.imgs.checkbox_press, self.imgs.checkbox_checked)
|
||||||
.set(state.ids.load_tips_button, ui);
|
.set(state.ids.load_tips_button, ui);
|
||||||
|
@ -256,14 +256,13 @@ impl<'a> Widget for SettingsWindow<'a> {
|
|||||||
|
|
||||||
// Content Area
|
// Content Area
|
||||||
let global_state = self.global_state;
|
let global_state = self.global_state;
|
||||||
let show = self.show;
|
|
||||||
let imgs = self.imgs;
|
let imgs = self.imgs;
|
||||||
let fonts = self.fonts;
|
let fonts = self.fonts;
|
||||||
let localized_strings = self.localized_strings;
|
let localized_strings = self.localized_strings;
|
||||||
match self.show.settings_tab {
|
match self.show.settings_tab {
|
||||||
SettingsTab::Interface => {
|
SettingsTab::Interface => {
|
||||||
for change in
|
for change in
|
||||||
interface::Interface::new(global_state, show, imgs, fonts, localized_strings)
|
interface::Interface::new(global_state, imgs, fonts, localized_strings)
|
||||||
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
.top_left_with_margins_on(state.ids.settings_content_align, 0.0, 0.0)
|
||||||
.wh_of(state.ids.settings_content_align)
|
.wh_of(state.ids.settings_content_align)
|
||||||
.set(state.ids.interface, ui)
|
.set(state.ids.interface, ui)
|
||||||
|
@ -115,7 +115,7 @@ impl Screen {
|
|||||||
};
|
};
|
||||||
let keys = i18n::fluent_args! {
|
let keys = i18n::fluent_args! {
|
||||||
"gameinput-togglelantern" => key(GameInput::ToggleLantern),
|
"gameinput-togglelantern" => key(GameInput::ToggleLantern),
|
||||||
"gameinput-help" => key(GameInput::Help),
|
"gameinput-controls" => key(GameInput::Controls),
|
||||||
"gameinput-settings" => key(GameInput::Settings),
|
"gameinput-settings" => key(GameInput::Settings),
|
||||||
"gameinput-social" => key(GameInput::Social),
|
"gameinput-social" => key(GameInput::Social),
|
||||||
"gameinput-dance" => key(GameInput::Dance),
|
"gameinput-dance" => key(GameInput::Dance),
|
||||||
|
@ -118,7 +118,6 @@ pub enum Interface {
|
|||||||
SpeechBubbleSelf(bool),
|
SpeechBubbleSelf(bool),
|
||||||
SpeechBubbleDarkMode(bool),
|
SpeechBubbleDarkMode(bool),
|
||||||
SpeechBubbleIcon(bool),
|
SpeechBubbleIcon(bool),
|
||||||
ToggleHelp(bool),
|
|
||||||
ToggleDebug(bool),
|
ToggleDebug(bool),
|
||||||
ToggleHitboxes(bool),
|
ToggleHitboxes(bool),
|
||||||
ToggleChat(bool),
|
ToggleChat(bool),
|
||||||
@ -589,9 +588,6 @@ impl SettingsChange {
|
|||||||
Interface::SpeechBubbleIcon(sbi) => {
|
Interface::SpeechBubbleIcon(sbi) => {
|
||||||
settings.interface.speech_bubble_icon = sbi;
|
settings.interface.speech_bubble_icon = sbi;
|
||||||
},
|
},
|
||||||
Interface::ToggleHelp(_) => {
|
|
||||||
// implemented in hud
|
|
||||||
},
|
|
||||||
Interface::ToggleDebug(toggle_debug) => {
|
Interface::ToggleDebug(toggle_debug) => {
|
||||||
settings.interface.toggle_debug = toggle_debug;
|
settings.interface.toggle_debug = toggle_debug;
|
||||||
},
|
},
|
||||||
|
@ -156,7 +156,7 @@ impl ControlSettings {
|
|||||||
GameInput::Crafting => Some(KeyMouse::Key(VirtualKeyCode::C)),
|
GameInput::Crafting => Some(KeyMouse::Key(VirtualKeyCode::C)),
|
||||||
GameInput::Spellbook => Some(KeyMouse::Key(VirtualKeyCode::P)),
|
GameInput::Spellbook => Some(KeyMouse::Key(VirtualKeyCode::P)),
|
||||||
GameInput::Settings => Some(KeyMouse::Key(VirtualKeyCode::F10)),
|
GameInput::Settings => Some(KeyMouse::Key(VirtualKeyCode::F10)),
|
||||||
GameInput::Help => Some(KeyMouse::Key(VirtualKeyCode::F1)),
|
GameInput::Controls => Some(KeyMouse::Key(VirtualKeyCode::F1)),
|
||||||
GameInput::ToggleInterface => Some(KeyMouse::Key(VirtualKeyCode::F2)),
|
GameInput::ToggleInterface => Some(KeyMouse::Key(VirtualKeyCode::F2)),
|
||||||
GameInput::ToggleDebug => Some(KeyMouse::Key(VirtualKeyCode::F3)),
|
GameInput::ToggleDebug => Some(KeyMouse::Key(VirtualKeyCode::F3)),
|
||||||
#[cfg(feature = "egui-ui")]
|
#[cfg(feature = "egui-ui")]
|
||||||
|
@ -112,7 +112,7 @@ pub mod con_settings {
|
|||||||
pub crafting: LayerEntry,
|
pub crafting: LayerEntry,
|
||||||
pub spellbook: LayerEntry,
|
pub spellbook: LayerEntry,
|
||||||
pub settings: LayerEntry,
|
pub settings: LayerEntry,
|
||||||
pub help: LayerEntry,
|
pub controls: LayerEntry,
|
||||||
pub toggle_interface: LayerEntry,
|
pub toggle_interface: LayerEntry,
|
||||||
pub toggle_debug: LayerEntry,
|
pub toggle_debug: LayerEntry,
|
||||||
#[cfg(feature = "egui-ui")]
|
#[cfg(feature = "egui-ui")]
|
||||||
@ -259,7 +259,7 @@ pub mod con_settings {
|
|||||||
mod1: Button::Simple(GilButton::RightTrigger),
|
mod1: Button::Simple(GilButton::RightTrigger),
|
||||||
mod2: Button::Simple(GilButton::Unknown),
|
mod2: Button::Simple(GilButton::Unknown),
|
||||||
},
|
},
|
||||||
help: LayerEntry {
|
controls: LayerEntry {
|
||||||
button: Button::Simple(GilButton::Start),
|
button: Button::Simple(GilButton::Start),
|
||||||
mod1: Button::Simple(GilButton::LeftTrigger),
|
mod1: Button::Simple(GilButton::LeftTrigger),
|
||||||
mod2: Button::Simple(GilButton::Unknown),
|
mod2: Button::Simple(GilButton::Unknown),
|
||||||
@ -329,7 +329,7 @@ pub mod con_settings {
|
|||||||
pub crafting: Button,
|
pub crafting: Button,
|
||||||
pub spellbook: Button,
|
pub spellbook: Button,
|
||||||
pub settings: Button,
|
pub settings: Button,
|
||||||
pub help: Button,
|
pub controls: Button,
|
||||||
pub toggle_interface: Button,
|
pub toggle_interface: Button,
|
||||||
pub toggle_debug: Button,
|
pub toggle_debug: Button,
|
||||||
#[cfg(feature = "egui-ui")]
|
#[cfg(feature = "egui-ui")]
|
||||||
@ -434,7 +434,7 @@ pub mod con_settings {
|
|||||||
crafting: Button::Simple(GilButton::Unknown),
|
crafting: Button::Simple(GilButton::Unknown),
|
||||||
spellbook: Button::Simple(GilButton::Unknown),
|
spellbook: Button::Simple(GilButton::Unknown),
|
||||||
settings: Button::Simple(GilButton::Unknown),
|
settings: Button::Simple(GilButton::Unknown),
|
||||||
help: Button::Simple(GilButton::Unknown),
|
controls: Button::Simple(GilButton::Unknown),
|
||||||
toggle_interface: Button::Simple(GilButton::Unknown),
|
toggle_interface: Button::Simple(GilButton::Unknown),
|
||||||
toggle_debug: Button::Simple(GilButton::Unknown),
|
toggle_debug: Button::Simple(GilButton::Unknown),
|
||||||
#[cfg(feature = "egui-ui")]
|
#[cfg(feature = "egui-ui")]
|
||||||
|
Loading…
Reference in New Issue
Block a user