mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Perform validation on all kinds of chat message
This commit is contained in:
parent
4e103c433f
commit
602de267b1
@ -124,6 +124,28 @@ impl<G> ChatType<G> {
|
||||
message: msg.into(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn uid(&self) -> Option<Uid> {
|
||||
match self {
|
||||
ChatType::Online(_) => None,
|
||||
ChatType::Offline(_) => None,
|
||||
ChatType::CommandInfo => None,
|
||||
ChatType::CommandError => None,
|
||||
ChatType::FactionMeta(_) => None,
|
||||
ChatType::GroupMeta(_) => None,
|
||||
ChatType::Kill(_, _) => None,
|
||||
ChatType::Tell(u, _t) => Some(*u),
|
||||
ChatType::Say(u) => Some(*u),
|
||||
ChatType::Group(u, _s) => Some(*u),
|
||||
ChatType::Faction(u, _s) => Some(*u),
|
||||
ChatType::Region(u) => Some(*u),
|
||||
ChatType::World(u) => Some(*u),
|
||||
ChatType::Npc(u, _r) => Some(*u),
|
||||
ChatType::NpcSay(u, _r) => Some(*u),
|
||||
ChatType::NpcTell(u, _t, _r) => Some(*u),
|
||||
ChatType::Meta => None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Stores chat text, type
|
||||
@ -226,27 +248,7 @@ impl<G> GenericChatMsg<G> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn uid(&self) -> Option<Uid> {
|
||||
match &self.chat_type {
|
||||
ChatType::Online(_) => None,
|
||||
ChatType::Offline(_) => None,
|
||||
ChatType::CommandInfo => None,
|
||||
ChatType::CommandError => None,
|
||||
ChatType::FactionMeta(_) => None,
|
||||
ChatType::GroupMeta(_) => None,
|
||||
ChatType::Kill(_, _) => None,
|
||||
ChatType::Tell(u, _t) => Some(*u),
|
||||
ChatType::Say(u) => Some(*u),
|
||||
ChatType::Group(u, _s) => Some(*u),
|
||||
ChatType::Faction(u, _s) => Some(*u),
|
||||
ChatType::Region(u) => Some(*u),
|
||||
ChatType::World(u) => Some(*u),
|
||||
ChatType::Npc(u, _r) => Some(*u),
|
||||
ChatType::NpcSay(u, _r) => Some(*u),
|
||||
ChatType::NpcTell(u, _t, _r) => Some(*u),
|
||||
ChatType::Meta => None,
|
||||
}
|
||||
}
|
||||
pub fn uid(&self) -> Option<Uid> { self.chat_type.uid() }
|
||||
}
|
||||
|
||||
/// Player factions are used to coordinate pvp vs hostile factions or segment
|
||||
|
@ -4,6 +4,7 @@ use censor::Censor;
|
||||
use common::comp::AdminRole;
|
||||
use hashbrown::HashMap;
|
||||
use std::{
|
||||
fmt,
|
||||
sync::Arc,
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
@ -15,12 +16,46 @@ pub enum ActionNote {
|
||||
SpamWarn,
|
||||
}
|
||||
|
||||
impl fmt::Display for ActionNote {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
match self {
|
||||
ActionNote::SpamWarn => write!(
|
||||
f,
|
||||
"You've sent a lot of messages recently. Make sure to reduce the rate of messages \
|
||||
or you will be automatically muted."
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum ActionErr {
|
||||
BannedWord,
|
||||
TooLong,
|
||||
SpamMuted(Duration),
|
||||
}
|
||||
|
||||
impl fmt::Display for ActionErr {
|
||||
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
|
||||
match self {
|
||||
ActionErr::BannedWord => write!(
|
||||
f,
|
||||
"Your message contained a banned word. If you think this is a mistake, please let \
|
||||
a moderator know."
|
||||
),
|
||||
ActionErr::TooLong => write!(
|
||||
f,
|
||||
"Your message was too long, no more than {} characters are permitted.",
|
||||
MAX_BYTES_CHAT_MSG
|
||||
),
|
||||
ActionErr::SpamMuted(dur) => write!(
|
||||
f,
|
||||
"You have sent too many messages and are muted for {} seconds.",
|
||||
dur.as_secs_f32() as u64
|
||||
),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct AutoMod {
|
||||
settings: ModerationSettings,
|
||||
censor: Arc<Censor>,
|
||||
|
@ -1,4 +1,5 @@
|
||||
use crate::{
|
||||
automod::AutoMod,
|
||||
client::Client,
|
||||
events::update_map_markers,
|
||||
persistence::PersistedComponents,
|
||||
@ -17,7 +18,7 @@ use common::{
|
||||
self,
|
||||
item::MaterialStatManifest,
|
||||
skills::{GeneralSkill, Skill},
|
||||
Group, Inventory, Item, Poise,
|
||||
ChatType, Group, Inventory, Item, Player, Poise,
|
||||
},
|
||||
effect::Effect,
|
||||
link::{Link, LinkHandle},
|
||||
@ -36,7 +37,7 @@ use specs::{
|
||||
saveload::MarkerAllocator, Builder, Entity as EcsEntity, EntityBuilder as EcsEntityBuilder,
|
||||
Join, WorldExt,
|
||||
};
|
||||
use std::time::Duration;
|
||||
use std::time::{Duration, Instant};
|
||||
use tracing::{trace, warn};
|
||||
use vek::*;
|
||||
|
||||
@ -113,6 +114,7 @@ pub trait StateExt {
|
||||
/// Performed after loading component data from the database
|
||||
fn update_character_data(&mut self, entity: EcsEntity, components: PersistedComponents);
|
||||
/// Iterates over registered clients and send each `ServerMsg`
|
||||
fn validate_chat_msg(&self, player: EcsEntity, msg: &str) -> bool;
|
||||
fn send_chat(&self, msg: comp::UnresolvedChatMsg);
|
||||
fn notify_players(&self, msg: ServerGeneral);
|
||||
fn notify_in_game_clients(&self, msg: ServerGeneral);
|
||||
@ -674,6 +676,39 @@ impl StateExt for State {
|
||||
}
|
||||
}
|
||||
|
||||
fn validate_chat_msg(&self, entity: EcsEntity, msg: &str) -> bool {
|
||||
let mut automod = self.ecs().write_resource::<AutoMod>();
|
||||
let Some(client) = self.ecs().read_storage::<Client>().get(entity) else { return true };
|
||||
let Some(player) = self.ecs().read_storage::<Player>().get(entity) else { return true };
|
||||
|
||||
match automod.validate_chat_msg(
|
||||
player.uuid(),
|
||||
self.ecs()
|
||||
.read_storage::<comp::Admin>()
|
||||
.get(entity)
|
||||
.map(|a| a.0),
|
||||
Instant::now(),
|
||||
msg,
|
||||
) {
|
||||
Ok(note) => {
|
||||
if let Some(note) = note {
|
||||
let _ = client.send(ServerGeneral::server_msg(
|
||||
ChatType::CommandInfo,
|
||||
format!("{}", note),
|
||||
));
|
||||
}
|
||||
true
|
||||
},
|
||||
Err(err) => {
|
||||
let _ = client.send(ServerGeneral::server_msg(
|
||||
ChatType::CommandError,
|
||||
format!("{}", err),
|
||||
));
|
||||
false
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Send the chat message to the proper players. Say and region are limited
|
||||
/// by location. Faction and group are limited by component.
|
||||
fn send_chat(&self, msg: comp::UnresolvedChatMsg) {
|
||||
@ -689,165 +724,183 @@ impl StateExt for State {
|
||||
.clone()
|
||||
.map_group(|_| group_info.map_or_else(|| "???".to_string(), |i| i.name.clone()));
|
||||
|
||||
match &msg.chat_type {
|
||||
comp::ChatType::Offline(_)
|
||||
| comp::ChatType::CommandInfo
|
||||
| comp::ChatType::CommandError
|
||||
| comp::ChatType::Meta
|
||||
| comp::ChatType::World(_) => self.notify_players(ServerGeneral::ChatMsg(resolved_msg)),
|
||||
comp::ChatType::Online(u) => {
|
||||
for (client, uid) in
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>()).join()
|
||||
{
|
||||
if uid != u {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
if msg.chat_type.uid().map_or(true, |sender| {
|
||||
(*ecs.read_resource::<UidAllocator>())
|
||||
.retrieve_entity_internal(sender.0)
|
||||
.map_or(false, |e| self.validate_chat_msg(e, &msg.message))
|
||||
}) {
|
||||
match &msg.chat_type {
|
||||
comp::ChatType::Offline(_)
|
||||
| comp::ChatType::CommandInfo
|
||||
| comp::ChatType::CommandError
|
||||
| comp::ChatType::Meta
|
||||
| comp::ChatType::World(_) => {
|
||||
self.notify_players(ServerGeneral::ChatMsg(resolved_msg))
|
||||
},
|
||||
comp::ChatType::Online(u) => {
|
||||
for (client, uid) in
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>()).join()
|
||||
{
|
||||
if uid != u {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::Tell(u, t) => {
|
||||
for (client, uid) in
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>()).join()
|
||||
{
|
||||
if uid == u || uid == t {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::Kill(kill_source, uid) => {
|
||||
let comp::chat::GenericChatMsg { message, .. } = msg;
|
||||
let clients = ecs.read_storage::<Client>();
|
||||
let clients_count = clients.count();
|
||||
// Avoid chat spam, send kill message only to group or nearby players if a
|
||||
// certain amount of clients are online
|
||||
if clients_count
|
||||
> ecs
|
||||
.fetch::<Settings>()
|
||||
.max_player_for_kill_broadcast
|
||||
.unwrap_or_default()
|
||||
{
|
||||
// Send kill message to the dead player's group
|
||||
let killed_entity =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
let groups = ecs.read_storage::<Group>();
|
||||
let killed_group = killed_entity.and_then(|e| groups.get(e));
|
||||
if let Some(g) = &killed_group {
|
||||
send_to_group(g, ecs, &resolved_msg);
|
||||
},
|
||||
comp::ChatType::Tell(from, to) => {
|
||||
for (client, uid) in
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>()).join()
|
||||
{
|
||||
if uid == from || uid == to {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::Kill(kill_source, uid) => {
|
||||
let comp::chat::GenericChatMsg { message, .. } = msg;
|
||||
let clients = ecs.read_storage::<Client>();
|
||||
let clients_count = clients.count();
|
||||
// Avoid chat spam, send kill message only to group or nearby players if a
|
||||
// certain amount of clients are online
|
||||
if clients_count
|
||||
> ecs
|
||||
.fetch::<Settings>()
|
||||
.max_player_for_kill_broadcast
|
||||
.unwrap_or_default()
|
||||
{
|
||||
// Send kill message to the dead player's group
|
||||
let killed_entity =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
let groups = ecs.read_storage::<Group>();
|
||||
let killed_group = killed_entity.and_then(|e| groups.get(e));
|
||||
if let Some(g) = &killed_group {
|
||||
send_to_group(g, ecs, &resolved_msg);
|
||||
}
|
||||
|
||||
// Send kill message to nearby players that aren't part of the deceased's group
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(died_player_pos) = killed_entity.and_then(|e| positions.get(e)) {
|
||||
for (ent, client, pos) in (&*ecs.entities(), &clients, &positions).join() {
|
||||
let client_group = groups.get(ent);
|
||||
let is_different_group =
|
||||
!(killed_group == client_group && client_group.is_some());
|
||||
if is_within(comp::ChatMsg::SAY_DISTANCE, pos, died_player_pos)
|
||||
&& is_different_group
|
||||
// Send kill message to nearby players that aren't part of the deceased's
|
||||
// group
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(died_player_pos) = killed_entity.and_then(|e| positions.get(e))
|
||||
{
|
||||
for (ent, client, pos) in
|
||||
(&*ecs.entities(), &clients, &positions).join()
|
||||
{
|
||||
let client_group = groups.get(ent);
|
||||
let is_different_group =
|
||||
!(killed_group == client_group && client_group.is_some());
|
||||
if is_within(comp::ChatMsg::SAY_DISTANCE, pos, died_player_pos)
|
||||
&& is_different_group
|
||||
{
|
||||
client.send_fallible(ServerGeneral::ChatMsg(
|
||||
resolved_msg.clone(),
|
||||
));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
self.notify_players(ServerGeneral::server_msg(
|
||||
comp::ChatType::Kill(kill_source.clone(), *uid),
|
||||
message,
|
||||
))
|
||||
}
|
||||
},
|
||||
comp::ChatType::Say(uid) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::SAY_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
self.notify_players(ServerGeneral::server_msg(
|
||||
comp::ChatType::Kill(kill_source.clone(), *uid),
|
||||
message,
|
||||
))
|
||||
}
|
||||
},
|
||||
comp::ChatType::Say(uid) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::SAY_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::Region(uid) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::REGION_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::Npc(uid, _r) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::NPC_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::NpcSay(uid, _r) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::NPC_SAY_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::NpcTell(from, to, _r) => {
|
||||
for (client, uid) in
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>()).join()
|
||||
{
|
||||
if uid == from || uid == to {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::FactionMeta(s) | comp::ChatType::Faction(_, s) => {
|
||||
for (client, faction) in (
|
||||
&ecs.read_storage::<Client>(),
|
||||
&ecs.read_storage::<comp::Faction>(),
|
||||
)
|
||||
.join()
|
||||
{
|
||||
if s == &faction.0 {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::Group(from, g) => {
|
||||
if group_info.is_none() {
|
||||
// group not found, reply with command error
|
||||
let reply = comp::ChatMsg {
|
||||
chat_type: comp::ChatType::CommandError,
|
||||
message: "You are using group chat but do not belong to a group. Use \
|
||||
/world or /region to change chat."
|
||||
.into(),
|
||||
};
|
||||
},
|
||||
comp::ChatType::Region(uid) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
|
||||
if let Some((client, _)) =
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>())
|
||||
.join()
|
||||
.find(|(_, uid)| *uid == from)
|
||||
{
|
||||
client.send_fallible(ServerGeneral::ChatMsg(reply));
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::REGION_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
send_to_group(g, ecs, &resolved_msg);
|
||||
},
|
||||
comp::ChatType::GroupMeta(g) => {
|
||||
send_to_group(g, ecs, &resolved_msg);
|
||||
},
|
||||
},
|
||||
comp::ChatType::Npc(uid, _r) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::NPC_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::NpcSay(uid, _r) => {
|
||||
let entity_opt =
|
||||
(*ecs.read_resource::<UidAllocator>()).retrieve_entity_internal(uid.0);
|
||||
|
||||
let positions = ecs.read_storage::<comp::Pos>();
|
||||
if let Some(speaker_pos) = entity_opt.and_then(|e| positions.get(e)) {
|
||||
for (client, pos) in (&ecs.read_storage::<Client>(), &positions).join() {
|
||||
if is_within(comp::ChatMsg::NPC_SAY_DISTANCE, pos, speaker_pos) {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::NpcTell(from, to, _r) => {
|
||||
for (client, uid) in
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>()).join()
|
||||
{
|
||||
if uid == from || uid == to {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::FactionMeta(s) | comp::ChatType::Faction(_, s) => {
|
||||
for (client, faction) in (
|
||||
&ecs.read_storage::<Client>(),
|
||||
&ecs.read_storage::<comp::Faction>(),
|
||||
)
|
||||
.join()
|
||||
{
|
||||
if s == &faction.0 {
|
||||
client.send_fallible(ServerGeneral::ChatMsg(resolved_msg.clone()));
|
||||
}
|
||||
}
|
||||
},
|
||||
comp::ChatType::Group(from, g) => {
|
||||
if group_info.is_none() {
|
||||
// group not found, reply with command error
|
||||
let reply = comp::ChatMsg {
|
||||
chat_type: comp::ChatType::CommandError,
|
||||
message: "You are using group chat but do not belong to a group. Use \
|
||||
/world or /region to change chat."
|
||||
.into(),
|
||||
};
|
||||
|
||||
if let Some((client, _)) =
|
||||
(&ecs.read_storage::<Client>(), &ecs.read_storage::<Uid>())
|
||||
.join()
|
||||
.find(|(_, uid)| *uid == from)
|
||||
{
|
||||
client.send_fallible(ServerGeneral::ChatMsg(reply));
|
||||
}
|
||||
return;
|
||||
}
|
||||
send_to_group(g, ecs, &resolved_msg);
|
||||
},
|
||||
comp::ChatType::GroupMeta(g) => {
|
||||
send_to_group(g, ecs, &resolved_msg);
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,79 +1,35 @@
|
||||
use crate::{
|
||||
automod::{self, AutoMod},
|
||||
client::Client,
|
||||
};
|
||||
use crate::client::Client;
|
||||
use common::{
|
||||
comp::{Admin, AdminRole, ChatMode, ChatType, Player},
|
||||
comp::{ChatMode, Player},
|
||||
event::{EventBus, ServerEvent},
|
||||
resources::Time,
|
||||
uid::Uid,
|
||||
};
|
||||
use common_ecs::{Job, Origin, Phase, System};
|
||||
use common_net::msg::{ClientGeneral, ServerGeneral};
|
||||
use specs::{Entities, Join, Read, ReadStorage, WriteExpect};
|
||||
use std::time::Instant;
|
||||
use common_net::msg::ClientGeneral;
|
||||
use specs::{Entities, Join, Read, ReadStorage};
|
||||
use tracing::{debug, error, warn};
|
||||
|
||||
impl Sys {
|
||||
fn handle_general_msg(
|
||||
server_emitter: &mut common::event::Emitter<'_, ServerEvent>,
|
||||
entity: specs::Entity,
|
||||
client: &Client,
|
||||
_client: &Client,
|
||||
player: Option<&Player>,
|
||||
admin_role: Option<AdminRole>,
|
||||
uids: &ReadStorage<'_, Uid>,
|
||||
chat_modes: &ReadStorage<'_, ChatMode>,
|
||||
msg: ClientGeneral,
|
||||
now: Instant,
|
||||
automod: &mut AutoMod,
|
||||
) -> Result<(), crate::error::Error> {
|
||||
match msg {
|
||||
ClientGeneral::ChatMsg(message) => {
|
||||
if let Some(player) = player {
|
||||
match automod.validate_chat_msg(player.uuid(), admin_role, now, &message) {
|
||||
Ok(note) => {
|
||||
if let Some(from) = uids.get(entity) {
|
||||
const CHAT_MODE_DEFAULT: &ChatMode = &ChatMode::default();
|
||||
let mode = chat_modes.get(entity).unwrap_or(CHAT_MODE_DEFAULT);
|
||||
// Send chat message
|
||||
server_emitter
|
||||
.emit(ServerEvent::Chat(mode.new_message(*from, message)));
|
||||
} else {
|
||||
error!("Could not send message. Missing player uid");
|
||||
}
|
||||
|
||||
match note {
|
||||
None => {},
|
||||
Some(automod::ActionNote::SpamWarn) => {
|
||||
let _ = client.send(ServerGeneral::server_msg(
|
||||
ChatType::CommandError,
|
||||
"You've sent a lot of messages recently. Make sure to \
|
||||
reduce the rate of messages or you will be automatically \
|
||||
muted.",
|
||||
));
|
||||
},
|
||||
}
|
||||
},
|
||||
Err(automod::ActionErr::TooLong) => {
|
||||
let len = message.len();
|
||||
warn!(?len, "Received a chat message that's too long");
|
||||
},
|
||||
Err(automod::ActionErr::BannedWord) => {
|
||||
let _ = client.send(ServerGeneral::server_msg(
|
||||
ChatType::CommandError,
|
||||
"Your message contained a banned word. If you think this is a \
|
||||
false positive, please open a bug report.",
|
||||
));
|
||||
},
|
||||
Err(automod::ActionErr::SpamMuted(dur)) => {
|
||||
let _ = client.send(ServerGeneral::server_msg(
|
||||
ChatType::CommandError,
|
||||
format!(
|
||||
"You have sent too many messages and are muted for {} seconds.",
|
||||
dur.as_secs_f32() as u64
|
||||
),
|
||||
));
|
||||
},
|
||||
if player.is_some() {
|
||||
if let Some(from) = uids.get(entity) {
|
||||
const CHAT_MODE_DEFAULT: &ChatMode = &ChatMode::default();
|
||||
let mode = chat_modes.get(entity).unwrap_or(CHAT_MODE_DEFAULT);
|
||||
// Send chat message
|
||||
server_emitter.emit(ServerEvent::Chat(mode.new_message(*from, message)));
|
||||
} else {
|
||||
error!("Could not send message. Missing player uid");
|
||||
}
|
||||
} else {
|
||||
warn!("Received a chat message from an unregistered client");
|
||||
@ -115,8 +71,6 @@ impl<'a> System<'a> for Sys {
|
||||
ReadStorage<'a, ChatMode>,
|
||||
ReadStorage<'a, Player>,
|
||||
ReadStorage<'a, Client>,
|
||||
ReadStorage<'a, Admin>,
|
||||
WriteExpect<'a, AutoMod>,
|
||||
);
|
||||
|
||||
const NAME: &'static str = "msg::general";
|
||||
@ -125,26 +79,20 @@ impl<'a> System<'a> for Sys {
|
||||
|
||||
fn run(
|
||||
_job: &mut Job<Self>,
|
||||
(entities, server_event_bus, time, uids, chat_modes, players, clients, admins, mut automod): Self::SystemData,
|
||||
(entities, server_event_bus, time, uids, chat_modes, players, clients): Self::SystemData,
|
||||
) {
|
||||
let mut server_emitter = server_event_bus.emitter();
|
||||
|
||||
let now = Instant::now();
|
||||
for (entity, client, player, admin) in
|
||||
(&entities, &clients, players.maybe(), admins.maybe()).join()
|
||||
{
|
||||
for (entity, client, player) in (&entities, &clients, players.maybe()).join() {
|
||||
let res = super::try_recv_all(client, 3, |client, msg| {
|
||||
Self::handle_general_msg(
|
||||
&mut server_emitter,
|
||||
entity,
|
||||
client,
|
||||
player,
|
||||
admin.map(|a| a.0),
|
||||
&uids,
|
||||
&chat_modes,
|
||||
msg,
|
||||
now,
|
||||
&mut automod,
|
||||
)
|
||||
});
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user