Fix a staff icon, some offset fixes, lower wolf spawn rate

This commit is contained in:
Snowram 2021-03-29 09:07:43 +02:00
parent 12ec46c572
commit 606dd64741
8 changed files with 19 additions and 27 deletions

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@ -64,8 +64,8 @@ Is the client up to date?"#,
"common.weapons.bow": "Bow",
"common.weapons.hammer": "Hammer",
"common.weapons.general": "General Combat",
"common.weapons.sceptre": "Healing Sceptre",
"common.weapons.sceptre": "Shield",
"common.weapons.sceptre": "Sceptre",
"common.weapons.shield": "Shield",
"common.weapons.spear": "Spear",
"common.weapons.hammer_simple": "Simple Hammer",
"common.weapons.sword_simple": "Simple Sword",

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@ -63,8 +63,8 @@ Le client est-il à jour?"#,
"common.weapons.staff": "Bâton",
"common.weapons.bow": "Arc",
"common.weapons.hammer": "Marteau",
"common.weapons.sceptre": "Sceptre de soin",
"common.weapons.sceptre": "Bouclier",
"common.weapons.sceptre": "Sceptre",
"common.weapons.shield": "Bouclier",
"common.weapons.spear": "Lance",
"common.weapons.hammer_simple": "Marteau Simple",
"common.weapons.sword_simple": "Épée Simple",

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@ -870,7 +870,7 @@
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.bone_staff"): VoxTrans(
"voxel.weapon.staff.firestaff_bone",
"voxel.weapon.staff.bone_staff",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.2,
),
Tool("common.items.weapons.staff.crimson_eye"): VoxTrans(
@ -921,10 +921,6 @@
"voxel.weapon.staff.heated_arm",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.staff.eldwood"): VoxTrans(
"voxel.weapon.staff.eldwood",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,
),
Tool("common.items.weapons.staff.frostwood_torch"): VoxTrans(
"voxel.weapon.staff.frostwood_torch",
(1.0, 0.0, 0.0), (-130., 90.0, 0.0), 1.1,

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@ -862,7 +862,7 @@
color: None
),
"common.items.weapons.staff.bone_staff": (
vox_spec: ("weapon.staff.firestaff_bone", (-1.5, -2.5, -3.0)),
vox_spec: ("weapon.staff.bone_staff", (-1.5, -2.5, -3.0)),
color: None
),
"common.items.weapons.staff.crimson_eye": (
@ -913,32 +913,28 @@
vox_spec: ("weapon.staff.bent_fuse", (-2.0, -2.5, -5.0)),
color: None
),
"common.items.weapons.staff.eldwood": (
vox_spec: ("weapon.staff.eldwood", (-1.5, -4.5, -3.0)),
color: None
),
"common.items.weapons.staff.frostwood_torch": (
vox_spec: ("weapon.staff.frostwood_torch", (-2.5, -3.5, -3.0)),
color: None
),
"common.items.weapons.staff.golden_khakkara": (
vox_spec: ("weapon.staff.golden_khakkara", (-2.5, -3.5, -4.0)),
vox_spec: ("weapon.staff.golden_khakkara", (-2.5, -3.5, -6.0)),
color: None
),
"common.items.weapons.staff.laevateinn": (
vox_spec: ("weapon.staff.laevateinn", (-1.5, -4.5, -4.0)),
vox_spec: ("weapon.staff.laevateinn", (-1.5, -4.5, -6.0)),
color: None
),
"common.items.weapons.staff.ruby_rod": (
vox_spec: ("weapon.staff.ruby_rod", (-1.5, -3.5, -3.0)),
vox_spec: ("weapon.staff.ruby_rod", (-1.5, -3.5, -4.0)),
color: None
),
"common.items.weapons.staff.dragon_tongue": (
vox_spec: ("weapon.staff.dragon_tongue", (-2.5, -6.0, -5.0)),
vox_spec: ("weapon.staff.dragon_tongue", (-2.5, -6.0, -7.0)),
color: None
),
"common.items.weapons.staff.solar": (
vox_spec: ("weapon.staff.solar", (-1.5, -4.5, -3.0)),
vox_spec: ("weapon.staff.solar", (-1.5, -4.5, -4.0)),
color: None
),
// Sceptres
@ -979,7 +975,7 @@
color: None
),
"common.items.weapons.sceptre.caduceus": (
vox_spec: ("weapon.sceptre.caduceus", (-1.5, -4.5, -4.0)),
vox_spec: ("weapon.sceptre.caduceus", (-1.5, -4.5, -6.0)),
color: None
),
"common.items.weapons.sceptre.coralline_cane": (
@ -995,7 +991,7 @@
color: None
),
"common.items.weapons.sceptre.druids_arbor": (
vox_spec: ("weapon.sceptre.druids_arbor", (-1.5, -4.5, -6.0)),
vox_spec: ("weapon.sceptre.druids_arbor", (-1.5, -4.5, -4.0)),
color: None
),
"common.items.weapons.sceptre.amethyst": (

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assets/voxygen/voxel/weapon/staff/crimson_eye.vox (Stored with Git LFS) Normal file

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@ -171,7 +171,7 @@ pub fn apply_wildlife_supplement<'a, R: Rng>(
group_size: 3..8,
is_underwater: false,
get_density: |c, col| {
close(c.temp, CONFIG.snow_temp + 0.2, 0.6) * col.tree_density * BASE_DENSITY * 1.0
close(c.temp, CONFIG.snow_temp + 0.2, 0.6) * col.tree_density * BASE_DENSITY * 0.9
},
},
// Taiga pack wild