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Spawn fewer slowjob tasks.
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parent
3ba53b3e4c
commit
61d1c27605
@ -2415,13 +2415,20 @@ impl Client {
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}
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self.handle_server_in_game_msg(frontend_events, bincode::deserialize(&msg.decompress()?)?)?;
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}
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// Batch up terrain updates for deserialization.
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let mut terrain_messages = Vec::new();
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while let Some(msg) = self.terrain_stream.try_recv_raw()? {
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cnt += 1;
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terrain_messages.push(msg);
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}
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if !terrain_messages.is_empty() {
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cnt += terrain_messages.len() as u64;
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let terrain_tx = self.terrain_tx.clone();
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self
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.state
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.slow_job_pool()
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.spawn("TERRAIN_DESERIALIZING", move || {
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terrain_messages.into_iter().for_each(|msg| {
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let handle_msg = || {
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let msg = msg.decompress()?;
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let msg = bincode::deserialize(&msg)?;
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@ -2429,7 +2436,9 @@ impl Client {
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};
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terrain_tx.send(handle_msg());
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});
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});
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}
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while let Ok(msg) = self.terrain_rx.try_recv() {
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let msg = msg?;
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#[cfg(feature = "tracy")]
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