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Increased the spawn rate of towns and dungeons
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2797af0c87
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@ -21,7 +21,7 @@ use rand_chacha::ChaChaRng;
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use std::{fmt, hash::Hash, ops::Range};
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use vek::*;
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const INITIAL_CIV_COUNT: usize = 32;
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const INITIAL_CIV_COUNT: usize = 64;
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#[derive(Default)]
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pub struct Civs {
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@ -61,7 +61,7 @@ impl Civs {
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}
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}
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for _ in 0..INITIAL_CIV_COUNT * 2 {
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for _ in 0..INITIAL_CIV_COUNT * 4 {
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attempt(5, || {
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let loc = find_site_loc(&mut ctx, None)?;
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this.establish_site(&mut ctx.reseed(), loc, |place| Site {
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