mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
animal adjustments
This commit is contained in:
parent
769e21104e
commit
63fdc4f590
@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 28,
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poise_damage_increase: 0,
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knockback: 3.0,
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range: 3.5,
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range: 2.0,
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angle: 60.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 7.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.65,
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base_swing_duration: 0.07,
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@ -21,7 +21,7 @@ ComboMelee(
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base_poise_damage: 18,
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poise_damage_increase: 0,
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knockback: 7.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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@ -35,7 +35,7 @@ ComboMelee(
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base_poise_damage: 20,
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poise_damage_increase: 0,
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knockback: 7.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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@ -6,7 +6,7 @@ DashMelee(
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scaled_poise_damage: 0,
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base_knockback: 4.0,
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scaled_knockback: 17.0,
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range: 5.0,
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range: 2.5,
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angle: 45.0,
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energy_drain: 0,
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forward_speed: 4.0,
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 0,
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poise_damage_increase: 0,
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knockback: 10.0,
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range: 4.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.65,
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base_swing_duration: 0.1,
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@ -21,7 +21,7 @@ ComboMelee(
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base_poise_damage: 0,
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poise_damage_increase: 0,
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knockback: 10.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.1,
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@ -35,7 +35,7 @@ ComboMelee(
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base_poise_damage: 0,
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poise_damage_increase: 0,
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knockback: 10.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.1,
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 2.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.6,
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base_swing_duration: 0.1,
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@ -21,7 +21,7 @@ ComboMelee(
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 2.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.15,
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base_swing_duration: 0.07,
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@ -35,7 +35,7 @@ ComboMelee(
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 2.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.2,
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base_swing_duration: 0.07,
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@ -49,7 +49,7 @@ ComboMelee(
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 8.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.2,
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base_swing_duration: 0.07,
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 0,
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poise_damage_increase: 22,
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knockback: 10.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.65,
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base_swing_duration: 0.1,
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@ -21,7 +21,7 @@ ComboMelee(
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base_poise_damage: 22,
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poise_damage_increase: 0,
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knockback: 10.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.2,
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base_swing_duration: 0.1,
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@ -35,7 +35,7 @@ ComboMelee(
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base_poise_damage: 22,
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poise_damage_increase: 0,
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knockback: 10.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.2,
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base_swing_duration: 0.1,
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 28,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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range: 2.7,
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angle: 60.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.1,
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.45,
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base_swing_duration: 0.07,
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@ -21,7 +21,7 @@ ComboMelee(
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base_poise_damage: 18,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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@ -35,7 +35,7 @@ ComboMelee(
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base_poise_damage: 20,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.07,
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@ -6,7 +6,7 @@ DashMelee(
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scaled_poise_damage: 40,
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base_knockback: 8.0,
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scaled_knockback: 17.0,
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range: 4.0,
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range: 2.5,
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angle: 45.0,
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energy_drain: 0,
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forward_speed: 2.0,
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 22,
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poise_damage_increase: 0,
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knockback: 10.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.65,
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base_swing_duration: 0.1,
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@ -21,7 +21,7 @@ ComboMelee(
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base_poise_damage: 0,
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poise_damage_increase: 22,
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knockback: 10.0,
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range: 3.5,
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range: 2.5,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.1,
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@ -6,6 +6,6 @@ BasicMelee(
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base_damage: 100,
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base_poise_damage: 28,
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knockback: 25.0,
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range: 3.0,
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max_angle: 120.0,
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range: 1.2,
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max_angle: 50.0,
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)
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@ -7,7 +7,7 @@ ComboMelee(
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base_poise_damage: 30,
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poise_damage_increase: 0,
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knockback: 4.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.65,
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base_swing_duration: 0.1,
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@ -21,7 +21,7 @@ ComboMelee(
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base_poise_damage: 30,
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poise_damage_increase: 0,
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knockback: 4.0,
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range: 3.5,
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range: 2.2,
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angle: 30.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.1,
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@ -7,8 +7,8 @@ ComboMelee(
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base_poise_damage: 15,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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angle: 60.0,
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range: 2.2,
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angle: 40.0,
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base_buildup_duration: 0.6,
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base_swing_duration: 0.15,
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base_recover_duration: 0.4,
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@ -21,8 +21,8 @@ ComboMelee(
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base_poise_damage: 17,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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angle: 60.0,
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range: 2.2,
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angle: 40.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.15,
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base_recover_duration: 0.3,
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@ -35,8 +35,8 @@ ComboMelee(
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base_poise_damage: 20,
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poise_damage_increase: 0,
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knockback: 5.0,
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range: 3.5,
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angle: 60.0,
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range: 2.2,
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angle: 40.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.15,
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base_recover_duration: 0.3,
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@ -7,8 +7,8 @@ ComboMelee(
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base_poise_damage: 10,
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poise_damage_increase: 0,
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knockback: 3.0,
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range: 3.5,
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angle: 60.0,
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range: 1.5,
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angle: 50.0,
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base_buildup_duration: 0.3,
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base_swing_duration: 0.15,
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base_recover_duration: 0.3,
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@ -7,8 +7,8 @@ ComboMelee(
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base_poise_damage: 28,
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poise_damage_increase: 0,
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knockback: 2.0,
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range: 5.5,
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angle: 5.0,
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range: 3.0,
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angle: 15.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.15,
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base_recover_duration: 0.4,
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@ -22,5 +22,5 @@ ComboMelee(
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max_speed_increase: 0.0,
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scales_from_combo: 0,
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is_interruptible: false,
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ori_modifier: 0.8,
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ori_modifier: 0.7,
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)
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@ -7,8 +7,8 @@ ComboMelee(
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base_poise_damage: 20,
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poise_damage_increase: 0,
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knockback: 3.0,
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range: 4.5,
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angle: 5.0,
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range: 3.0,
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angle: 15.0,
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base_buildup_duration: 0.65,
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base_swing_duration: 0.15,
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base_recover_duration: 0.3,
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@ -21,8 +21,8 @@ ComboMelee(
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base_poise_damage: 20,
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poise_damage_increase: 0,
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knockback: 3.0,
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range: 4.0,
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angle: 10.0,
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range: 3.0,
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angle: 15.0,
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base_buildup_duration: 0.4,
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base_swing_duration: 0.15,
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base_recover_duration: 0.15,
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@ -35,8 +35,8 @@ ComboMelee(
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base_poise_damage: 20,
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poise_damage_increase: 0,
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knockback: 3.0,
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range: 4.0,
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angle: 10.0,
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range: 3.0,
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angle: 15.0,
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base_buildup_duration: 0.35,
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base_swing_duration: 0.125,
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base_recover_duration: 0.9,
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@ -50,5 +50,5 @@ ComboMelee(
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max_speed_increase: 0.0,
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scales_from_combo: 0,
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is_interruptible: false,
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ori_modifier: 0.75,
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ori_modifier: 0.6,
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)
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@ -385,50 +385,50 @@ impl Body {
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match self {
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Body::Humanoid(_) => 500,
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Body::QuadrupedSmall(quadruped_small) => match quadruped_small.species {
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quadruped_small::Species::Boar => 600,
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quadruped_small::Species::Boar => 700,
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quadruped_small::Species::Batfox => 400,
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quadruped_small::Species::Dodarock => 900,
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quadruped_small::Species::Holladon => 700,
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quadruped_small::Species::Dodarock => 1000,
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quadruped_small::Species::Holladon => 800,
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quadruped_small::Species::Hyena => 450,
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quadruped_small::Species::Truffler => 450,
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_ => 350,
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_ => 400,
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},
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Body::QuadrupedMedium(quadruped_medium) => match quadruped_medium.species {
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quadruped_medium::Species::Grolgar => 800,
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quadruped_medium::Species::Saber => 500,
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quadruped_medium::Species::Tiger => 500,
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quadruped_medium::Species::Lion => 800,
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quadruped_medium::Species::Tarasque => 1200,
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quadruped_medium::Species::Wolf => 500,
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quadruped_medium::Species::Grolgar => 900,
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quadruped_medium::Species::Saber => 600,
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quadruped_medium::Species::Tiger => 700,
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quadruped_medium::Species::Lion => 900,
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quadruped_medium::Species::Tarasque => 1500,
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quadruped_medium::Species::Wolf => 550,
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quadruped_medium::Species::Frostfang => 400,
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quadruped_medium::Species::Mouflon => 500,
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quadruped_medium::Species::Catoblepas => 1000,
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quadruped_medium::Species::Bonerattler => 400,
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quadruped_medium::Species::Deer => 450,
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quadruped_medium::Species::Hirdrasil => 500,
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quadruped_medium::Species::Roshwalr => 600,
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quadruped_medium::Species::Donkey => 500,
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quadruped_medium::Species::Zebra => 500,
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quadruped_medium::Species::Antelope => 300,
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quadruped_medium::Species::Bonerattler => 500,
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quadruped_medium::Species::Deer => 500,
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quadruped_medium::Species::Hirdrasil => 700,
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quadruped_medium::Species::Roshwalr => 800,
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quadruped_medium::Species::Donkey => 550,
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quadruped_medium::Species::Zebra => 550,
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quadruped_medium::Species::Antelope => 450,
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quadruped_medium::Species::Kelpie => 600,
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quadruped_medium::Species::Horse => 600,
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quadruped_medium::Species::Barghest => 1700,
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quadruped_medium::Species::Cattle => 1000,
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quadruped_medium::Species::Highland => 1200,
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quadruped_medium::Species::Yak => 1000,
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quadruped_medium::Species::Panda => 800,
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quadruped_medium::Species::Bear => 800,
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quadruped_medium::Species::Moose => 600,
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quadruped_medium::Species::Yak => 1100,
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quadruped_medium::Species::Panda => 900,
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quadruped_medium::Species::Bear => 900,
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quadruped_medium::Species::Moose => 800,
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quadruped_medium::Species::Dreadhorn => 1100,
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_ => 600,
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_ => 700,
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},
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Body::BirdMedium(bird_medium) => match bird_medium.species {
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bird_medium::Species::Chicken => 200,
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bird_medium::Species::Duck => 200,
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bird_medium::Species::Goose => 200,
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bird_medium::Species::Parrot => 200,
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bird_medium::Species::Peacock => 250,
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bird_medium::Species::Eagle => 400,
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bird_medium::Species::Chicken => 300,
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bird_medium::Species::Duck => 300,
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bird_medium::Species::Goose => 300,
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bird_medium::Species::Parrot => 250,
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bird_medium::Species::Peacock => 350,
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bird_medium::Species::Eagle => 450,
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_ => 250,
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},
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Body::FishMedium(_) => 250,
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@ -436,18 +436,18 @@ impl Body {
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Body::BirdLarge(_) => 3000,
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Body::FishSmall(_) => 20,
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Body::BipedLarge(biped_large) => match biped_large.species {
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biped_large::Species::Ogre => 3000,
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biped_large::Species::Cyclops => 3000,
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biped_large::Species::Ogre => 3200,
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biped_large::Species::Cyclops => 3200,
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biped_large::Species::Wendigo => 2800,
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biped_large::Species::Troll => 2200,
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biped_large::Species::Troll => 2400,
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biped_large::Species::Dullahan => 3000,
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biped_large::Species::Mindflayer => 8000,
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biped_large::Species::Tidalwarrior => 2500,
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biped_large::Species::Yeti => 4000,
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biped_large::Species::Minotaur => 5000,
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biped_large::Species::Harvester => 3000,
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biped_large::Species::Blueoni => 2300,
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biped_large::Species::Redoni => 2300,
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biped_large::Species::Blueoni => 2400,
|
||||
biped_large::Species::Redoni => 2400,
|
||||
_ => 1200,
|
||||
},
|
||||
Body::BipedSmall(biped_small) => match biped_small.species {
|
||||
|
@ -36,6 +36,7 @@ impl CharacterBehavior for Data {
|
||||
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
handle_orientation(data, &mut update, 1.0);
|
||||
handle_move(&data, &mut update, 0.4);
|
||||
|
||||
match self.stage_section {
|
||||
|
@ -97,7 +97,7 @@ pub struct StaticData {
|
||||
pub scales_from_combo: u32,
|
||||
/// Whether the state can be interrupted by other abilities
|
||||
pub is_interruptible: bool,
|
||||
/// xxx
|
||||
/// Adjusts turning rate during the attack
|
||||
pub ori_modifier: f32,
|
||||
/// What key is used to press ability
|
||||
pub ability_info: AbilityInfo,
|
||||
@ -121,7 +121,7 @@ impl CharacterBehavior for Data {
|
||||
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
handle_move(data, &mut update, 0.6);
|
||||
handle_move(data, &mut update, 0.4);
|
||||
|
||||
let stage_index = (self.stage - 1) as usize;
|
||||
|
||||
@ -136,7 +136,7 @@ impl CharacterBehavior for Data {
|
||||
match self.stage_section {
|
||||
StageSection::Buildup => {
|
||||
if self.timer < self.static_data.stage_data[stage_index].base_buildup_duration {
|
||||
handle_orientation(data, &mut update, 0.4*self.static_data.ori_modifier);
|
||||
handle_orientation(data, &mut update, 0.4 * self.static_data.ori_modifier);
|
||||
|
||||
// Build up
|
||||
update.character = CharacterState::ComboMelee(Data {
|
||||
@ -231,7 +231,7 @@ impl CharacterBehavior for Data {
|
||||
},
|
||||
StageSection::Swing => {
|
||||
if self.timer < self.static_data.stage_data[stage_index].base_swing_duration {
|
||||
handle_orientation(data, &mut update, 0.4*self.static_data.ori_modifier);
|
||||
handle_orientation(data, &mut update, 0.4 * self.static_data.ori_modifier);
|
||||
|
||||
// Forward movement
|
||||
handle_forced_movement(
|
||||
@ -264,7 +264,7 @@ impl CharacterBehavior for Data {
|
||||
},
|
||||
StageSection::Recover => {
|
||||
if self.timer < self.static_data.stage_data[stage_index].base_recover_duration {
|
||||
handle_orientation(data, &mut update, 0.8*self.static_data.ori_modifier);
|
||||
handle_orientation(data, &mut update, 0.8 * self.static_data.ori_modifier);
|
||||
// Recovers
|
||||
update.character = CharacterState::ComboMelee(Data {
|
||||
static_data: self.static_data.clone(),
|
||||
|
@ -56,6 +56,7 @@ impl CharacterBehavior for Data {
|
||||
fn behavior(&self, data: &JoinData) -> StateUpdate {
|
||||
let mut update = StateUpdate::from(data);
|
||||
|
||||
handle_orientation(data, &mut update, 1.0);
|
||||
handle_move(data, &mut update, 0.3);
|
||||
handle_jump(data, &mut update, 1.0);
|
||||
|
||||
|
@ -129,32 +129,30 @@ impl Body {
|
||||
/// The turn rate in 180°/s (or (rotations per second)/2)
|
||||
pub fn base_ori_rate(&self) -> f32 {
|
||||
match self {
|
||||
Body::Humanoid(_) => 800.0,
|
||||
Body::Humanoid(_) => 3.5,
|
||||
Body::QuadrupedSmall(_) => 3.0,
|
||||
Body::QuadrupedMedium(_) => 1.6,
|
||||
Body::QuadrupedMedium(_) => 2.8,
|
||||
Body::BirdMedium(_) => 6.0,
|
||||
Body::FishMedium(_) => 6.0,
|
||||
Body::Dragon(_) => 1.0,
|
||||
Body::BirdLarge(_) => 7.0,
|
||||
Body::FishSmall(_) => 7.0,
|
||||
Body::BipedLarge(_) => 1.6,
|
||||
Body::BipedSmall(_) => 3.0,
|
||||
Body::BipedLarge(_) => 2.7,
|
||||
Body::BipedSmall(_) => 3.5,
|
||||
Body::Object(_) => 2.0,
|
||||
Body::Golem(_) => 0.8,
|
||||
Body::Golem(_) => 2.0,
|
||||
Body::Theropod(theropod) => match theropod.species {
|
||||
theropod::Species::Archaeos => 1.0,
|
||||
theropod::Species::Odonto => 1.0,
|
||||
theropod::Species::Ntouka => 1.0,
|
||||
_ => 2.0,
|
||||
theropod::Species::Archaeos => 2.3,
|
||||
theropod::Species::Odonto => 2.3,
|
||||
theropod::Species::Ntouka => 2.3,
|
||||
_ => 2.5,
|
||||
},
|
||||
Body::QuadrupedLow(quadruped_low) => match quadruped_low.species {
|
||||
quadruped_low::Species::Monitor => 1.8,
|
||||
quadruped_low::Species::Asp => 1.6,
|
||||
quadruped_low::Species::Tortoise => 0.6,
|
||||
quadruped_low::Species::Rocksnapper => 0.8,
|
||||
quadruped_low::Species::Maneater => 1.0,
|
||||
quadruped_low::Species::Lavadrake => 0.8,
|
||||
_ => 1.2,
|
||||
quadruped_low::Species::Asp => 2.2,
|
||||
quadruped_low::Species::Tortoise => 1.5,
|
||||
quadruped_low::Species::Rocksnapper => 1.8,
|
||||
quadruped_low::Species::Lavadrake => 1.7,
|
||||
_ => 2.0,
|
||||
},
|
||||
Body::Ship(_) => 0.035,
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user