mirror of
https://gitlab.com/veloren/veloren.git
synced 2024-08-30 18:12:32 +00:00
Added /rtsim_purge command
This commit is contained in:
parent
66710d5bc2
commit
64324262c7
@ -310,8 +310,9 @@ pub enum ServerChatCommand {
|
|||||||
Tell,
|
Tell,
|
||||||
Time,
|
Time,
|
||||||
Tp,
|
Tp,
|
||||||
TpNpc,
|
RtsimTp,
|
||||||
NpcInfo,
|
RtsimInfo,
|
||||||
|
RtsimPurge,
|
||||||
RtsimChunk,
|
RtsimChunk,
|
||||||
Unban,
|
Unban,
|
||||||
Version,
|
Version,
|
||||||
@ -682,16 +683,25 @@ impl ServerChatCommand {
|
|||||||
"Teleport to another player",
|
"Teleport to another player",
|
||||||
Some(Moderator),
|
Some(Moderator),
|
||||||
),
|
),
|
||||||
ServerChatCommand::TpNpc => cmd(
|
ServerChatCommand::RtsimTp => cmd(
|
||||||
vec![Integer("npc index", 0, Required)],
|
vec![Integer("npc index", 0, Required)],
|
||||||
"Teleport to an rtsim npc",
|
"Teleport to an rtsim npc",
|
||||||
Some(Moderator),
|
Some(Moderator),
|
||||||
),
|
),
|
||||||
ServerChatCommand::NpcInfo => cmd(
|
ServerChatCommand::RtsimInfo => cmd(
|
||||||
vec![Integer("npc index", 0, Required)],
|
vec![Integer("npc index", 0, Required)],
|
||||||
"Display information about an rtsim NPC",
|
"Display information about an rtsim NPC",
|
||||||
Some(Moderator),
|
Some(Moderator),
|
||||||
),
|
),
|
||||||
|
ServerChatCommand::RtsimPurge => cmd(
|
||||||
|
vec![Boolean(
|
||||||
|
"whether purging of rtsim data should occur on next startup",
|
||||||
|
true.to_string(),
|
||||||
|
Required,
|
||||||
|
)],
|
||||||
|
"Purge rtsim data on next startup",
|
||||||
|
Some(Admin),
|
||||||
|
),
|
||||||
ServerChatCommand::RtsimChunk => cmd(
|
ServerChatCommand::RtsimChunk => cmd(
|
||||||
vec![],
|
vec![],
|
||||||
"Display information about the current chunk from rtsim",
|
"Display information about the current chunk from rtsim",
|
||||||
@ -824,8 +834,9 @@ impl ServerChatCommand {
|
|||||||
ServerChatCommand::Tell => "tell",
|
ServerChatCommand::Tell => "tell",
|
||||||
ServerChatCommand::Time => "time",
|
ServerChatCommand::Time => "time",
|
||||||
ServerChatCommand::Tp => "tp",
|
ServerChatCommand::Tp => "tp",
|
||||||
ServerChatCommand::TpNpc => "tp_npc",
|
ServerChatCommand::RtsimTp => "rtsim_tp",
|
||||||
ServerChatCommand::NpcInfo => "npc_info",
|
ServerChatCommand::RtsimInfo => "rtsim_info",
|
||||||
|
ServerChatCommand::RtsimPurge => "rtsim_purge",
|
||||||
ServerChatCommand::RtsimChunk => "rtsim_chunk",
|
ServerChatCommand::RtsimChunk => "rtsim_chunk",
|
||||||
ServerChatCommand::Unban => "unban",
|
ServerChatCommand::Unban => "unban",
|
||||||
ServerChatCommand::Version => "version",
|
ServerChatCommand::Version => "version",
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
// `Agent`). When possible, this should be moved to the `rtsim`
|
// `Agent`). When possible, this should be moved to the `rtsim`
|
||||||
// module in `server`.
|
// module in `server`.
|
||||||
|
|
||||||
use rand::{Rng, seq::IteratorRandom};
|
use rand::{seq::IteratorRandom, Rng};
|
||||||
use serde::{Deserialize, Serialize};
|
use serde::{Deserialize, Serialize};
|
||||||
use specs::Component;
|
use specs::Component;
|
||||||
use strum::{EnumIter, IntoEnumIterator};
|
use strum::{EnumIter, IntoEnumIterator};
|
||||||
@ -56,7 +56,6 @@ pub enum MemoryItem {
|
|||||||
Mood { state: MoodState },
|
Mood { state: MoodState },
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#[derive(EnumIter, Clone, Copy)]
|
#[derive(EnumIter, Clone, Copy)]
|
||||||
pub enum PersonalityTrait {
|
pub enum PersonalityTrait {
|
||||||
Open,
|
Open,
|
||||||
@ -88,7 +87,9 @@ pub struct Personality {
|
|||||||
|
|
||||||
fn distributed(min: u8, max: u8, rng: &mut impl Rng) -> u8 {
|
fn distributed(min: u8, max: u8, rng: &mut impl Rng) -> u8 {
|
||||||
let l = max - min;
|
let l = max - min;
|
||||||
min + rng.gen_range(0..=l / 3) + rng.gen_range(0..=l / 3 + l % 3 % 2) + rng.gen_range(0..=l / 3 + l % 3 / 2)
|
min + rng.gen_range(0..=l / 3)
|
||||||
|
+ rng.gen_range(0..=l / 3 + l % 3 % 2)
|
||||||
|
+ rng.gen_range(0..=l / 3 + l % 3 / 2)
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Personality {
|
impl Personality {
|
||||||
@ -96,13 +97,11 @@ impl Personality {
|
|||||||
pub const LITTLE_HIGH: u8 = Self::MID + (Self::MAX - Self::MIN) / 20;
|
pub const LITTLE_HIGH: u8 = Self::MID + (Self::MAX - Self::MIN) / 20;
|
||||||
pub const LITTLE_LOW: u8 = Self::MID - (Self::MAX - Self::MIN) / 20;
|
pub const LITTLE_LOW: u8 = Self::MID - (Self::MAX - Self::MIN) / 20;
|
||||||
pub const LOW_THRESHOLD: u8 = (Self::MAX - Self::MIN) / 5 * 2 + Self::MIN;
|
pub const LOW_THRESHOLD: u8 = (Self::MAX - Self::MIN) / 5 * 2 + Self::MIN;
|
||||||
const MIN: u8 = 0;
|
|
||||||
pub const MID: u8 = (Self::MAX - Self::MIN) / 2;
|
|
||||||
const MAX: u8 = 255;
|
const MAX: u8 = 255;
|
||||||
|
pub const MID: u8 = (Self::MAX - Self::MIN) / 2;
|
||||||
|
const MIN: u8 = 0;
|
||||||
|
|
||||||
fn distributed_value(rng: &mut impl Rng) -> u8 {
|
fn distributed_value(rng: &mut impl Rng) -> u8 { distributed(Self::MIN, Self::MAX, rng) }
|
||||||
distributed(Self::MIN, Self::MAX, rng)
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn random(rng: &mut impl Rng) -> Self {
|
pub fn random(rng: &mut impl Rng) -> Self {
|
||||||
Self {
|
Self {
|
||||||
@ -137,20 +136,36 @@ impl Personality {
|
|||||||
pub fn is(&self, trait_: PersonalityTrait) -> bool {
|
pub fn is(&self, trait_: PersonalityTrait) -> bool {
|
||||||
match trait_ {
|
match trait_ {
|
||||||
PersonalityTrait::Open => self.openness > Personality::HIGH_THRESHOLD,
|
PersonalityTrait::Open => self.openness > Personality::HIGH_THRESHOLD,
|
||||||
PersonalityTrait::Adventurous => self.openness > Personality::HIGH_THRESHOLD && self.neuroticism < Personality::MID,
|
PersonalityTrait::Adventurous => {
|
||||||
|
self.openness > Personality::HIGH_THRESHOLD && self.neuroticism < Personality::MID
|
||||||
|
},
|
||||||
PersonalityTrait::Closed => self.openness < Personality::LOW_THRESHOLD,
|
PersonalityTrait::Closed => self.openness < Personality::LOW_THRESHOLD,
|
||||||
PersonalityTrait::Conscientious => self.conscientiousness > Personality::HIGH_THRESHOLD,
|
PersonalityTrait::Conscientious => self.conscientiousness > Personality::HIGH_THRESHOLD,
|
||||||
PersonalityTrait::Busybody => self.agreeableness < Personality::LOW_THRESHOLD,
|
PersonalityTrait::Busybody => self.agreeableness < Personality::LOW_THRESHOLD,
|
||||||
PersonalityTrait::Unconscientious => self.conscientiousness < Personality::LOW_THRESHOLD,
|
PersonalityTrait::Unconscientious => {
|
||||||
|
self.conscientiousness < Personality::LOW_THRESHOLD
|
||||||
|
},
|
||||||
PersonalityTrait::Extroverted => self.extraversion > Personality::HIGH_THRESHOLD,
|
PersonalityTrait::Extroverted => self.extraversion > Personality::HIGH_THRESHOLD,
|
||||||
PersonalityTrait::Introverted => self.extraversion < Personality::LOW_THRESHOLD,
|
PersonalityTrait::Introverted => self.extraversion < Personality::LOW_THRESHOLD,
|
||||||
PersonalityTrait::Agreeable => self.agreeableness > Personality::HIGH_THRESHOLD,
|
PersonalityTrait::Agreeable => self.agreeableness > Personality::HIGH_THRESHOLD,
|
||||||
PersonalityTrait::Sociable => self.agreeableness > Personality::HIGH_THRESHOLD && self.extraversion > Personality::MID,
|
PersonalityTrait::Sociable => {
|
||||||
|
self.agreeableness > Personality::HIGH_THRESHOLD
|
||||||
|
&& self.extraversion > Personality::MID
|
||||||
|
},
|
||||||
PersonalityTrait::Disagreeable => self.agreeableness < Personality::LOW_THRESHOLD,
|
PersonalityTrait::Disagreeable => self.agreeableness < Personality::LOW_THRESHOLD,
|
||||||
PersonalityTrait::Neurotic => self.neuroticism > Personality::HIGH_THRESHOLD,
|
PersonalityTrait::Neurotic => self.neuroticism > Personality::HIGH_THRESHOLD,
|
||||||
PersonalityTrait::Seeker => self.neuroticism > Personality::HIGH_THRESHOLD && self.openness > Personality::LITTLE_HIGH,
|
PersonalityTrait::Seeker => {
|
||||||
PersonalityTrait::Worried => self.neuroticism > Personality::HIGH_THRESHOLD && self.agreeableness > Personality::LITTLE_HIGH,
|
self.neuroticism > Personality::HIGH_THRESHOLD
|
||||||
PersonalityTrait::SadLoner => self.neuroticism > Personality::HIGH_THRESHOLD && self.extraversion < Personality::LITTLE_LOW,
|
&& self.openness > Personality::LITTLE_HIGH
|
||||||
|
},
|
||||||
|
PersonalityTrait::Worried => {
|
||||||
|
self.neuroticism > Personality::HIGH_THRESHOLD
|
||||||
|
&& self.agreeableness > Personality::LITTLE_HIGH
|
||||||
|
},
|
||||||
|
PersonalityTrait::SadLoner => {
|
||||||
|
self.neuroticism > Personality::HIGH_THRESHOLD
|
||||||
|
&& self.extraversion < Personality::LITTLE_LOW
|
||||||
|
},
|
||||||
PersonalityTrait::Stable => self.neuroticism < Personality::LOW_THRESHOLD,
|
PersonalityTrait::Stable => self.neuroticism < Personality::LOW_THRESHOLD,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -160,14 +175,19 @@ impl Personality {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn will_ambush(&self) -> bool {
|
pub fn will_ambush(&self) -> bool {
|
||||||
self.agreeableness < Self::LOW_THRESHOLD
|
self.agreeableness < Self::LOW_THRESHOLD && self.conscientiousness < Self::LOW_THRESHOLD
|
||||||
&& self.conscientiousness < Self::LOW_THRESHOLD
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for Personality {
|
impl Default for Personality {
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
Self { openness: Personality::MID, conscientiousness: Personality::MID, extraversion: Personality::MID, agreeableness: Personality::MID, neuroticism: Personality::MID }
|
Self {
|
||||||
|
openness: Personality::MID,
|
||||||
|
conscientiousness: Personality::MID,
|
||||||
|
extraversion: Personality::MID,
|
||||||
|
agreeableness: Personality::MID,
|
||||||
|
neuroticism: Personality::MID,
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,8 +5,8 @@ use crate::{
|
|||||||
item::{tool::AbilityMap, MaterialStatManifest},
|
item::{tool::AbilityMap, MaterialStatManifest},
|
||||||
ActiveAbilities, Beam, Body, CharacterState, Combo, ControlAction, Controller,
|
ActiveAbilities, Beam, Body, CharacterState, Combo, ControlAction, Controller,
|
||||||
ControllerInputs, Density, Energy, Health, InputAttr, InputKind, Inventory,
|
ControllerInputs, Density, Energy, Health, InputAttr, InputKind, Inventory,
|
||||||
InventoryAction, Mass, Melee, Ori, PhysicsState, Pos, Scale, SkillSet, Stance, StateUpdate, Stats,
|
InventoryAction, Mass, Melee, Ori, PhysicsState, Pos, Scale, SkillSet, Stance, StateUpdate,
|
||||||
Vel,
|
Stats, Vel,
|
||||||
},
|
},
|
||||||
link::Is,
|
link::Is,
|
||||||
mounting::Rider,
|
mounting::Rider,
|
||||||
|
@ -9,8 +9,8 @@ use common::{
|
|||||||
character_state::OutputEvents,
|
character_state::OutputEvents,
|
||||||
inventory::item::{tool::AbilityMap, MaterialStatManifest},
|
inventory::item::{tool::AbilityMap, MaterialStatManifest},
|
||||||
ActiveAbilities, Beam, Body, CharacterState, Combo, Controller, Density, Energy, Health,
|
ActiveAbilities, Beam, Body, CharacterState, Combo, Controller, Density, Energy, Health,
|
||||||
Inventory, InventoryManip, Mass, Melee, Ori, PhysicsState, Poise, Pos, Scale, SkillSet, Stance,
|
Inventory, InventoryManip, Mass, Melee, Ori, PhysicsState, Poise, Pos, Scale, SkillSet,
|
||||||
StateUpdate, Stats, Vel,
|
Stance, StateUpdate, Stats, Vel,
|
||||||
},
|
},
|
||||||
event::{EventBus, LocalEvent, ServerEvent},
|
event::{EventBus, LocalEvent, ServerEvent},
|
||||||
link::Is,
|
link::Is,
|
||||||
|
@ -43,6 +43,8 @@ pub struct Data {
|
|||||||
pub factions: Factions,
|
pub factions: Factions,
|
||||||
|
|
||||||
pub time_of_day: TimeOfDay,
|
pub time_of_day: TimeOfDay,
|
||||||
|
// If true, rtsim data will be ignored (and, hence, overwritten on next save) on load.
|
||||||
|
pub should_purge: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub type ReadError = rmp_serde::decode::Error;
|
pub type ReadError = rmp_serde::decode::Error;
|
||||||
|
@ -44,6 +44,7 @@ impl Data {
|
|||||||
},
|
},
|
||||||
|
|
||||||
time_of_day: TimeOfDay(settings.start_time),
|
time_of_day: TimeOfDay(settings.start_time),
|
||||||
|
should_purge: false,
|
||||||
};
|
};
|
||||||
|
|
||||||
let initial_factions = (0..16)
|
let initial_factions = (0..16)
|
||||||
|
@ -184,8 +184,9 @@ fn do_command(
|
|||||||
ServerChatCommand::Tell => handle_tell,
|
ServerChatCommand::Tell => handle_tell,
|
||||||
ServerChatCommand::Time => handle_time,
|
ServerChatCommand::Time => handle_time,
|
||||||
ServerChatCommand::Tp => handle_tp,
|
ServerChatCommand::Tp => handle_tp,
|
||||||
ServerChatCommand::TpNpc => handle_tp_npc,
|
ServerChatCommand::RtsimTp => handle_rtsim_tp,
|
||||||
ServerChatCommand::NpcInfo => handle_npc_info,
|
ServerChatCommand::RtsimInfo => handle_rtsim_info,
|
||||||
|
ServerChatCommand::RtsimPurge => handle_rtsim_purge,
|
||||||
ServerChatCommand::RtsimChunk => handle_rtsim_chunk,
|
ServerChatCommand::RtsimChunk => handle_rtsim_chunk,
|
||||||
ServerChatCommand::Unban => handle_unban,
|
ServerChatCommand::Unban => handle_unban,
|
||||||
ServerChatCommand::Version => handle_version,
|
ServerChatCommand::Version => handle_version,
|
||||||
@ -1185,7 +1186,7 @@ fn handle_tp(
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
fn handle_tp_npc(
|
fn handle_rtsim_tp(
|
||||||
server: &mut Server,
|
server: &mut Server,
|
||||||
_client: EcsEntity,
|
_client: EcsEntity,
|
||||||
target: EcsEntity,
|
target: EcsEntity,
|
||||||
@ -1214,7 +1215,7 @@ fn handle_tp_npc(
|
|||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
fn handle_npc_info(
|
fn handle_rtsim_info(
|
||||||
server: &mut Server,
|
server: &mut Server,
|
||||||
client: EcsEntity,
|
client: EcsEntity,
|
||||||
target: EcsEntity,
|
target: EcsEntity,
|
||||||
@ -1263,6 +1264,36 @@ fn handle_npc_info(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn handle_rtsim_purge(
|
||||||
|
server: &mut Server,
|
||||||
|
client: EcsEntity,
|
||||||
|
target: EcsEntity,
|
||||||
|
args: Vec<String>,
|
||||||
|
action: &ServerChatCommand,
|
||||||
|
) -> CmdResult<()> {
|
||||||
|
use crate::rtsim2::RtSim;
|
||||||
|
if let Some(should_purge) = parse_cmd_args!(args, bool) {
|
||||||
|
server
|
||||||
|
.state
|
||||||
|
.ecs()
|
||||||
|
.write_resource::<RtSim>()
|
||||||
|
.set_should_purge(should_purge);
|
||||||
|
server.notify_client(
|
||||||
|
client,
|
||||||
|
ServerGeneral::server_msg(
|
||||||
|
ChatType::CommandInfo,
|
||||||
|
format!(
|
||||||
|
"Rtsim data {} be purged on next startup",
|
||||||
|
if should_purge { "WILL" } else { "will NOT" },
|
||||||
|
),
|
||||||
|
),
|
||||||
|
);
|
||||||
|
Ok(())
|
||||||
|
} else {
|
||||||
|
return Err(action.help_string());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fn handle_rtsim_chunk(
|
fn handle_rtsim_chunk(
|
||||||
server: &mut Server,
|
server: &mut Server,
|
||||||
client: EcsEntity,
|
client: EcsEntity,
|
||||||
|
@ -80,8 +80,8 @@ use common::{
|
|||||||
comp,
|
comp,
|
||||||
event::{EventBus, ServerEvent},
|
event::{EventBus, ServerEvent},
|
||||||
resources::{BattleMode, GameMode, Time, TimeOfDay},
|
resources::{BattleMode, GameMode, Time, TimeOfDay},
|
||||||
shared_server_config::ServerConstants,
|
|
||||||
rtsim::{RtSimEntity, RtSimVehicle},
|
rtsim::{RtSimEntity, RtSimVehicle},
|
||||||
|
shared_server_config::ServerConstants,
|
||||||
slowjob::SlowJobPool,
|
slowjob::SlowJobPool,
|
||||||
terrain::{Block, TerrainChunk, TerrainChunkSize},
|
terrain::{Block, TerrainChunk, TerrainChunkSize},
|
||||||
vol::RectRasterableVol,
|
vol::RectRasterableVol,
|
||||||
@ -1463,6 +1463,15 @@ impl Drop for Server {
|
|||||||
info!("Unloading terrain persistence...");
|
info!("Unloading terrain persistence...");
|
||||||
terrain_persistence.unload_all()
|
terrain_persistence.unload_all()
|
||||||
});
|
});
|
||||||
|
|
||||||
|
#[cfg(feature = "worldgen")]
|
||||||
|
{
|
||||||
|
info!("Saving rtsim state...");
|
||||||
|
self.state
|
||||||
|
.ecs()
|
||||||
|
.write_resource::<rtsim2::RtSim>()
|
||||||
|
.save(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -54,7 +54,14 @@ impl RtSim {
|
|||||||
match Data::from_reader(io::BufReader::new(file)) {
|
match Data::from_reader(io::BufReader::new(file)) {
|
||||||
Ok(data) => {
|
Ok(data) => {
|
||||||
info!("Rtsim data loaded.");
|
info!("Rtsim data loaded.");
|
||||||
|
if data.should_purge {
|
||||||
|
warn!(
|
||||||
|
"The should_purge flag was set on the rtsim data, \
|
||||||
|
generating afresh"
|
||||||
|
);
|
||||||
|
} else {
|
||||||
break 'load data;
|
break 'load data;
|
||||||
|
}
|
||||||
},
|
},
|
||||||
Err(e) => {
|
Err(e) => {
|
||||||
error!("Rtsim data failed to load: {}", e);
|
error!("Rtsim data failed to load: {}", e);
|
||||||
@ -171,14 +178,14 @@ impl RtSim {
|
|||||||
self.state.data_mut().npcs.remove(entity.0);
|
self.state.data_mut().npcs.remove(entity.0);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn save(&mut self, slowjob_pool: &SlowJobPool) {
|
pub fn save(&mut self, /* slowjob_pool: &SlowJobPool, */ wait_until_finished: bool) {
|
||||||
info!("Saving rtsim data...");
|
info!("Saving rtsim data...");
|
||||||
let file_path = self.file_path.clone();
|
let file_path = self.file_path.clone();
|
||||||
let data = self.state.data().clone();
|
let data = self.state.data().clone();
|
||||||
debug!("Starting rtsim data save job...");
|
debug!("Starting rtsim data save job...");
|
||||||
// TODO: Use slow job
|
// TODO: Use slow job
|
||||||
// slowjob_pool.spawn("RTSIM_SAVE", move || {
|
// slowjob_pool.spawn("RTSIM_SAVE", move || {
|
||||||
std::thread::spawn(move || {
|
let handle = std::thread::spawn(move || {
|
||||||
let tmp_file_name = "data_tmp.dat";
|
let tmp_file_name = "data_tmp.dat";
|
||||||
if let Err(e) = file_path
|
if let Err(e) = file_path
|
||||||
.parent()
|
.parent()
|
||||||
@ -203,6 +210,11 @@ impl RtSim {
|
|||||||
error!("Saving rtsim data failed: {}", e);
|
error!("Saving rtsim data failed: {}", e);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if wait_until_finished {
|
||||||
|
handle.join();
|
||||||
|
}
|
||||||
|
|
||||||
self.last_saved = Some(Instant::now());
|
self.last_saved = Some(Instant::now());
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -212,6 +224,10 @@ impl RtSim {
|
|||||||
}
|
}
|
||||||
|
|
||||||
pub fn state(&self) -> &RtState { &self.state }
|
pub fn state(&self) -> &RtState { &self.state }
|
||||||
|
|
||||||
|
pub fn set_should_purge(&mut self, should_purge: bool) {
|
||||||
|
self.state.data_mut().should_purge = should_purge;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct ChunkStates(pub Grid<Option<LoadedChunkState>>);
|
pub struct ChunkStates(pub Grid<Option<LoadedChunkState>>);
|
||||||
|
@ -223,7 +223,9 @@ impl<'a> System<'a> for Sys {
|
|||||||
.last_saved
|
.last_saved
|
||||||
.map_or(true, |ls| ls.elapsed() > Duration::from_secs(60))
|
.map_or(true, |ls| ls.elapsed() > Duration::from_secs(60))
|
||||||
{
|
{
|
||||||
rtsim.save(&slow_jobs);
|
// TODO: Use slow jobs
|
||||||
|
let _ = slow_jobs;
|
||||||
|
rtsim.save(/* &slow_jobs, */ false);
|
||||||
}
|
}
|
||||||
|
|
||||||
let chunk_states = rtsim.state.resource::<ChunkStates>();
|
let chunk_states = rtsim.state.resource::<ChunkStates>();
|
||||||
|
@ -741,12 +741,7 @@ fn do_combat(bdata: &mut BehaviorData) -> bool {
|
|||||||
read_data.time.0 - selected_at > RETARGETING_THRESHOLD_SECONDS;
|
read_data.time.0 - selected_at > RETARGETING_THRESHOLD_SECONDS;
|
||||||
|
|
||||||
if !in_aggro_range && is_time_to_retarget {
|
if !in_aggro_range && is_time_to_retarget {
|
||||||
agent_data.choose_target(
|
agent_data.choose_target(agent, controller, read_data, event_emitter);
|
||||||
agent,
|
|
||||||
controller,
|
|
||||||
read_data,
|
|
||||||
event_emitter,
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if aggro_on {
|
if aggro_on {
|
||||||
|
@ -9,7 +9,7 @@ use common::{
|
|||||||
BehaviorState, ControlAction, Item, TradingBehavior, UnresolvedChatMsg, UtteranceKind,
|
BehaviorState, ControlAction, Item, TradingBehavior, UnresolvedChatMsg, UtteranceKind,
|
||||||
},
|
},
|
||||||
event::ServerEvent,
|
event::ServerEvent,
|
||||||
rtsim::{Memory, MemoryItem, RtSimEvent, PersonalityTrait},
|
rtsim::{Memory, MemoryItem, PersonalityTrait, RtSimEvent},
|
||||||
trade::{TradeAction, TradePhase, TradeResult},
|
trade::{TradeAction, TradePhase, TradeResult},
|
||||||
};
|
};
|
||||||
use rand::{thread_rng, Rng};
|
use rand::{thread_rng, Rng};
|
||||||
@ -106,47 +106,46 @@ pub fn handle_inbox_talk(bdata: &mut BehaviorData) -> bool {
|
|||||||
match subject {
|
match subject {
|
||||||
Subject::Regular => {
|
Subject::Regular => {
|
||||||
if let Some(tgt_stats) = read_data.stats.get(target) {
|
if let Some(tgt_stats) = read_data.stats.get(target) {
|
||||||
agent.rtsim_controller.events.push(RtSimEvent::AddMemory(
|
agent
|
||||||
Memory {
|
.rtsim_controller
|
||||||
|
.events
|
||||||
|
.push(RtSimEvent::AddMemory(Memory {
|
||||||
item: MemoryItem::CharacterInteraction {
|
item: MemoryItem::CharacterInteraction {
|
||||||
name: tgt_stats.name.clone(),
|
name: tgt_stats.name.clone(),
|
||||||
},
|
},
|
||||||
time_to_forget: read_data.time.0 + 600.0,
|
time_to_forget: read_data.time.0 + 600.0,
|
||||||
},
|
}));
|
||||||
));
|
|
||||||
if let Some(destination_name) = &agent.rtsim_controller.heading_to {
|
if let Some(destination_name) = &agent.rtsim_controller.heading_to {
|
||||||
let personality = &agent.rtsim_controller.personality;
|
let personality = &agent.rtsim_controller.personality;
|
||||||
let standard_response_msg = || -> String {
|
let standard_response_msg = || -> String {
|
||||||
if personality.will_ambush() {
|
if personality.will_ambush() {
|
||||||
format!(
|
format!(
|
||||||
"I'm heading to {}! Want to come along? We'll make \
|
"I'm heading to {}! Want to come along? We'll \
|
||||||
great travel buddies, hehe.",
|
make great travel buddies, hehe.",
|
||||||
destination_name
|
destination_name
|
||||||
)
|
)
|
||||||
} else if personality.is(PersonalityTrait::Extroverted)
|
} else if personality.is(PersonalityTrait::Extroverted) {
|
||||||
{
|
|
||||||
format!(
|
format!(
|
||||||
"I'm heading to {}! Want to come along?",
|
"I'm heading to {}! Want to come along?",
|
||||||
destination_name
|
destination_name
|
||||||
)
|
)
|
||||||
} else if personality.is(PersonalityTrait::Disagreeable)
|
} else if personality.is(PersonalityTrait::Disagreeable) {
|
||||||
{
|
|
||||||
"Hrm.".to_string()
|
"Hrm.".to_string()
|
||||||
} else {
|
} else {
|
||||||
"Hello!".to_string()
|
"Hello!".to_string()
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
let msg = if false /* TODO: Remembers character */ {
|
let msg = if false
|
||||||
|
/* TODO: Remembers character */
|
||||||
|
{
|
||||||
if personality.will_ambush() {
|
if personality.will_ambush() {
|
||||||
"Just follow me a bit more, hehe.".to_string()
|
"Just follow me a bit more, hehe.".to_string()
|
||||||
} else if personality.is(PersonalityTrait::Extroverted)
|
} else if personality.is(PersonalityTrait::Extroverted) {
|
||||||
{
|
if personality.is(PersonalityTrait::Extroverted) {
|
||||||
if personality.is(PersonalityTrait::Extroverted)
|
|
||||||
{
|
|
||||||
format!(
|
format!(
|
||||||
"Greetings fair {}! It has been far \
|
"Greetings fair {}! It has been far too long \
|
||||||
too long since last I saw you. I'm \
|
since last I saw you. I'm going to {} right \
|
||||||
going to {} right now.",
|
now.",
|
||||||
&tgt_stats.name, destination_name
|
&tgt_stats.name, destination_name
|
||||||
)
|
)
|
||||||
} else if personality.is(PersonalityTrait::Disagreeable)
|
} else if personality.is(PersonalityTrait::Disagreeable)
|
||||||
@ -154,8 +153,8 @@ pub fn handle_inbox_talk(bdata: &mut BehaviorData) -> bool {
|
|||||||
"Oh. It's you again.".to_string()
|
"Oh. It's you again.".to_string()
|
||||||
} else {
|
} else {
|
||||||
format!(
|
format!(
|
||||||
"Hi again {}! Unfortunately I'm in a \
|
"Hi again {}! Unfortunately I'm in a hurry \
|
||||||
hurry right now. See you!",
|
right now. See you!",
|
||||||
&tgt_stats.name
|
&tgt_stats.name
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
@ -183,14 +182,14 @@ pub fn handle_inbox_talk(bdata: &mut BehaviorData) -> bool {
|
|||||||
};
|
};
|
||||||
agent_data.chat_npc(msg, event_emitter);
|
agent_data.chat_npc(msg, event_emitter);
|
||||||
}
|
}
|
||||||
}*/ else {
|
}*/
|
||||||
|
else {
|
||||||
let mut rng = thread_rng();
|
let mut rng = thread_rng();
|
||||||
if let Some(extreme_trait) = agent.rtsim_controller.personality.chat_trait(&mut rng)
|
if let Some(extreme_trait) =
|
||||||
|
agent.rtsim_controller.personality.chat_trait(&mut rng)
|
||||||
{
|
{
|
||||||
let msg = match extreme_trait {
|
let msg = match extreme_trait {
|
||||||
PersonalityTrait::Open => {
|
PersonalityTrait::Open => "npc-speech-villager_open",
|
||||||
"npc-speech-villager_open"
|
|
||||||
},
|
|
||||||
PersonalityTrait::Adventurous => {
|
PersonalityTrait::Adventurous => {
|
||||||
"npc-speech-villager_adventurous"
|
"npc-speech-villager_adventurous"
|
||||||
},
|
},
|
||||||
|
Loading…
Reference in New Issue
Block a user