mirror of
https://gitlab.com/veloren/veloren.git
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Small balance changes
This commit is contained in:
parent
079e7bfed6
commit
65ea69bef3
File diff suppressed because it is too large
Load Diff
@ -3,7 +3,7 @@
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name: Name("Prisoner"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.villager"),
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@ -3,7 +3,7 @@
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name: Name("Alchemist"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.alchemist"),
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@ -3,7 +3,7 @@
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name: Name("Blacksmith"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.blacksmith"),
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@ -3,7 +3,7 @@
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name: Name("Bowman"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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@ -3,7 +3,7 @@
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name: Name("Captain"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.captain"),
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@ -3,7 +3,7 @@
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name: Name("Chef"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.chef"),
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@ -3,7 +3,7 @@
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name: Name("Farmer"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.farmer"),
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@ -3,7 +3,7 @@
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name: Name("Guard"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.guard"),
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@ -3,7 +3,7 @@
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name: Name("Herbalist"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.herbalist"),
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@ -3,7 +3,7 @@
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name: Name("Hunter"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.hunter"),
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@ -3,7 +3,7 @@
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name: Name("Merchant"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.merchant"),
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@ -3,7 +3,7 @@
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name: Name("Mountaineer"),
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body: RandomWith("orc"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.mountaineer"),
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@ -3,7 +3,7 @@
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name: Name("Skinner"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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@ -3,7 +3,7 @@
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name: Name("Villager"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.creature.humanoid"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Asset("common.loadout.village.villager"),
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@ -2,7 +2,7 @@
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(
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name: Name("Bushly"),
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body: RandomWith("bushly"),
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alignment: Alignment(Enemy),
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alignment: Alignment(Wild),
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loot: LootTable("common.loot_tables.creature.biped_small.bushly"),
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inventory: (
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loadout: Inline((
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@ -2,7 +2,7 @@
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(
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name: Name("Driggle"),
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body: RandomWith("driggle"),
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alignment: Alignment(Enemy),
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alignment: Alignment(Wild),
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loot: LootTable("common.loot_tables.creature.quad_low.driggle"),
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inventory: (
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loadout: FromBody,
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@ -2,7 +2,7 @@
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(
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name: Name("Emberfly"),
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body: RandomWith("emberfly"),
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alignment: Alignment(Enemy),
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alignment: Alignment(Wild),
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loot: LootTable("common.loot_tables.creature.arthropod.emberfly"),
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inventory: (
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loadout: FromBody,
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@ -2,7 +2,7 @@
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(
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name: Name("Mossy Snail"),
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body: RandomWith("mossy_snail"),
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alignment: Alignment(Enemy),
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alignment: Alignment(Wild),
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loot: LootTable("common.loot_tables.creature.quad_small.mossy_snail"),
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inventory: (
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loadout: FromBody,
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@ -2,7 +2,7 @@
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(
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name: Name("TreantSapling"),
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body: RandomWith("treant_sapling"),
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alignment: Alignment(Enemy),
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alignment: Alignment(Wild),
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loot: LootTable("common.loot_tables.creature.quad_small.treant_sapling"),
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inventory: (
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loadout: FromBody,
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@ -3,7 +3,7 @@
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name: Name("Greenhorn Traveler"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.world.traveler0"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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@ -3,7 +3,7 @@
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name: Name("Traveler"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.world.traveler1"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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@ -5,7 +5,7 @@
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name: Name("Well-versed Traveler"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.world.traveler2"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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@ -5,7 +5,7 @@
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name: Name("Experienced Traveler"),
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body: RandomWith("humanoid"),
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alignment: Alignment(Npc),
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loot: LootTable("common.loot_tables.world.traveler3"),
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loot: LootTable("common.loot_tables.nothing"),
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inventory: (
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loadout: Inline((
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inherit: Choice([
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@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Cloak",
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name: "Boreal Cloak",
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description: "Thick yet surprisingly cold.",
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kind: Armor((
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kind: Back,
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@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Chestplate",
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name: "Boreal Chestplate",
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description: "So frigid that you can feel it in your heart.",
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kind: Armor((
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kind: Chest,
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@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Wrappings",
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name: "Boreal Wrappings",
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description: "The blistering cold makes it hard to move.",
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kind: Armor((
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kind: Foot,
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@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Guantlets",
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name: "Boreal Gauntlets",
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description: "Colder than the touch of death.",
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kind: Armor((
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kind: Hand,
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@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Tunic",
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name: "Boreal Tunic",
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description: "Colder than the climate it protects you from.",
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kind: Armor((
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kind: Pants,
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@ -1,6 +1,6 @@
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ItemDef(
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name: "Boreal's Spaulders",
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description: "I should probbaly think of something before merging",
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name: "Boreal Spaulders",
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description: "As though the icy grip of death touches your shoulder.",
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kind: Armor((
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kind: Shoulder,
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stats: FromSet("Boreal"),
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@ -1,5 +1,5 @@
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ItemDef(
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name: "Brinestone Guantlets",
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name: "Brinestone Gauntlets",
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description: "Hits like a rock.",
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kind: Armor((
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kind: Hand,
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@ -4,12 +4,13 @@ ItemDef(
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kind: Armor((
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kind: Head,
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stats: Direct((
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protection: Some(Normal(6.0)),
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poise_resilience: Some(Normal(3.0)),
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energy_max: Some(4.0),
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energy_reward: Some(0.01),
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protection: Some(Normal(9.82)),
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poise_resilience: Some(Normal(5.5)),
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energy_max: Some(-6.5),
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crit_power: Some(0.065),
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stealth: Some(0.05),
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)),
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)),
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quality: High,
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quality: Legendary,
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tags: [],
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)
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|
10
assets/common/items/crafting_ing/cloth/cloth_strips.ron
Normal file
10
assets/common/items/crafting_ing/cloth/cloth_strips.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Cloth Strips",
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description: "Small and soft, yet useful",
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kind: Ingredient(
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// Descriptor not needed
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descriptor: "",
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),
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quality: Common,
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tags: [BaseMaterial],
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)
|
@ -1,6 +1,6 @@
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ItemDef(
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name: "Living Embers",
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description: "Forest creatures often carry them.",
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description: "The smouldering remains of a fiery creature.",
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kind: Ingredient(
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// Descriptor not needed
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descriptor: "",
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|
10
assets/common/items/crafting_ing/sentient_seed.ron
Normal file
10
assets/common/items/crafting_ing/sentient_seed.ron
Normal file
@ -0,0 +1,10 @@
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ItemDef(
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name: "Sentient Seed",
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description: "The undeveloped spawn of a sentient plant.",
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kind: Ingredient(
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// Descriptor not needed
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descriptor: "",
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),
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quality: Common,
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tags: [],
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)
|
@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Chestplate",
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name: "Boreal Chestplate",
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description: "So frigid that you can feel it in your heart.",
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kind: Armor((
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kind: Chest,
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Wrappings",
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name: "Boreal Wrappings",
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description: "The blistering cold makes it hard to move.",
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kind: Armor((
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kind: Foot,
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Guantlets",
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name: "Boreal Gauntlets",
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description: "Colder than the touch of death.",
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kind: Armor((
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kind: Hand,
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|
@ -1,5 +1,5 @@
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ItemDef(
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name: "Boreal's Tunic",
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name: "Boreal Tunic",
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description: "Colder than the climate it protects you from.",
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kind: Armor((
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kind: Pants,
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|
@ -1,3 +1,4 @@
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[
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(1.0, Item("common.items.flowers.plant_fiber")),
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(2.0, Item("common.items.flowers.plant_fiber")),
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(1.0, Item("common.items.crafting_ing.sentient_seed")),
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]
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|
@ -1,3 +1,5 @@
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[
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(1.0, MultiDrop(Item("common.items.flowers.plant_fiber"), 2, 4)),
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(1.0, Item("common.items.crafting_ing.sentient_seed")),
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]
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|
@ -2,4 +2,5 @@
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(9.0, Item("common.items.crafting_ing.animal_misc.lively_vine")),
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(9.0, LootTable("common.loot_tables.food.wild_ingredients")),
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(1.0, Item("common.items.armor.misc.head.bamboo_twig")),
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(5.0, MultiDrop(Item("common.items.crafting_ing.sentient_seed"), 1, 3)),
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]
|
@ -2,4 +2,5 @@
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(2.0, Item("common.items.log.wood")),
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(2.0, Item("common.items.flowers.plant_fiber")),
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(1.0, Item("common.items.crafting_ing.resin")),
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(1.0, Item("common.items.crafting_ing.sentient_seed")),
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||||
]
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|
@ -1,5 +1,5 @@
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[
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(4.0, MultiDrop(Item("common.items.crafting_ing.animal_misc.elegant_crest"), 3, 6)),
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||||
(1.0, Item("common.items.crafting_ing.animal_misc.raptor_feather")),
|
||||
(0.5, Item("common.items.weapons.hammer.burnt_drumstick")),
|
||||
(0.5, Item("common.items.food.meat.bird_large_raw")),
|
||||
]
|
@ -1,4 +1,5 @@
|
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[
|
||||
(1.0, LootTable("common.loot_tables.dungeon.tier-0.enemy")),
|
||||
(1.0, MultiDrop(Item("common.items.flowers.plant_fiber"), 2, 4)),
|
||||
(1.0, Item("common.items.crafting_ing.sentient_seed")),
|
||||
]
|
@ -1,11 +0,0 @@
|
||||
[
|
||||
//Currency
|
||||
(4.0, MultiDrop(Item("common.items.utility.coins"), 50, 200)),
|
||||
//Food
|
||||
(4.0, LootTable("common.loot_tables.food.prepared")),
|
||||
//Flowers, pretty
|
||||
(2.0, MultiDrop(Item("common.items.flowers.red"), 3, 6)),
|
||||
//Weapon components
|
||||
(2.0, LootTable("common.loot_tables.weapons.components.tier-0")),
|
||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-1")),
|
||||
]
|
@ -1,16 +0,0 @@
|
||||
[
|
||||
//Currency
|
||||
(3.0, MultiDrop(Item("common.items.utility.coins"), 50, 200)),
|
||||
(2.0, MultiDrop(Item("common.items.utility.coins"), 200, 500)),
|
||||
//Food
|
||||
(3.0, LootTable("common.loot_tables.food.prepared")),
|
||||
//Ores
|
||||
(2.0, MultiDrop(Item("common.items.mineral.ore.iron"), 2, 7)),
|
||||
//Hides
|
||||
(2.0, MultiDrop(Item("common.items.crafting_ing.hide.animal_hide"), 5, 15)),
|
||||
//Flowers, pretty
|
||||
(2.0, MultiDrop(Item("common.items.flowers.red"), 3, 6)),
|
||||
//Weapon components
|
||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-2")),
|
||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-3")),
|
||||
]
|
@ -1,23 +0,0 @@
|
||||
[
|
||||
//Currency
|
||||
(3.0, MultiDrop(Item("common.items.utility.coins"), 200, 500)),
|
||||
(2.0, MultiDrop(Item("common.items.utility.coins"), 2000, 5000)),
|
||||
//Food
|
||||
(3.0, LootTable("common.loot_tables.food.prepared")),
|
||||
//Ores
|
||||
(2.0, MultiDrop(Item("common.items.mineral.ore.coal"), 5, 15)),
|
||||
(2.0, MultiDrop(Item("common.items.mineral.ore.iron"), 2, 7)),
|
||||
(1.0, MultiDrop(Item("common.items.mineral.ore.cobalt"), 2, 5)),
|
||||
(0.1, MultiDrop(Item("common.items.mineral.gem.diamond"), 2, 5)),
|
||||
//Hides
|
||||
(2.0, MultiDrop(Item("common.items.crafting_ing.hide.animal_hide"), 5, 15)),
|
||||
(2.0, MultiDrop(Item("common.items.crafting_ing.hide.scales"), 5, 15)),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.hide.carapace"), 3, 10)),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.hide.tough_hide"), 3, 10)),
|
||||
//Flowers, very pretty
|
||||
(2.0, MultiDrop(Item("common.items.flowers.red"), 5, 10)),
|
||||
//Weapon components
|
||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-2")),
|
||||
(1.0, LootTable("common.loot_tables.weapons.components.tier-3")),
|
||||
(0.2, LootTable("common.loot_tables.weapons.components.tier-4")),
|
||||
]
|
@ -1,26 +0,0 @@
|
||||
[
|
||||
//Currency
|
||||
(2.0, MultiDrop(Item("common.items.utility.coins"), 200, 500)),
|
||||
(1.0, MultiDrop(Item("common.items.utility.coins"), 2000, 5000)),
|
||||
//Food
|
||||
(4.0, LootTable("common.loot_tables.food.prepared")),
|
||||
//Ores
|
||||
(2.0, MultiDrop(Item("common.items.mineral.ore.coal"), 10, 30)),
|
||||
(2.0, MultiDrop(Item("common.items.mineral.ore.iron"), 4, 14)),
|
||||
(1.0, MultiDrop(Item("common.items.mineral.ore.cobalt"), 4, 10)),
|
||||
(0.1, MultiDrop(Item("common.items.mineral.gem.diamond"), 4, 10)),
|
||||
//Hides
|
||||
(2.0, MultiDrop(Item("common.items.crafting_ing.hide.animal_hide"), 10, 30)),
|
||||
(2.0, MultiDrop(Item("common.items.crafting_ing.hide.scales"), 10, 30)),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.hide.carapace"), 6, 20)),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.hide.tough_hide"), 6, 20)),
|
||||
(0.3, MultiDrop(Item("common.items.crafting_ing.hide.plate"), 1, 8)),
|
||||
(0.1, MultiDrop(Item("common.items.crafting_ing.hide.rugged_hide"), 1, 6)),
|
||||
//Flowers, very pretty
|
||||
(3.0, MultiDrop(Item("common.items.flowers.red"), 10, 20)),
|
||||
(2.0, MultiDrop(Item("common.items.flowers.moonbell"), 6, 12)),
|
||||
(1.0, MultiDrop(Item("common.items.flowers.pyrebloom"), 3, 6)),
|
||||
//Weapon components
|
||||
(1.5, LootTable("common.loot_tables.weapons.components.tier-4")),
|
||||
(0.2, LootTable("common.loot_tables.weapons.components.tier-5")),
|
||||
]
|
@ -1,4 +1,4 @@
|
||||
[
|
||||
(1.0, LootTable("common.loot_tables.armor.boreal")),
|
||||
(1.0, MultiDrop(Item("common.items.crafting_ing.glacial_crystal"), 5, 15)),
|
||||
(1.0, Item("common.items.crafting_ing.glacial_crystal")),
|
||||
]
|
@ -318,17 +318,18 @@
|
||||
crit_power: Some(0.8),
|
||||
),
|
||||
"Boreal": (
|
||||
protection: Some(Normal(98.0)),
|
||||
poise_resilence: Some(Normal(34.0)),
|
||||
energy_reward: Some(-0.35),
|
||||
crit_power: Some(0.35),
|
||||
stealth: Some(0.5),
|
||||
protection: Some(Normal(88.0)),
|
||||
poise_resilience: Some(Normal(49.5)),
|
||||
energy_max: Some(-58.5),
|
||||
crit_power: Some(0.585),
|
||||
stealth: Some(0.45),
|
||||
),
|
||||
"Brinestone": (
|
||||
protection: Some(Normal(120.0)),
|
||||
poise_resilence: Some(Normal(28.0)),
|
||||
energy_reward: Some(0.35),
|
||||
crit_power: Some(0.25),
|
||||
)
|
||||
protection: Some(Normal(122.0)),
|
||||
poise_resilience: Some(Normal(29.5)),
|
||||
energy_max: Some(63.0),
|
||||
energy_reward: Some(0.63),
|
||||
crit_power: Some(-0.21),
|
||||
),
|
||||
},
|
||||
)
|
||||
|
@ -2,8 +2,8 @@
|
||||
"crafting_hammer": (
|
||||
output: ("common.items.tool.craftsman_hammer", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.twigs"), 3, false),
|
||||
(Item("common.items.crafting_ing.stones"), 3, false),
|
||||
(Item("common.items.log.wood"), 1, false),
|
||||
(Item("common.items.mineral.ingot.iron"), 3, false),
|
||||
],
|
||||
craft_sprite: None,
|
||||
),
|
||||
@ -12,7 +12,6 @@
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.stones"), 6, false),
|
||||
(Item("common.items.crafting_ing.bowl"), 1, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
@ -326,6 +325,13 @@
|
||||
],
|
||||
craft_sprite: Some(SpinningWheel),
|
||||
),
|
||||
"cloth_strips": (
|
||||
output: ("common.items.crafting_ing.cloth.cloth_strips", 3),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 1, false),
|
||||
],
|
||||
craft_sprite: Some(SpinningWheel),
|
||||
),
|
||||
"silk": (
|
||||
output: ("common.items.crafting_ing.cloth.silk", 1),
|
||||
inputs: [
|
||||
@ -404,7 +410,6 @@
|
||||
(Item("common.items.crafting_ing.twigs"), 5, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 5, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 10, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
(Item("common.items.crafting_tools.sewing_set"), 0, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
@ -415,7 +420,6 @@
|
||||
(Item("common.items.crafting_ing.twigs"), 5, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen_red"), 10, false),
|
||||
(Item("common.items.crafting_ing.leather.thick_leather"), 4, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
(Item("common.items.crafting_tools.sewing_set"), 0, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
@ -427,7 +431,6 @@
|
||||
(Item("common.items.crafting_ing.leather.thick_leather"), 4, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 5, false),
|
||||
(Item("common.items.mineral.gem.emerald"), 1, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
(Item("common.items.crafting_tools.sewing_set"), 0, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
@ -500,7 +503,7 @@
|
||||
"winter_wings": (
|
||||
output: ("common.items.glider.winter_wings", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.glacial_crystal"), 2, false),
|
||||
(Item("common.items.crafting_ing.glacial_crystal"), 6, false),
|
||||
(Item("common.items.crafting_ing.animal_misc.icy_fang"), 32, false),
|
||||
(Item("common.items.mineral.gem.sapphire"), 18, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
@ -527,56 +530,49 @@
|
||||
"rawhide_back": (
|
||||
output: ("common.items.armor.hide.rawhide.back", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 3, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 2, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 1, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
"rawhide_belt": (
|
||||
output: ("common.items.armor.hide.rawhide.belt", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 2, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 2, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 1, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
"rawhide_chest": (
|
||||
output: ("common.items.armor.hide.rawhide.chest", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 10, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 4, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 5, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
"rawhide_feet": (
|
||||
output: ("common.items.armor.hide.rawhide.foot", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 3, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 2, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
"rawhide_hands": (
|
||||
output: ("common.items.armor.hide.rawhide.hand", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 3, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 2, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
"rawhide_pants": (
|
||||
output: ("common.items.armor.hide.rawhide.pants", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 8, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 4, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 4, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
"rawhide_shoulder": (
|
||||
output: ("common.items.armor.hide.rawhide.shoulder", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 8, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 6, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 4, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
@ -898,49 +894,49 @@
|
||||
"linen_back": (
|
||||
output: ("common.items.armor.cloth.linen.back", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 3, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 1, false),
|
||||
],
|
||||
craft_sprite: Some(Loom),
|
||||
),
|
||||
"linen_belt": (
|
||||
output: ("common.items.armor.cloth.linen.belt", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 2, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 1, false),
|
||||
],
|
||||
craft_sprite: Some(Loom),
|
||||
),
|
||||
"linen_chest": (
|
||||
output: ("common.items.armor.cloth.linen.chest", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 10, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 5, false),
|
||||
],
|
||||
craft_sprite: Some(Loom),
|
||||
),
|
||||
"linen_feet": (
|
||||
output: ("common.items.armor.cloth.linen.foot", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 3, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(Loom),
|
||||
),
|
||||
"linen_hands": (
|
||||
output: ("common.items.armor.cloth.linen.hand", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 3, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 2, false),
|
||||
],
|
||||
craft_sprite: Some(Loom),
|
||||
),
|
||||
"linen_pants": (
|
||||
output: ("common.items.armor.cloth.linen.pants", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 8, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 4, false),
|
||||
],
|
||||
craft_sprite: Some(Loom),
|
||||
),
|
||||
"linen_shoulder": (
|
||||
output: ("common.items.armor.cloth.linen.shoulder", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 8, false),
|
||||
(Item("common.items.crafting_ing.cloth.linen"), 4, false),
|
||||
],
|
||||
craft_sprite: Some(Loom),
|
||||
),
|
||||
@ -1745,7 +1741,7 @@
|
||||
"tiny_leather_pouch": (
|
||||
output: ("common.items.armor.misc.bag.tiny_leather_pouch", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 12, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 3, false),
|
||||
],
|
||||
craft_sprite: None,
|
||||
),
|
||||
@ -1773,7 +1769,7 @@
|
||||
(Item("common.items.mineral.gem.diamond"), 2, false),
|
||||
(Item("common.items.crafting_ing.twigs"), 2, false),
|
||||
(Item("common.items.crafting_ing.cloth.silk"), 4, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 3, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 3, false),
|
||||
(Item("common.items.armor.misc.bag.tiny_leather_pouch"), 2, false),
|
||||
(Item("common.items.crafting_tools.sewing_set"), 0, false),
|
||||
],
|
||||
@ -1794,7 +1790,7 @@
|
||||
output: ("common.items.armor.misc.bag.troll_hide_pack", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.hide.leather_troll"), 10, false),
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 10, false),
|
||||
(Item("common.items.crafting_ing.leather.simple_leather"), 3, false),
|
||||
(Item("common.items.mineral.gem.diamond"), 1, false),
|
||||
(Item("common.items.crafting_tools.sewing_set"), 0, false),
|
||||
],
|
||||
@ -1823,18 +1819,17 @@
|
||||
"tin_pickaxe": (
|
||||
output: ("common.items.tool.pickaxe_stone", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.leather.leather_strips"), 2, false),
|
||||
(Item("common.items.crafting_ing.stones"), 3, false),
|
||||
(Item("common.items.log.wood"), 1, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
(Item("common.items.crafting_ing.twigs"), 4, false),
|
||||
(Item("common.items.crafting_ing.stones"), 5, false),
|
||||
],
|
||||
craft_sprite: None,
|
||||
),
|
||||
"steel_pickaxe": (
|
||||
output: ("common.items.tool.pickaxe_steel", 1),
|
||||
inputs: [
|
||||
(Item("common.items.log.hardwood"), 1, false),
|
||||
(Item("common.items.crafting_ing.cloth.lifecloth"), 1, false),
|
||||
(Item("common.items.mineral.ingot.steel"), 5, false),
|
||||
(Item("common.items.mineral.ingot.steel"), 3, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
],
|
||||
craft_sprite: Some(Anvil),
|
||||
@ -1990,7 +1985,7 @@
|
||||
"polaris": (
|
||||
output: ("common.items.lantern.polaris", 1),
|
||||
inputs: [
|
||||
(Item("common.items.crafting_ing.glacial_crystal"), 1, false),
|
||||
(Item("common.items.crafting_ing.glacial_crystal"), 3, false),
|
||||
(Item("common.items.crafting_ing.animal_misc.icy_fang"), 16, false),
|
||||
(Item("common.items.crafting_ing.pearl"), 1, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
@ -2142,7 +2137,7 @@
|
||||
"light_biocore": (
|
||||
output: ("common.items.modular.weapon.secondary.sceptre.light", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.gem.emerald"), 1, false),
|
||||
(Item("common.items.crafting_ing.sentient_seed"), 1, false),
|
||||
(Item("common.items.mineral.ore.veloritefrag"), 3, false),
|
||||
],
|
||||
craft_sprite: Some(Cauldron),
|
||||
@ -2151,7 +2146,7 @@
|
||||
"medium_biocore": (
|
||||
output: ("common.items.modular.weapon.secondary.sceptre.medium", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.gem.emerald"), 1, false),
|
||||
(Item("common.items.crafting_ing.sentient_seed"), 1, false),
|
||||
(Item("common.items.mineral.ore.veloritefrag"), 3, false),
|
||||
],
|
||||
craft_sprite: Some(Cauldron),
|
||||
@ -2160,7 +2155,7 @@
|
||||
"heavy_biocore": (
|
||||
output: ("common.items.modular.weapon.secondary.sceptre.heavy", 1),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.gem.emerald"), 1, false),
|
||||
(Item("common.items.crafting_ing.sentient_seed"), 1, false),
|
||||
(Item("common.items.mineral.ore.veloritefrag"), 3, false),
|
||||
],
|
||||
craft_sprite: Some(Cauldron),
|
||||
@ -2278,7 +2273,6 @@
|
||||
output: ("common.items.utility.lockpick_0", 2),
|
||||
inputs: [
|
||||
(Item("common.items.mineral.ingot.copper"), 3, false),
|
||||
(Item("common.items.tool.craftsman_hammer"), 0, false),
|
||||
],
|
||||
craft_sprite: Some(CraftingBench),
|
||||
),
|
||||
|
@ -1676,7 +1676,7 @@
|
||||
),
|
||||
// Picks
|
||||
Simple("common.items.tool.pickaxe_stone"): VoxTrans(
|
||||
"voxel.weapon.tool.pickaxe_green-0",
|
||||
"voxel.weapon.tool.pickaxe_stone",
|
||||
(0.0, 0.0, 0.0), (-135.0, 90.0, 0.0), 1.0,
|
||||
),
|
||||
Simple("common.items.tool.pickaxe_steel"): VoxTrans(
|
||||
@ -3526,6 +3526,10 @@
|
||||
"voxel.sprite.crafting_ing.cloth.linen",
|
||||
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
|
||||
),
|
||||
Simple("common.items.crafting_ing.cloth.cloth_strips"): VoxTrans(
|
||||
"voxel.sprite.crafting_ing.cloth.cloth_strips",
|
||||
(1.0, 0.0, 0.0), (0.0, 0.0, 25.0), 0.9,
|
||||
),
|
||||
Simple("common.items.crafting_ing.cloth.wool"): VoxTrans(
|
||||
"voxel.sprite.crafting_ing.cloth.wool",
|
||||
(0.0, 0.0, 0.0), (-20.0, 10.0, 20.0), 0.9,
|
||||
@ -3558,6 +3562,10 @@
|
||||
"voxel.sprite.crafting_ing.living_embers",
|
||||
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
|
||||
),
|
||||
Simple("common.items.crafting_ing.sentient_seed"): VoxTrans(
|
||||
"voxel.sprite.crafting_ing.sentient_seed",
|
||||
(0.0, 0.0, 0.0), (-75.0, 25.0, 10.0), 0.9,
|
||||
),
|
||||
Simple("common.items.crafting_ing.resin"): VoxTrans(
|
||||
"voxel.sprite.crafting_ing.resin",
|
||||
(0.0, 0.0, 0.0), (-65.0, 0.0, 20.0), 0.9,
|
||||
|
@ -760,7 +760,7 @@
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.tool.craftsman_hammer"): (
|
||||
vox_spec: ("weapon.hammer.craftsman", (-2.5, -5.5, -4.5)),
|
||||
vox_spec: ("weapon.hammer.craftsman", (-2.5, -4.5, -4.5)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.weapons.hammer.hammer_1"): (
|
||||
@ -1552,7 +1552,7 @@
|
||||
),
|
||||
// Picks
|
||||
Tool("common.items.tool.pickaxe_stone"): (
|
||||
vox_spec: ("weapon.tool.pickaxe_green-0", (-2.5, -7.5, -4.0)),
|
||||
vox_spec: ("weapon.tool.pickaxe_stone", (-2.5, -7.5, -4.0)),
|
||||
color: None
|
||||
),
|
||||
Tool("common.items.tool.pickaxe_steel"): (
|
||||
|
@ -395,7 +395,7 @@
|
||||
Simple("common.items.weapons.tool.shovel-0"): "voxel.weapon.tool.shovel_green",
|
||||
Simple("common.items.weapons.tool.shovel-1"): "voxel.weapon.tool.shovel_gold",
|
||||
// Picks
|
||||
Simple("common.items.tool.pickaxe_stone"): "voxel.weapon.tool.pickaxe_green-0",
|
||||
Simple("common.items.tool.pickaxe_stone"): "voxel.weapon.tool.pickaxe_stone",
|
||||
Simple("common.items.tool.pickaxe_steel"): "voxel.weapon.tool.pickaxe_green-1",
|
||||
// Instruments
|
||||
Simple("common.items.tool.instruments.double_bass"): "voxel.weapon.tool.wooden_bass",
|
||||
@ -895,6 +895,7 @@
|
||||
Simple("common.items.crafting_ing.cotton_boll"): "voxel.sprite.crafting_ing.cotton_boll",
|
||||
Simple("common.items.crafting_ing.cloth.cotton"): "voxel.sprite.crafting_ing.cloth.cotton",
|
||||
Simple("common.items.crafting_ing.cloth.linen"): "voxel.sprite.crafting_ing.cloth.linen",
|
||||
Simple("common.items.crafting_ing.cloth.cloth_strips"): "voxel.sprite.crafting_ing.cloth.cloth_strips",
|
||||
Simple("common.items.crafting_ing.cloth.wool"): "voxel.sprite.crafting_ing.cloth.wool",
|
||||
Simple("common.items.crafting_ing.cloth.silk"): "voxel.sprite.crafting_ing.cloth.silk",
|
||||
Simple("common.items.crafting_ing.cloth.lifecloth"): "voxel.sprite.crafting_ing.cloth.lifecloth",
|
||||
@ -903,6 +904,7 @@
|
||||
Simple("common.items.crafting_ing.cloth.linen_red"): "voxel.sprite.crafting_ing.cloth.linen_red",
|
||||
Simple("common.items.crafting_ing.sticky_thread"): "voxel.sprite.crafting_ing.sticky_thread",
|
||||
Simple("common.items.crafting_ing.living_embers"): "voxel.sprite.crafting_ing.living_embers",
|
||||
Simple("common.items.crafting_ing.sentient_seed"): "voxel.sprite.crafting_ing.sentient_seed",
|
||||
Simple("common.items.crafting_ing.resin"): "voxel.sprite.crafting_ing.resin",
|
||||
Simple("common.items.crafting_ing.glacial_crystal"): "voxel.object.glacial_crystal",
|
||||
Simple("common.items.mineral.ingot.silver"): "voxel.sprite.mineral.ingot.silver",
|
||||
|
BIN
assets/voxygen/voxel/sprite/crafting_ing/cloth/cloth_strips.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/crafting_ing/cloth/cloth_strips.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/sprite/crafting_ing/sentient_seed.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/sprite/crafting_ing/sentient_seed.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/hammer/craftsman.vox
(Stored with Git LFS)
BIN
assets/voxygen/voxel/weapon/hammer/craftsman.vox
(Stored with Git LFS)
Binary file not shown.
BIN
assets/voxygen/voxel/weapon/tool/pickaxe_stone.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/weapon/tool/pickaxe_stone.vox
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -20,6 +20,9 @@ SpawnEntry (
|
||||
(1, (1, 7, "common.entity.wild.peaceful.alpaca")),
|
||||
(1, (1, 7, "common.entity.wild.peaceful.chicken")),
|
||||
(1, (1, 4, "common.entity.wild.peaceful.crow")),
|
||||
(2, (1, 1, "common.entity.wild.peaceful.bushly")),
|
||||
(2, (1, 1, "common.entity.wild.peaceful.mossy_snail")),
|
||||
(2, (1, 1, "common.entity.wild.peaceful.treant_sapling")),
|
||||
// Solitary
|
||||
(2, (1, 1, "common.entity.wild.peaceful.forest_fox")),
|
||||
(2, (1, 1, "common.entity.wild.peaceful.donkey")),
|
||||
@ -33,9 +36,6 @@ SpawnEntry (
|
||||
(2, (1, 1, "common.entity.wild.peaceful.truffler")),
|
||||
(2, (1, 1, "common.entity.wild.peaceful.leaf_beetle")),
|
||||
(2, (1, 1, "common.entity.wild.aggressive.weevil")),
|
||||
(2, (1, 1, "common.entity.wild.aggressive.bushly")),
|
||||
(2, (1, 1, "common.entity.wild.aggressive.mossy_snail")),
|
||||
(2, (1, 1, "common.entity.wild.aggressive.treant_sapling")),
|
||||
],
|
||||
spawn_mode: Land,
|
||||
day_period: [Morning, Noon, Evening],
|
||||
@ -50,7 +50,7 @@ SpawnEntry (
|
||||
(5, (1, 3, "common.entity.wild.peaceful.rat")),
|
||||
(5, (1, 3, "common.entity.wild.peaceful.squirrel")),
|
||||
(3, (1, 3, "common.entity.wild.aggressive.bat")),
|
||||
(5, (1, 3, "common.entity.wild.aggressive.emberfly")),
|
||||
(5, (1, 3, "common.entity.wild.peaceful.emberfly")),
|
||||
],
|
||||
spawn_mode: Land,
|
||||
day_period: [Night],
|
||||
|
@ -7,8 +7,8 @@ SpawnEntry (
|
||||
(1, (1, 1, "common.entity.wild.aggressive.ogre")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.swamp_troll")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.dullahan")),
|
||||
(2, (1, 1, "common.entity.wild.aggressive.bushly")),
|
||||
(2, (1, 1, "common.entity.wild.aggressive.driggle")),
|
||||
(2, (1, 1, "common.entity.wild.peaceful.bushly")),
|
||||
(2, (1, 1, "common.entity.wild.peaceful.driggle")),
|
||||
],
|
||||
spawn_mode: Land,
|
||||
day_period: [Morning, Noon, Evening],
|
||||
@ -20,7 +20,7 @@ SpawnEntry (
|
||||
(1, (1, 1, "common.entity.wild.aggressive.swamp_troll")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.dullahan")),
|
||||
// Pack
|
||||
(1, (1, 3, "common.entity.wild.aggressive.emberfly")),
|
||||
(1, (1, 3, "common.entity.wild.peaceful.emberfly")),
|
||||
],
|
||||
spawn_mode: Land,
|
||||
day_period: [Night],
|
||||
|
@ -4,16 +4,18 @@ SpawnEntry (
|
||||
rules: [
|
||||
Pack(
|
||||
groups: [
|
||||
// Aggressive
|
||||
(1, (1, 1, "common.entity.wild.aggressive.bear")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.tarasque")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.wood_raptor")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.deadwood")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.saber")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.weevil")),
|
||||
// Peaceful
|
||||
(1, (1, 1, "common.entity.wild.peaceful.leaf_beetle")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.bushly")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.mossy_snail")),
|
||||
(1, (1, 1, "common.entity.wild.aggressive.treant_sapling")),
|
||||
(1, (1, 1, "common.entity.wild.peaceful.bushly")),
|
||||
(1, (1, 1, "common.entity.wild.peaceful.mossy_snail")),
|
||||
(1, (1, 1, "common.entity.wild.peaceful.treant_sapling")),
|
||||
],
|
||||
spawn_mode: Land,
|
||||
day_period: [Night, Morning, Noon, Evening],
|
||||
|
Loading…
Reference in New Issue
Block a user