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https://gitlab.com/veloren/veloren.git
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fix test-voxygen errors and warnings
This commit is contained in:
parent
676b678b52
commit
6659a512ec
@ -439,7 +439,7 @@ impl Client {
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auth_trusted: impl FnMut(&str) -> bool,
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auth_trusted: impl FnMut(&str) -> bool,
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init_stage_update: &(dyn Fn(ClientInitStage) + Send + Sync),
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init_stage_update: &(dyn Fn(ClientInitStage) + Send + Sync),
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add_foreign_systems: impl Fn(&mut DispatcherBuilder) + Send + 'static,
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add_foreign_systems: impl Fn(&mut DispatcherBuilder) + Send + 'static,
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config_dir: PathBuf,
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#[allow(unused_variables)] config_dir: PathBuf,
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) -> Result<Self, Error> {
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) -> Result<Self, Error> {
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let network = Network::new(Pid::new(), &runtime);
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let network = Network::new(Pid::new(), &runtime);
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@ -615,6 +615,7 @@ impl Client {
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init_stage_update(ClientInitStage::LoadingInitData);
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init_stage_update(ClientInitStage::LoadingInitData);
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// Wait for initial sync
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// Wait for initial sync
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let mut ping_interval = tokio::time::interval(Duration::from_secs(1));
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let mut ping_interval = tokio::time::interval(Duration::from_secs(1));
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#[allow(unused_variables)]
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let ServerInit::GameSync {
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let ServerInit::GameSync {
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entity_package,
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entity_package,
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time_of_day,
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time_of_day,
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@ -665,7 +666,9 @@ impl Client {
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#[cfg(feature = "plugins")]
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#[cfg(feature = "plugins")]
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common_state::plugin::PluginMgr::from_asset_or_default(),
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common_state::plugin::PluginMgr::from_asset_or_default(),
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);
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);
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#[allow(unused_mut)]
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let mut missing_plugins: Vec<PluginHash> = Vec::new();
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let mut missing_plugins: Vec<PluginHash> = Vec::new();
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#[allow(unused_mut)]
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let mut local_plugins: Vec<PathBuf> = Vec::new();
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let mut local_plugins: Vec<PathBuf> = Vec::new();
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#[cfg(feature = "plugins")]
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#[cfg(feature = "plugins")]
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{
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{
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@ -278,16 +278,16 @@ impl PlayState for CharSelectionState {
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Rc::clone(&self.client),
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Rc::clone(&self.client),
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)));
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)));
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},
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},
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client::Event::PluginDataReceived(data) => {
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client::Event::PluginDataReceived(_data) => {
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#[cfg(feature = "plugins")]
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#[cfg(feature = "plugins")]
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{
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{
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tracing::info!("plugin data {}", data.len());
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tracing::info!("plugin data {}", _data.len());
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let mut client = self.client.borrow_mut();
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let mut client = self.client.borrow_mut();
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let hash = client
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let hash = client
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.state()
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.state()
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.ecs()
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.ecs()
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.write_resource::<PluginMgr>()
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.write_resource::<PluginMgr>()
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.cache_server_plugin(&global_state.config_dir, data);
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.cache_server_plugin(&global_state.config_dir, _data);
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match hash {
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match hash {
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Ok(hash) => {
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Ok(hash) => {
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if client.plugin_received(hash) == 0 {
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if client.plugin_received(hash) == 0 {
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@ -41,7 +41,6 @@ use iced::{
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button, scrollable, slider, text_input, Align, Button, Color, Column, Container,
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button, scrollable, slider, text_input, Align, Button, Color, Column, Container,
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HorizontalAlignment, Length, Row, Scrollable, Slider, Space, Text, TextInput,
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HorizontalAlignment, Length, Row, Scrollable, Slider, Space, Text, TextInput,
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};
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};
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use server::settings::SINGLEPLAYER_SERVER_NAME;
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use std::sync::Arc;
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use std::sync::Arc;
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use vek::{Rgba, Vec2};
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use vek::{Rgba, Vec2};
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@ -536,11 +535,15 @@ impl Controls {
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*info_content = None;
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*info_content = None;
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}
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}
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let server_name = if client.server_info().name == SINGLEPLAYER_SERVER_NAME {
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#[cfg(feature = "singleplayer")]
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let server_name =
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if client.server_info().name == server::settings::SINGLEPLAYER_SERVER_NAME {
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&i18n.get_msg("common-singleplayer").to_string()
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&i18n.get_msg("common-singleplayer").to_string()
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} else {
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} else {
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&client.server_info().name
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&client.server_info().name
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};
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};
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#[cfg(not(feature = "singleplayer"))]
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let server_name = &client.server_info().name;
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let server = Container::new(
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let server = Container::new(
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Column::with_children(vec![
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Column::with_children(vec![
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@ -23,6 +23,7 @@ use common_state::plugin::PluginMgr;
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use i18n::LocalizationHandle;
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use i18n::LocalizationHandle;
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#[cfg(feature = "singleplayer")]
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#[cfg(feature = "singleplayer")]
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use server::ServerInitStage;
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use server::ServerInitStage;
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#[cfg(feature = "singleplayer")]
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use specs::WorldExt;
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use specs::WorldExt;
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use std::{path::Path, sync::Arc};
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use std::{path::Path, sync::Arc};
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use tokio::runtime;
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use tokio::runtime;
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@ -283,16 +284,16 @@ impl PlayState for MainMenuState {
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);
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);
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self.init = InitState::None;
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self.init = InitState::None;
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},
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},
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client::Event::PluginDataReceived(data) => {
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client::Event::PluginDataReceived(_data) => {
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#[cfg(feature = "plugins")]
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#[cfg(feature = "plugins")]
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{
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{
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tracing::info!("plugin data {}", data.len());
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tracing::info!("plugin data {}", _data.len());
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if let InitState::Pipeline(client) = &mut self.init {
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if let InitState::Pipeline(client) = &mut self.init {
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let hash = client
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let hash = client
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.state()
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.state()
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.ecs()
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.ecs()
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.write_resource::<PluginMgr>()
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.write_resource::<PluginMgr>()
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.cache_server_plugin(&global_state.config_dir, data);
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.cache_server_plugin(&global_state.config_dir, _data);
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match hash {
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match hash {
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Ok(hash) => {
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Ok(hash) => {
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if client.plugin_received(hash) == 0 {
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if client.plugin_received(hash) == 0 {
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