fix test-voxygen errors and warnings

This commit is contained in:
Isse 2024-08-19 19:17:40 +02:00
parent 676b678b52
commit 6659a512ec
No known key found for this signature in database
4 changed files with 20 additions and 13 deletions

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@ -439,7 +439,7 @@ impl Client {
auth_trusted: impl FnMut(&str) -> bool, auth_trusted: impl FnMut(&str) -> bool,
init_stage_update: &(dyn Fn(ClientInitStage) + Send + Sync), init_stage_update: &(dyn Fn(ClientInitStage) + Send + Sync),
add_foreign_systems: impl Fn(&mut DispatcherBuilder) + Send + 'static, add_foreign_systems: impl Fn(&mut DispatcherBuilder) + Send + 'static,
config_dir: PathBuf, #[allow(unused_variables)] config_dir: PathBuf,
) -> Result<Self, Error> { ) -> Result<Self, Error> {
let network = Network::new(Pid::new(), &runtime); let network = Network::new(Pid::new(), &runtime);
@ -615,6 +615,7 @@ impl Client {
init_stage_update(ClientInitStage::LoadingInitData); init_stage_update(ClientInitStage::LoadingInitData);
// Wait for initial sync // Wait for initial sync
let mut ping_interval = tokio::time::interval(Duration::from_secs(1)); let mut ping_interval = tokio::time::interval(Duration::from_secs(1));
#[allow(unused_variables)]
let ServerInit::GameSync { let ServerInit::GameSync {
entity_package, entity_package,
time_of_day, time_of_day,
@ -665,7 +666,9 @@ impl Client {
#[cfg(feature = "plugins")] #[cfg(feature = "plugins")]
common_state::plugin::PluginMgr::from_asset_or_default(), common_state::plugin::PluginMgr::from_asset_or_default(),
); );
#[allow(unused_mut)]
let mut missing_plugins: Vec<PluginHash> = Vec::new(); let mut missing_plugins: Vec<PluginHash> = Vec::new();
#[allow(unused_mut)]
let mut local_plugins: Vec<PathBuf> = Vec::new(); let mut local_plugins: Vec<PathBuf> = Vec::new();
#[cfg(feature = "plugins")] #[cfg(feature = "plugins")]
{ {

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@ -278,16 +278,16 @@ impl PlayState for CharSelectionState {
Rc::clone(&self.client), Rc::clone(&self.client),
))); )));
}, },
client::Event::PluginDataReceived(data) => { client::Event::PluginDataReceived(_data) => {
#[cfg(feature = "plugins")] #[cfg(feature = "plugins")]
{ {
tracing::info!("plugin data {}", data.len()); tracing::info!("plugin data {}", _data.len());
let mut client = self.client.borrow_mut(); let mut client = self.client.borrow_mut();
let hash = client let hash = client
.state() .state()
.ecs() .ecs()
.write_resource::<PluginMgr>() .write_resource::<PluginMgr>()
.cache_server_plugin(&global_state.config_dir, data); .cache_server_plugin(&global_state.config_dir, _data);
match hash { match hash {
Ok(hash) => { Ok(hash) => {
if client.plugin_received(hash) == 0 { if client.plugin_received(hash) == 0 {

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@ -41,7 +41,6 @@ use iced::{
button, scrollable, slider, text_input, Align, Button, Color, Column, Container, button, scrollable, slider, text_input, Align, Button, Color, Column, Container,
HorizontalAlignment, Length, Row, Scrollable, Slider, Space, Text, TextInput, HorizontalAlignment, Length, Row, Scrollable, Slider, Space, Text, TextInput,
}; };
use server::settings::SINGLEPLAYER_SERVER_NAME;
use std::sync::Arc; use std::sync::Arc;
use vek::{Rgba, Vec2}; use vek::{Rgba, Vec2};
@ -536,11 +535,15 @@ impl Controls {
*info_content = None; *info_content = None;
} }
let server_name = if client.server_info().name == SINGLEPLAYER_SERVER_NAME { #[cfg(feature = "singleplayer")]
let server_name =
if client.server_info().name == server::settings::SINGLEPLAYER_SERVER_NAME {
&i18n.get_msg("common-singleplayer").to_string() &i18n.get_msg("common-singleplayer").to_string()
} else { } else {
&client.server_info().name &client.server_info().name
}; };
#[cfg(not(feature = "singleplayer"))]
let server_name = &client.server_info().name;
let server = Container::new( let server = Container::new(
Column::with_children(vec![ Column::with_children(vec![

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@ -23,6 +23,7 @@ use common_state::plugin::PluginMgr;
use i18n::LocalizationHandle; use i18n::LocalizationHandle;
#[cfg(feature = "singleplayer")] #[cfg(feature = "singleplayer")]
use server::ServerInitStage; use server::ServerInitStage;
#[cfg(feature = "singleplayer")]
use specs::WorldExt; use specs::WorldExt;
use std::{path::Path, sync::Arc}; use std::{path::Path, sync::Arc};
use tokio::runtime; use tokio::runtime;
@ -283,16 +284,16 @@ impl PlayState for MainMenuState {
); );
self.init = InitState::None; self.init = InitState::None;
}, },
client::Event::PluginDataReceived(data) => { client::Event::PluginDataReceived(_data) => {
#[cfg(feature = "plugins")] #[cfg(feature = "plugins")]
{ {
tracing::info!("plugin data {}", data.len()); tracing::info!("plugin data {}", _data.len());
if let InitState::Pipeline(client) = &mut self.init { if let InitState::Pipeline(client) = &mut self.init {
let hash = client let hash = client
.state() .state()
.ecs() .ecs()
.write_resource::<PluginMgr>() .write_resource::<PluginMgr>()
.cache_server_plugin(&global_state.config_dir, data); .cache_server_plugin(&global_state.config_dir, _data);
match hash { match hash {
Ok(hash) => { Ok(hash) => {
if client.plugin_received(hash) == 0 { if client.plugin_received(hash) == 0 {