Adjust mob numbers and add /kit tier-0

This commit is contained in:
juliancoffee 2021-05-23 00:41:23 +03:00
parent 4156f373c1
commit 66709c4d17
2 changed files with 20 additions and 2 deletions
assets/server/manifests
world/src/site/dungeon

View File

@ -80,4 +80,22 @@
("common.items.weapons.sceptre.coralline_cane", 1),
("common.items.consumable.potion_med", 100),
],
"tier-0": [
("common.items.armor.cloth_purple.belt", 1),
("common.items.armor.cloth_purple.chest", 1),
("common.items.armor.cloth_purple.foot", 1),
("common.items.armor.cloth_purple.hand", 1),
("common.items.armor.cloth_purple.pants", 1),
("common.items.armor.cloth_purple.shoulder", 1),
("common.items.weapons.sword.stone-0", 1),
("common.items.weapons.axe_1h.stone-0", 1),
("common.items.weapons.axe_1h.stone-1", 1),
("common.items.weapons.hammer.stone_hammer-0", 1),
("common.items.weapons.bow.wood-0", 1),
("common.items.weapons.staff.bent_fuse", 1),
("common.items.weapons.sceptre.divine_gohei", 1),
("common.items.consumable.potion_minor", 100),
],
})

View File

@ -1237,7 +1237,7 @@ fn mini_boss_0(dynamic_rng: &mut impl Rng, tile_wcenter: Vec3<i32>) -> Vec<Entit
fn mini_boss_1(dynamic_rng: &mut impl Rng, tile_wcenter: Vec3<i32>) -> Vec<EntityInfo> {
let chosen = Lottery::<LootSpec>::load_expect("common.loot_tables.creature.quad_small.default");
let mut entities = Vec::new();
entities.resize_with(4, || {
entities.resize_with(8, || {
EntityInfo::at(tile_wcenter.map(|e| e as f32))
.with_body(comp::Body::QuadrupedSmall(
comp::quadruped_small::Body::random_with(
@ -1272,7 +1272,7 @@ fn mini_boss_3(dynamic_rng: &mut impl Rng, tile_wcenter: Vec3<i32>) -> Vec<Entit
let chosen =
Lottery::<LootSpec>::load_expect("common.loot_tables.creature.quad_medium.default");
let mut entities = Vec::new();
entities.resize_with(5, || {
entities.resize_with(3, || {
EntityInfo::at(tile_wcenter.map(|e| e as f32))
.with_body(comp::Body::QuadrupedMedium(
comp::quadruped_medium::Body::random_with(