Separated knockback out from basicmelee. Added weapon for cyclops boss to use, and added 1 ability to it.

This commit is contained in:
Sam
2020-08-05 17:49:04 -05:00
parent 43398afa0c
commit 66b0fee3c7
11 changed files with 79 additions and 2 deletions

View File

@ -50,6 +50,7 @@ pub enum CharacterAbility {
buildup_duration: Duration,
recover_duration: Duration,
base_healthchange: i32,
knockback: f32,
range: f32,
max_angle: f32,
},
@ -250,6 +251,7 @@ impl From<&CharacterAbility> for CharacterState {
buildup_duration,
recover_duration,
base_healthchange,
knockback,
range,
max_angle,
energy_cost: _,
@ -258,6 +260,7 @@ impl From<&CharacterAbility> for CharacterState {
buildup_duration: *buildup_duration,
recover_duration: *recover_duration,
base_healthchange: *base_healthchange,
knockback: *knockback,
range: *range,
max_angle: *max_angle,
}),