Added Grid to main and offhand

Former-commit-id: 6395ba9142d6da3e14c7363e0f38f4fc61de6b79
This commit is contained in:
Pfauenauge90 2019-05-12 14:52:43 +02:00
parent cec01c0d69
commit 66eceb3ca7

View File

@ -292,8 +292,8 @@ impl<'a> Widget for CharacterWindow<'a> {
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.1)))
.set(state.mainhand_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 1.8, 28.0 * 1.8)
.middle_of(state.gem_bg)
.w_h(28.0 * 2.2, 28.0 * 2.2)
.middle_of(state.mainhand_bg)
.set(state.mainhand_grid, ui);
// Weapon Off-Hand
Image::new(self.imgs.offhand_bg)
@ -302,8 +302,8 @@ impl<'a> Widget for CharacterWindow<'a> {
.color(Some(Color::Rgba(1.0, 1.0, 1.0, 0.1)))
.set(state.offhand_bg, ui);
Button::image(self.imgs.grid)
.w_h(28.0 * 1.8, 28.0 * 1.8)
.middle_of(state.gem_bg)
.w_h(28.0 * 2.2, 28.0 * 2.2)
.middle_of(state.offhand_bg)
.set(state.offhand_grid, ui);
// Stats Tab