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UI fixes and more
This commit is contained in:
parent
8b034ed56f
commit
6772e71aaa
@ -24,6 +24,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Topographic map option
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- Search bars for social and crafting window
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- RTsim travellers now follow paths between towns
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- "Poise" renamed to "Stun resilience"
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- Stun resilience stat display
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### Changed
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@ -41,6 +43,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Loot tables can now recursively reference loot tables
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- "max_sfx_channels" default now set to 30
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- Merchants now have stacks of stackable items instead of just one per slot
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- Bag tooltips only show slots now
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- Removed infinite armour values from most admin items
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### Removed
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@ -52,6 +56,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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- Mouse Cursor now locks to the center of the screen when menu is not open
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- Social window no longer moves when group is open
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- Combat rating no longer takes buffs into account
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- Minimap icons are now displayed in both map modes
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## [0.9.0] - 2021-03-20
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@ -1,6 +1,6 @@
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ItemDef(
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name: "Sturdy Red Backpack",
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description: "Made from some patches of dyed cloth.",
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name: "Sturdy Red Saddlebag",
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description: "Made from a large amount of dyed cloth patches.",
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kind: Armor(
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(
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kind: Bag("RedLarge"),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Back("Admin"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Belt("VeloriteMage"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Foot("VeloriteMage"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Chest("VeloriteMage"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Hand("VeloriteMage"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Pants("VeloriteMage"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Shoulder("VeloriteMage"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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@ -5,8 +5,8 @@ ItemDef(
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(
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kind: Back("VeloriteMage"),
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stats: (
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protection: Invincible,
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poise_resilience: Invincible,
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protection: Normal(0.0),
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poise_resilience: Normal(0.0),
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),
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)
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),
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18
assets/common/items/debug/velorite_bow_debug.ron
Normal file
18
assets/common/items/debug/velorite_bow_debug.ron
Normal file
@ -0,0 +1,18 @@
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ItemDef(
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name: "Admin Velorite Bow",
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description: "Infused with Velorite power.",
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kind: Tool((
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kind: Bow,
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hands: Two,
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stats: Direct((
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equip_time_secs: 0.0,
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power: 999.9,
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poise_strength: 999.9,
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speed: 100.0,
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crit_chance: 0.5,
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crit_mult: 2.0,
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)),
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)),
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quality: Debug,
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tags: [],
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)
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BIN
assets/voxygen/element/buttons/map_modes.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/buttons/map_modes.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/voxygen/element/icons/stun_res.png
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/element/icons/stun_res.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -96,7 +96,7 @@ Is the client up to date?"#,
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"common.stats.crit_chance": "Crit Chance",
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"common.stats.crit_mult": "Crit Mult",
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"common.stats.armor": "Armor",
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"common.stats.poise_res": "Poise res",
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"common.stats.poise_res":"Stun Res",
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"common.stats.slots": "Slots",
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},
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@ -29,8 +29,10 @@
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"hud.bag.stamina": "Stamina",
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"hud.bag.combat_rating": "Combat Rating",
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"hud.bag.protection": "Protection",
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"hud.bag.stun_res": "Stun Resilience",
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"hud.bag.combat_rating_desc": "Calculated from your\nequipment and health.",
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"hud.bag.protection_desc": "Damage reduction through armor",
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"hud.bag.stun_res_desc": "Resilience against being stunned by consecutive hits.\nRegenerates like Stamina.",
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},
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@ -153,6 +153,10 @@
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"voxel.weapon.bow.velorite",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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Tool("common.items.debug.velorite_bow_debug"): VoxTrans(
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"voxel.weapon.bow.velorite",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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),
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Tool("common.items.weapons.bow.wood-0"): VoxTrans(
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"voxel.weapon.bow.wood-0",
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(0.0, 0.0, 0.0), (90.0, 90.0, 0.0), 1.0,
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@ -1072,8 +1076,8 @@
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),
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// Other
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Utility(Coins): VoxTrans(
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"voxel.object.coins",
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(0.0, 0.0, 0.0), (0.0, 0.0, 0.0), 0.6,
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"voxel.object.v-coin",
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(0.0, 0.0, 0.0), (-10.0, 15.0, 0.0), 0.8,
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),
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Utility(Collar): Png(
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"element.icons.collar",
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@ -799,6 +799,10 @@
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vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
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color: None
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),
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"common.items.debug.velorite_bow_debug": (
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vox_spec: ("weapon.bow.velorite", (-1.5, -4.0, -15.0)),
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color: Some((73, 63, 59))
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),
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"common.items.weapons.bow.wood-0": (
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vox_spec: ("weapon.bow.wood-0", (-0.5, -5.0, -11.0)),
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color: None
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BIN
assets/voxygen/voxel/object/v-coin.vox
(Stored with Git LFS)
Normal file
BIN
assets/voxygen/voxel/object/v-coin.vox
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Normal file
Binary file not shown.
@ -20,7 +20,7 @@ use common::{
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combat::{combat_rating, Damage},
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comp::{
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item::{ItemDef, MaterialStatManifest, Quality},
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Body, Energy, Health, Inventory, Stats,
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Body, Energy, Health, Inventory, Poise, Stats,
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},
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};
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use conrod_core::{
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@ -521,7 +521,13 @@ impl<'a> Bag<'a> {
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}
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}
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}
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const STATS: [&str; 4] = ["Health", "Stamina", "Protection", "Combat Rating"];
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const STATS: [&str; 5] = [
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"Health",
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"Stamina",
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"Protection",
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"Combat Rating",
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"Stun Resilience",
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];
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pub struct BagState {
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ids: BagIds,
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@ -741,6 +747,7 @@ impl<'a> Widget for Bag<'a> {
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"Stamina" => self.imgs.stamina_ico,
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"Combat Rating" => self.imgs.combat_rating_ico,
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"Protection" => self.imgs.protection_ico,
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"Stun Resilience" => self.imgs.stun_res_ico,
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_ => self.imgs.nothing,
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})
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.w_h(20.0, 20.0)
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@ -757,7 +764,10 @@ impl<'a> Widget for Bag<'a> {
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let health_txt = format!("{}", (self.health.maximum() as f32 / 10.0) as usize);
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let stamina_txt = format!("{}", (self.energy.maximum() as f32 / 10.0) as usize);
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let combat_rating_txt = format!("{}", (combat_rating * 10.0) as usize);
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let stun_res_txt = format!(
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"{}",
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(100.0 * Poise::compute_poise_damage_reduction(inventory)) as i32
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);
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let btn = if i.0 == 0 {
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btn.top_left_with_margins_on(state.bg_ids.bg_frame, 55.0, 10.0)
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} else {
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@ -768,11 +778,13 @@ impl<'a> Widget for Bag<'a> {
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"Stamina" => i18n.get("hud.bag.stamina"),
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"Combat Rating" => i18n.get("hud.bag.combat_rating"),
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"Protection" => i18n.get("hud.bag.protection"),
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"Stun Resilience" => i18n.get("hud.bag.stun_res"),
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_ => "",
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};
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let tooltip_txt = match i.1 {
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"Combat Rating" => i18n.get("hud.bag.combat_rating_desc"),
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"Protection" => i18n.get("hud.bag.protection_desc"),
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"Stun Resilience" => i18n.get("hud.bag.stun_res_desc"),
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_ => "",
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};
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btn.with_tooltip(
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@ -788,6 +800,7 @@ impl<'a> Widget for Bag<'a> {
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"Stamina" => &stamina_txt,
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"Combat Rating" => &combat_rating_txt,
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"Protection" => &protection_txt,
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"Stun Resilience" => &stun_res_txt,
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_ => "",
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})
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.right_from(state.ids.stat_icons[i.0], 10.0)
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@ -337,6 +337,7 @@ image_ids! {
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indicator_group: "voxygen.element.map.group_indicator",
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indicator_group_up: "voxygen.element.map.group_indicator_arrow_up",
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indicator_group_down: "voxygen.element.map.group_indicator_arrow_down",
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map_mode_overlay: "voxygen.element.buttons.map_modes",
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// MiniMap
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mmap_frame: "voxygen.element.frames.mmap",
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@ -452,6 +453,7 @@ image_ids! {
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health_ico: "voxygen.element.icons.health",
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protection_ico: "voxygen.element.icons.protection",
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combat_rating_ico: "voxygen.element.icons.combat_rating",
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stun_res_ico: "voxygen.element.icons.stun_res",
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combat_rating_ico_shadow: "voxygen.element.icons.combat_rating_shadow",
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not_found: "voxygen.element.not_found",
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@ -40,9 +40,6 @@ widget_ids! {
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member_indicators[],
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member_height_indicators[],
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map_settings_align,
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show_topo_map_img,
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show_topo_map_box,
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show_topo_map_text,
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show_towns_img,
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show_towns_box,
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show_towns_text,
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@ -66,6 +63,8 @@ widget_ids! {
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drag_ico,
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zoom_txt,
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zoom_ico,
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map_mode_btn,
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map_mode_overlay,
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}
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}
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@ -374,44 +373,9 @@ impl<'a> Widget for Map<'a> {
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.top_right_with_margins_on(state.ids.frame, 55.0, 10.0)
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.set(state.ids.map_settings_align, ui);
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// Checkboxes
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// Show topographic map
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Image::new(self.imgs.map_topo)
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.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
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.w_h(20.0, 20.0)
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.set(state.ids.show_topo_map_img, ui);
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if Button::image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
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self.imgs.checkbox
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})
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.w_h(18.0, 18.0)
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.hover_image(if show_topo_map {
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self.imgs.checkbox_checked_mo
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} else {
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self.imgs.checkbox_mo
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})
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.press_image(if show_topo_map {
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self.imgs.checkbox_checked
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} else {
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self.imgs.checkbox_press
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})
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.right_from(state.ids.show_topo_map_img, 10.0)
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.set(state.ids.show_topo_map_box, ui)
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.was_clicked()
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{
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events.push(Event::ShowTopoMap(!show_topo_map));
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}
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Text::new(i18n.get("hud.map.topo_map"))
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.right_from(state.ids.show_topo_map_box, 10.0)
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.font_size(self.fonts.cyri.scale(14))
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.font_id(self.fonts.cyri.conrod_id)
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.graphics_for(state.ids.show_topo_map_box)
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.color(TEXT_COLOR)
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.set(state.ids.show_topo_map_text, ui);
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// Show difficulties
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Image::new(self.imgs.map_dif_6)
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.down_from(state.ids.show_topo_map_img, 10.0)
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.top_left_with_margins_on(state.ids.map_settings_align, 5.0, 5.0)
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.w_h(20.0, 20.0)
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.set(state.ids.show_difficulty_img, ui);
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if Button::image(if show_difficulty {
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@ -962,6 +926,30 @@ impl<'a> Widget for Map<'a> {
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.color(TEXT_COLOR)
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.set(state.ids.zoom_txt, ui);
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// Show topographic map
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if Button::image(self.imgs.button)
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.w_h(92.0, icon_size.y)
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.hover_image(self.imgs.button_hover)
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.press_image(self.imgs.button_press)
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.bottom_right_with_margins_on(state.ids.map_layers[0], -36.0, 0.0)
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.with_tooltip(
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self.tooltip_manager,
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"Change Map Mode",
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"",
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&site_tooltip,
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TEXT_COLOR,
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)
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.set(state.ids.map_mode_btn, ui)
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.was_clicked()
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{
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events.push(Event::ShowTopoMap(!show_topo_map));
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};
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Button::image(self.imgs.map_mode_overlay)
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.w_h(92.0, icon_size.y)
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.graphics_for(state.ids.map_mode_btn)
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.middle_of(state.ids.map_mode_btn)
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.set(state.ids.map_mode_overlay, ui);
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||||
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events
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}
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||||
}
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|
@ -351,7 +351,6 @@ impl<'a> Widget for MiniMap<'a> {
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SiteKind::Cave => Color::Rgba(1.0, 1.0, 1.0, 0.0),
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SiteKind::Tree => Color::Rgba(1.0, 1.0, 1.0, 0.0),
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}))
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.parent(state.ids.map_layers[3])
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.set(state.ids.mmap_site_icons_bgs[i], ui);
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Image::new(match &site.kind {
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SiteKind::Town => self.imgs.mmap_site_town,
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|
@ -113,7 +113,7 @@ pub fn consumable_desc(effects: &[Effect], i18n: &Localization) -> String {
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BuffKind::IncreaseMaxHealth => i18n
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.get("buff.stat.increase_max_health")
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.replace("{strength}", &strength.to_string()),
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BuffKind::Invulnerability => i18n.get("buff.stat.invulenrability").to_string(),
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BuffKind::Invulnerability => i18n.get("buff.stat.invulnerability").to_string(),
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BuffKind::Bleeding
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| BuffKind::CampfireHeal
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| BuffKind::Cursed
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@ -171,7 +171,6 @@ fn armor_kind<'a>(armor: &Armor, i18n: &'a Localization) -> &'a str {
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}
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//Tool
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||||
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fn tool_kind<'a>(tool: &Tool, i18n: &'a Localization) -> &'a str {
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let kind = match tool.kind {
|
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ToolKind::Sword => i18n.get("common.weapons.sword"),
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|
@ -11,7 +11,10 @@ use crate::{
|
||||
use client::Client;
|
||||
use common::{
|
||||
combat,
|
||||
comp::item::{armor::Protection, Item, ItemDesc, ItemKind, MaterialStatManifest, Quality},
|
||||
comp::item::{
|
||||
armor::{ArmorKind, Protection},
|
||||
Item, ItemDesc, ItemKind, MaterialStatManifest, Quality,
|
||||
},
|
||||
trade::SitePrices,
|
||||
};
|
||||
use conrod_core::{
|
||||
@ -424,13 +427,20 @@ impl<'a> Widget for ItemTooltip<'a> {
|
||||
} = args;
|
||||
|
||||
fn stats_count(item: &dyn ItemDesc) -> usize {
|
||||
let is_bag = matches!(item.kind(), ItemKind::Armor(armor) if matches!(armor.kind, ArmorKind::Bag(_)));
|
||||
let mut count = match item.kind() {
|
||||
ItemKind::Armor(_) => 1,
|
||||
ItemKind::Armor(armor) => {
|
||||
if matches!(armor.kind, ArmorKind::Bag(_)) {
|
||||
0
|
||||
} else {
|
||||
1
|
||||
}
|
||||
},
|
||||
ItemKind::Tool(_) => 5,
|
||||
ItemKind::Consumable { .. } => 1,
|
||||
_ => 0,
|
||||
};
|
||||
if item.num_slots() != 0 {
|
||||
if item.num_slots() != 0 && !is_bag {
|
||||
count += 1
|
||||
}
|
||||
count as usize
|
||||
@ -750,57 +760,76 @@ impl<'a> Widget for ItemTooltip<'a> {
|
||||
}
|
||||
},
|
||||
ItemKind::Armor(armor) => {
|
||||
let protection = armor.get_protection();
|
||||
let poise_res = armor.get_poise_resilience();
|
||||
match armor.kind {
|
||||
ArmorKind::Bag(_) => {
|
||||
// Bags
|
||||
widget::Text::new(&format!(
|
||||
"{} {}",
|
||||
item.num_slots(),
|
||||
i18n.get("common.stats.slots")
|
||||
))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.font_size(34)
|
||||
.align_middle_y_of(state.ids.item_frame)
|
||||
.right_from(state.ids.item_frame, H_PAD)
|
||||
.set(state.ids.main_stat, ui);
|
||||
},
|
||||
_ => {
|
||||
// Armour
|
||||
let protection = armor.get_protection();
|
||||
let poise_res = armor.get_poise_resilience();
|
||||
widget::Text::new(&util::protec2string(protection))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.font_size(34)
|
||||
.align_middle_y_of(state.ids.item_frame)
|
||||
.right_from(state.ids.item_frame, H_PAD)
|
||||
.set(state.ids.main_stat, ui);
|
||||
|
||||
// Armour
|
||||
widget::Text::new(&util::protec2string(protection))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.font_size(34)
|
||||
.align_middle_y_of(state.ids.item_frame)
|
||||
.right_from(state.ids.item_frame, H_PAD)
|
||||
.set(state.ids.main_stat, ui);
|
||||
widget::Text::new(i18n.get("common.stats.armor"))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.align_bottom_of(state.ids.main_stat)
|
||||
.right_from(state.ids.main_stat, H_PAD)
|
||||
.set(state.ids.main_stat_text, ui);
|
||||
|
||||
widget::Text::new(i18n.get("common.stats.armor"))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.align_bottom_of(state.ids.main_stat)
|
||||
.right_from(state.ids.main_stat, H_PAD)
|
||||
.set(state.ids.main_stat_text, ui);
|
||||
// Poise res
|
||||
widget::Text::new(&format!(
|
||||
"{} : {}",
|
||||
i18n.get("common.stats.poise_res"),
|
||||
util::protec2string(poise_res)
|
||||
))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.x_align_to(state.ids.item_frame, conrod_core::position::Align::Start)
|
||||
.down_from(state.ids.item_frame, V_PAD)
|
||||
.set(state.ids.stats[0], ui);
|
||||
|
||||
// Poise res
|
||||
widget::Text::new(&format!(
|
||||
"{} : {}",
|
||||
i18n.get("common.stats.poise_res"),
|
||||
util::protec2string(poise_res)
|
||||
))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.x_align_to(state.ids.item_frame, conrod_core::position::Align::Start)
|
||||
.down_from(state.ids.item_frame, V_PAD)
|
||||
.set(state.ids.stats[0], ui);
|
||||
|
||||
// Slots
|
||||
if item.num_slots() > 0 {
|
||||
widget::Text::new(&format!(
|
||||
"{} : {}",
|
||||
i18n.get("common.stats.slots"),
|
||||
item.num_slots()
|
||||
))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.x_align_to(state.ids.item_frame, conrod_core::position::Align::Start)
|
||||
.down_from(state.ids.stats[0], V_PAD_STATS)
|
||||
.set(state.ids.stats[1], ui);
|
||||
// Slots
|
||||
if item.num_slots() > 0 {
|
||||
widget::Text::new(&format!(
|
||||
"{} : {}",
|
||||
i18n.get("common.stats.slots"),
|
||||
item.num_slots()
|
||||
))
|
||||
.graphics_for(id)
|
||||
.parent(id)
|
||||
.with_style(self.style.desc)
|
||||
.color(text_color)
|
||||
.x_align_to(state.ids.item_frame, conrod_core::position::Align::Start)
|
||||
.down_from(state.ids.stats[0], V_PAD_STATS)
|
||||
.set(state.ids.stats[1], ui);
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
if let Some(equipped_item) = equip_slot.cloned().next() {
|
||||
@ -932,13 +961,24 @@ impl<'a> Widget for ItemTooltip<'a> {
|
||||
fn default_y_dimension(&self, ui: &Ui) -> Dimension {
|
||||
fn stats_count(item: &dyn ItemDesc) -> usize {
|
||||
let mut count = match item.kind() {
|
||||
ItemKind::Armor(_) => 1,
|
||||
ItemKind::Armor(armor) => {
|
||||
if matches!(armor.kind, ArmorKind::Bag(_)) {
|
||||
0
|
||||
} else {
|
||||
1
|
||||
}
|
||||
},
|
||||
ItemKind::Tool(_) => 5,
|
||||
ItemKind::Consumable { .. } => 1,
|
||||
ItemKind::ModularComponent { .. } => 1,
|
||||
_ => 0,
|
||||
};
|
||||
if item.num_slots() != 0 {
|
||||
|
||||
let is_bag = match item.kind() {
|
||||
ItemKind::Armor(armor) => matches!(armor.kind, ArmorKind::Bag(_)),
|
||||
_ => false,
|
||||
};
|
||||
if item.num_slots() != 0 && !is_bag {
|
||||
count += 1
|
||||
}
|
||||
count as usize
|
||||
|
Loading…
Reference in New Issue
Block a user